TinCanoftheSea (L +30) vs. StickyBomb (X) G40


  • @stickybomb yikes, my British carrier fleet didn’t do great, guess I had it coming as they did great for 2 battles


  • @tincanofthesea That is what I was thinking! Would have been devastating if they took out more than they had already…


  • @stickybomb I think my 3 fighters, tac bomber, cruiser, destroyer, carrier, and sub took out 3 fighters, 2 Tacs, a destroyer, 2 cruisers, a sub, and a battleship or something like that, absolutely insane luck


  • @tincanofthesea indeed - this greatly increased the “bid” if you will lol


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 infantry moved from Buyant-Uhaa to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Russians
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Dzavhan to Yakut S.S.R.
            2 infantry moved from Olgiy to Dzavhan
            2 armour moved from Russia to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Ukraine
            2 infantry moved from Rostov to Ukraine
            3 infantry moved from Belarus to Bryansk
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Bessarabia to Ukraine
            1 fighter moved from Russia to Yakut S.S.R.
            1 aaGun moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Ukraine
            5 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
    
        Place Units - Russians
            3 infantry placed in Ukraine
            2 armour, 1 fighter and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Jehol to Manchuria
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 armour moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            2 bombers, 5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
            2 fighters and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter and 1 tactical_bomber moved from Jehol to Yunnan
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Manchuria, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Manchuria, round 4 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 11 fighters, 2 infantry and 8 tactical_bombers
                Chinese defend with 7 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 11 fighters, 2 infantry and 8 tactical_bombers in Yunnan, round 2 : 11/24 hits, 13.00 expected hits
                    Chinese roll dice for 7 infantry in Yunnan, round 2 : 4/7 hits, 2.33 expected hits
                    2 fighters owned by the Japanese, 2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 9 fighters and 8 tactical_bombers remaining. Battle score for attacker is -5
                Casualties for Japanese: 2 fighters and 2 infantry
                Casualties for Chinese: 7 infantry
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from Yunnan to 36 Sea Zone
            2 bombers, 6 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
            1 artillery and 2 infantry moved from Kiangsi to Kwangsi
            1 infantry moved from Chahar to Hopei
            1 aaGun moved from Jehol to Manchuria
            1 artillery and 4 infantry moved from Amur to Sakha
            1 artillery moved from Amur to Sakha
            1 mech_infantry moved from Amur to Manchuria
            1 artillery and 5 infantry moved from Japan to 6 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery and 2 infantry moved from Anhwe to Hopei
            2 battleships, 1 cruiser and 2 transports moved from 5 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            2 artilleries and 2 infantry placed in Japan
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 36 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -3.50
    

    Savegame


  • @stickybomb said in TinCanoftheSea (L +30) vs. StickyBomb (X) G40:

    Chinese roll dice for 7 infantry in Yunnan, round 2 : 4/7 hits, 2.33 expected hits

    Chinese have the luck of the British right now!


  • @stickybomb Haha, that’s crazy


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 battleship, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Central United States to Eastern United States
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 64 Sea Zone to 101 Sea Zone
            1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Eastern United States
            1 battleship and 2 transports placed in 101 Sea Zone
            2 artilleries placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Combat Move - British
            1 armour moved from Tobruk to Libya
                  British take Libya from Italians
            1 armour moved from Libya to Tobruk
            1 infantry moved from Anglo Egyptian Sudan to Kenya
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 artillery moved from Italian Somaliland to Kenya
            2 infantry moved from 76 Sea Zone to British Somaliland
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer moved from 81 Sea Zone to 95 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 95 Sea Zone
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 fighter moved from Egypt to Kenya
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble 95? I have 2 destroyers, a cruiser, a fighter, tac, and strat. You have a cruiser and transport and can scramble 1 Italy F, a german F and a German Tac


