@dawgoneit Bid is a tank and a transport for Italy. G1 scramble orders?
L21 PtV FlyingBadger (AL) vs Adam514 (AX)
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@flyingbadger said in L21 PtV FlyingBadger (AL) vs Adam514 (AX):
@Adam514 I can see that your situation is desperate and I am willing to accept a draw if you ask me nicely :wink:
Haha tempting!
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Bulgaria to Greece 2 fighters moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 2 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Greece, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Greece Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy 1 infantry moved from Yugoslavia to Bulgaria 2 armour moved from Bryansk to Tambov Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 infantry EDIT: Adding units owned by Italians to Yugoslavia: 1 infantry EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,6,6 Italians collect 11 PUs (4 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.17 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 armour, 5 artilleries, 3 fighters and 18 infantry moved from New South Wales to Victoria Place Units - ANZAC 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,6 ANZAC collect 4 PUs (2 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 armour, 5 artilleries, 3 fighters and 18 infantry moved from New South Wales to Victoria Place Units - ANZAC 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,6 ANZAC collect 4 PUs (2 lost to blockades); end with 5 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 40 Sea Zone to 43 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 9 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Tambov to Stalingrad 2 armour and 2 mech_infantrys moved from Tambov to Stalingrad 1 armour moved from Tula to Penza Germans take Penza from Russians 1 armour moved from Penza to Saratov 1 fighter moved from Southern Italy to 101 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 mech_infantry moved from Yugoslavia to Greece Germans take Greece from Americans 2 infantry moved from France to Southern France 2 fighters and 2 tactical_bombers moved from Southern Italy to Southern France 1 armour and 1 mech_infantry moved from Tula to Tambov 1 infantry moved from Northern Belarus to Southern Belarus Germans take Southern Belarus from Russians Combat - Germans Battle in 101 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 101 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 97 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 97 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Southern France Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 2/1 hits, 2.67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Stalingrad Germans attack with 2 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Stalingrad, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Stalingrad Germans win, taking Stalingrad from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Americans from 95 Sea Zone: 1 transport EDIT: Turning off Edit Mode 8 artilleries and 19 infantry moved from Tula to Saratov 5 armour and 6 mech_infantrys moved from Tula to Stalingrad 1 armour moved from Northern Caucasus to Stalingrad 6 armour and 7 mech_infantrys moved from Bryansk to Saratov 1 aaGun, 1 armour, 2 artilleries and 5 infantry moved from Leningrad to Northern Belarus 1 mech_infantry moved from Eastern Poland to Northern Belarus 2 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 1 transport moved from 118 Sea Zone to 117 Sea Zone 2 infantry moved from Germany to 117 Sea Zone 2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 1 infantry moved from Archangel to Leningrad 2 infantry moved from Norway to Finland 4 infantry moved from Western Germany to France 2 fighters and 2 tactical_bombers moved from Southern France to Southern Italy 1 fighter moved from 97 Sea Zone to Southern Italy 1 fighter moved from 101 Sea Zone to Southern Italy 1 bomber moved from Southern Italy to 95 Sea Zone 1 bomber moved from 95 Sea Zone to Southern Italy 1 armour and 4 mech_infantrys moved from Romania to Ukraine 1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia 1 armour and 1 mech_infantry moved from Germany to Romania 3 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Western Germany to Leningrad Place Units - Germans 1 artillery and 2 infantry placed in Leningrad 3 armour, 2 infantry and 5 mech_infantrys placed in Germany 5 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,4,1 Germans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.67 Germans regular : -0.50 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 9 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 2 artilleries and 6 infantry moved from Amur to Northern Manchuria 1 infantry moved from Kazakhstan to Northern Caucasus Russians take Northern Caucasus from Germans 1 armour moved from Russia to Penza Russians take Penza from Germans 1 armour moved from Russia to Tula Russians take Tula from Germans 1 armour moved from Penza to Russia 1 armour moved from Tula to Russia Combat - Russians Battle in Northern Manchuria Russians attack with 2 artilleries and 6 infantry Japanese defend with 1 infantry Russians roll dice for 2 artilleries and 6 infantry in Northern Manchuria, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Amur to Northern Manchuria 1 infantry moved from Urals to Kazakhstan 1 infantry moved from Urals to Samara 2 infantry moved from Northern Sinkiang to Kansu 2 infantry moved from Smolensk to Russia 3 infantry moved from Yaroslavl to Russia 1 artillery and 3 infantry moved from Gorky to Russia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,2 Russians collect 25 PUs (2 lost to blockades); end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Russians regular : 0.00 -
TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 6 fighters and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. Japanese captures 5PUs while taking ANZAC capital 2 battleships moved from 27 Sea Zone to 11 Sea Zone 1 destroyer and 2 submarines moved from 27 Sea Zone to 11 Sea Zone 2 fighters and 1 tactical_bomber moved from 27 Sea Zone to 11 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 11 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 11 Sea Zone 1 tactical_bomber moved from Japan to 11 Sea Zone 1 infantry moved from South Australia to New South Wales Japanese take New South Wales from ANZAC 1 fighter and 1 tactical_bomber moved from Queensland to 64 Sea Zone 1 destroyer moved from 55 Sea Zone to 43 Sea Zone 1 destroyer moved from 56 Sea Zone to 43 Sea Zone 2 bombers moved from Caroline Islands to 38 Sea Zone 1 fighter moved from Queensland to 43 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Japan to Korea 1 armour moved from Honan to Jehol 1 mech_infantry moved from Anhwe to Jehol 1 artillery and 2 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Southern Manchuria to Jehol 1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Jehol Combat - JapaneseCombat Hit Differential Summary :
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@flyingbadger Scramble sz11?
