sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
@flyingbadger Max defense.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 3 fighters, 5 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries, 12 infantry and 1 marine moved from Tobruk to 98 Sea Zone
1 transport moved from 98 Sea Zone to 101 Sea Zone
2 infantry moved from Cyprus to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Egypt
3 artilleries, 12 infantry, 1 marine and 8 transports moved from 98 Sea Zone to 100 Sea Zone
3 artilleries, 12 infantry and 1 marine moved from 100 Sea Zone to Egypt
1 armour and 2 mech_infantrys moved from Tobruk to Egypt
4 fighters moved from 98 Sea Zone to Egypt
1 bomber moved from Malta to Egypt
1 tactical_bomber moved from 98 Sea Zone to Egypt
Combat - Americans
Battle in Egypt
Americans attack with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 14 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 3 armour, 3 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 17 infantry and 3 mech_infantrys
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 14 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 9/1 hits, 8.33 expected hits
Italians roll dice for 3 armour, 3 artilleries, 1 bomber, 4 fighters, 18 infantry and 3 mech_infantrys in Egypt, round 2 : 13/1 hits, 12.83 expected hits
1 bomber owned by the Italians, 12 infantry owned by the Americans, 1 marine owned by the Americans and 8 infantry owned by the Italians lost in Egypt
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 6/0 hits, 6.00 expected hits
Italians roll dice for 3 armour, 3 artilleries, 4 fighters, 10 infantry and 3 mech_infantrys in Egypt, round 3 : 10/0 hits, 10.00 expected hits
1 armour owned by the Americans, 1 fighter owned by the Americans, 2 infantry owned by the Americans, 1 bomber owned by the Americans, 3 artilleries owned by the Americans, 6 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Egypt
1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated
Italians win with 3 armour, 3 artilleries, 4 fighters, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is -43
Casualties for Americans: 1 armour, 3 artilleries, 1 bomber, 1 fighter, 14 infantry, 1 marine and 2 mech_infantrys
Casualties for Italians: 1 bomber and 14 infantry
Non Combat Move - Americans
2 carriers moved from 98 Sea Zone to 100 Sea Zone
3 fighters and 1 tactical_bomber moved from Egypt to 100 Sea Zone
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 transport moved from 93 Sea Zone to 104 Sea Zone
Place Units - Americans
3 submarines placed in 11 Sea Zone
3 fighters placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 3.
1 artillery and 1 infantry placed in Central United States
1 artillery and 1 infantry placed in Central United States
1 artillery and 3 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 2,2,5,3,3,2,4,1
Americans collect 43 PUs (10 lost to blockades); end with 43 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 5 infantry moved from Chahar to Jehol
1 infantry moved from Shansi to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 6 infantry in Jehol, round 2 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Chahar
Place Units - Chinese
3 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 3 fighters, 5 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries, 12 infantry and 1 marine moved from Tobruk to 98 Sea Zone
1 transport moved from 98 Sea Zone to 101 Sea Zone
2 infantry moved from Cyprus to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Egypt
3 artilleries, 12 infantry, 1 marine and 8 transports moved from 98 Sea Zone to 100 Sea Zone
3 artilleries, 12 infantry and 1 marine moved from 100 Sea Zone to Egypt
1 armour and 2 mech_infantrys moved from Tobruk to Egypt
4 fighters moved from 98 Sea Zone to Egypt
1 bomber moved from Malta to Egypt
1 tactical_bomber moved from 98 Sea Zone to Egypt
Combat - Americans
Battle in Egypt
Americans attack with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 14 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 3 armour, 3 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 17 infantry and 3 mech_infantrys
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 14 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 9/1 hits, 8.33 expected hits
Italians roll dice for 3 armour, 3 artilleries, 1 bomber, 4 fighters, 18 infantry and 3 mech_infantrys in Egypt, round 2 : 13/1 hits, 12.83 expected hits
1 bomber owned by the Italians, 12 infantry owned by the Americans, 1 marine owned by the Americans and 8 infantry owned by the Italians lost in Egypt
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 6/0 hits, 6.00 expected hits
Italians roll dice for 3 armour, 3 artilleries, 4 fighters, 10 infantry and 3 mech_infantrys in Egypt, round 3 : 10/0 hits, 10.00 expected hits
1 armour owned by the Americans, 1 fighter owned by the Americans, 2 infantry owned by the Americans, 1 bomber owned by the Americans, 3 artilleries owned by the Americans, 6 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Egypt
1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated
Italians win with 3 armour, 3 artilleries, 4 fighters, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is -43
Casualties for Americans: 1 armour, 3 artilleries, 1 bomber, 1 fighter, 14 infantry, 1 marine and 2 mech_infantrys
Casualties for Italians: 1 bomber and 14 infantry
Non Combat Move - Americans
2 carriers moved from 98 Sea Zone to 100 Sea Zone
3 fighters and 1 tactical_bomber moved from Egypt to 100 Sea Zone
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 transport moved from 93 Sea Zone to 104 Sea Zone
Place Units - Americans
3 submarines placed in 11 Sea Zone
3 fighters placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 3.
