Hesitated to think I might still be in this game - you might get Australia it looks like. Still, let’s see.
TinCanoftheSea (L +30) vs. StickyBomb (X) G40
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Alright use this one
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians repair damage of 4x factory_minor; Remaining resources: 0 PUs; Italians buy nothing; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bulgaria to Greece Combat - Italians Battle in Greece Italians attack with 1 armour British defend with 1 aaGun 1 aaGun owned by the British lost in Greece Italians win, taking Greece from British with 1 armour remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Non Combat Move - Italians 1 armour moved from Bulgaria to Romania Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,3,6,6,1,6,3,3,1,1,1,2 Italians collect 2 PUs (11 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 5 artilleries and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Ukraine to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Ukraine 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 3 armour and 3 mech_infantrys moved from Rostov to Northwest Persia Germans take Caucasus from Russians Germans take Northwest Persia from Neutral_Allies 1 submarine moved from 125 Sea Zone to 110 Sea Zone 2 infantry moved from France to Normandy Bordeaux 1 fighter moved from France to Normandy Bordeaux 3 fighters moved from Western Germany to Normandy Bordeaux 3 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 infantry moved from Ukraine to Bryansk 3 infantry moved from Ukraine to Western Ukraine 1 artillery moved from Ukraine to Western Ukraine Combat - Germans Battle in 110 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 110 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Germans attack with 4 fighters, 2 infantry and 3 tactical_bombers British defend with 1 armour, 1 factory_minor and 1 harbour Germans roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 5/9 hits, 4.33 expected hits British roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in Western Ukraine Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 artilleries moved from Ukraine to Rostov 4 armour moved from Eastern Poland to Ukraine 2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy 2 aaGuns moved from Yugoslavia to Greater Southern Germany 1 fighter moved from Normandy Bordeaux to France 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 infantry moved from Karelia to Finland 1 mech_infantry moved from Novgorod to Finland 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 armour moved from Eastern Poland to Novgorod 5 mech_infantrys moved from Yugoslavia to Southern Italy 5 mech_infantrys moved from Yugoslavia to Bessarabia 5 mech_infantrys moved from Yugoslavia to Bessarabia 10 mech_infantrys moved from Yugoslavia to Western Germany Place Units - Germans 2 artilleries placed in France 3 artilleries placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 6 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,5,1,2,5,1,2,6,4,4,6,6 Germans collect 57 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.67 British regular : 0.50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans Combat - Russians Non Combat Move - Russians Place Units - Russians 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 6 armour, 1 carrier, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 fighters moved from Japan to 16 Sea Zone 1 infantry moved from Yenisey to Timguska Japanese take Timguska from Russians 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 mech_infantry moved from Kansu to Shensi 2 mech_infantrys moved from Hopei to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 armour moved from Hopei to Shensi 1 bomber moved from French Indo China to Shensi 1 bomber moved from Hunan to Shensi 2 infantry moved from Shan State to Yunnan 2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow 1 destroyer moved from 55 Sea Zone to 62 Sea Zone Japanese take 54 Sea Zone from ANZAC 1 armour moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Tsinghai 1 fighter moved from French Indo China to Kweichow 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan Combat - Japanese Battle in 16 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 62 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 62 Sea Zone 1 transport owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Battle in Shensi Japanese attack with 1 armour, 2 bombers and 1 mech_infantry Chinese defend with 1 artillery Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Shensi, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Kweichow Japanese attack with 3 fighters, 3 mech_infantrys and 2 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 6/8 hits, 3.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 artillery Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Non Combat Move - Japanese 3 armour moved from French Indo China to Shan State 4 mech_infantrys moved from Hunan to Shan State 2 armour moved from Kiangsu to Kwangsi 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 3 fighters and 2 tactical_bombers moved from Kweichow to French Indo China 2 bombers moved from Shensi to French Indo China 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 16 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from 16 Sea Zone to 6 Sea Zone 3 transports moved from 37 Sea Zone to 19 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 1 aaGun moved from Yakut S.S.R. to Yenisey Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 2 armour and 1 mech_infantry placed in French Indo China 2 armour and 1 mech_infantry placed in Kiangsu 2 armour placed in Japan Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 0.50 Japanese regular : 6.33 ANZAC regular : -0.50
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 4 armour, 4 artilleries, 8 infantry and 8 transports moved from 91 Sea Zone to 112 Sea Zone 4 armour, 4 artilleries and 8 infantry moved from 112 Sea Zone to Norway 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 battleship moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 bomber moved from United Kingdom to France 1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 112 Sea Zone Combat - Americans Air Battle in France Americans attacks with 1 units heading to France Germans launches 1 interceptors out of France Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Norway Battle in 25 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win, taking Norway from Germans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 110 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 110 Sea Zone Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -14 Casualties for Americans: 1 destroyer and 1 submarine Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from France to United Kingdom 1 submarine moved from 93 Sea Zone to 91 Sea Zone 5 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 1 infantry moved from Western United States to 10 Sea Zone 3 artilleries, 1 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone Americans undo move 1. 