@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
crockett36 L vs jkeller X oob +30
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 2 PUs; Combat Move - ANZAC 2 bombers moved from New South Wales to 42 Sea Zone 3 fighters moved from Shan State to 42 Sea Zone 2 infantry moved from Egypt to Alexandria 1 infantry moved from Shan State to Siam ANZAC take Siam from Japanese Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 2 bombers and 3 fighters Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport ANZAC roll dice for 2 bombers and 3 fighters in 42 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits 1 fighter owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 2 bombers and 2 fighters in 42 Sea Zone, round 3 : 2/1 hits, 2.33 expected hits Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone ANZAC win with 2 bombers and 1 fighter remaining. Battle score for attacker is 21 Casualties for ANZAC: 2 fighters Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 transport Battle in Alexandria ANZAC attack with 2 infantry Italians defend with 1 artillery ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Alexandria ANZAC roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC retreated to Egypt Italians win with 1 artillery remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 2 bombers and 1 fighter moved from 42 Sea Zone to Shan State Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians regular : 0.33 Japanese regular : 0.00 ANZAC regular : -0.67 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 tactical_bomber moved from Western Germany to Finland 2 infantry moved from Norway to Finland 1 bomber moved from Southern France to 125 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Belarus Germans take Belarus from Russians 1 armour and 2 mech_infantrys moved from Poland to Belarus 6 armour, 11 artilleries, 28 infantry and 12 mech_infantrys moved from Eastern Poland to Belarus 3 armour moved from Romania to Belarus 1 infantry moved from Bulgaria to Romania 1 mech_infantry moved from Northern Italy to Slovakia Hungary Combat - Germans Battle in 125 Sea Zone Germans attack with 1 bomber and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Finland Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Finland, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Finland to Norway 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter moved from Southern Italy to 110 Sea Zone 1 battleship moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 8 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Germany to Poland 3 aaGuns moved from Eastern Poland to Belarus 2 artilleries moved from Western Germany to Germany 1 bomber moved from 125 Sea Zone to Western Germany 3 aaGuns moved from Western Germany to Northern Italy Place Units - Germans 1 carrier and 1 destroyer placed in 110 Sea Zone 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 0.17 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 1 artillery moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 infantry moved from Bryansk to Ukraine 2 fighters moved from Bryansk to Ukraine 4 infantry moved from Manchuria to Korea 2 infantry and 2 mech_infantrys moved from Shensi to Hopei 1 tactical_bomber moved from Sikang to Hopei 1 artillery and 2 infantry moved from Karelia to Finland 1 infantry moved from Karelia to Finland 1 infantry moved from Karelia to Finland 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans 6 artilleries moved from Novgorod to Archangel 4 infantry moved from Novgorod to Archangel 7 infantry moved from Amur to Siberia Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Ukraine, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Hopei Russians attack with 2 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 3 infantry Russians roll dice for 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 3 infantry in Hopei, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hopei Russians roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Hopei, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Hopei Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Hopei, round 4 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Japanese: 3 infantry Battle in Finland Russians attack with 1 artillery and 4 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 4 infantry in Finland, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians roll dice for 1 artillery and 3 infantry in Finland, round 3 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Korea Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Korea, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Korea, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Korea, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun and 1 infantry moved from Manchuria to Amur 1 aaGun moved from Amur to Siberia 1 tactical_bomber moved from Hopei to Sikang 1 aaGun moved from Sikang to Szechwan 2 fighters moved from Ukraine to Russia 1 aaGun, 7 artilleries and 11 infantry moved from Bryansk to Russia 2 aaGuns moved from Novgorod to Archangel 6 infantry moved from Karelia to Novgorod Place Units - Russians 10 infantry placed in Russia 3 mech_infantrys placed in Volgograd 1 infantry placed in Novgorod Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,4,5,2,6,2,6,3,2,6,5,6,5,1,5,2 Russians collect 36 PUs (3 lost to blockades); end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUsCombat Hit Differential Summary :
