@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
@nikola1975 Just looked at the map. Turn 2 DOW on Russia by German and Japan, Japan also declaring war on everyone else too. I like the aggressive start, interested to see how it plays out, I may steal your opening to use in the future!
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 4 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 24 Sea Zone to 17 Sea Zone
Americans take 18 Sea Zone from Japanese
1 fighter moved from Wake Island to 17 Sea Zone
1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone
Combat Hit Differential Summary :
@nikola1975 Scramble?
@flyingbadger nope
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 4 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 24 Sea Zone to 17 Sea Zone
Americans take 18 Sea Zone from Japanese
1 fighter moved from Wake Island to 17 Sea Zone
1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone
1 destroyer moved from 24 Sea Zone to 27 Sea Zone
1 aaGun and 1 marine moved from Western United States to 11 Sea Zone
1 aaGun, 1 marine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 marine moved from 27 Sea Zone to Hawaiian Islands
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 aaGun moved from Central United States to Western United States
1 marine moved from Eastern United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 artillery moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 104 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Gibraltar
1 armour, 3 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
2 fighters placed in Eastern United States
2 destroyers placed in 104 Sea Zone
1 destroyer placed in 11 Sea Zone
2 infantry placed in Western United States
Americans undo move 3.
1 destroyer placed in 104 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,5,3
Americans collect 52 PUs (2 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Inner Mongolia to Chahar
4 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Inner Mongolia to Honan
2 infantry moved from Tsinghai to Honan
1 fighter moved from Tsinghai to Honan
Combat - Chinese
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Chahar, round 3 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shansi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Shansi, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Shansi, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Inner Mongolia
Place Units - Chinese
5 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -1.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Combat Move - British
1 mech_infantry moved from Ethiopia to 78 Sea Zone
1 cruiser, 1 mech_infantry and 1 transport moved from 78 Sea Zone to 74 Sea Zone
1 mech_infantry moved from 74 Sea Zone to Kenya
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 98 Sea Zone
1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
Combat Hit Differential Summary :
@nikola1975 Scramble?
@flyingbadger Yes, scramble one Italian and 2 German fighters
@nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):
@flyingbadger Yes, scramble one Italian and 2 German fighters
3 hits. Prefered casualties?
@flyingbadger Leave it to the game to decide.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 4 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 24 Sea Zone to 17 Sea Zone
Americans take 18 Sea Zone from Japanese
1 fighter moved from Wake Island to 17 Sea Zone
1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone
1 destroyer moved from 24 Sea Zone to 27 Sea Zone
1 aaGun and 1 marine moved from Western United States to 11 Sea Zone
1 aaGun, 1 marine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 marine moved from 27 Sea Zone to Hawaiian Islands
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 aaGun moved from Central United States to Western United States
1 marine moved from Eastern United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 artillery moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 104 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Gibraltar
1 armour, 3 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
2 fighters placed in Eastern United States
2 destroyers placed in 104 Sea Zone
1 destroyer placed in 11 Sea Zone
2 infantry placed in Western United States
Americans undo move 3.