1 artillery and 1 infantry placed in Central United States
1 artillery and 1 infantry placed in Central United States
1 artillery and 3 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 2,2,5,3,3,2,4,1
Americans collect 43 PUs (10 lost to blockades); end with 43 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 5 infantry moved from Chahar to Jehol
1 infantry moved from Shansi to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 6 infantry in Jehol, round 2 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Chahar
Place Units - Chinese
3 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Tobruk to Egypt
1 artillery and 3 infantry moved from Trans-Jordan to Egypt
1 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from Anglo-Egyptian Sudan to Egypt
2 tactical_bombers moved from 83 Sea Zone to Egypt
1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 100 Sea Zone to Egypt
1 bomber moved from Malta to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Burma to Yunnan
2 fighters moved from Eastern India to Yunnan
Combat - British
Battle in Egypt
British attack with 2 armour, 5 artilleries, 1 bomber, 1 fighter, 14 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 infantry; Italians defend with 3 armour, 3 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 3 mech_infantrys
British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 2 armour, 5 artilleries, 1 bomber, 1 fighter, 14 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 9/1 hits, 8.50 expected hits
Italians roll dice for 3 armour, 3 artilleries, 4 fighters, 4 infantry and 3 mech_infantrys in Egypt, round 2 : 8/0 hits, 8.00 expected hits
3 mech_infantrys owned by the Italians, 1 infantry owned by the Germans, 3 artilleries owned by the Italians, 3 infantry owned by the Italians and 8 infantry owned by the British lost in Egypt
British roll dice for 2 armour, 5 artilleries, 1 bomber, 1 fighter, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 3 : 7/1 hits, 7.17 expected hits
Italians roll dice for 3 armour and 4 fighters in Egypt, round 3 : 4/1 hits, 4.17 expected hits
4 fighters owned by the Italians, 4 infantry owned by the British and 3 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 armour, 5 artilleries, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 61
Casualties for British: 12 infantry
Casualties for Italians: 3 armour, 3 artilleries, 4 fighters, 3 infantry and 3 mech_infantrys
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Yunnan to Eastern India
3 aaGuns, 2 artilleries and 22 infantry moved from Burma to Eastern India
1 fighter moved from Egypt to 100 Sea Zone
1 fighter moved from Gibraltar to 100 Sea Zone
1 fighter moved from Gibraltar to 83 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
EDIT: 3 infantry moved from Jehol to Chahar
2 infantry moved from United Kingdom to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 mech_infantry moved from Algeria to Tunisia
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 bomber and 2 tactical_bombers moved from Egypt to Southern Persia
3 fighters moved from United Kingdom to Gibraltar
Place Units - British
1 artillery, 3 fighters and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
5 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 0.67
Japanese regular : 0.33
Italians regular : -0.00
British regular : 0.67
@Adam514 Edited out an unnecessary overkill on the Chinese combat move, hope that is okay?
