I can’t see a reason why the scrambled fighter can’t land in Normandy.
Martin (L + 20) vs StickyBomb (X) G40
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@martin no worries - rest of my week is busy as well, we can take it a little slower :)
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan 1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 92 Sea Zone Combat - Italians Battle in Trans-Jordan Italians attack with 2 artilleries, 1 bomber and 1 infantry British defend with 1 armour; Russians defend with 1 armour and 1 mech_infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 2 armour and 1 mech_infantry in Trans-Jordan, round 2 : 2/3 hits, 1.33 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 9 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 armour Casualties for Russians: 1 armour and 1 mech_infantry Battle in Anglo Egyptian Sudan Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 armour Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in 92 Sea Zone Italians attack with 2 submarines British defend with 1 destroyer Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 2 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Trans-Jordan to Egypt 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Southern Italy 2 fighters moved from Germany to Southern Italy Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Egypt 1 artillery placed in Southern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 4.33 British regular : -0.17
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone Combat - French Battle in 92 Sea Zone French attack with 1 destroyer and 1 fighter Italians defend with 2 submarines French roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits French roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits Italians roll dice for 2 submarines in 92 Sea Zone, round 3 : 1/2 hits, 0,33 expected hits 1 destroyer owned by the French lost in 92 Sea Zone Italians and French reach a stalemate . Battle score for attacker is -8 Casualties for French: 1 destroyer Non Combat Move - French 1 fighter moved from 92 Sea Zone to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,33 French regular : -1,67
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 5 mech_infantrys moved from Baltic States to Novgorod 4 mech_infantrys moved from Western Ukraine to Russia 3 mech_infantrys moved from Ukraine to Russia 2 bombers moved from Western Germany to Russia 1 mech_infantry moved from Poland to Novgorod 3 mech_infantrys moved from Eastern Poland to Belarus 2 infantry moved from Norway to Finland 1 fighter and 1 tactical_bomber moved from Germany to Novgorod 1 fighter and 1 tactical_bomber moved from Western Germany to Finland 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Russia 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Russia 8 armour, 19 artilleries and 13 infantry moved from Bryansk to Russia Combat - Germans Battle in Finland Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 armour Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Novgorod Germans attack with 1 fighter, 6 mech_infantrys and 1 tactical_bomber Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 1/8 hits, 2.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod Germans roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 4/6 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 1 artillery and 2 infantry Battle in Belarus Germans attack with 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 mech_infantrys in Belarus, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Germans roll dice for 2 mech_infantrys in Belarus, round 3 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Russia Germans attack with 10 armour, 19 artilleries, 2 bombers, 13 infantry and 7 mech_infantrys British defend with 2 fighters; Russians defend with 3 aaGuns, 1 airfield, 13 artilleries, 1 factory_major, 24 infantry and 5 mech_infantrys Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Germans roll dice for 10 armour, 19 artilleries, 2 bombers, 13 infantry and 7 mech_infantrys in Russia, round 2 : 16/51 hits, 19.17 expected hits Russians roll dice for 3 aaGuns, 13 artilleries, 2 fighters, 24 infantry and 5 mech_infantrys in Russia, round 2 : 14/44 hits, 15.33 expected hits 13 infantry owned by the Russians, 1 artillery owned by the Germans, 13 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia Germans roll dice for 10 armour, 18 artilleries, 2 bombers and 7 mech_infantrys in Russia, round 3 : 16/37 hits, 14.67 expected hits Russians roll dice for 13 artilleries, 2 fighters, 11 infantry and 5 mech_infantrys in Russia, round 3 : 8/31 hits, 11.00 expected hits 5 mech_infantrys owned by the Russians, 11 infantry owned by the Russians and 8 artilleries owned by the Germans lost in Russia Germans roll dice for 10 armour, 10 artilleries, 2 bombers and 7 mech_infantrys in Russia, round 4 : 9/29 hits, 12.00 expected hits Russians roll dice for 13 artilleries and 2 fighters in Russia, round 4 : 4/15 hits, 5.67 expected hits 9 artilleries owned by the Russians and 4 artilleries owned by the Germans lost in Russia Germans roll dice for 10 armour, 6 artilleries, 2 bombers and 7 mech_infantrys in Russia, round 5 : 7/25 hits, 10.50 expected hits Russians roll dice for 4 artilleries and 2 fighters in Russia, round 5 : 2/6 hits, 2.67 expected hits 4 artilleries owned by the Russians, 2 artilleries owned by the Germans and 2 fighters owned by the British lost in Russia Germans captures 39PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 10 armour, 4 artilleries, 2 bombers and 7 mech_infantrys remaining. Battle score for attacker is 80 Casualties for Germans: 15 artilleries and 13 infantry Casualties for Russians: 3 aaGuns, 13 artilleries, 24 infantry and 5 mech_infantrys Casualties for British: 2 fighters Non Combat Move - Germans 2 infantry moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States 1 fighter and 1 tactical_bomber moved from Finland to 112 Sea Zone 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from France to Western Germany 1 fighter and 1 tactical_bomber moved from France to Egypt 3 infantry moved from Normandy Bordeaux to France 2 infantry moved from France to Western Germany 2 mech_infantrys moved from Germany to Western Germany 1 mech_infantry moved from Germany to Baltic States 1 mech_infantry moved from Germany to Western Germany 2 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 2 bombers moved from Russia to Bryansk Place Units - Germans 1 carrier placed in 112 Sea Zone 1 destroyer and 1 submarine placed in 97 Sea Zone 3 mech_infantrys placed in Ukraine 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6 Germans collect 55 PUs; end with 94 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 99 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 104 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 114 PUs