1 destroyer placed in 104 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,5,3
Americans collect 52 PUs (2 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Inner Mongolia to Chahar
4 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Inner Mongolia to Honan
2 infantry moved from Tsinghai to Honan
1 fighter moved from Tsinghai to Honan
Combat - Chinese
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Chahar, round 3 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shansi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Shansi, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Shansi, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Inner Mongolia
Place Units - Chinese
5 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Ethiopia to 78 Sea Zone
1 cruiser, 1 mech_infantry and 1 transport moved from 78 Sea Zone to 74 Sea Zone
1 mech_infantry moved from 74 Sea Zone to Kenya
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 98 Sea Zone
1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber
Germans defend with 2 fighters; Italians defend with 1 cruiser, 1 fighter and 1 transport
British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Italians roll dice for 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
1 cruiser owned by the Italians, 2 fighters owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 bomber owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 bomber, 1 cruiser and 1 fighter
Casualties for Germans: 2 fighters
Casualties for Italians: 1 cruiser, 1 fighter and 1 transport
Battle in Kenya
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Kenya, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Egypt
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Neutral_Allies
2 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 78 Sea Zone to 73 Sea Zone
1 destroyer moved from 78 Sea Zone to 100 Sea Zone
1 tactical_bomber moved from Baluchistan to Egypt
1 battleship and 1 destroyer moved from 40 Sea Zone to 78 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Morocco
Place Units - British
1 airfield and 1 factory_minor placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,1,2,5,5,6,2,6,2,1,1
British collect 23 PUs (8 lost to blockades); end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,3
UK_Pacific collect 7 PUs (1 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.67
Italians regular : -0.50
Japanese regular : -1.00
British regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
2 armour moved from Slovakia Hungary to Southern Belarus
Italians take Southern Belarus from Russians
2 artilleries and 1 infantry moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Tunisia to Libya
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
Italians take 99 Sea Zone from British
2 infantry moved from Albania to Greece
1 bomber moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 bomber and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 bomber and 2 infantry in Greece, round 2 : 0/3 hits, 0.83 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 bomber and 2 infantry in Greece, round 3 : 1/3 hits, 0.83 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 bomber and 2 infantry in Greece, round 4 : 1/3 hits, 0.83 expected hits
Neutral_Allies roll dice for 3 infantry in Greece, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 bomber and 1 infantry in Greece, round 5 : 1/2 hits, 0.67 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 5 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_Allies, 1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Greece
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Neutral_Allies: 3 infantry
Casualties for Italians: 1 bomber and 2 infantry
Non Combat Move - Italians
Place Units - Italians
1 submarine placed in 99 Sea Zone
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
Neutral_Allies regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Combat - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from New South Wales to Queensland
1 transport moved from 55 Sea Zone to 65 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Combat - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from New South Wales to Queensland
1 transport moved from 55 Sea Zone to 65 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 armour moved from Eastern Poland to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Northern Belarus to Southern Belarus
1 armour moved from Bulgaria to Greece
2 bombers moved from Southern Italy to Greece
1 destroyer moved from 112 Sea Zone to 106 Sea Zone
2 submarines moved from 115 Sea Zone to 107 Sea Zone
2 armour moved from Eastern Poland to Southern Belarus
4 artilleries moved from Eastern Poland to Southern Belarus
14 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
2 tactical_bombers moved from Southern Italy to Southern Belarus
1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from Normandy Bordeaux to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 107 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 107 Sea Zone
2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
2 armour moved from Germany to Eastern Poland
3 armour moved from Western Germany to Poland
2 artilleries and 6 infantry moved from Germany to Poland
6 armour and 5 mech_infantrys moved from France to Germany
Combat - Germans
Battle in Greece
Germans attack with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber
Neutral_Allies defend with 1 infantry
Germans roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Greece, round 2 : 2/5 hits, 2.67 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies and 1 tactical_bomber owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 tactical_bomber
Casualties for Neutral_Allies: 1 infantry
Battle in 107 Sea Zone
Germans attack with 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Germans roll dice for 4 submarines in 107 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 107 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
2 bombers moved from Greece to Southern Italy
1 fighter moved from Greece to Southern Italy
2 aaGuns moved from Eastern Poland to Southern Belarus
1 aaGun moved from Poland to Eastern Poland
Place Units - Germans
4 armour and 1 mech_infantry placed in Germany
2 destroyers placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : 0.67
Germans regular : -1.00
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 13 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
3 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
2 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 artillery and 4 infantry moved from Vyborg to Finland
1 fighter moved from Leningrad to Finland
1 fighter, 2 infantry and 1 tactical_bomber moved from Leningrad to Baltic States
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
Combat - Russians
Battle in Finland
