Sorry about that got a little busy. I’ll get my turns done at least once a day for the most part.
BM Sovietishcat +20 vs Majikforce
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Hawaiian Islands 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from Iraq to Persia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from India to Kiangsi 1 fighter moved from 6 Sea Zone to Kiangsi 1 aaGun, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Queensland to New South Wales 1 destroyer moved from 62 Sea Zone to 51 Sea Zone Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 8 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 2 infantry moved from Volgograd to Kazakhstan 2 tactical_bombers moved from Caucasus to Kazakhstan 1 fighter moved from Bryansk to Kazakhstan 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Bryansk 1 fighter moved from Denmark to 113 Sea Zone 3 fighters moved from Western Germany to 113 Sea Zone 1 fighter moved from Denmark to 113 Sea Zone 1 submarine moved from 113 Sea Zone to 115 Sea Zone 3 bombers moved from Southern France to 115 Sea Zone Combat - Germans Battle in 113 Sea Zone Germans attack with 1 cruiser, 2 destroyers, 5 fighters and 1 transport Russians defend with 1 submarine Germans roll dice for 1 cruiser, 2 destroyers, 5 fighters and 1 transport in 113 Sea Zone, round 2 : 6/8 hits, 3.67 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 cruiser, 2 destroyers, 5 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 115 Sea Zone Germans attack with 3 bombers and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Kazakhstan Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Kazakhstan to Volgograd 1 armour and 2 mech_infantrys moved from Ukraine to Bryansk 1 infantry moved from Smolensk to Bryansk 2 mech_infantrys moved from Vologda to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Karelia to Finland 3 bombers moved from 115 Sea Zone to Novgorod 1 artillery moved from Denmark to Western Germany 5 mech_infantrys moved from Denmark to Germany 5 infantry moved from Western Germany to Denmark 2 fighters moved from 113 Sea Zone to Denmark 3 fighters moved from 113 Sea Zone to Western Germany 1 submarine moved from 112 Sea Zone to 113 Sea Zone 10 mech_infantrys moved from Bryansk to Caucasus 1 artillery and 1 infantry moved from Southern France to France Place Units - Germans 1 transport placed in 113 Sea Zone 1 bomber placed in Western Germany 3 infantry placed in Volgograd 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 5 infantry placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : 0.17 Germans regular : 4.00
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@Sovietishcat Can you just call out when you are loading transports with combined allied forces? It gets a little confusing to track sometimes. Thanks.
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@majikforce I sure will, 3 UK inf and 1 AA are on 2 USA tts, sz 6 all the USA fighters are on USA carriers and one on the anzac carrier.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Urals to Vologda Russians take Vologda from Germans 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 2 fighters moved from India to Kiangsi 1 tactical_bomber moved from Kwangsi to Kiangsi 1 infantry moved from French Madagascar to 72 Sea Zone Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : 0,33 Russians regular : -0,67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 20 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Dutch New Guinea 2 infantry moved from Java to 42 Sea Zone 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 bomber moved from Marshall Islands to 22 Sea Zone 1 artillery moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 artillery moved from Timguska to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Chahar to Shensi 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 bomber moved from Kiangsu to Hunan 1 artillery moved from Sakha to Siberia 1 mech_infantry moved from Manchuria to Siberia 2 fighters and 2 tactical_bombers moved from Manchuria to Siberia 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Kweichow Combat - Japanese Battle in New Zealand Battle in 45 Sea Zone Japanese attack with 1 carrier, 1 cruiser and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking New Zealand from ANZAC with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Dutch New Guinea Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 22 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Hunan Japanese attack with 1 bomber and 2 mech_infantrys British defend with 1 artillery Japanese roll dice for 1 bomber and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Kweichow Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Siberia Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Siberia, round 2 : 5/6 hits, 3.00 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Siberia Japanese win, taking Siberia from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Siberia to Manchuria 2 armour moved from Kiangsu to Hopei 1 infantry moved from Kiangsu to Shantung 1 fighter and 1 tactical_bomber moved from Kweichow to Manchuria 1 bomber moved from Hunan to Manchuria 1 bomber moved from 22 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 63 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 63 Sea Zone 3 tactical_bombers moved from Kiangsu to Manchuria 3 fighters moved from Kiangsu to Japan Place Units - Japanese 1 destroyer placed in 19 Sea Zone 1 submarine placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Manchuria 2 fighters and 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,4,2,2,2,6,3,3,1,5,5,3,5,5,4,6,5,2,6,1,3,1,1,1,4,6,6,2,3,2,2,3,4,4 Japanese collect 51 PUs (11 lost to blockades); end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : 2.33 ANZAC regular : -0.50 Russians regular : 0.67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone Americans take 17 Sea Zone from Japanese 3 fighters moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 fighter moved from 