L21 Martin (X) - 2 Feltmarskal (L+30) OOB 2nd


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 cruiser and 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 cruiser and 1 submarine remaining. Battle score for attacker is -18
                Casualties for ANZAC: 1 destroyer and 1 fighter
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            2 infantry moved from New South Wales to Queensland
            4 infantry moved from Northern Territory to Queensland
            1 artillery moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6,3,5,5,2,3,1,4
            ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from Alexandria to Egypt
            1 fighter moved from Gibraltar to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1,33
    ANZAC regular : -0,83
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 4 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Karelia to Norway
            1 artillery moved from Finland to Norway
            2 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Bryansk
            1 artillery moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Bryansk
            1 mech_infantry moved from Ukraine to Bryansk
            1 infantry moved from Vologda to Smolensk
            1 tactical_bomber moved from Novgorod to Norway
            1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
            1 fighter moved from Vologda to Smolensk
            1 tactical_bomber moved from Novgorod to Smolensk
            3 mech_infantrys moved from Vologda to Volgograd
            1 mech_infantry moved from Vologda to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 mech_infantry moved from Vologda to Volgograd
            1 armour moved from Vologda to Volgograd
            1 mech_infantry moved from Vologda to Timguska
                  Germans take Timguska from Russians
            2 mech_infantrys moved from Vologda to Novosibirsk
            1 mech_infantry moved from Vologda to Novosibirsk
            1 armour moved from Vologda to Novosibirsk
            1 infantry moved from Vologda to Smolensk
            2 infantry moved from Vologda to Samara
            1 armour moved from Vologda to Novosibirsk
            2 mech_infantrys moved from Vologda to Novosibirsk
            2 mech_infantrys moved from Vologda to Novosibirsk
            1 armour moved from Vologda to Novosibirsk
            1 mech_infantry moved from Vologda to Novosibirsk
            1 mech_infantry moved from Vologda to Novosibirsk
            1 artillery moved from Western Germany to Holland Belgium
            2 artilleries moved from France to Southern France
            1 infantry moved from France to Southern France
            2 mech_infantrys moved from Western Germany to Southern France
            1 tactical_bomber moved from Western Germany to Southern France
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Novosibirsk
                Germans attack with 3 armour and 9 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 3 armour and 9 mech_infantrys in Novosibirsk, round 2 : 3/12 hits, 3,00 expected hits
                    Russians roll dice for 2 infantry in Novosibirsk, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 3 armour and 7 mech_infantrys remaining. Battle score for attacker is -2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 2 infantry
            Battle in Volgograd
                Germans attack with 1 armour and 4 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 1 armour and 4 mech_infantrys in Volgograd, round 2 : 0/5 hits, 1,17 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 3 : 2/4 hits, 1,00 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 3 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                    Germans roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 4 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 5 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 6 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 3 infantry
            Battle in Rostov
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Rostov
                Russians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Bryansk
                Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Norway
                Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Norway, round 2 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern France
                Germans attack with 2 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 artillery, 3 fighters and 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 0/6 hits, 2,00 expected hits
                    Americans roll dice for 2 artilleries, 3 fighters and 2 infantry in Southern France, round 2 : 5/7 hits, 3,33 expected hits
                    2 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Southern France
                1 tactical_bomber owned by the Germans retreated
                Americans win with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is -19
                Casualties for Germans: 2 artilleries, 1 infantry and 2 mech_infantrys
    
        Non Combat Move - Germans
            1 infantry moved from Western Germany to Denmark
            1 fighter moved from Bryansk to Novgorod
            1 tactical_bomber moved from Bryansk to Novgorod
            1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
            5 infantry moved from Vologda to Archangel
            2 artilleries moved from Vologda to Archangel
            2 mech_infantrys moved from Vologda to Archangel
            2 mech_infantrys moved from Archangel to Novgorod
            1 tactical_bomber moved from Southern France to Western Germany
            1 tactical_bomber moved from Norway to Western Germany
    
        Place Units - Germans
            1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            1 infantry placed in Germany
            Germans undo move 3.
            1 armour, 3 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
            Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,67
    Russians regular : 0,33
    Germans regular : -6,00
    British regular : -0,67
    

    Savegame

  • 2024 '23 '22 '21

    @feltmarskal you killed me in Southern France :cry:


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 12 PUs; 
            Russians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Evenkiyskiy to Urals
                  Russians take Urals from Germans
            1 infantry moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 artillery moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Volgograd
            8 infantry moved from Tambov to Volgograd
            1 infantry moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Russia to Bryansk
            16 infantry moved from Russia to Samara
            4 infantry moved from Russia to Bryansk
            6 infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery, 1 fighter and 4 infantry
                Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Bryansk, round 2 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Bryansk, round 3 : 0/6 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 4 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Russians attack with 22 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 22 infantry in Samara, round 2 : 2/22 hits, 3.67 expected hits
                    Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 22 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/12 hits, 2.83 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                    Russians roll dice for 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 3/11 hits, 2.67 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 2 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
    
