L21 Colt vs Trulpen(L+19) BM3


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - Americans
            Battle in Paulau Island
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Midway to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Algeria to Libya
            1 infantry moved from Algeria to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Morocco to Algeria
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 marine moved from Algeria to Morocco
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 carrier and 3 submarines placed in 101 Sea Zone
            2 submarines placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            Americans undo move 5.
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Hopei to Kweichow
            1 artillery and 1 infantry moved from Hopei to Anhwe
            1 fighter moved from Kansu to Kweichow
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Persia to 39 Sea Zone
            1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
            2 cruisers moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 artillery moved from Persia to Iraq
            1 fighter moved from 81 Sea Zone to Iraq
    
        Combat - British
            Battle in 39 Sea Zone
                British attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 39 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Anglo Egyptian Sudan
                British attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 1 artillery, 1 fighter and 2 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 2 cruisers in Iraq, round 2 : 2/2 hits, 1,00 expected hits
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 2 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Iraq to 80 Sea Zone
            1 fighter moved from Anglo Egyptian Sudan to 80 Sea Zone
            1 armour and 2 mech_infantrys moved from Ethiopia to Kenya
            1 artillery moved from Ethiopia to Kenya
            EDIT: 1 armour moved from Ethiopia to Kenya
            1 mech_infantry moved from Belgian Congo to Kenya
            2 infantry moved from Rhodesia to Belgian Congo
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 bomber moved from 39 Sea Zone to Persia
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Algeria to Tunisia
            1 artillery moved from Algeria to Tunisia
            1 armour moved from Morocco to Tunisia
            1 infantry moved from Morocco to Algeria
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            1 carrier and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Italians regular : -0,67
    Japanese regular : 0,33
    British regular : 1,33
    

    Savegame

  • 20

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 98 Sea Zone to 93 Sea Zone
            1 bomber moved from Southern Italy to 93 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
            2 fighters moved from Egypt to Iraq
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 bomber and 1 destroyer
                Americans defend with 1 submarine
                    Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Iraq
                Italians attack with 2 fighters and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Iraq
                    Italians roll dice for 2 fighters and 2 infantry in Iraq, round 3 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Iraq
                Italians win, taking Iraq from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Iraq to Egypt
            1 fighter moved from Egypt to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Southern France to Northern Italy
            1 bomber moved from 93 Sea Zone to Southern Italy
            1 aaGun moved from Eastern Poland to Belarus
    
        Place Units - Italians
            2 infantry placed in Egypt
            1 destroyer placed in 98 Sea Zone
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,2,2,2,2,5,4
            Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Italians regular : 0.33
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 33 Sea Zone to Queensland
            1 tactical_bomber moved from Queensland to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 33 Sea Zone to Queensland
            1 tactical_bomber moved from Queensland to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            EDIT: 2 infantry moved from Kenya to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 20

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 bombers and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
            2 bombers moved from Western Germany to Smolensk
            2 infantry moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 fighter and 1 tactical_bomber in Western Ukraine, round 3 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Western Ukraine
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for Germans: 1 fighter and 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/6 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 3 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            3 artilleries moved from Novgorod to Belarus
            1 aaGun moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
            2 bombers moved from Smolensk to Novgorod
            7 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 destroyer moved from 127 Sea Zone to 125 Sea Zone
            1 submarine moved from 113 Sea Zone to 124 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to Romania
            1 fighter moved from Western Germany to Romania
            1 armour, 2 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
    
        Place Units - Germans
            3 armour placed in Novgorod
            3 bombers placed in Western Germany
            1 infantry placed in Normandy Bordeaux
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : 0.67
    

    Savegame

  • 20

    i lose another tempo from W Ukraine. Awesome

  • 20

    getting off for the night but should be able to do multiple turns tomorrow

  • 20

    I’ve been mostly content with dice this game but I knew the setbacks in Paris and Greece would delay the Barbarossa march timeline. I didn’t know it would be this drastic


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Russia to 127 Sea Zone
            1 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
    