6 Sea Zone to 22 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 3 fighters moved from 6 Sea Zone to Siberia Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in 22 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters in 22 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Siberia Americans attack with 3 fighters and 1 infantry Japanese defend with 1 artillery Americans roll dice for 3 fighters and 1 infantry in Siberia, round 2 : 3/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Siberia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Siberia Americans win, taking Siberia from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 19 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 23 Sea Zone to 21 Sea Zone 4 fighters moved from 22 Sea Zone to 6 Sea Zone 3 fighters moved from Siberia to 6 Sea Zone 1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Alaska to 1 Sea Zone 1 aaGun, 1 armour, 1 artillery, 2 carriers, 3 infantry and 3 transports moved from 1 Sea Zone to 6 Sea Zone 1 transport moved from 3 Sea Zone to 2 Sea Zone 1 aaGun moved from Alaska to 2 Sea Zone 1 aaGun and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 aaGun moved from 3 Sea Zone to Soviet Far East 4 fighters moved from Western United States to 6 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 aaGun moved from Morocco to Algeria 1 destroyer moved from 108 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 6 infantry, 1 marine, 2 mech_infantrys and 6 transports moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery, 4 infantry, 1 marine and 2 mech_infantrys moved from 92 Sea Zone to Algeria 1 fighter moved from 92 Sea Zone to Gibraltar Place Units - Americans 2 carriers and 1 destroyer placed in 1 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Burma to Hunan 1 artillery and 2 infantry moved from Kiangsi to Hunan 8 artilleries and 13 infantry moved from Kiangsi to Kiangsu Combat - Chinese Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 mech_infantrys in Hunan, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Battle in Kiangsu Chinese attack with 8 artilleries and 13 infantry Japanese defend with 1 factory_minor and 1 infantry Chinese roll dice for 8 artilleries and 13 infantry in Kiangsu, round 2 : 4/21 hits, 6,17 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 8 artilleries and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 3 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 12 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Italians 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Iraq to Northwest Persia 1 fighter moved from Persia to Northwest Persia 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 2 infantry moved from Kiangsi to Anhwe 2 fighters moved from Kiangsi to Anhwe Combat - British Battle in Northwest Persia British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 1 mech_infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/5 hits, 1,50 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Northwest Persia British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Northwest Persia, round 3 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 artillery in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 2 infantry and 1 mech_infantry Casualties for Italians: 1 artillery and 1 mech_infantry Battle in Anhwe British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Anhwe, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters and 2 infantry in Anhwe, round 3 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Anhwe British win, taking Anhwe from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Anhwe to Kiangsi 1 infantry moved from Burma to Yunnan 1 artillery, 8 infantry and 2 mech_infantrys moved from Shan State to Yunnan 3 mech_infantrys moved from India to Yunnan 1 aaGun and 4 infantry moved from India to West India 1 fighter moved from Northwest Persia to West India 6 fighters moved from Persia to Russia 1 artillery and 6 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Normandy Bordeaux to Gibraltar 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria 3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 battleship, 1 carrier, 3 cruisers and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Trans-Jordan 2 aaGuns, 2 fighters and 7 infantry moved from Kiangsi to Kiangsu 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone Place Units - British 3 infantry placed in Egypt 9 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3 British collect 37 PUs (4 lost to blockades); end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery, 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -2,83 Americans regular : 1,50 Italians regular : 2,00 Japanese regular : -2,00 British regular : -0,33
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@majikforce sz 92 4 UK inf in 2 USA tts, in sz 6, all USA fighters on USA carriers + 1 tac bomber on Anzac AC.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 3 armour, 1 artillery and 1 mech_infantry moved from Caucasus to Northwest Persia 2 infantry moved from France to Holland Belgium 2 infantry moved from France to Southern France 2 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Southern France 5 infantry moved from France to Normandy Bordeaux 2 fighters moved from 97 Sea Zone to Southern France Combat - Italians Battle in Normandy Bordeaux Italians attack with 5 infantry British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor and 1 harbour Italians roll dice for 5 infantry in Normandy Bordeaux, round 2 : 4/5 hits, 0.83 expected hits Americans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 5 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in Holland Belgium Italians attack with 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Southern France Italians attack with 1 bomber, 2 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Northwest Persia Italians attack with 3 armour, 1 artillery and 1 mech_infantry British defend with 1 artillery Italians roll dice