@max334 Bump.
PtV FlyingBadger (allies) vs Nikola1975 (axis +7)
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@flyingbadger nope
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 4 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 24 Sea Zone to 17 Sea Zone Americans take 18 Sea Zone from Japanese 1 fighter moved from Wake Island to 17 Sea Zone 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 27 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone 1 destroyer moved from 24 Sea Zone to 27 Sea Zone 1 aaGun and 1 marine moved from Western United States to 11 Sea Zone 1 aaGun, 1 marine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 aaGun moved from Central United States to Western United States 1 marine moved from Eastern United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 104 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Gibraltar 1 armour, 3 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 2 fighters placed in Eastern United States 2 destroyers placed in 104 Sea Zone 1 destroyer placed in 11 Sea Zone 2 infantry placed in Western United States Americans undo move 3. 1 destroyer placed in 104 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,5,3 Americans collect 52 PUs (2 lost to blockades); end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.67
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Inner Mongolia to Chahar 4 infantry moved from Inner Mongolia to Shansi 1 infantry moved from Inner Mongolia to Honan 2 infantry moved from Tsinghai to Honan 1 fighter moved from Tsinghai to Honan Combat - Chinese Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Chahar, round 3 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shansi, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shansi, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Inner Mongolia Place Units - Chinese 5 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -1.67
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Combat Move - British 1 mech_infantry moved from Ethiopia to 78 Sea Zone 1 cruiser, 1 mech_infantry and 1 transport moved from 78 Sea Zone to 74 Sea Zone 1 mech_infantry moved from 74 Sea Zone to Kenya 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Kenya 1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 98 Sea Zone 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
Combat Hit Differential Summary :
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@nikola1975 Scramble?
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@flyingbadger Yes, scramble one Italian and 2 German fighters
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@nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):
@flyingbadger Yes, scramble one Italian and 2 German fighters
3 hits. Prefered casualties?
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@flyingbadger Leave it to the game to decide.
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 4 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 24 Sea Zone to 17 Sea Zone Americans take 18 Sea Zone from Japanese 1 fighter moved from Wake Island to 17 Sea Zone 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 27 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone 1 destroyer moved from 24 Sea Zone to 27 Sea Zone 1 aaGun and 1 marine moved from Western United States to 11 Sea Zone 1 aaGun, 1 marine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 aaGun moved from Central United States to Western United States 1 marine moved from Eastern United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 artillery moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 104 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Gibraltar 1 armour, 3 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 2 fighters placed in Eastern United States 2 destroyers placed in 104 Sea Zone 1 destroyer placed in 11 Sea Zone 2 infantry placed in Western United States Americans undo move 3. 1 destroyer placed in 104 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,5,3 Americans collect 52 PUs (2 lost to blockades); end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Inner Mongolia to Chahar 4 infantry moved from Inner Mongolia to Shansi 1 infantry moved from Inner Mongolia to Honan 2 infantry moved from Tsinghai to Honan 1 fighter moved from Tsinghai to Honan Combat - Chinese Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Chahar, round 3 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shansi, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shansi, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Inner Mongolia Place Units - Chinese 5 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Ethiopia to 78 Sea Zone 1 cruiser, 1 mech_infantry and 1 transport moved from 78 Sea Zone to 74 Sea Zone 1 mech_infantry moved from 74 Sea Zone to Kenya 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Kenya 1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 98 Sea Zone 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber Germans defend with 2 fighters; Italians defend with 1 cruiser, 1 fighter and 1 transport British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Italians roll dice for 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits 1 cruiser owned by the Italians, 2 fighters owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the British lost in 97 Sea Zone British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 bomber owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 1 bomber, 1 cruiser and 1 fighter Casualties for Germans: 2 fighters Casualties for Italians: 1 cruiser, 1 fighter and 1 transport Battle in Kenya British attack with 1 armour and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Kenya, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Egypt 