  • @tincanofthesea no scramble sir


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 battleship, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Central United States to Eastern United States
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 64 Sea Zone to 101 Sea Zone
            1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Eastern United States
            1 battleship and 2 transports placed in 101 Sea Zone
            2 artilleries placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Shensi to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            3 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 bomber, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Tobruk to Libya
                  British take Libya from Italians
            1 armour moved from Libya to Tobruk
            1 infantry moved from Anglo Egyptian Sudan to Kenya
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            1 artillery moved from Italian Somaliland to Kenya
            2 infantry moved from 76 Sea Zone to British Somaliland
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer moved from 81 Sea Zone to 95 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 95 Sea Zone
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 fighter moved from Egypt to Kenya
    
        Combat - British
            Battle in Kenya
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Kenya, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Kenya, round 3 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Kenya, round 4 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 95 Sea Zone
                British attack with 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
                Italians defend with 1 cruiser and 1 transport
                    British roll dice for 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 95 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 95 Sea Zone
                British win with 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Italians: 1 cruiser and 1 transport
            Battle in British Somaliland
                British attack with 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland
                British win, taking British Somaliland from Italians with 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Kenya to Egypt
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 bomber, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Malta
            1 battleship and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 artillery moved from India to Burma
            1 transport moved from 76 Sea Zone to 81 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Persia
            British undo move 1.
            1 factory_minor placed in Egypt
            1 transport placed in 106 Sea Zone
            1 bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
            1 transport placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 artillery and 2 infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Italians regular : -0.83
    Japanese regular : -0.33
    British regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Albania to Greece
            1 armour moved from Yugoslavia to Greece
            1 bomber and 1 fighter moved from Southern Italy to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 0/5 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
                1 infantry owned by the Italians and 1 armour owned by the Italians retreated to Bulgaria
                Neutral_Allies win with 4 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Southern Italy to Northern Italy
            1 armour moved from Southern France to Yugoslavia
            1 fighter moved from Greece to Southern Italy
            1 bomber moved from Greece to Southern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.00
    Neutral_Allies regular : -0.33
    

    Savegame


  • Truly the Italians have dizzying luck :anguished:


  • @stickybomb geez that’s crazy, 0/5 hits


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            3 infantry moved from Algeria to Tunisia
            1 fighter moved from United Kingdom to Scotland
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 destroyer moved from 81 Sea Zone to 96 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 2 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            11 armour and 11 mech_infantrys moved from Germany to Eastern Poland
                  Germans take Eastern Poland from Russians
            9 artilleries and 16 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            2 artilleries and 12 infantry moved from Romania to Eastern Poland
            1 submarine moved from 123 Sea Zone to 106 Sea Zone
    
        Combat - Germans
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 2 transports
                    2 transports owned by the British lost in 106 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
    
        Non Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 123 Sea Zone to 125 Sea Zone
            1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
            1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
            1 mech_infantry moved from Normandy Bordeaux to France
            3 aaGuns moved from Slovakia Hungary to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
            6 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            3 infantry placed in Normandy Bordeaux
            3 mech_infantrys placed in France
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Russians
            Battle in 113 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 cruiser and 1 transport
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Russians
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            2 infantry moved from Dzavhan to Yakut S.S.R.
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
            1 artillery and 5 infantry moved from Belarus to Smolensk
            3 armour and 1 mech_infantry moved from Ukraine to Russia
            1 aaGun, 1 artillery and 13 infantry moved from Ukraine to Bryansk
    
        Place Units - Russians
            3 artilleries and 7 infantry placed in Russia
            1 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.50
    Russians regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
            1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 destroyer moved from 36 Sea Zone to 21 Sea Zone
            3 mech_infantrys moved from Kiangsu to Kwangtung
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 battleships and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            3 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 bomber moved from Kwangsi to 46 Sea Zone
            3 tactical_bombers moved from Kwangsi to Yunnan
            3 fighters moved from Kwangsi to Yunnan
            1 bomber moved from Kwangsi to 21 Sea Zone
            1 fighter moved from 36 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 fighter moved from Kwangsi to Philippines
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

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