Russians rolls : 0.00 Japanese regular : -1.00 Germans regular : -0.33 Russians regular : -0.83 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 3 mech_infantrys moved from Kweichow to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 3 fighters moved from Kwangsi to Shan State 3 tactical_bombers moved from Kwangsi to Shan State 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 infantry moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 bomber moved from Kwangsi to 35 Sea Zone 1 bomber moved from 35 Sea Zone to Philippines 1 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Borneo to 43 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Jehol to Manchuria Japanese take Manchuria from Chinese 3 mech_infantrys moved from Kiangsu to Hopei 1 fighter moved from Kwangsi to Chahar 1 fighter moved from Kwangsi to Hopei 2 tactical_bombers moved from Kwangsi to Hopei 2 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Manchuria 1 tactical_bomber moved from 6 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea Combat - Japanese Battle in Sumatra Battle in Malaya Battle in Philippines Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Philippines, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 bomber and 1 mech_infantry in Philippines, round 3 : 1/1 hits, 0.83 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific, taking Philippines from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Chahar Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Japanese roll dice for 1 fighter and 1 infantry in Chahar, round 4 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers Russians defend with 2 mech_infantrys Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Hopei, round 2 : 2/1 hits, 2.17 expected hits Chinese roll dice for 2 mech_infantrys in Hopei, round 2 : 1/1 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Japanese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 2 mech_infantrys Battle in Yunnan Japanese attack with 2 artilleries, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers British defend with 4 mech_infantrys Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 4/0 hits, 4.00 expected hits Chinese roll dice for 4 mech_infantrys in Yunnan, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 mech_infantrys owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for British: 4 mech_infantrys Battle in Shan State Japanese attack with 3 fighters and 3 tactical_bombers ANZAC defend with 2 bombers and 1 fighter Japanese roll dice for 3 fighters and 3 tactical_bombers in Shan State, round 2 : 4/1 hits, 3.50 expected hits UK_Pacific roll dice for 2 bombers and 1 fighter in Shan State, round 2 : 1/0 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 2 bombers owned by the ANZAC lost in Shan State Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Japanese: 1 fighter Casualties for ANZAC: 2 bombers and 1 fighter Battle in Korea Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 4 infantry Japanese roll dice for 2 battleships in Korea, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Korea, round 2 : 1/1 hits, 1.50 expected hits Russians roll dice for 4 infantry in Korea, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Korea, round 3 : 2/1 hits, 1.33 expected hits Russians roll dice for 2 infantry in Korea, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Russians: 4 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Korea to 6 Sea Zone 1 bomber moved from Philippines to Kwangsi 2 destroyers moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from Chahar to Jehol 2 tactical_bombers moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe 2 fighters and 3 tactical_bombers moved from Shan State to Kwangsi 2 tactical_bombers moved from Yunnan to Kwangsi 2 fighters moved from Yunnan to Kwangsi 1 aaGun moved from Hunan to Yunnan Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.00 Japanese regular : -1.00 UK_Pacific regular : 0.00 Russians regular : 0.00 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 5 bombers and 2 submarines; Remaining resources: 0 PUs; 1 techTokens; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 artilleries and 2 mech_infantrys moved from Alaska to 1 Sea Zone 4 infantry moved from Alaska to 1 Sea Zone 2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 1 Sea Zone to 3 Sea Zone 2 artilleries, 4 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East 3 fighters and 1 tactical_bomber moved from Alaska to Soviet Far East 2 fighters moved from 1 Sea Zone to Soviet Far East 1 destroyer moved from 15 Sea Zone to 7 Sea Zone 1 submarine moved from 3 Sea Zone to 5 Sea Zone 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 1 cruiser moved from 8 Sea Zone to 3 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 1 Sea Zone to 3 Sea Zone 1 submarine moved from 24 Sea Zone to 18 Sea Zone Americans take 17 Sea Zone from Japanese 2 bombers moved from Alaska to Soviet Far East 1 fighter moved from Western United States to 3 Sea Zone 1 fighter moved from Midway to 3 Sea Zone 1 destroyer moved from 102 Sea Zone to 104 Sea Zone 1 cruiser moved from 102 Sea Zone to 91 Sea Zone 1 destroyer moved from 102 Sea Zone to 91 Sea Zone 4 submarines moved from 102 Sea Zone to 104 Sea Zone 1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 2 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone Combat - Americans Battle in Soviet Far East Americans attack with 2 artilleries, 2 bombers, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Soviet