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 2 infantry moved from Rhodesia to Tanganyika Territory 1 transport moved from 78 Sea Zone to 73 Sea Zone 1 destroyer moved from 78 Sea Zone to 100 Sea Zone 1 tactical_bomber moved from Baluchistan to Egypt 1 battleship and 1 destroyer moved from 40 Sea Zone to 78 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 destroyer moved from 109 Sea Zone to 107 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco Place Units - British 1 airfield and 1 factory_minor placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,1,2,5,5,6,2,6,2,1,1 British collect 23 PUs (8 lost to blockades); end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,3 UK_Pacific collect 7 PUs (1 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Italians regular : -0.50 Japanese regular : -1.00 British regular : 0.17
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 2 armour moved from Slovakia Hungary to Southern Belarus Italians take Southern Belarus from Russians 2 artilleries and 1 infantry moved from Southern France to Northern Italy 1 artillery and 1 infantry moved from Tunisia to Libya 1 destroyer moved from 95 Sea Zone to 99 Sea Zone Italians take 99 Sea Zone from British 2 infantry moved from Albania to Greece 1 bomber moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 1 bomber and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 bomber and 2 infantry in Greece, round 2 : 0/3 hits, 0.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 bomber and 2 infantry in Greece, round 3 : 1/3 hits, 0.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 bomber and 2 infantry in Greece, round 4 : 1/3 hits, 0.83 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 bomber and 1 infantry in Greece, round 5 : 1/2 hits, 0.67 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 5 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Allies, 1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Greece Neutral_Allies win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Neutral_Allies: 3 infantry Casualties for Italians: 1 bomber and 2 infantry Non Combat Move - Italians Place Units - Italians 1 submarine placed in 99 Sea Zone 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 Neutral_Allies regular : -1.33
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Combat - ANZAC Non Combat Move - ANZAC Turning on Edit Mode EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 artillery and 2 infantry moved from New South Wales to Queensland 1 transport moved from 55 Sea Zone to 65 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Combat - ANZAC Non Combat Move - ANZAC Turning on Edit Mode EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 artillery and 2 infantry moved from New South Wales to Queensland 1 transport moved from 55 Sea Zone to 65 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Morocco to Algeria 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour moved from Eastern Poland to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Northern Belarus to Southern Belarus 1 armour moved from Bulgaria to Greece 2 bombers moved from Southern Italy to Greece 1 destroyer moved from 112 Sea Zone to 106 Sea Zone 2 submarines moved from 115 Sea Zone to 107 Sea Zone 2 armour moved from Eastern Poland to Southern Belarus 4 artilleries moved from Eastern Poland to Southern Belarus 14 infantry moved from Eastern Poland to Southern Belarus 1 infantry moved from Eastern Poland to Southern Belarus 1 infantry moved from Eastern Poland to Baltic States Germans take Baltic States from Russians 2 tactical_bombers moved from Southern Italy to Southern Belarus 1 fighter and 1 tactical_bomber moved from Southern Italy to Greece 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery moved from Normandy Bordeaux to 113 Sea Zone 1 artillery and 1 transport moved from 113 Sea Zone to 107 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 107 Sea Zone 2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland 2 armour moved from Germany to Eastern Poland 3 armour moved from Western Germany to Poland 2 artilleries and 6 infantry moved from Germany to Poland 6 armour and 5 mech_infantrys moved from France to Germany Combat - Germans Battle in Greece Germans attack with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber Neutral_Allies defend with 1 infantry Germans roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Greece, round 2 : 2/5 hits, 2.67 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 tactical_bomber owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is -7 Casualties for Germans: 1 tactical_bomber Casualties for Neutral_Allies: 1 infantry Battle in 107 Sea Zone Germans attack with 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport British defend with 1 destroyer Germans roll dice for 4 submarines in 107 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 107 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 2 bombers moved from Greece to Southern Italy 1 fighter moved from Greece to Southern Italy 2 aaGuns moved from Eastern Poland to Southern Belarus 1 aaGun moved from Poland to Eastern Poland Place Units - Germans 4 armour and 1 mech_infantry placed in Germany 2 destroyers placed in 115 Sea Zone Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : 0.67 Germans regular : -1.00 British regular : -0.