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@adam514 Yes please all 3.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 6 fighters and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. Japanese captures 5PUs while taking ANZAC capital 2 battleships moved from 27 Sea Zone to 11 Sea Zone 1 destroyer and 2 submarines moved from 27 Sea Zone to 11 Sea Zone 2 fighters and 1 tactical_bomber moved from 27 Sea Zone to 11 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 11 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 11 Sea Zone 1 tactical_bomber moved from Japan to 11 Sea Zone 1 infantry moved from South Australia to New South Wales Japanese take New South Wales from ANZAC 1 fighter and 1 tactical_bomber moved from Queensland to 64 Sea Zone 1 destroyer moved from 55 Sea Zone to 43 Sea Zone 1 destroyer moved from 56 Sea Zone to 43 Sea Zone 2 bombers moved from Caroline Islands to 38 Sea Zone 1 fighter moved from Queensland to 43 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Japan to Korea 1 armour moved from Honan to Jehol 1 mech_infantry moved from Anhwe to Jehol 1 artillery and 2 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Southern Manchuria to Jehol 1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Jehol Combat - Japanese Americans scrambles 3 units out of Western United States to defend against the attack in 11 Sea Zone Battle in 11 Sea Zone Japanese attack with 2 battleships, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers Americans defend with 2 carriers, 1 destroyer, 3 fighters, 5 submarines and 1 transport Japanese roll dice for 2 submarines in 11 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 1 destroyer, 4 fighters and 4 tactical_bombers in 11 Sea Zone, round 2 : 6/1 hits, 6.33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 5 submarines in 11 Sea Zone, round 2 : 0/1 hits, 0.83 expected hits Americans roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 transport in 11 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits Units damaged: 2 battleships owned by the Japanese 5 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 11 Sea Zone Japanese roll dice for 1 submarine in 11 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 destroyer, 4 fighters and 4 tactical_bombers in 11 Sea Zone, round 3 : 6/1 hits, 6.33 expected hits Americans roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 transport in 11 Sea Zone, round 3 : 3/1 hits, 2.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 2 carriers owned by the Americans, 1 submarine owned by the Japanese and 3 fighters owned by the Americans lost in 11 Sea Zone 1 transport owned by the Americans lost in 11 Sea Zone Japanese win, taking 11 Sea Zone from Americans with 2 battleships, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 74 Casualties for Japanese: 1 fighter, 2 submarines and 1 tactical_bomber Casualties for Americans: 2 carriers, 1 destroyer, 3 fighters, 5 submarines and 1 transport Battle in 38 Sea Zone Japanese attack with 2 bombers British defend with 1 destroyer Japanese roll dice for 2 bombers in 38 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 38 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Korea Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 64 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 64 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 64 Sea Zone Japanese win, taking 64 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Jehol Japanese attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Chinese defend with 6 infantry Japanese roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Jehol, round 2 : 2/1 hits, 2.50 expected hits Chinese roll dice for 6 infantry in Jehol, round 2 : 2/0 hits, 2.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Jehol, round 3 : 3/1 hits, 2.17 expected hits Chinese roll dice for 4 infantry in Jehol, round 3 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Jehol, round 4 : 2/1 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Casualties for Chinese: 6 infantry Battle in 43 Sea Zone Japanese attack with 2 destroyers and 1 fighter French defend with 1 destroyer Japanese roll dice for 2 destroyers and 1 fighter in 43 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 7 artilleries, 18 infantry and 1 marine moved from Queensland to New South Wales 1 aaGun moved from South Australia to New South Wales 1 infantry moved from Northern Australia to South Australia 3 fighters moved from Queensland to Malaya 2 bombers moved from 38 Sea Zone to Malaya 1 fighter moved from 43 Sea Zone to Malaya 1 carrier and 1 submarine moved from 55 Sea Zone to 38 Sea Zone 1 aaGun and 2 infantry moved from Shan State to Malaya 1 infantry moved from French Indo China to Shan State 1 artillery moved from Kiangsi to Anhwe 1 infantry moved from Hopei to Honan 1 artillery moved from Szechwan to Hopei 1 infantry moved from Hunan to Kiangsi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from 64 Sea Zone to Queensland 1 tactical_bomber moved from 55 Sea Zone to Malaya 1 artillery and 6 infantry moved from Caroline Islands to 35 Sea Zone 3 carriers moved from 27 Sea Zone to 11 Sea Zone 1 artillery, 6 infantry and 4 transports moved from 35 Sea Zone to 132 Sea Zone 1 artillery and 6 infantry moved from 132 Sea Zone to Malaya 1 transport moved from 55 Sea Zone to 27 Sea Zone 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from Korea to Southern Manchuria 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 transport moved from 35 Sea Zone to 7 Sea Zone 2 destroyers and 2 submarines moved from 7 Sea Zone to 27 Sea Zone Place Units - Japanese 3 infantry placed in Southern Manchuria 2 fighters and 1 infantry placed in Queensland 3 infantry placed in French Indo China 4 fighters and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 99 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 104 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.17 French regular : -0.33 Japanese regular : -0.67 ANZAC regular : -0.33 Russians regular : -0.33 British regular : -0.33 -
@flyingbadger Japan has 7 victory cities, I’ll win at the start of the next Japanese turn if you don’t take back one VC.