        Combat - Russians
            Battle in 127 Sea Zone
                Russians attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 127 Sea Zone
                Russians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Smolensk
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Ukraine to Bessarabia
            4 artilleries moved from Bryansk to Tambov
            1 artillery moved from Bryansk to Tambov
            1 artillery moved from Bryansk to Tambov
            2 artilleries moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            1 fighter moved from 127 Sea Zone to Urals
            1 infantry moved from Vologda to Urals
            2 infantry moved from Samara to Russia
            30 infantry moved from Bryansk to Tambov
            2 armour and 2 mech_infantrys moved from Bryansk to Russia
            2 aaGuns moved from Bryansk to Tambov
            1 aaGun moved from Bryansk to Russia
            4 infantry moved from Bryansk to Tambov
            1 artillery moved from Russia to Tambov
            15 infantry moved from Bryansk to Russia
            1 infantry moved from Bryansk to Tambov
            5 infantry moved from Bryansk to Russia
            1 infantry moved from Vologda to Russia
            1 infantry moved from Nenetsia to Vologda
            2 aaGuns and 12 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            7 artilleries and 3 infantry placed in Russia
            1 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : 0,67
    

    Savegame


  • @colt45554 said in L21 Colt vs Trulpen(L+19) BM3:

    I’ve been mostly content with dice this game but I knew the setbacks in Paris and Greece would delay the Barbarossa march timeline. I didn’t know it would be this drastic

    It’s tricky.

  • 20

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from 6 Sea Zone to 34 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 marine moved from Shan State to 37 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry and 1 marine moved from 42 Sea Zone to Java
            1 infantry moved from Jehol to Anhwe
            2 bombers moved from Kwangsi to Anhwe
            1 infantry moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
    
        Combat - Japanese
            Battle in Celebes
            Battle in Java
                Japanese attack with 1 infantry and 1 marine
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 marine in Java, round 2 : 0/2 hits, 0.50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry and 1 marine in Java, round 3 : 0/2 hits, 0.50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry and 1 marine in Java, round 4 : 2/2 hits, 0.50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 marine remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 34 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 fighter moved from 34 Sea Zone to 35 Sea Zone
            2 battleships, 4 carriers, 3 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            3 carriers, 1 fighter, 1 infantry, 2 tactical_bombers and 3 transports moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from India to Burma
            2 fighters moved from Japan to Philippines
            2 bombers moved from Anhwe to Kwangsi
            1 aaGun, 1 armour, 3 artilleries and 7 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in Manchuria
            2 infantry placed in French Indo China
            1 armour, 1 infantry and 1 mech_infantry placed in India
            1 destroyer placed in 36 Sea Zone
            2 fighters placed in Japan
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to India: 1 fighter
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.00
    ANZAC regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 5 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry and 1 marine moved from Morocco to 92 Sea Zone
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            2 infantry moved from 99 Sea Zone to Greece
            1 artillery moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 bomber moved from Gibraltar to 93 Sea Zone
            2 fighters moved from 92 Sea Zone to 93 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
            1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Greece
            Battle in Crete
            Battle in 44 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking Greece from Germans, taking Crete from Italians with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 marine
                    Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 marine in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
            Battle in 93 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 93 Sea Zone to Gibraltar
            2 fighters moved from 93 Sea Zone to 99 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from Tunisia to Tobruk
            1 mech_infantry moved from Libya to Tobruk
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Algeria to Tunisia
            2 mech_infantrys moved from Morocco to Tunisia
            2 transports moved from 91 Sea Zone to 102 Sea Zone
            2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 1 carrier, 2 infantry, 5 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            1 armour moved from Kenya to Anglo Egyptian Sudan
            1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 30 Sea Zone to 63 Sea Zone
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
            2 infantry moved from 63 Sea Zone to New Zealand
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            1 artillery and 3 infantry placed in Central United States
            1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
            2 infantry and 1 tactical_bomber placed in Western United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Italians regular : -0,33
    Japanese regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            1 infantry moved from Chahar to Anhwe
            1 fighter moved from Hopei to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Kweichow from Japanese, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 artillery moved from Chahar to Hopei
            1 fighter moved from Anhwe to Hopei
            2 infantry moved from Hopei to Kweichow
            1 artillery and 1 infantry moved from Hopei to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Hopei
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 5 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry and 1 marine moved from Morocco to 92 Sea Zone
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            2 infantry moved from 99 Sea Zone to Greece
            1 artillery moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 bomber moved from Gibraltar to 93 Sea Zone
            2 fighters moved from 92 Sea Zone to 93 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
            1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Greece
            Battle in Crete
            Battle in 44 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking Greece from Germans, taking Crete from Italians with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 marine
                    Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 marine in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
            Battle in 93 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 93 Sea Zone to Gibraltar
            2 fighters moved from 93 Sea Zone to 99 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from Tunisia to Tobruk
            1 mech_infantry moved from Libya to Tobruk
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Algeria to Tunisia
            2 mech_infantrys moved from Morocco to Tunisia
            2 transports moved from 91 Sea Zone to 102 Sea Zone
            2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
            2 aaGuns, 1 carrier, 2 infantry, 5 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            1 armour moved from Kenya to Anglo Egyptian Sudan
            1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 submarines and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 30 Sea Zone to 63 Sea Zone
            2 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
            2 infantry moved from 63 Sea Zone to New Zealand
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            1 artillery and 3 infantry placed in Central United States
            1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
            2 infantry and 1 tactical_bomber placed in Western United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            1 infantry moved from Chahar to Anhwe
            1 fighter moved from Hopei to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Kweichow from Japanese, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 artillery moved from Chahar to Hopei
            1 fighter moved from Anhwe to Hopei
            2 infantry moved from Hopei to Kweichow
            1 artillery and 1 infantry moved from Hopei to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Hopei
            2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 artillery moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            1 infantry moved from Persia to 80 Sea Zone
            1 artillery and 1 infantry moved from Persia to Iraq
            1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            2 fighters moved from 80 Sea Zone to Iraq
            1 bomber moved from Persia to Iraq
    