@flyingbadger All good.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tambov to Bryansk
Italians take Bryansk from Russians
Combat - Italians
Non Combat Move - Italians
1 armour moved from Tambov to Bryansk
Place Units - Italians
2 fighters placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Bulgaria: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,6,2
Italians collect 10 PUs (7 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,5
ANZAC collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,5
ANZAC collect 8 PUs; end with 9 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Leningrad to Northern Belarus
1 fighter moved from Western Germany to Northern Belarus
1 bomber, 1 fighter and 3 infantry moved from Leningrad to Vologda
1 armour moved from Stalingrad to Saratov
Germans take Saratov from Russians
1 armour moved from Saratov to Tula
8 artilleries and 20 infantry moved from Tambov to Tula
6 armour and 7 mech_infantrys moved from Stalingrad to Tula
1 armour moved from Northern Caucasus to Northwest Persia
Germans take Southern Caucasus from Russians
Germans take Northwest Persia from British
1 armour moved from Northern Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Northern Caucasus
1 infantry moved from Leningrad to Northern Belarus
1 armour moved from Novgorod to Leningrad
1 fighter moved from Western Germany to Northern Belarus
Combat - Germans
Battle in Vologda
Germans attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Vologda, round 2 : 2/1 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/0 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Vologda, round 3 : 2/1 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Northern Belarus
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Northern Belarus, round 2 : 1/1 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tula
Germans attack with 7 armour, 8 artilleries, 20 infantry and 7 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 7 armour, 8 artilleries, 20 infantry and 7 mech_infantrys in Tula, round 2 : 13/1 hits, 13.17 expected hits
Russians roll dice for 4 infantry in Tula, round 2 : 1/1 hits, 1.33 expected hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tula
Germans win, taking Tula from Russians with 7 armour, 8 artilleries, 19 infantry and 7 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Germans
3 armour and 3 mech_infantrys moved from Rostov to Bryansk
3 armour and 4 mech_infantrys moved from Ukraine to Bryansk
5 armour and 7 mech_infantrys moved from Northern Caucasus to Tambov
1 infantry moved from Tambov to Stalingrad
1 aaGun moved from Stalingrad to Tambov
2 fighters moved from Northern Belarus to Leningrad
1 fighter moved from Vologda to Leningrad
1 bomber moved from Vologda to Leningrad
1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Germany to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
1 infantry moved from Leningrad to Archangel
1 infantry moved from Leningrad to Novgorod
1 armour and 4 mech_infantrys moved from Northern Italy to Romania
1 armour and 2 mech_infantrys moved from Southern Italy to Yugoslavia
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Western Germany to Germany
2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
1 submarine moved from 116 Sea Zone to 115 Sea Zone
Place Units - Germans
3 infantry placed in Leningrad
1 infantry placed in Western Germany
1 fighter placed in Western Germany
4 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,1,2
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Stalingrad
1 fighter and 1 tactical_bomber moved from Russia to Stalingrad
Combat - Russians
Battle in Stalingrad
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 1/1 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Kazakhstan from Germans to Russians
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Stalingrad to Russia
1 infantry moved from Urals to Kazakhstan
38 infantry moved from Samara to Russia
1 artillery moved from Samara to Gorky
1 aaGun and 6 artilleries moved from Samara to Russia
1 infantry moved from Southern Belarus to Smolensk
1 infantry moved from Yaroslavl to Smolensk
1 infantry moved from Nenetsia to Gorky
2 armour and 2 mech_infantrys moved from Nenetsia to Russia
1 aaGun and 4 artilleries moved from Yaroslavl to Russia
17 infantry moved from Yaroslavl to Russia
2 infantry moved from Yaroslavl to Gorky
2 infantry moved from Urals to Northern Sinkiang
1 infantry moved from Samara to Urals
2 aaGuns, 2 artilleries and 6 infantry moved from Northern Manchuria to Amur
1 infantry moved from Siberia to Amur
1 infantry moved from Samara to Urals
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,5
Russians collect 22 PUs (3 lost to blockades); end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 1 fighter, 9 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Southern Manchuria to Northern Manchuria
Japanese take Northern Manchuria from Chinese
1 infantry moved from Anhwe to Shansi
Japanese take Shansi from Chinese
1 infantry moved from Queensland to Northern Australia
Japanese take Northern Australia from ANZAC
1 infantry moved from Queensland to South Australia
Japanese take South Australia from ANZAC
2 fighters and 1 tactical_bomber moved from Southern Manchuria to Jehol
Combat - Japanese
Japanese creates battle in territory 11 Sea Zone
Battle in Jehol
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Jehol, round 2 : 2/1 hits, 2.17 expected hits
Chinese roll dice for 3 infantry in Jehol, round 2 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Jehol, round 3 : 2/0 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Tsinghai to Anhwe
1 armour moved from Tsinghai to Honan
1 infantry moved from Honan to Tsinghai
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 infantry moved from Malaya to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
1 infantry moved from Gilbert Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
1 fighter moved from 38 Sea Zone to Queensland
1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 38 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
2 bombers moved from French Indo China to Caroline Islands
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Davao to Queensland
1 aaGun moved from Queensland to South Australia
1 marine moved from Mexico to 11 Sea Zone
2 battleships, 2 carriers, 2 fighters, 1 marine and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
1 destroyer and 2 submarines moved from 7 Sea Zone to 27 Sea Zone
4 infantry moved from Japan to 7 Sea Zone
4 infantry and 2 transports moved from 7 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Caroline Islands
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Hawaiian Islands
1 infantry moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 artillery moved from Southern Manchuria to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
2 fighters and 1 tactical_bomber moved from Jehol to Japan
1 aaGun and 2 infantry moved from French Indo China to Shan State
1 artillery and 4 infantry moved from French Indo China to Yunnan
1 aaGun and 1 infantry moved from Korea to Southern Manchuria
1 transport moved from 6 Sea Zone to 7 Sea Zone
Place Units - Japanese
3 artilleries placed in Queensland
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Southern Manchuria
1 fighter, 4 infantry and 1 tactical_bomber placed in Japan
2 destroyers and 2 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 4,1,2,5,4,5
Japanese collect 65 PUs (2 lost to blockades); end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 infantry moved from Libya to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Greece
1 transport moved from 100 Sea Zone to 96 Sea Zone
1 infantry moved from Tunisia to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Sardinia
3 fighters and 1 tactical_bomber moved from 100 Sea Zone to 97 Sea Zone
1 transport moved from 100 Sea Zone to 96 Sea Zone
1 infantry moved from Algeria to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern France
1 infantry moved from Western United States to Mexico
Americans take Mexico from Japanese
Combat - Americans
Americans creates battle in territory 11 Sea Zone
Combat Hit Differential Summary :
@Adam514 Scramble?