Far East, round 2 : 1/1 hits, 1.67 expected hits Americans roll dice for 2 artilleries, 2 bombers, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Soviet Far East, round 2 : 6/1 hits, 6.50 expected hits Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 2 artilleries, 2 bombers, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 armour and 1 infantry Battle in Morocco Americans attack with 1 armour and 3 infantry Italians defend with 1 armour Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour and 3 infantry in Morocco, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 armour in Morocco, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Americans 1 tactical_bomber moved from Soviet Far East to Siberia 5 fighters moved from Soviet Far East to Siberia 2 bombers moved from Soviet Far East to Siberia Place Units - Americans 2 submarines placed in 101 Sea Zone 1 artillery and 5 bombers placed in Eastern United States Americans undo move 2. 1 artillery placed in Central United States 5 bombers placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans regular : -1.67 Italians regular : 0.50 Japanese regular : -0.83 Americans rolls : 0.00 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 aaGun, 2 artilleries and 3 mech_infantrys Japanese roll AA dice in Yunnan : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/1 hits, 1.33 expected hits Japanese roll dice for 1 aaGun, 2 artilleries and 3 mech_infantrys in Yunnan, round 2 : 2/1 hits, 1.67 expected hits 1 mech_infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 2 artilleries and 2 mech_infantrys in Yunnan, round 3 : 2/1 hits, 1.33 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 4 : 1/0 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter in Yunnan, round 5 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Yunnan Japanese win with 2 artilleries remaining. Battle score for attacker is -8 Casualties for Chinese: 1 fighter and 5 infantry Casualties for Japanese: 1 aaGun and 3 mech_infantrys Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : 1.33 Japanese AA : -0.17 -
TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Combat Move - British 2 submarines moved from 109 Sea Zone to 110 Sea Zone 2 destroyers moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 armour moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Alexandria 1 artillery and 2 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to 98 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 submarine moved from 76 Sea Zone to 98 Sea Zone 1 artillery and 2 infantry moved from Eastern Persia to West India 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 3 mech_infantrys moved from India to Yunnan 1 cruiser moved from 98 Sea Zone to 96 Sea Zone Combat - British Battle in Malta Battle in 110 Sea Zone British attack with 2 destroyers, 2 fighters and 2 submarines Germans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport British roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Germans British roll dice for 2 destroyers and 2 fighters in 110 Sea Zone, round 2 : 1/1 hits, 1.67 expected hitsCombat Hit Differential Summary :
British regular : -0.33 -
@jkeller order of loss?
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@crockett36 destroyer for now, next round will depend on the rolls. thank you for asking
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Combat Move - British 2 submarines moved from 109 Sea Zone to 110 Sea Zone 2 destroyers moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 armour moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Alexandria 1 artillery and 2 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to 98 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 submarine moved from 76 Sea Zone to 98 Sea Zone 1 artillery and 2 infantry moved from Eastern Persia to West India 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 3 mech_infantrys moved from India to Yunnan 1 cruiser moved from 98 Sea Zone to 96 Sea Zone Combat - British Battle in Malta Battle in 110 Sea Zone British attack with 2 destroyers, 2 fighters and 2 submarines Germans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport British roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Germans British roll dice for 2 destroyers and 2 fighters in 110 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits 1 destroyer owned by the Germans, 2 destroyers owned by the British and 1 fighter owned by the British lost in 110 Sea Zone British roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 carrier owned by the Germans lost in 110 Sea Zone British roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0.50 expected hitsCombat Hit Differential Summary :
Germans regular : 0.33 British regular : 0.50 -
@crockett36 order of loss
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@crockett36 kill the battleship :(