        Combat - British
            Battle in Trans-Jordan
            Battle in Syria
            Battle in Iraq
                British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Iraq, round 2 : 1/5 hits, 2,33 expected hits
                    Italians roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Iraq
                    British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Iraq, round 3 : 2/5 hits, 2,33 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Iraq
                British win, taking Trans-Jordan from Italians, taking Syria from Italians, taking Iraq from Italians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Iraq to Persia
            2 fighters moved from Iraq to Anglo Egyptian Sudan
            1 carrier, 2 cruisers and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
            1 armour, 1 artillery and 3 mech_infantrys moved from Kenya to Anglo Egyptian Sudan
            2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
            1 fighter moved from United Kingdom to Gibraltar
            2 fighters moved from Gibraltar to Greece
            1 armour moved from Tunisia to Tobruk
            1 infantry moved from Tunisia to Libya
            1 cruiser and 1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            EDIT: 1 submarine moved from 92 Sea Zone to 99 Sea Zone
            1 fighter moved from Gibraltar to 81 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,2,2,4,3,2
            British collect 31 PUs (2 lost to blockades); end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : -0,17
    Italians regular : -1,33
    Japanese regular : -0,67
    British regular : -1,67
    

    Savegame


  • Had planned on an intrusion to z99 reaching Crete, Syria and Greece, but forgot to move the russian sub. Hope the correction is ok, but if it’s not I’ll cancel the edit. Still move in the fleet.

  • 20

    TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Belarus to Bryansk
            1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 submarine moved from 96 Sea Zone to 99 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            2 fighters moved from Egypt to 99 Sea Zone
    
        Combat - Italians
            Battle in Malta
            Battle in 99 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine
                British defend with 1 cruiser, 1 destroyer, 1 submarine and 2 transports; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Russians defend with 1 submarine
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers and 3 fighters in 99 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    

    Savegame

  • 20

    five hits to assign


  • @colt45554 said in L21 Colt vs Trulpen(L+19) BM3:

    five hits to assign

    That’s worrysome.

    Dmg ac and sink the UK-des and all 3 sub, please.

  • 20

    TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Belarus to Bryansk
            1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 submarine moved from 96 Sea Zone to 99 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            2 fighters moved from Egypt to 99 Sea Zone
    
        Combat - Italians
            Battle in Malta
            Battle in 99 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine
                British defend with 1 cruiser, 1 destroyer, 1 submarine and 2 transports; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Russians defend with 1 submarine
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers and 3 fighters in 99 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 3 submarines in 99 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 transports in 99 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 submarine owned by the Americans, 2 destroyers owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the Russians, 1 cruiser owned by the Italians, 1 submarine owned by the British and 1 submarine owned by the Italians lost in 99 Sea Zone
                    Italians roll dice for 1 battleship, 1 bomber, 1 cruiser and 3 fighters in 99 Sea Zone, round 3 : 4/6 hits, 3.33 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Italians regular : 0.83
    

    Savegame


  • Max d. Keep the air and US-cr.

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