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries and 13 infantry; Remaining resources: 1 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 3 infantry moved from Buryatia to Northern Manchuria Chinese take Northern Manchuria from Japanese 2 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 artillery and 4 infantry moved from Vyborg to Finland 1 fighter moved from Leningrad to Finland 1 fighter, 2 infantry and 1 tactical_bomber moved from Leningrad to Baltic States 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans Combat - Russians Battle in Finland Russians attack with 1 artillery, 1 fighter and 4 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Finland, round 2 : 3/6 hits, 1.67 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Baltic States to Leningrad 2 armour and 1 mech_infantry moved from Karelia to Leningrad 1 aaGun moved from Vyborg to Leningrad 1 submarine moved from 126 Sea Zone to 109 Sea Zone 1 infantry moved from Ulaanbaatar to Buyant-Uhaa 1 infantry moved from Central Mongolia to Buyant-Uhaa 2 infantry moved from Olgiy to Timguska 3 infantry moved from Yenisey to Timguska 1 infantry moved from Tsagaan Olom to Olgiy 1 infantry moved from Dzavhan to Olgiy 2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey 3 infantry moved from Stalingrad to Samara 2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Tula 5 infantry moved from Rostov to Kursk 4 infantry moved from Ukraine to Kursk 1 infantry moved from Bryansk to Kursk 1 armour, 1 infantry and 1 mech_infantry moved from Bryansk to Tula 3 infantry moved from Russia to Tula 1 infantry moved from Smolensk to Northern Belarus 2 infantry moved from Smolensk to Novgorod 1 aaGun, 1 artillery and 5 infantry moved from Smolensk to Russia 1 fighter moved from Finland to Leningrad Place Units - Russians 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in Leningrad 6 infantry placed in Russia 1 artillery and 2 infantry placed in Siberia Turn Complete - Russians Russians collect 45 PUs; end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 0.83
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 factory_minors and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kwangtung to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Tsinghai 1 infantry moved from Hopei to Tsinghai 2 fighters and 2 tactical_bombers moved from Kwangsi to Honan 1 fighter and 1 tactical_bomber moved from Kwangsi to Honan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Honan 1 artillery moved from Anhwe to Honan 2 bombers moved from Kwangsi to Jehol 1 artillery and 1 infantry moved from Anhwe to Jehol 1 fighter moved from 7 Sea Zone to Siberia 4 infantry moved from Amur to Siberia 1 infantry moved from Amur to Siberia 1 infantry moved from Kiangsi to Anhwe 1 mech_infantry moved from Anhwe to Kiangsi 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Davao to Manilla 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manilla 2 infantry moved from Japan to Kyushu 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Manilla 1 marine moved from Java to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 46 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 34 Sea Zone 2 infantry moved from Caroline Islands to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone 2 infantry moved from 49 Sea Zone to Gilbert Islands 1 infantry moved from Sumatra to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 44 Sea Zone 1 armour moved from Borneo to 44 Sea Zone 1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Manilla 1 destroyer moved from 43 Sea Zone to 46 Sea Zone 1 battleship moved from 45 Sea Zone to 35 Sea Zone 1 carrier moved from 44 Sea Zone to 35 Sea Zone 1 destroyer moved from 132 Sea Zone to 46 Sea Zone 1 cruiser moved from 132 Sea Zone to 35 Sea Zone 1 transport moved from 132 Sea Zone to 20 Sea Zone 1 marine moved from Guam to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 132 Sea Zone 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Jehol Combat - Japanese Battle in Gilbert Islands Battle in Tsinghai Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Gilbert Islands from UK_Pacific, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Siberia Japanese attack with 1 fighter and 5 infantry Russians defend with 1 artillery, 1 factory_minor and 2 infantry Japanese roll dice for 1 fighter and 5 infantry in Siberia, round 2 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Siberia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia Japanese roll dice for 1 fighter and 3 infantry in Siberia, round 3 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Siberia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 3 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Manilla Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Manilla, round 2 : 3/8 hits, 3.67 expected hits Americans roll dice for 2 infantry in Manilla, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/5 hits, 2.17 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Jehol Japanese attack with 1 artillery, 2 bombers and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Jehol, round 2 : 0/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Jehol Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Jehol, round 3 : 3/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Honan Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Honan, round 2 : 1/8 hits, 4.17 expected hits Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Honan Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Honan, round 3 : 5/8 hits, 4.17 expected hits Chinese roll dice for 2 infantry in Honan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 fighter and 1 tactical_bomber moved from Tsinghai to Hopei 3 fighters and 3 tactical_bombers moved from Honan to Anhwe 2 bombers moved from Jehol to Kiangsu 1 aaGun moved from Amur to Siberia 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Manilla to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 fighter moved from Siberia to 7 Sea Zone 1 fighter moved from Kwangsi to 7 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria Place Units - Japanese 1 factory_minor placed in French Indo China 1 factory_minor placed in Malaya 1 carrier and 1 destroyer placed in 7 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : -0.67 Japanese regular : -4.17 ANZAC regular : 0.67 Russians regular : 1.