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Combat Move - British 2 submarines moved from 109 Sea Zone to 110 Sea Zone 2 destroyers moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 armour moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Alexandria 1 artillery and 2 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to 98 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 submarine moved from 76 Sea Zone to 98 Sea Zone 1 artillery and 2 infantry moved from Eastern Persia to West India 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 3 mech_infantrys moved from India to Yunnan 1 cruiser moved from 98 Sea Zone to 96 Sea Zone Combat - British Battle in Malta Battle in 110 Sea Zone British attack with 2 destroyers, 2 fighters and 2 submarines Germans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport British roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Germans British roll dice for 2 destroyers and 2 fighters in 110 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits 1 destroyer owned by the Germans, 2 destroyers owned by the British and 1 fighter owned by the British lost in 110 Sea Zone British roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 carrier owned by the Germans lost in 110 Sea Zone British roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 battleship and 1 transport in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 fighters in 110 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits 1 battleship owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone British roll dice for 2 submarines in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 transport owned by the Germans lost in 110 Sea Zone Germans and British reach a stalemate , taking Malta from Italians. Battle score for attacker is 15 Casualties for British: 2 destroyers and 2 fighters Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer and 1 transport Battle in Yunnan British attack with 3 mech_infantrys Japanese defend with 2 artilleries British roll dice for 3 mech_infantrys in Yunnan, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 2 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan British roll dice for 2 mech_infantrys in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 mech_infantrys in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Yunnan British roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Yunnan, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Yunnan, round 7 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan Japanese win with no units remaining. Battle score for attacker is -4 Casualties for British: 3 mech_infantrys Casualties for Japanese: 2 artilleries Battle in Alexandria British attack with 1 armour, 1 infantry and 2 tactical_bombers Italians defend with 1 artillery British roll dice for 1 armour, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 2/1 hits, 1.83 expected hits Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Libya British attack with 1 artillery and 2 infantry Italians defend with 1 bomber, 1 infantry and 1 mech_infantry British roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0.50 expected hitsCombat Hit Differential Summary :
Italians regular : -0.33 Japanese regular : 0.67 Germans regular : 0.33 British regular : 1.83 -
@crockett36 another order of loss.
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@crockett36 kill the bomber🥺
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 5 bombers and 2 submarines; Remaining resources: 0 PUs; 1 techTokens; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 artilleries and 2 mech_infantrys moved from Alaska to 1 Sea Zone 4 infantry moved from Alaska to 1 Sea Zone 2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 1 Sea Zone to 3 Sea Zone 2 artilleries, 4 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East 3 fighters and 1 tactical_bomber moved from Alaska to Soviet Far East 2 fighters moved from 1 Sea Zone to Soviet Far East 1 destroyer moved from 15 Sea Zone to 7 Sea Zone 1 submarine moved from 3 Sea Zone to 5 Sea Zone 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 1 cruiser moved from 8 Sea Zone to 3 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 1 Sea Zone to 3 Sea Zone 1 submarine moved from 24 Sea Zone to 18 Sea Zone Americans take 17 Sea Zone from Japanese 2 bombers moved from Alaska to Soviet Far East 1 fighter moved from Western United States to 3 Sea Zone 1 fighter moved from Midway to 3 Sea Zone 1 destroyer moved from 102 Sea Zone to 104 Sea Zone 1 cruiser moved from 102 Sea Zone to 91 Sea Zone 1 destroyer moved from 102 Sea Zone to 91 Sea Zone 4 submarines moved from 102 Sea Zone to 104 Sea Zone 1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 2 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone Combat - Americans Battle in Soviet Far East Americans attack with 2 artilleries, 2 bombers, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Soviet Far East, round 2 : 1/1 hits, 1.67 expected hits Americans roll dice for 2 artilleries, 2 bombers, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Soviet Far East, round 2 : 6/1 hits, 6.50 expected hits Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 2 artilleries, 2 bombers, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 armour and 1 infantry Battle in Morocco Americans attack with 1 armour and 3 infantry Italians defend with 1 armour Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour and 3 infantry in Morocco, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 armour in Morocco, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Americans 1 tactical_bomber moved from Soviet Far East to Siberia 5 fighters moved from Soviet Far East to Siberia 2 bombers moved from Soviet Far East to Siberia Place Units - Americans 2 submarines placed in 101 Sea Zone 1 artillery and 5 bombers placed in Eastern United States Americans undo move 2. 