        Place Units - Russians
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2.00
    Russians regular : -2.00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 4x harbour; Remaining resources: 72 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 armour, 1 artillery, 3 destroyers, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from India to 39 Sea Zone
            1 armour, 1 artillery, 1 battleship, 3 infantry, 1 mech_infantry and 3 transports moved from 39 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
            1 armour, 2 infantry and 1 mech_infantry moved from 72 Sea Zone to Tanganyika Territory
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            3 infantry moved from Yenisey to Evenkiyskiy
            1 artillery moved from Yenisey to Evenkiyskiy
            5 infantry moved from Yenisey to Olgiy
                  Japanese take Olgiy from Russians
            1 armour and 1 mech_infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 armour and 1 mech_infantry moved from Shensi to Kansu
            3 fighters and 5 tactical_bombers moved from Tsagaan Olom to Kansu
            2 fighters moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            4 mech_infantrys moved from Chahar to Suiyuyan
            1 armour moved from French Indo China to Burma
            1 submarine moved from 8 Sea Zone to 10 Sea Zone
            1 mech_infantry moved from Szechwan to Burma
            4 mech_infantrys moved from Kweichow to Burma
            1 mech_infantry moved from Malaya to Burma
            3 artilleries moved from India to Burma
            1 fighter moved from India to Burma
            1 tactical_bomber moved from Kweichow to Burma
            1 fighter moved from Kweichow to Burma
            3 mech_infantrys moved from Shantung to Kweichow
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from Anhwe to Suiyuyan
            1 artillery and 1 infantry moved from Kwangsi to French Indo China
    
        Combat - Japanese
            Battle in Kenya
            Battle in Tanganyika Territory
            Battle in Celebes
                Japanese attack with 1 artillery, 2 fighters and 3 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Celebes, round 2 : 4/6 hits, 2,00 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Kenya from British, taking Tanganyika Territory from British, taking Celebes from ANZAC with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Kansu
                Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 5 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 3 fighters, 1 mech_infantry and 5 tactical_bombers in Kansu, round 2 : 7/10 hits, 5,33 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 3 infantry
            Battle in Suiyuyan
                Japanese attack with 1 bomber and 4 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 4 mech_infantrys in Suiyuyan, round 2 : 0/5 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 4 mech_infantrys in Suiyuyan, round 3 : 1/5 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in 10 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 10 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 10 Sea Zone
                Japanese win, taking 10 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 carrier moved from 44 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            2 submarines moved from 44 Sea Zone to 35 Sea Zone
            2 fighters moved from Celebes to 35 Sea Zone
            1 bomber moved from Suiyuyan to French Indo China
            3 fighters and 5 tactical_bombers moved from Kansu to Hunan
            1 cruiser moved from 42 Sea Zone to 34 Sea Zone
    
        Place Units - Japanese
            3 destroyers placed in 6 Sea Zone
            3 infantry placed in India
            2 armour and 1 mech_infantry placed in French Indo China
            1 armour and 1 mech_infantry placed in Shantung
            1 artillery placed in Japan
            Japanese undo move 3.
            1 armour and 1 mech_infantry placed in French Indo China
            1 transport placed in 36 Sea Zone
            1 armour placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 77 PUs; end with 79 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : 0,33
    Japanese regular : 3,67
    ANZAC regular : -0,67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 transports moved from 95 Sea Zone to 94 Sea Zone
            2 artilleries and 3 infantry moved from Algeria to 94 Sea Zone
            1 mech_infantry moved from Tunisia to 94 Sea Zone
            1 mech_infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
            1 artillery and 9 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 9 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 9 infantry moved from 95 Sea Zone to Southern Italy
            1 destroyer and 2 submarines moved from 25 Sea Zone to 16 Sea Zone
            1 fighter moved from Midway to 16 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 bomber moved from Queensland to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 34 Sea Zone
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Midway to 16 Sea Zone
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Northern Italy
                Italians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 submarines
                Japanese defend with 2 destroyers
                    Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 10
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 2 destroyers
            Battle in 55 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 cruiser in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 cruiser
            Battle in Southern Italy
                Americans attack with 3 artilleries, 2 fighters, 12 infantry and 1 mech_infantry
                Italians defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
                    Italians roll AA dice in Southern Italy : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 3 artilleries, 2 fighters, 12 infantry and 1 mech_infantry in Southern Italy, round 2 : 2/18 hits, 4.67 expected hits
                    Italians roll dice for 4 aaGuns, 3 artilleries, 2 infantry and 2 mech_infantrys in Southern Italy, round 2 : 2/7 hits, 2.33 expected hits
                    2 aaGuns owned by the Italians and 2 infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 3 artilleries, 2 fighters, 10 infantry and 1 mech_infantry in Southern Italy, round 3 : 5/16 hits, 4.33 expected hits
                    Italians roll dice for 2 aaGuns, 3 artilleries, 2 infantry and 2 mech_infantrys in Southern Italy, round 3 : 3/7 hits, 2.33 expected hits
                    1 mech_infantry owned by the Italians, 2 aaGuns owned by the Italians, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 3 artilleries, 2 fighters, 7 infantry and 1 mech_infantry in Southern Italy, round 4 : 4/13 hits, 3.83 expected hits
                    Italians roll dice for 3 artilleries and 1 mech_infantry in Southern Italy, round 4 : 0/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Italians and 3 artilleries owned by the Italians lost in Southern Italy
                Americans captures 13PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 3 artilleries, 2 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 31
                Casualties for Americans: 5 infantry
                Casualties for Italians: 4 aaGuns, 3 artilleries, 2 infantry and 2 mech_infantrys
    