for 3 armour, 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 2/5 hits, 2.17 expected hits British roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 armour moved from Timguska to Kazakhstan 2 aaGuns moved from Bryansk to Rostov 1 armour and 1 mech_infantry moved from Western Germany to Southern Italy 1 artillery and 3 infantry moved from Northern Italy to Southern Italy 2 fighters moved from Holland Belgium to Southern Italy 2 fighters moved from Southern France to 97 Sea Zone 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 1 bomber moved from Southern France to Southern Italy 1 artillery, 1 infantry and 1 marine moved from Malta to 96 Sea Zone 1 artillery, 1 battleship, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 destroyer and 3 submarines placed in 97 Sea Zone 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Italians collect 26 PUs (3 lost to blockades); end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Rostov: 1 aaGun EDIT: Adding units owned by Italians to Ukraine: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.50 British regular : -0.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 6 Sea Zone Non Combat Move - ANZAC 1 infantry moved from Persia to Eastern Persia 2 fighters moved from Kiangsi to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 1 destroyer moved from 51 Sea Zone to 85 Sea Zone Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Caucasus to Iraq Germans take Iraq from British 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British 1 infantry moved from Kazakhstan to Samara 1 infantry moved from Volgograd to Samara 2 infantry moved from Volgograd to Tambov 1 fighter and 2 tactical_bombers moved from Volgograd to Samara 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 2 infantry moved from Bryansk to Smolensk 2 mech_infantrys moved from Novgorod to Vologda 1 tactical_bomber moved from Bryansk to Smolensk 1 tactical_bomber moved from Bryansk to Tambov 2 bombers moved from Novgorod to Smolensk 1 bomber moved from Novgorod to Vologda Combat - Germans Battle in Tambov Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 1/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Samara, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Tambov to Bryansk 1 fighter and 2 tactical_bombers moved from Samara to Bryansk 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk 1 tactical_bomber moved from Smolensk to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 6 mech_infantrys moved from Germany to Eastern Poland 4 infantry moved from Finland to Karelia 1 submarine moved from 113 Sea Zone to 124 Sea Zone 1 cruiser, 2 destroyers and 2 transports moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 115 Sea Zone to 112 Sea Zone 3 fighters moved from Western Germany to Southern Italy 2 fighters moved from Denmark to Southern Italy 5 infantry moved from Western Germany to France 1 aaGun and 8 infantry moved from Denmark to Western Germany 1 artillery moved from France to Western Germany 2 mech_infantrys moved from Caucasus to Iraq 6 mech_infantrys moved from Caucasus to Persia 1 bomber moved from Smolensk to Western Germany 1 bomber moved from Smolensk to Western Germany 1 bomber moved from Vologda to Bryansk Place Units - Germans 3 infantry placed in Volgograd 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 2 bombers and 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : -1.67 Germans regular : -3.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Kiangsi to Kiangsu Place Units - Russians 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 fighters, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 3 Sea Zone 2 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Solomon Islands 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain 1 carrier, 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 47 Sea Zone 2 fighters and 2 tactical_bombers moved from Manchuria to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from Manchuria to 21 Sea Zone 1 infantry moved from Tsinghai to Sikang Japanese take Sikang from Chinese 2 mech_infantrys moved from Manchuria to Siberia 1 fighter and 1 tactical_bomber moved from Manchuria to Siberia 1 bomber moved from Japan to Siberia 1 mech_infantry moved from Shensi to Szechwan 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 artillery moved from Novosibirsk to Tsinghai 1 artillery moved from Urals to Novosibirsk 1 armour moved from Hopei to Szechwan 1 bomber, 2 fighters and 1 tactical_bomber moved from Manchuria to Anhwe 1 infantry moved from Shantung to Anhwe 1 armour moved from Hopei to Jehol 1 infantry moved from Suiyuyan to Shensi 1 mech_infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Manchuria to Chahar 2 fighters moved from Japan to 20 Sea Zone Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in New Britain Battle in Solomon Islands Battle in 20 Sea Zone Japanese attack with 4 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Anhwe Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Anhwe Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Siberia Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Siberia, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia Japanese win, taking Siberia from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Szechwan Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber, 2 fighters and 1 tactical_bomber moved from Anhwe to Manchuria 1 tactical_bomber moved from 21 Sea Zone to 47 Sea Zone 2 battleships, 1 carrier and 1 cruiser moved from 35 Sea Zone to 47 Sea Zone 4 fighters and 2 tactical_bombers moved from 20 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Siberia to Manchuria 1 bomber moved from Siberia to Japan 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to Manchuria Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 submarine placed in 19 Sea Zone 2 mech_infantrys placed in Manchuria 3 fighters and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 14 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,5,3,4,5,3,4,1,5,4,1,3,3,6,4,4,6,4,4,6,3,2,5,4,2,6,3,6,1,1,2,2,2,4,2,3,3,3,1,5,2,1,3,6 