@mikawagunichi @Stucifer @crockett36 Looks like we’ve got sides chosen, and @oysteilo have agreed on powers, I’ll be Euro axis, he’ll be Japan this time (swapping from last game). Let me known when you guys are ready and I can fire up G1 and which email you all want for dice.
Odonis (Allies+14) vs. LennardF
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 1 factory_minor, 6 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Morocco to Tunisia 1 fighter moved from Morocco to Tunisia 1 fighter moved from Morocco to Algeria 1 bomber moved from Normandy Bordeaux to Algeria 1 bomber moved from Eastern United States to Algeria 1 armour and 1 artillery moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 mech_infantry moved from Amur to Manchuria 1 bomber moved from Sakha to Manchuria 1 fighter and 1 tactical_bomber moved from Sakha to Manchuria 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Manchuria Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry Americans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Manchuria, round 2 : 4/6 hits, 2.67 expected hits 1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Manchuria Japanese win with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -34 Casualties for Americans: 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 2 bombers and 1 fighter Italians defend with 2 infantry Americans roll dice for 2 bombers and 1 fighter in Algeria, round 2 : 3/3 hits, 1.83 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Algeria Americans win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Italians: 2 infantry Battle in Tunisia Americans attack with 3 fighters and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Americans roll dice for 3 fighters and 1 tactical_bomber in Tunisia, round 2 : 2/4 hits, 2.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Italians: 1 artillery and 1 infantry Battle in Southern France Americans attack with 1 armour, 1 artillery and 2 fighters Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 fighters in Southern France, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Southern France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Tunisia to Morocco 2 bombers moved from Algeria to Morocco 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to Morocco 1 artillery and 2 infantry moved from Norway to Finland 4 fighters moved from 112 Sea Zone to Norway 2 carriers, 2 destroyers and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Norway 2 fighters moved from Egypt to Persia 1 infantry moved from Sakha to Amur 1 armour moved from Soviet Far East to Amur 1 infantry moved from Soviet Far East to Siberia 1 destroyer and 1 transport moved from 3 Sea Zone to 9 Sea Zone 3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 6 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone 7 fighters moved from 33 Sea Zone to Korea 1 fighter moved from 17 Sea Zone to Korea 3 transports moved from 110 Sea Zone to 102 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 2 armour and 1 infantry placed in Normandy Bordeaux 1 transport placed in 10 Sea Zone 1 armour, 6 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
Americans regular : 0.17 Italians regular : 0.33 Japanese regular : 1.33 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 artillery and 6 infantry moved from Shensi to Kweichow 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry Chinese roll dice for 1 artillery and 6 infantry in Kweichow, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 5 infantry in Kweichow, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Kweichow, round 3 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 4 infantry in Kweichow, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 4 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 5 : 3/3 hits, 1.33 expected hits 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -14 Casualties for Chinese: 1 artillery and 6 infantry Casualties for Japanese: 1 aaGun and 1 infantry Battle in Szechwan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : -2.83 Japanese regular : 1.33 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 1 factory_minor, 6 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Morocco to Tunisia 1 fighter moved from Morocco to Tunisia 1 fighter moved from Morocco to Algeria 1 bomber moved from Normandy Bordeaux to Algeria 1 bomber moved from Eastern United States to Algeria 1 armour and 1 artillery moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 mech_infantry moved from Amur to Manchuria 1 bomber moved from Sakha to Manchuria 1 fighter and 1 tactical_bomber moved from Sakha to Manchuria 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Manchuria Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry Americans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Manchuria, round 2 : 4/6 hits, 2.67 expected hits 1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Manchuria Japanese win with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -34 Casualties for Americans: 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 2 bombers and 1 fighter Italians defend with 2 infantry Americans roll dice for 2 bombers and 1 fighter in Algeria, round 2 : 3/3 hits, 1.83 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Algeria Americans win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Italians: 2 infantry Battle in Tunisia Americans attack with 3 fighters and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Americans roll dice for 3 fighters and 1 tactical_bomber in Tunisia, round 2 : 2/4 hits, 2.