        Non Combat Move - Americans
            2 fighters moved from Southern Italy to 95 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            1 fighter moved from Eastern United States to Morocco
            2 artilleries moved from Central United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 fighters moved from 16 Sea Zone to Wake Island
            1 fighter moved from 34 Sea Zone to 54 Sea Zone
            1 bomber moved from 34 Sea Zone to Queensland
            2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
            2 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            1 artillery and 2 infantry placed in Southern France
            1 carrier placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Eastern United States
            Americans undo move 6.
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,2
            Americans collect 59 PUs (4 lost to blockades); end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Japanese regular : 1.17
    Italians regular : -0.33
    Italians AA : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Chinese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Kansu
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
            1 fighter moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Kansu, round 2 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Kansu, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -1.00
    

    Savegame


  • TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 2 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            8 infantry moved from United Kingdom to 110 Sea Zone
            8 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            1 battleship moved from 110 Sea Zone to 112 Sea Zone
            8 infantry moved from 112 Sea Zone to Norway
            2 fighters moved from 112 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Norway
            1 fighter moved from United Kingdom to Holland Belgium
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            1 fighter moved from Southern France to Northern Italy
            1 fighter moved from Southern France to Northern Italy
            1 fighter moved from Southern France to Holland Belgium
            4 infantry moved from Normandy Bordeaux to Holland Belgium
            2 infantry moved from Caucasus to Kazakhstan
            2 fighters and 2 tactical_bombers moved from Persia to 72 Sea Zone
            2 fighters moved from Persia to Kazakhstan
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 2 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            8 infantry moved from United Kingdom to 110 Sea Zone
            8 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            1 battleship moved from 110 Sea Zone to 112 Sea Zone
            8 infantry moved from 112 Sea Zone to Norway
            2 fighters moved from 112 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Norway
            1 fighter moved from United Kingdom to Holland Belgium
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            1 fighter moved from Southern France to Northern Italy
            1 fighter moved from Southern France to Northern Italy
            1 fighter moved from Southern France to Holland Belgium
            4 infantry moved from Normandy Bordeaux to Holland Belgium
            2 infantry moved from Caucasus to Kazakhstan
            2 fighters and 2 tactical_bombers moved from Persia to 72 Sea Zone
            2 fighters moved from Persia to Kazakhstan
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • @feltmarskal Scramble 112 sz


  • @feltmarskal no thank you


  • Made all the attacks lost connection what do i do ?


  • @feltmarskal what do you mean by lost connection?

  • 2024 '23 '22 '21

    @feltmarskal just try to post again. If it does not work, you can save the game on your PC and upload the file here:

    upload.jpg

  • 2024 '23 '22 '21

    @feltmarskal and if this doesn’t work, you can open the autosave-file


  • @martin I know the result of the battles, i then run a new battle scenario, and then i will edit to the original result, I don´t know else to do.


  • @feltmarskal maybe check first the autosave files. They wil be saved in a similar folder like

    C:\Users\Martin\triplea\savedGames\autoSave

  • 2024 '23 '22 '21

    @feltmarskal TripleA luckily also saves in case of a lost connection:

    Connection lost.jpg


  • @feltmarskal
    nord italy 2-fig 1-imf 1-art
    sz 72 2-fig 1-tb
    holland bel. 1-imf 4-fig
    norway 7-imf 1-bom
    kazar. 1-imf 2-fig


  • @feltmarskal please look for the autosaved game at the moment of the lost connection…

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