1 artillery placed in Central United States 5 bombers placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 aaGun, 2 artilleries and 3 mech_infantrys Japanese roll AA dice in Yunnan : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/1 hits, 1.33 expected hits Japanese roll dice for 1 aaGun, 2 artilleries and 3 mech_infantrys in Yunnan, round 2 : 2/1 hits, 1.67 expected hits 1 mech_infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 2 artilleries and 2 mech_infantrys in Yunnan, round 3 : 2/1 hits, 1.33 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 4 : 1/0 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter in Yunnan, round 5 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Yunnan Japanese win with 2 artilleries remaining. Battle score for attacker is -8 Casualties for Chinese: 1 fighter and 5 infantry Casualties for Japanese: 1 aaGun and 3 mech_infantrys Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Research Technology - British British spend 5 on tech rolls British roll 3,5,3 and gets 0 hits Purchase Units - British British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 3 techTokens; Purchase Units - UK_Pacific UK_Pacific buy 2 aaGuns; Remaining resources: 0 PUs; Combat Move - British 2 submarines moved from 109 Sea Zone to 110 Sea Zone 2 destroyers moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 armour moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Alexandria 1 artillery and 2 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to 98 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 submarine moved from 76 Sea Zone to 98 Sea Zone 1 artillery and 2 infantry moved from Eastern Persia to West India 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya 3 mech_infantrys moved from India to Yunnan 1 cruiser moved from 98 Sea Zone to 96 Sea Zone Combat - British Battle in Malta Battle in 110 Sea Zone British attack with 2 destroyers, 2 fighters and 2 submarines Germans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport British roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Germans British roll dice for 2 destroyers and 2 fighters in 110 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits 1 destroyer owned by the Germans, 2 destroyers owned by the British and 1 fighter owned by the British lost in 110 Sea Zone British roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 carrier owned by the Germans lost in 110 Sea Zone British roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 battleship and 1 transport in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 fighters in 110 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits 1 battleship owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone British roll dice for 2 submarines in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 transport owned by the Germans lost in 110 Sea Zone Germans and British reach a stalemate , taking Malta from Italians. Battle score for attacker is 15 Casualties for British: 2 destroyers and 2 fighters Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer and 1 transport Battle in Yunnan British attack with 3 mech_infantrys Japanese defend with 2 artilleries British roll dice for 3 mech_infantrys in Yunnan, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 2 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan British roll dice for 2 mech_infantrys in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 mech_infantrys in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Yunnan British roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Yunnan, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 mech_infantry in Yunnan, round 7 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan Japanese win with no units remaining. Battle score for attacker is -4 Casualties for British: 3 mech_infantrys Casualties for Japanese: 2 artilleries Battle in Alexandria British attack with 1 armour, 1 infantry and 2 tactical_bombers Italians defend with 1 artillery British roll dice for 1 armour, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 2/1 hits, 1.83 expected hits Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Libya British attack with 1 artillery and 2 infantry Italians defend with 1 bomber, 1 infantry and 1 mech_infantry British roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery and 2 infantry in Libya, round 2 : 0/1 hits, 0.83 expected hits Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Libya, round 2 : 1/1 hits, 0.83 expected hits 1 bomber owned by the Italians and 1 infantry owned by the British lost in Libya British roll dice for 1 artillery and 1 infantry in Libya, round 3 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Libya, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya British roll dice for 1 artillery in Libya, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 mech_infantry in Libya, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Libya, round 5 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 mech_infantry in Libya, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Libya Italians win with no units remaining. Battle score for attacker is 9 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 1 bomber, 1 infantry and 1 mech_infantry 2 fighters owned by the Germans forced to land in Normandy Bordeaux Non Combat Move - British 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 2 tactical_bombers moved from Alexandria to Trans-Jordan 3 fighters moved from Trans-Jordan to India Place Units - British 2 fighters placed in Union of South Africa 1 destroyer placed in 109 Sea Zone British undo move 2. 