Combat Hit Differential Summary :
Russians regular : -4.50 Germans regular : -7.67 Russians AA : -0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 2 infantry moved from Amur to Korea Russians take Korea from Japanese 1 mech_infantry moved from Vyborg to Finland Combat - Russians Battle in Finland Russians attack with 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 0,83
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@stickybomb I guess I f***ed up my second last move with Russia :anguished:
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 destroyer, 6 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 3 infantry moved from Manchuria to Korea 2 infantry moved from Szechwan to Sikang 2 armour and 1 mech_infantry moved from Shensi to Tsinghai 1 armour and 1 mech_infantry moved from Hopei to Kansu 1 armour moved from Hopei to Suiyuyan 1 fighter and 1 tactical_bomber moved from Szechwan to Suiyuyan 2 armour moved from Yunnan to Sikang 1 bomber moved from Kiangsu to Kansu 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea 2 fighters moved from Japan to Amur 3 fighters moved from 19 Sea Zone to Korea 1 submarine moved from 37 Sea Zone to 54 Sea Zone Japanese take 42 Sea Zone from Americans 1 tactical_bomber moved from 19 Sea Zone to Korea 1 tactical_bomber moved from 19 Sea Zone to Amur 1 tactical_bomber moved from 19 Sea Zone to Amur 1 fighter moved from Japan to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Java 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 artillery and 2 infantry moved from India to 39 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 artillery moved from Eastern Persia to Turkmenistan Japanese take Turkmenistan from Russians Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Tanganyika Territory Battle in Java Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Tanganyika Territory from British, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in 54 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer and 2 transports Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 2 transports in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone 2 transports owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 22 Casualties for ANZAC: 1 destroyer and 2 transports Battle in Kansu Japanese attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kansu, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Suiyuyan Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 2/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Suiyuyan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Battle in Amur Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 armour Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Amur, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Korea Japanese attack with 4 fighters, 3 infantry and 2 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Korea, round 2 : 3/9 hits, 3.83 expected hits Russians roll dice for 2 infantry in Korea, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Russians: 2 infantry Battle in Sikang Japanese attack with 2 armour and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 armour and 2 infantry in Sikang, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour and 2 infantry in Sikang, round 3 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Tsinghai Japanese attack with 2 armour and 1 mech_infantry Chinese defend with 2 infantry; Russians defend with 1 aaGun Japanese roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 aaGun and 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Russians and 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Chinese: 2 infantry Casualties for Russians: 1 aaGun Non Combat Move - Japanese 2 battleships, 5 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 19 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Korea to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone 2 fighters moved from Korea to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Suiyuyan to Jehol 1 bomber moved from Kansu to Hopei 1 aaGun moved from Shensi to Hopei 1 armour and 1 mech_infantry moved from India to Eastern Persia 1 mech_infantry moved from Malaya to Burma 1 fighter moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 37 Sea Zone 5 submarines placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in India Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.67 ANZAC regular : 1.00 Russians regular : 0.83
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 4 PUs; Combat Move - Americans 2 submarines moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 8 Sea Zone to 5 Sea Zone 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 artillery moved from Mexico to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 2 carriers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 2 destroyers moved from 91 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 105 Sea Zone to 112 Sea Zone 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 7 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans
Combat Hit Differential Summary :
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@StickyBomb do you scramble to SZ112?