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 6 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 49 Sea Zone 1 armour and 2 mech_infantrys moved from Morocco to Tunisia Americans take Tunisia from Italians Combat - Americans Battle in 49 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 27 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 marine moved from Gibraltar to 93 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 3 transports moved from 93 Sea Zone to 104 Sea Zone 1 marine moved from 104 Sea Zone to Central United States 2 fighters moved from Eastern United States to 104 Sea Zone 3 destroyers moved from 104 Sea Zone to 91 Sea Zone 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Brazil to Suriname 3 infantry moved from Morocco to Algeria Place Units - Americans 2 infantry placed in Western United States 1 destroyer and 1 submarine placed in 11 Sea Zone 3 submarines placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 tactical_bomber placed in Eastern United States 4 infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shansi to Honan 1 fighter moved from Inner Mongolia to Honan 4 infantry moved from Inner Mongolia to Tsinghai Combat - Chinese Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Tsinghai Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Tsinghai, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu 1 infantry moved from Inner Mongolia to Kansu 4 infantry moved from Chahar to Inner Mongolia 2 infantry moved from Shansi to Inner Mongolia Place Units - Chinese 2 infantry placed in Kansu 1 infantry placed in Kansu Chinese undo move 2. Chinese undo move 1. 1 infantry placed in Kansu 2 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 6 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 49 Sea Zone 1 armour and 2 mech_infantrys moved from Morocco to Tunisia Americans take Tunisia from Italians Combat - Americans Battle in 49 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 27 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 marine moved from Gibraltar to 93 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 3 transports moved from 93 Sea Zone to 104 Sea Zone 1 marine moved from 104 Sea Zone to Central United States 2 fighters moved from Eastern United States to 104 Sea Zone 3 destroyers moved from 104 Sea Zone to 91 Sea Zone 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Brazil to Suriname 3 infantry moved from Morocco to Algeria Place Units - Americans 2 infantry placed in Western United States 1 destroyer and 1 submarine placed in 11 Sea Zone 3 submarines placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 tactical_bomber placed in Eastern United States 4 infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shansi to Honan 1 fighter moved from Inner Mongolia to Honan 4 infantry moved from Inner Mongolia to Tsinghai Combat - Chinese Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Tsinghai Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Tsinghai, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu 1 infantry moved from Inner Mongolia to Kansu 4 infantry moved from Chahar to Inner Mongolia 2 infantry moved from Shansi to Inner Mongolia Place Units - Chinese 2 infantry placed in Kansu 1 infantry placed in Kansu Chinese undo move 2. Chinese undo move 1. 1 infantry placed in Kansu 2 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 3 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone 2 infantry moved from Tanganyika Territory to 74 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 74 Sea Zone to 82 Sea Zone 1 artillery and 3 infantry moved from 82 Sea Zone to Iraq 1 infantry moved from Southern Persia to Iraq 2 tactical_bombers moved from Egypt to Iraq 1 infantry moved from Southern Persia to Iraq Combat - British Battle in Iraq British attack with 1 artillery, 5 infantry and 2 tactical_bombers Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 5 infantry and 2 tactical_bombers in Iraq, round 2 : 3/8 hits, 2.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 armour and 1 mech_infantry moved from Kenya to Egypt 1 fighter moved from Egypt to Malta 1 cruiser moved from 74 Sea Zone to 78 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Tunisia 1 destroyer moved from 100 Sea Zone to 96 Sea Zone 1 battleship and 1 destroyer moved from 78 Sea Zone to 100 Sea Zone 1 cruiser moved from 78 Sea Zone to 83 Sea Zone 2 tactical_bombers moved from Iraq to Egypt 3 aaGuns, 3 artilleries and 14 infantry moved from Eastern India to Burma 1 infantry moved from Morocco to Algeria Place Units - British 1 destroyer placed in 113 Sea Zone 1 fighter placed in Egypt 1 factory_minor placed in Southern Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 destroyer placed in 40 Sea Zone 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 infantry Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -0.67 Neutral_Axis regular : 0.00 British regular : 0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Southern Belarus to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk Italians take Bryansk from Russians 1 armour moved from Southern Belarus to Bryansk 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya 1 artillery moved from Northern Italy to Southern Italy Combat - Italians Non Combat Move - Italians Place Units - Italians 1 artillery placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 65 Sea Zone to 53 Sea Zone 1 cruiser and 1 destroyer moved from 65 Sea Zone to 53 Sea Zone Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs
Combat Hit Differential Summary :