Japanese collect 42 PUs (14 lost to blockades); end with 42 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 1 fighter EDIT: Adding units owned by Japanese to 47 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.33 Japanese regular : 1.83 Russians regular : 0.67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 4 infantry and 2 transports EDIT: Removing units owned by Americans from 92 Sea Zone: 6 transports EDIT: Adding units owned by Americans to 92 Sea Zone: 2 transports EDIT: Adding units owned by British to 92 Sea Zone: 4 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 92 Sea Zone: 4 transports EDIT: Adding units owned by British to 92 Sea Zone: 2 transports EDIT: Turning off Edit Mode 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 infantry moved from Soviet Far East to Siberia 7 fighters moved from 6 Sea Zone to Siberia 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in Malta Battle in Jehol Americans attack with 7 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 armour Americans roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 3/10 hits, 4,50 expected hits Japanese roll dice for 1 armour in Jehol, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Jehol Americans win, taking Malta from Italians, taking Jehol from Japanese with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour Battle in Siberia Americans attack with 7 fighters and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 7 fighters and 1 infantry in Siberia, round 2 : 7/8 hits, 3,67 expected hits Japanese roll dice for 1 mech_infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Siberia Americans win, taking Siberia from Japanese with 7 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 7 fighters moved from Siberia to 6 Sea Zone 7 fighters and 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 submarine moved from 22 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Alaska to 1 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 1 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone 4 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 marine and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 marine, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 marine and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan 1 mech_infantry moved from Algeria to Morocco 1 aaGun moved from Algeria to Morocco 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone Place Units - Americans 2 fighters and 2 tactical_bombers placed in Western United States 2 carriers and 1 destroyer placed in 1 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Hunan to Kweichow 1 fighter moved from Yunnan to Kweichow 1 infantry moved from Kiangsu to Shantung Chinese take Shantung from Japanese Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Hunan 8 artilleries and 15 infantry moved from Kiangsu to Shantung Place Units - Chinese 4 infantry placed in Shantung Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Algeria to Libya British take Libya from Italians 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from 99 Sea Zone to Crete 1 artillery and 10 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Hopei 2 fighters moved from Kiangsu to Hopei Combat - British Battle in Crete Battle in Cyprus Battle in Szechwan British attack with 1 artillery and 10 infantry Japanese defend with 1 armour and 1 mech_infantry British roll dice for 1 artillery and 10 infantry in Szechwan, round 2 : 1/11 hits, 2,17 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 2/2 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Szechwan British roll dice for 1 artillery and 8 infantry in Szechwan, round 3 : 0/9 hits, 1,83 expected hits Japanese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Szechwan British roll dice for 1 artillery and 7 infantry in Szechwan, round 4 : 3/8 hits, 1,67 expected hits Japanese roll dice for 1 armour in Szechwan, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Szechwan British win, taking Crete from Italians, taking Cyprus from Italians, taking Szechwan from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 1 Casualties for British: 3 infantry Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Hopei British attack with 2 fighters and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 2 fighters and 1 mech_infantry in Hopei, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei British win, taking Hopei from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 2 fighters moved from Hopei to Shantung 2 aaGuns and 7 infantry moved from Kiangsu to Shantung 1 aaGun, 1 artillery and 16 infantry moved from Egypt to Trans-Jordan 1 fighter moved from West India to Trans-Jordan 1 artillery, 2 infantry and 1 mech_infantry moved from India to West India 1 infantry moved from Malaya to Shan State 4 mech_infantrys moved from Yunnan to Hunan 2 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 aaGun moved from Algeria to Morocco 1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Egypt 10 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour, 4 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in India change ownership: 1 armour, 4 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from 99 Sea Zone: 2 infantry EDIT: Removing units owned by Americans from 99 Sea Zone: 2 transports EDIT: Adding units owned by British to Cyprus: 1 infantry EDIT: Adding units owned by British to Crete: 1 infantry EDIT: Adding units owned by Americans to 99 Sea Zone: 2 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 1,83 Japanese regular : 0,67 British regular : -1,83
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@majikforce So the edits at the beginning of USA turns, it’s because Triplea loaded 4 UK inf in 3 different tts, so I corrected to be 4 UK inf in 2 USA tts mentioned in the last round and the edit at the end, it’s because Triplea did not allow me to drop my UK inf in Cyprus and Crete. Please let me know if any problems.