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@adam514 Yeah, I’ve been (unsuccessfully) franticly trying to stay in the game the last few turns - well since about turn 2 to be honest! The last set of purchases were particularly desperate, and unfortunately my attempt to capture Malaya is hamstrung by me purchasing a harbour with UK Europe which I (obviously) couldn’t place as intended (W.India) as it’s UK Pacific… :dizzy_face:
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 battleship, 4 destroyers and 3 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Algeria to 94 Sea Zone 1 artillery and 1 infantry moved from Morocco to 94 Sea Zone 2 artilleries, 2 carriers, 1 infantry and 2 transports moved from 94 Sea Zone to 113 Sea Zone 2 artilleries and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 destroyer moved from 94 Sea Zone to 113 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 infantry moved from Mexico to Western United States 1 artillery and 1 infantry moved from Southeast Mexico to Central United States 1 fighter moved from Eastern United States to Western United States 3 transports moved from 94 Sea Zone to 105 Sea Zone 1 transport moved from 94 Sea Zone to 97 Sea Zone 1 infantry moved from Sardinia to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Southern France 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to Southern France Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 artilleries and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/1 hits, 2.33 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Southern France to 113 Sea Zone Place Units - Americans 1 battleship and 4 destroyers placed in 11 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 2,6,3,3,2,2,4,2,2,4,1,2,3,5,3 Americans collect 48 PUs (12 lost to blockades); end with 48 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 2 armour and 3 bombers; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium 1 armour moved from Iraq to 82 Sea Zone 1 armour and 1 transport moved from 82 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Western India to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 39 Sea Zone 1 transport moved from 40 Sea Zone to 82 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 81 Sea Zone to 39 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 82 Sea Zone to 39 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 39 Sea Zone to Shan State 1 artillery and 3 infantry moved from Burma to Yunnan 1 artillery and 27 infantry moved from Burma to Shan State 1 bomber, 3 fighters and 2 tactical_bombers moved from Eastern India to Shan State 1 artillery and 1 infantry moved from Baluchistan to Western India 1 armour and 1 mech_infantry moved from Iraq to Baluchistan 1 fighter moved from Iraq to Eastern India 2 fighters moved from Trans-Jordan to Western India 3 artilleries moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Tobruk to Egypt 1 infantry moved from Tunisia to Libya 2 infantry moved from Algeria to Tunisia 1 fighter moved from Gibraltar to Trans-Jordan Combat - British Battle in Holland Belgium British attack with 1 artillery and 3 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Yunnan British attack with 1 artillery and 3 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 28 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 1 battleship and 2 cruisers in Shan State, round 2 : 1/1 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 28 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber, 3 fighters and 2 tactical_bombers moved from Shan State to Burma 2 tactical_bombers moved from Burma to 39 Sea Zone Place Units - British 3 bombers placed in Southern Persia 2 armour placed in Egypt Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 destroyer and 1 transport placed in 40 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in 40 Sea Zone change ownership: 1 destroyer and 1 transportCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.33 Japanese regular : 0.00 Germans regular : -1.00 British regular : -0.67 -
@Adam514 Well done and well played. Couldn’t stop you on either board to be honest but I have tried to learn from your play and enjoyed the game.
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@Adam514 Posted the result to the league https://www.axisandallies.org/forums/topic/30808/post-league-game-results-here/2154
Let me know if you want to switch sides and have are match sometime, I may even be able to last until round 11 :muscle:
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@flyingbadger Thanks for the game! Yeah we can switch sides, let me know when you’re ready.