@flyingbadger No scramble.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 infantry moved from Libya to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Greece
1 transport moved from 100 Sea Zone to 96 Sea Zone
1 infantry moved from Tunisia to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Sardinia
3 fighters and 1 tactical_bomber moved from 100 Sea Zone to 97 Sea Zone
1 transport moved from 100 Sea Zone to 96 Sea Zone
1 infantry moved from Algeria to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern France
1 infantry moved from Western United States to Mexico
Americans take Mexico from Japanese
Combat - Americans
Americans creates battle in territory 11 Sea Zone
Battle in Greece
Battle in Sardinia
Battle in Southern France
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 94 Sea Zone
2 carriers and 6 transports moved from 100 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to Eastern United States
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
Place Units - Americans
2 carriers, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 6 infantry moved from Chahar to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 6 infantry in Jehol, round 2 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese roll dice for 1 fighter and 6 infantry in Jehol, round 3 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 infantry moved from Libya to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Greece
1 transport moved from 100 Sea Zone to 96 Sea Zone
1 infantry moved from Tunisia to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Sardinia
3 fighters and 1 tactical_bomber moved from 100 Sea Zone to 97 Sea Zone
1 transport moved from 100 Sea Zone to 96 Sea Zone
1 infantry moved from Algeria to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern France
1 infantry moved from Western United States to Mexico
Americans take Mexico from Japanese
Combat - Americans
Americans creates battle in territory 11 Sea Zone
Battle in Greece
Battle in Sardinia
Battle in Southern France
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 94 Sea Zone
2 carriers and 6 transports moved from 100 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to Eastern United States
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
Place Units - Americans
2 carriers, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 6 infantry moved from Chahar to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 6 infantry in Jehol, round 2 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese roll dice for 1 fighter and 6 infantry in Jehol, round 3 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 factory_minor, 1 harbour, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 100 Sea Zone to Northwest Persia
1 bomber moved from Southern Persia to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 1 bomber and 1 fighter
Germans defend with 1 armour
British roll dice for 1 bomber and 1 fighter in Northwest Persia, round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Northwest Persia
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - British
1 fighter moved from Northwest Persia to Iraq
1 bomber moved from Northwest Persia to Eastern India
3 aaGuns, 2 artilleries and 30 infantry moved from Eastern India to Burma
2 tactical_bombers moved from Southern Persia to Eastern India
1 destroyer moved from 40 Sea Zone to 38 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 83 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Western India
1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 100 Sea Zone to 82 Sea Zone
1 fighter moved from 100 Sea Zone to 81 Sea Zone
1 fighter moved from 83 Sea Zone to 81 Sea Zone
2 armour and 1 mech_infantry moved from Egypt to Iraq
3 artilleries moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from 82 Sea Zone to Baluchistan
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 transport moved from 93 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
2 infantry moved from Morocco to Algeria
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to Trans-Jordan
Place Units - British
1 factory_minor placed in Southern Persia
1 harbour placed in Southern Persia
1 submarine placed in 112 Sea Zone
3 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 tactical_bomber placed in Eastern India
UK_Pacific undo move 1.
1 tactical_bomber placed in Eastern India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Eastern India: 1 tactical_bomber
EDIT: Adding units owned by British to 40 Sea Zone: 1 transport
EDIT: Changing PUs for UK_Pacific from 0 to 4
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -1.00
Germans regular : -0.50
British regular : 0.00
@Adam514 I can see that your situation is desperate and I am willing to accept a draw if you ask me nicely :wink:
@flyingbadger said in L21 PtV FlyingBadger (AL) vs Adam514 (AX):
@Adam514 I can see that your situation is desperate and I am willing to accept a draw if you ask me nicely :wink:
Haha tempting!