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Italians: 1 artillery and 1 infantry Battle in Southern France Americans attack with 1 armour, 1 artillery and 2 fighters Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 fighters in Southern France, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Southern France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Tunisia to Morocco 2 bombers moved from Algeria to Morocco 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to Morocco 1 artillery and 2 infantry moved from Norway to Finland 4 fighters moved from 112 Sea Zone to Norway 2 carriers, 2 destroyers and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Norway 2 fighters moved from Egypt to Persia 1 infantry moved from Sakha to Amur 1 armour moved from Soviet Far East to Amur 1 infantry moved from Soviet Far East to Siberia 1 destroyer and 1 transport moved from 3 Sea Zone to 9 Sea Zone 3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 6 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone 7 fighters moved from 33 Sea Zone to Korea 1 fighter moved from 17 Sea Zone to Korea 3 transports moved from 110 Sea Zone to 102 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 2 armour and 1 infantry placed in Normandy Bordeaux 1 transport placed in 10 Sea Zone 1 armour, 6 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 artillery and 6 infantry moved from Shensi to Kweichow 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry Chinese roll dice for 1 artillery and 6 infantry in Kweichow, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 5 infantry in Kweichow, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Kweichow, round 3 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 4 infantry in Kweichow, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 4 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 5 : 3/3 hits, 1.33 expected hits 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -14 Casualties for Chinese: 1 artillery and 6 infantry Casualties for Japanese: 1 aaGun and 1 infantry Battle in Szechwan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Norway to 115 Sea Zone 1 fighter moved from Norway to Holland Belgium Combat - British Battle in Holland Belgium British attack with 1 artillery, 2 fighters and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 115 Sea Zone British attack with 3 fighters Germans defend with 1 destroyer, 1 submarine and 1 transport British roll dice for 3 fighters in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 115 Sea Zone retreated to 115 Sea Zone Germans win with 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from 115 Sea Zone to Finland 1 fighter moved from Holland Belgium to Norway 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 6 mech_infantrys moved from Iraq to Eastern Persia 3 aaGuns, 5 artilleries, 34 infantry and 5 mech_infantrys moved from West India to Eastern Persia 2 armour, 3 infantry and 10 mech_infantrys moved from Persia to Eastern Persia 2 fighters moved from Northwest Persia to Eastern Persia 3 infantry moved from Northwest Persia to Persia 1 fighter moved from Iraq to Eastern Persia 1 infantry moved from Syria to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Tobruk 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Eastern Persia to West India Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Iraq 4 artilleries and 4 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -2.83 Americans regular : 0.17 Italians regular : 0.33 Japanese regular : 2.67 Germans regular : -0.67 British regular : -1.00 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 3 armour, 1 factory_minor, 6 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Morocco to Tunisia 1 fighter moved from Morocco to Tunisia 1 fighter moved from Morocco to Algeria 1 bomber moved from Normandy Bordeaux to Algeria 1 bomber moved from Eastern United States to Algeria 1 armour and 1 artillery moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 mech_infantry moved from Amur to Manchuria 1 bomber moved from Sakha to Manchuria 1 fighter and 1 tactical_bomber moved from Sakha to Manchuria 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Manchuria Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry Americans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Manchuria, round 2 : 4/6 hits, 2.67 expected hits 1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Manchuria Japanese win with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -34 Casualties for Americans: 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Casualties for Japanese: 1 infantry Battle in Algeria Americans attack with 2 bombers and 1 fighter Italians defend with 2 infantry Americans roll dice for 2 bombers and 1 fighter in Algeria, round 2 : 3/3 hits, 1.83 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Algeria Americans win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Americans: 1 fighter Casualties for Italians: 2 infantry Battle in Tunisia Americans attack with 3 fighters and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Americans roll dice for 3 fighters and 1 tactical_bomber in Tunisia, round 2 : 2/4 hits, 2.