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Finland, round 2 : 3/6 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Leningrad
2 armour and 1 mech_infantry moved from Karelia to Leningrad
1 aaGun moved from Vyborg to Leningrad
1 submarine moved from 126 Sea Zone to 109 Sea Zone
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Central Mongolia to Buyant-Uhaa
2 infantry moved from Olgiy to Timguska
3 infantry moved from Yenisey to Timguska
1 infantry moved from Tsagaan Olom to Olgiy
1 infantry moved from Dzavhan to Olgiy
2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Stalingrad to Samara
2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Tula
5 infantry moved from Rostov to Kursk
4 infantry moved from Ukraine to Kursk
1 infantry moved from Bryansk to Kursk
1 armour, 1 infantry and 1 mech_infantry moved from Bryansk to Tula
3 infantry moved from Russia to Tula
1 infantry moved from Smolensk to Northern Belarus
2 infantry moved from Smolensk to Novgorod
1 aaGun, 1 artillery and 5 infantry moved from Smolensk to Russia
1 fighter moved from Finland to Leningrad
Place Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Leningrad
6 infantry placed in Russia
1 artillery and 2 infantry placed in Siberia
Turn Complete - Russians
Russians collect 45 PUs; end with 46 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 factory_minors and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Tsinghai
1 infantry moved from Hopei to Tsinghai
2 fighters and 2 tactical_bombers moved from Kwangsi to Honan
1 fighter and 1 tactical_bomber moved from Kwangsi to Honan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Honan
1 artillery moved from Anhwe to Honan
2 bombers moved from Kwangsi to Jehol
1 artillery and 1 infantry moved from Anhwe to Jehol
1 fighter moved from 7 Sea Zone to Siberia
4 infantry moved from Amur to Siberia
1 infantry moved from Amur to Siberia
1 infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Anhwe to Kiangsi
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Davao to Manilla
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manilla
2 infantry moved from Japan to Kyushu
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Manilla
1 marine moved from Java to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Celebes to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 46 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from Caroline Islands to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Gilbert Islands
1 infantry moved from Sumatra to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 44 Sea Zone
1 armour moved from Borneo to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Manilla
1 destroyer moved from 43 Sea Zone to 46 Sea Zone
1 battleship moved from 45 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 132 Sea Zone to 46 Sea Zone
1 cruiser moved from 132 Sea Zone to 35 Sea Zone
1 transport moved from 132 Sea Zone to 20 Sea Zone
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 132 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Jehol
Combat - Japanese
Battle in Gilbert Islands
Battle in Tsinghai
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 3 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Gilbert Islands from UK_Pacific, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 1 fighter and 5 infantry
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Japanese roll dice for 1 fighter and 5 infantry in Siberia, round 2 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Siberia, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia
Japanese roll dice for 1 fighter and 3 infantry in Siberia, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Siberia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Manilla
Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Manilla, round 2 : 3/8 hits, 3.67 expected hits
Americans roll dice for 2 infantry in Manilla, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/5 hits, 2.17 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Jehol, round 2 : 0/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Jehol, round 3 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Honan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Honan, round 2 : 1/8 hits, 4.17 expected hits
Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Honan
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Honan, round 3 : 5/8 hits, 4.17 expected hits
Chinese roll dice for 2 infantry in Honan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Honan
Japanese win, taking Honan from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 fighter and 1 tactical_bomber moved from Tsinghai to Hopei
3 fighters and 3 tactical_bombers moved from Honan to Anhwe
2 bombers moved from Jehol to Kiangsu
1 aaGun moved from Amur to Siberia
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Manilla to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 fighter moved from Siberia to 7 Sea Zone
1 fighter moved from Kwangsi to 7 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria
Place Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
1 carrier and 1 destroyer placed in 7 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : -0.67
Japanese regular : -4.17
ANZAC regular : 0.67
Russians regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 6 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 49 Sea Zone
1 armour and 2 mech_infantrys moved from Morocco to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 27 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 marine moved from Gibraltar to 93 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 3 transports moved from 93 Sea Zone to 104 Sea Zone
1 marine moved from 104 Sea Zone to Central United States
2 fighters moved from Eastern United States to 104 Sea Zone
3 destroyers moved from 104 Sea Zone to 91 Sea Zone
1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Brazil to Suriname
3 infantry moved from Morocco to Algeria
Place Units - Americans
2 infantry placed in Western United States
1 destroyer and 1 submarine placed in 11 Sea Zone
3 submarines placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 tactical_bomber placed in Eastern United States
4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shansi to Honan
1 fighter moved from Inner Mongolia to Honan
4 infantry moved from Inner Mongolia to Tsinghai
Combat - Chinese
Battle in Honan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tsinghai
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Tsinghai, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Kansu
1 infantry moved from Inner Mongolia to Kansu
4 infantry moved from Chahar to Inner Mongolia
2 infantry moved from Shansi to Inner Mongolia
Place Units - Chinese
2 infantry placed in Kansu
1 infantry placed in Kansu
Chinese undo move 2.
Chinese undo move 1.
1 infantry placed in Kansu
2 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Japanese regular : -0.67