1 destroyer placed in 109 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 aaGuns placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 aaGunsCombat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -1.67 Italians regular : 1.00 Japanese regular : 1.17 Japanese AA : -0.17 Germans regular : 0.33 British regular : 1.67 Americans rolls : 0.00 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine 1 submarine moved from 97 Sea Zone to 96 Sea Zone 2 destroyers moved from 97 Sea Zone to 96 Sea Zone 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 carrier moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Malta 1 infantry moved from 96 Sea Zone to Malta 2 fighters moved from 97 Sea Zone to Malta 1 artillery moved from Northern Italy to Southern Italy Combat - Italians Battle in 96 Sea Zone Italians attack with 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports British defend with 1 cruiser and 3 transports Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Italians roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 transports in 96 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits 1 transport owned by the British lost in 96 Sea Zone 2 transports owned by the British lost in 96 Sea Zone Italians win with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 33 Casualties for British: 1 cruiser and 3 transports Battle in Western Ukraine Italians attack with 1 armour and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 2 infantry in Western Ukraine, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Malta Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 : 2/1 hits, 1.67 expected hits British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 infantry moved from 96 Sea Zone to Libya 2 aaGuns moved from Northern Italy to Southern Italy 2 fighters moved from Malta to 96 Sea Zone Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians regular : 1.00 Russians regular : 0.67 British regular : -0.33 -
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 13 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 tactical_bombers moved from Southern Italy to 99 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 5 infantry moved from Norway to Finland 1 bomber moved from Western Germany to Finland 1 tactical_bomber moved from Norway to Finland 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk Germans take Bryansk from Russians 8 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Romania to Bessarabia 7 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Slovakia Hungary to Western Ukraine 10 armour, 11 artilleries, 28 infantry and 12 mech_infantrys moved from Belarus to Bryansk 1 mech_infantry moved from Belarus to Bryansk 1 mech_infantry moved from Belarus to Western Ukraine 2 artilleries moved from Germany to Slovakia Hungary Combat - Germans Battle in 99 Sea Zone Germans attack with 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 2 tactical_bombers in 99 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Germans win with 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Finland Germans attack with 1 bomber, 5 infantry and 1 tactical_bomber Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 bomber, 5 infantry and 1 tactical_bomber in Finland, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 artillery and 3 infantry in Finland, round 2 : 1/1 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans roll dice for 1 bomber, 4 infantry and 1 tactical_bomber in Finland, round 3 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in 110 Sea Zone Germans attack with 1 destroyer and 2 fighters British defend with 2 submarines Germans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the British lost in 110 Sea Zone British and Germans reach a stalemate . Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for British: 1 submarine Non Combat Move - Germans 2 fighters moved from 110 Sea Zone to Western Germany 1 bomber moved from Finland to Western Germany 2 tactical_bombers moved from 99 Sea Zone to Western Ukraine 3 aaGuns moved from Belarus to Bryansk 3 aaGuns moved from Northern Italy to Southern Italy 1 tactical_bomber moved from Finland to Eastern Poland Place Units - Germans 10 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -0.17 British regular : 0.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 1 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Archangel to Belarus Russians take Belarus from Germans 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Belarus 6 artilleries moved from Archangel to Novgorod 3 infantry moved from Archangel to Novgorod 3 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 18 infantry moved from Russia to Vologda 8 infantry moved from Russia to Vologda 2 mech_infantrys moved from Russia to Kazakhstan 3 mech_infantrys moved from Volgograd to Tsinghai 7 artilleries moved from Russia to Vologda 1 tactical_bomber moved from Sikang to Vologda 2 fighters moved from Russia to Vologda Combat - Russians Battle in Bessarabia Russians attack with 1 artillery Germans defend with 1 infantry Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bessarabia Italians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery Non Combat Move - Russians 1 aaGun moved from Amur to Siberia 1 infantry moved from Amur to Siberia 1 aaGun moved from Russia to Vologda 2 aaGuns moved from Archangel to Vologda Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Russians rolls : 0.00 Italians regular : 0.67 Russians regular : -0.33