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@martin Full scramble and max defense please
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 4 PUs; Combat Move - Americans 2 submarines moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 8 Sea Zone to 5 Sea Zone 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 artillery moved from Mexico to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 2 carriers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 2 destroyers moved from 91 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 105 Sea Zone to 112 Sea Zone 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 7 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Normandy Bordeaux Battle in 5 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 3 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 3 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 destroyer and 3 submarines Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits 2 submarines owned by the Americans lost in 42 Sea Zone Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -26 Casualties for Americans: 1 destroyer and 3 submarines Battle in 54 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Aleutian Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 4 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 112 Sea Zone Americans attack with 1 bomber, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 1 transport Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 6/9 hits, 4,33 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 6/10 hits, 5,33 expected hits 2 destroyers owned by the Germans, 2 submarines owned by the Germans, 2 destroyers owned by the Americans, 1 carrier owned by the Germans and 2 carriers owned by the Americans lost in 112 Sea Zone Americans roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Germans lost in 112 Sea Zone Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 5/7 hits, 3,67 expected hits Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Germans roll dice for 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 4/5 hits, 3,17 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 4 fighters owned by the Germans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone Americans roll dice for 1 bomber, 1 cruiser and 1 fighter in 112 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Germans lost in 112 Sea Zone Americans win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 31 Casualties for Americans: 2 carriers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 1 transport 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java Non Combat Move - Americans 1 bomber moved from 112 Sea Zone to United Kingdom 2 infantry moved from Algeria to Morocco 2 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 battleship, 3 carriers, 2 cruisers, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from Caroline Islands to Hawaiian Islands 1 tactical_bomber moved from Caroline Islands to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 tactical_bomber placed in Eastern United States Americans undo move 2. 2 artilleries and 2 infantry placed in Central United States Americans undo move 2. 2 fighters placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 4,00 Japanese regular : -1,17 Germans regular : 1,83
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 4 PUs; Combat Move - Americans 2 submarines moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 8 Sea Zone to 5 Sea Zone 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 artillery moved from Mexico to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 2 carriers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 2 destroyers moved from 91 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 105 Sea Zone to 112 Sea Zone 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 7 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Normandy Bordeaux Battle in 5 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 3 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 3 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 destroyer and 3 submarines Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits 2 submarines owned by the Americans lost in 42 Sea Zone Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -26 Casualties for Americans: 1 destroyer and 3 submarines Battle in 54 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Aleutian Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 4 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 112 Sea Zone Americans attack with 1 bomber, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 1 transport Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 6/9 hits, 4,33 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 6/10 hits, 5,33 expected hits 2 destroyers owned by the Germans, 2 submarines owned by the Germans, 2 destroyers owned by the Americans, 1 carrier owned by the Germans and 2 carriers owned by the Americans lost in 112 Sea Zone Americans roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Germans lost in 112 Sea Zone Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 5/7 hits, 3,67 expected hits Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Germans roll dice for 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 4/5 hits, 3,17 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 4 fighters owned by the Germans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone Americans roll dice for 1 bomber, 1 cruiser and 1 fighter in 112 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Germans lost in 112 Sea Zone Americans win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 31 Casualties for Americans: 2 carriers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 1 transport 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java Non Combat Move - Americans 1 bomber moved from 112 Sea Zone to United Kingdom 2 infantry moved from Algeria to Morocco 2 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 battleship, 3 carriers, 2 cruisers, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from Caroline Islands to Hawaiian Islands 1 tactical_bomber moved from Caroline Islands to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 tactical_bomber placed in Eastern United States Americans undo move 2. 