@donutgold no thanks
L21 Martin (X) - 2 Feltmarskal (L+30) OOB 2nd
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TripleA Manual Gamesave Post: Chinese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 1 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese 1 fighter moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Kansu, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Kansu, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -1.00
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TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - British British buy 2 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 112 Sea Zone to 110 Sea Zone 8 infantry moved from United Kingdom to 110 Sea Zone 8 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 1 battleship moved from 110 Sea Zone to 112 Sea Zone 8 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 112 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Norway 1 fighter moved from United Kingdom to Holland Belgium 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 fighter moved from Southern France to Northern Italy 1 fighter moved from Southern France to Northern Italy 1 fighter moved from Southern France to Holland Belgium 4 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Caucasus to Kazakhstan 2 fighters and 2 tactical_bombers moved from Persia to 72 Sea Zone 2 fighters moved from Persia to Kazakhstan Combat - British
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - British British buy 2 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 112 Sea Zone to 110 Sea Zone 8 infantry moved from United Kingdom to 110 Sea Zone 8 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 1 battleship moved from 110 Sea Zone to 112 Sea Zone 8 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 112 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Norway 1 fighter moved from United Kingdom to Holland Belgium 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 fighter moved from Southern France to Northern Italy 1 fighter moved from Southern France to Northern Italy 1 fighter moved from Southern France to Holland Belgium 4 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Caucasus to Kazakhstan 2 fighters and 2 tactical_bombers moved from Persia to 72 Sea Zone 2 fighters moved from Persia to Kazakhstan Combat - British
Combat Hit Differential Summary :
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@feltmarskal Scramble 112 sz
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@feltmarskal no thank you
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Made all the attacks lost connection what do i do ?
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@feltmarskal what do you mean by lost connection?
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@feltmarskal just try to post again. If it does not work, you can save the game on your PC and upload the file here:
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@feltmarskal and if this doesn’t work, you can open the autosave-file
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@martin I know the result of the battles, i then run a new battle scenario, and then i will edit to the original result, I don´t know else to do.
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@feltmarskal maybe check first the autosave files. They wil be saved in a similar folder like
C:\Users\Martin\triplea\savedGames\autoSave
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@feltmarskal TripleA luckily also saves in case of a lost connection:
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@feltmarskal
nord italy 2-fig 1-imf 1-art
sz 72 2-fig 1-tb
holland bel. 1-imf 4-fig
norway 7-imf 1-bom
kazar. 1-imf 2-fig -
@feltmarskal please look for the autosaved game at the moment of the lost connection…
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@feltmarskal did you find the autosaved game?
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@martin In my triple a there is no autosaved , but thre is a “open save game” and i checked there
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@feltmarskal no lock
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@feltmarskal I think the only way is
@martin I know the result of the battles, i then run a new battle scenario, and then i will edit to the original result, I don´t know else to do.
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@feltmarskal
nord italy 2-fig 1-imf 1-art
sz 72 2-fig 1-tb
holland bel. 1-imf 4-fig
norway 7-imf 1-bom
kazar. 1-imf 2-fig -
@feltmarskal you have to open save game in TripleA. Then you chose the file following this path:
C:\Users\Martin\triplea\savedGames\autoSave
Of course it will not be “Martin” for you but your name.
In this path, you will find a file with a name similar to this one:
connection_lost_on_Jul_21_at_00_21.tsvg
Can you find it, or can you ask a friend at home?