1 destroyer and 3 transports placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 10 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 3 bombers and 1 fighter moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 fighter moved from 97 Sea Zone to Western Germany 1 artillery and 1 infantry moved from 97 Sea Zone to Albania 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece 1 armour and 1 infantry moved from 97 Sea Zone to Greece 1 tactical_bomber moved from 97 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Malta to Greece 2 artilleries moved from Alexandria to Egypt 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 1 fighter moved from Nenetsia to Russia Combat - British British creates battle in territory 106 Sea Zone Air Battle in Western Germany British attacks with 7 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/4 hits, 0.67 expected hits Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits 1 tactical_bomber killed by AA Bombing raid in Western Germany rolls: 4,4,8,5 and causes: 20 damage to unit: factory_major Bombing raid in Western Germany causes 20 damage total. Battle in Albania Battle in Greece British attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour British roll dice for 2 battleships and 2 cruisers in Greece, round 2 : 2/4 hits, 2.33 expected hits Italians roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Greece British win, taking 106 Sea Zone from Germans, taking Albania from Italians, taking Greece from Italians with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 1 armour Cleaning up after air battles Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from 106 Sea Zone: 1 transport EDIT: Adding units owned by British to 106 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 fighters moved from Western Germany to Norway 1 fighter and 1 tactical_bomber moved from Greece to 97 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 carrier and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 4 bombers moved from Western Germany to Norway 2 fighters moved from Russia to Szechwan Place Units - British 1 armour and 2 mech_infantrys placed in Egypt 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -2.00 Italians regular : 0.50 Japanese regular : 0.17 Defenders Fire, : -0.17 Germans AA : 0.00 Attackers Fire, : -0.17 Germans regular : 1.50 British regular : -0.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour moved from Romania to Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,3,4,6,5,2,6,2,3,5,1,6 Italians collect 3 PUs (7 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5 ANZAC collect 10 PUs; end with 11 PUs Combat Move - French 1 fighter moved from Russia to Szechwan 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 20x factory_major; Remaining resources: 60 PUs; Germans buy 2 fighters, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Northwest Persia to Iraq Germans take Iraq from British 1 armour moved from Iraq to Northwest Persia 1 armour moved from Northwest Persia to Persia Germans take Persia from British 1 armour moved from Persia to Northwest Persia 1 mech_infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 infantry moved from Tambov to Samara Germans take Samara from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from Bryansk to Tambov 1 artillery and 3 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Ukraine to Rostov 1 aaGun, 3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Novgorod to Vyborg 6 infantry and 1 mech_infantry moved from Finland to Vyborg 2 aaGuns moved from Greater Southern Germany to Western Germany 1 submarine moved from 110 Sea Zone to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to France 2 artilleries and 2 infantry moved from Northern Italy to Western Germany 1 fighter moved from France to Western Germany 10 mech_infantrys moved from Bessarabia to Bulgaria 7 mech_infantrys moved from Ukraine to Bessarabia 1 armour moved from Ukraine to Bessarabia 1 armour moved from Ukraine to Bessarabia 2 armour and 7 mech_infantrys moved from Bessarabia to Romania Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Volgograd Germans undo move 2. 2 infantry and 1 mech_infantry placed in Volgograd 3 infantry placed in Ukraine 2 fighters and 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,6,4,1,2,1,4,6,3,6,3,4 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Samara 1 infantry moved from Urals to Novosibirsk Russians take Novosibirsk from Japanese 8 infantry moved from Urals to Novosibirsk 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Russia to Tambov 3 fighters moved from Russia to Tambov 1 tactical_bomber moved from Russia to Samara 1 armour moved from Russia to Novosibirsk Combat - Russians Battle in Samara Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Tambov, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Tambov to Russia 1 tactical_bomber moved from Samara to Russia 1 infantry moved from Archangel to Belarus Place Units - Russians 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 carrier, 3 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 3 artilleries and 5 infantry moved from Yenisey to Olgiy Japanese take Olgiy from Russians 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Shensi to Yunnan 1 armour moved from Shensi to Yunnan 1 armour moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 armour moved from Sikang to Tsinghai 3 fighters and 2 tactical_bombers moved from French Indo China to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 6/7 hits, 3.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone 2 armour and 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 armour, 1 artillery, 1 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone 2 armour, 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from French Indo China to 6 Sea Zone 2 fighters moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from French Indo China to Japan 2 bombers moved from French Indo China to Caroline Islands 2 armour moved from Kwangsi to Burma 3 mech_infantrys moved from Kweichow to Burma 2 armour and 1 mech_infantry moved from French Indo China to Burma 5 armour, 5 artilleries, 3 infantry and 6 mech_infantrys moved from Shan State to Burma 3 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 2 armour and 1 mech_infantry moved from Kiangsu to Hunan 3 transports moved from 19 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier and 2 submarines placed in 6 Sea Zone 1 armour, 2 artilleries and 3 infantry placed in Japan 3 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Yenisey: 1 aaGun EDIT: Adding units owned by Japanese to Olgiy: 1 aaGun EDIT: Removing units owned by Japanese from Evenkiyskiy: 1 infantry EDIT: Adding units owned by Japanese to Yenisey: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : 3.17
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@tincanofthesea good game - was fun :)