2 artilleries and 2 infantry placed in Central United States Americans undo move 2. 2 fighters placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 artillery, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from United Kingdom to Norway 1 mech_infantry moved from Belgian Congo to Tanganyika Territory 1 bomber moved from Algeria to Western Germany Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in Norway British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 2 : 3/4 hits, 1,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway British win, taking Norway from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Tanganyika Territory British attack with 1 armour and 2 mech_infantrys Japanese defend with 1 artillery and 1 infantry British roll dice for 1 armour and 2 mech_infantrys in Tanganyika Territory, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Tanganyika Territory British roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Tanganyika Territory, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Tanganyika Territory British win, taking Tanganyika Territory from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Norway to 110 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 2 infantry and 1 transport moved from 105 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 bomber moved from Western Germany to Normandy Bordeaux 1 artillery and 1 infantry moved from Algeria to Morocco Place Units - British 1 carrier and 1 destroyer placed in 110 Sea Zone 1 artillery and 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3 British collect 24 PUs (6 lost to blockades); end with 25 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 4,00 Japanese regular : -1,17 Germans AA : -0,17 Germans regular : 2,17 British regular : 1,67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Trans-Jordan to Syria Italians take Syria from Russians 1 armour moved from Egypt to Iraq Italians take Iraq from Russians 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 bomber moved from Egypt to Tanganyika Territory 1 destroyer moved from 98 Sea Zone to 72 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Ethiopia Italians take Ethiopia from British 1 artillery moved from Anglo Egyptian Sudan to Kenya Italians take Kenya from British 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 2 fighters moved from Southern Italy to 112 Sea Zone Combat - Italians Battle in 112 Sea Zone Italians attack with 2 fighters British defend with 1 transport; Americans defend with 1 cruiser Italians roll dice for 2 fighters in 112 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 fighters in 112 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Americans, 1 transport owned by the British and 1 fighter owned by the Italians lost in 112 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 9 Casualties for Italians: 1 fighter Casualties for Americans: 1 cruiser Casualties for British: 1 transport Battle in Tobruk Italians attack with 1 artillery and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Tobruk Italians win, taking Tobruk from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tanganyika Territory Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 armour and 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tanganyika Territory, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Tanganyika Territory Italians win, taking Tanganyika Territory from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Tanganyika Territory to Egypt 1 fighter moved from Egypt to Southern Italy 4 aaGuns, 1 artillery and 7 infantry moved from Southern Italy to Northern Italy 1 submarine moved from 92 Sea Zone to 87 Sea Zone 1 battleship and 1 cruiser moved from 98 Sea Zone to 95 Sea Zone 1 fighter moved from 112 Sea Zone to France Place Units - Italians 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.00 British regular : -0.83
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Caroline Islands to Queensland Place Units - ANZAC 1 submarine and 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Caroline Islands to Queensland Place Units - ANZAC 1 submarine and 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_major, 5x factory_major, 6x factory_minor; Remaining resources: 99 PUs; Germans buy 1 aaGun, 4 fighters and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Russia to Volgograd Germans take Volgograd from Russians 2 infantry moved from Bryansk to Rostov Germans take Rostov from Russians 1 mech_infantry moved from Russia to Archangel Germans take Archangel from Russians 1 armour moved from Russia to Nenetsia Germans take Vologda from Russians Germans take Nenetsia from Russians 1 armour moved from Russia to Urals Germans take Urals from Russians 1 armour moved from Russia to Novosibirsk Germans take Samara from Russians Germans take Novosibirsk from Russians 1 mech_infantry moved from Novgorod to Karelia Germans take Karelia from Russians Combat - Germans Non Combat Move - Germans 1 aaGun, 6 infantry and 4 mech_infantrys moved from Western Germany to France 2 mech_infantrys moved from Eastern Poland to Poland 2 mech_infantrys moved from Belarus to Poland 1 fighter and 1 tactical_bomber moved from Baltic States to France 2 mech_infantrys moved from Novgorod to Poland 1 mech_infantry moved from Baltic States to Poland 2 bombers moved from Bryansk to Poland 3 mech_infantrys moved from Ukraine to Eastern Poland 3 aaGuns moved from Bryansk to Western Ukraine 4 artilleries moved from Russia to Bryansk 7 armour and 5 mech_infantrys moved from Russia to Western Ukraine 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from Southern Italy to Germany 1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy Place Units - Germans 3 fighters and 7 infantry placed in Western Germany 1 fighter and 9 infantry placed in Germany 1 aaGun and 2 infantry placed in France Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
Combat Hit Differential Summary :