SZ 6 : 15 USA fighers and 3 tac.Bombers on 9 USA ACS + 1 fighter on 1 anzac AC.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 factory_minor, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from 97 Sea Zone to Malta 1 tactical_bomber moved from Southern Italy to 96 Sea Zone 1 fighter moved from 97 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 95 Sea Zone 1 bomber moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 destroyer; Americans defend with 1 transport Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British, 1 transport owned by the Americans and 1 submarine owned by the Italians lost in 96 Sea Zone Italians win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Casualties for Americans: 1 transport Battle in Malta Italians attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Malta Italians win, taking Malta from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in 99 Sea Zone Italians attack with 1 bomber and 1 submarine Americans defend with 1 destroyer and 2 transports Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 99 Sea Zone 1 transport owned by the Americans lost in 99 Sea Zone Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer and 2 transports Battle in 95 Sea Zone Italians attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 95 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 95 Sea Zone Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia 1 infantry moved from Holland Belgium to France 2 infantry moved from Southern France to France 5 infantry moved from Normandy Bordeaux to France 2 fighters moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from 97 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy 1 bomber moved from 99 Sea Zone to Southern Italy 1 artillery and 1 mech_infantry moved from Northwest Persia to Iraq 3 armour moved from Northwest Persia to Iraq 1 armour moved from Kazakhstan to Northwest Persia 1 aaGun moved from Rostov to Caucasus Place Units - Italians 1 factory_minor placed in Caucasus 2 submarines and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 27 PUs; end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : 3.00 British regular : 0.67
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TripleA Move Summary: French round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 6 Sea Zone: 1 fighter EDIT: Adding units owned by ANZAC to 1 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
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TripleA Manual Gamesave Post: Russians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 artilleries, 1 fighter and 94 infantry moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 5 artilleries, 1 fighter and 94 infantry Germans defend with 1 infantry Russians roll dice for 5 artilleries, 1 fighter and 94 infantry in Samara, round 2 : 13/100 hits, 18,67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 5 artilleries, 1 fighter and 93 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns moved from Russia to Samara 1 fighter moved from Samara to West India 2 fighters and 1 tactical_bomber moved from Kiangsu to Shantung Place Units - Russians 2 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -5,67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 fighters and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Chahar to Anhwe Japanese take Anhwe from Chinese 1 mech_infantry moved from Suiyuyan to Chahar 1 infantry moved from Kansu to Suiyuyan 1 artillery moved from Novosibirsk to Kansu 2 infantry moved from Manchuria to Jehol 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 3 Sea Zone to 5 Sea Zone 1 fighter moved from Manchuria to 19 Sea Zone 1 bomber, 7 fighters and 6 tactical_bombers moved from Manchuria to Jehol 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Jehol Japanese attack with 1 bomber, 7 fighters, 2 infantry and 6 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 1 bomber, 7 fighters, 2 infantry and 6 tactical_bombers in Jehol, round 2 : 10/16 hits, 8.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber, 7 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 5 infantry and 2 mech_infantrys moved from Manchuria to Buyant-Uhaa 1 bomber, 7 fighters and 6 tactical_bombers moved from Jehol to Japan 1 fighter moved from 19 Sea Zone to Japan 1 infantry moved from New Britain to 47 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 47 Sea Zone to 33 Sea Zone 2 infantry moved from Solomon Islands to 49 Sea Zone 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 49 Sea Zone to 33 Sea Zone Place Units - Japanese 1 submarine placed in 19 Sea Zone 1 submarine placed in 6 Sea Zone 4 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,3,4,4,1,3,3,4,6,6,1,2,6,2,5,5,4,2,2,5,5,5,5,3,5,4,6,5,6,5,3,5,2,1,5,4,2,3,5,2,5,4,6,4,1,6,5,1,2,1,5 Japanese collect 39 PUs (12 lost to blockades); end with 39 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.50