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Italians: 1 artillery and 1 infantry Battle in Southern France Americans attack with 1 armour, 1 artillery and 2 fighters Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 fighters in Southern France, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Southern France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Tunisia to Morocco 2 bombers moved from Algeria to Morocco 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to Morocco 1 artillery and 2 infantry moved from Norway to Finland 4 fighters moved from 112 Sea Zone to Norway 2 carriers, 2 destroyers and 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Norway 2 fighters moved from Egypt to Persia 1 infantry moved from Sakha to Amur 1 armour moved from Soviet Far East to Amur 1 infantry moved from Soviet Far East to Siberia 1 destroyer and 1 transport moved from 3 Sea Zone to 9 Sea Zone 3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 6 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone 7 fighters moved from 33 Sea Zone to Korea 1 fighter moved from 17 Sea Zone to Korea 3 transports moved from 110 Sea Zone to 102 Sea Zone Place Units - Americans 1 factory_minor placed in Norway 2 armour and 1 infantry placed in Normandy Bordeaux 1 transport placed in 10 Sea Zone 1 armour, 6 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 artillery and 6 infantry moved from Shensi to Kweichow 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry Chinese roll dice for 1 artillery and 6 infantry in Kweichow, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1.67 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 5 infantry in Kweichow, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Kweichow, round 3 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 4 infantry in Kweichow, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 4 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 5 : 3/3 hits, 1.33 expected hits 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -14 Casualties for Chinese: 1 artillery and 6 infantry Casualties for Japanese: 1 aaGun and 1 infantry Battle in Szechwan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Norway to 115 Sea Zone 1 fighter moved from Norway to Holland Belgium Combat - British Battle in Holland Belgium British attack with 1 artillery, 2 fighters and 2 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 115 Sea Zone British attack with 3 fighters Germans defend with 1 destroyer, 1 submarine and 1 transport British roll dice for 3 fighters in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 115 Sea Zone retreated to 115 Sea Zone Germans win with 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from 115 Sea Zone to Finland 1 fighter moved from Holland Belgium to Norway 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 6 mech_infantrys moved from Iraq to Eastern Persia 3 aaGuns, 5 artilleries, 34 infantry and 5 mech_infantrys moved from West India to Eastern Persia 2 armour, 3 infantry and 10 mech_infantrys moved from Persia to Eastern Persia 2 fighters moved from Northwest Persia to Eastern Persia 3 infantry moved from Northwest Persia to Persia 1 fighter moved from Iraq to Eastern Persia 1 infantry moved from Syria to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Tobruk 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Eastern Persia to West India Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Iraq 4 artilleries and 4 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -2.83 Americans regular : 0.17 Italians regular : 0.33 Japanese regular : 2.67 Germans regular : -0.67 British regular : -1.00 -
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 94 Sea Zone to 93 Sea Zone 2 fighters moved from 94 Sea Zone to 93 Sea Zone 3 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 2 fighters moved from 94 Sea Zone to Southern France 1 battleship, 2 carriers, 2 cruisers and 2 transports moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium Combat - Italians Battle in 93 Sea Zone Italians attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Italians roll dice for 2 fighters and 1 submarine in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 95 Sea Zone Italians attack with 1 battleship, 2 carriers, 2 cruisers and 2 transports British defend with 1 destroyer Italians roll dice for 1 battleship, 2 carriers, 2 cruisers and 2 transports in 95 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 carriers, 2 cruisers and 2 transports in 95 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 95 Sea Zone Italians win with 1 battleship, 2 carriers, 2 cruisers and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Holland Belgium Italians attack with 1 artillery, 1 bomber and 2 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Southern France Italians attack with 1 artillery, 2 fighters and 3 infantry Americans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Southern France, round 2 : 4/6 hits, 2.00 expected hits Americans roll dice for 1 armour and 1 artillery in Southern France, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour and 1 artillery Non Combat Move - Italians 2 artilleries moved from Western Germany to Northern Italy 1 bomber moved from Holland Belgium to Western Germany 10 infantry moved from Northern Italy to Western Germany 2 fighters moved from Southern France to 95 Sea Zone 2 fighters moved from 93 Sea Zone to 95 Sea Zone 2 aaGuns moved from Northern Italy to Western Germany 2 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 1 transport placed in 95 Sea Zone 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Italians regular : -0.17 British regular : 0.67 -
TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - GermansCombat Hit Differential Summary :
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@odonis tired of the allies?
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@lennardf
Yes, I am… game’s long over. Start again switch sides? -
@odonis I’d enjoy another game but I’ll need to take a bit of a break and get back to you. Thanks for the game.





