@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 marine and 3 transports; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Jehol to Shansi
1 infantry moved from Jehol to Shansi
1 mech_infantry moved from Southern Manchuria to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Jehol to Shansi
2 infantry moved from Fukien to Kiangsi
Japanese take Kiangsi from Chinese
2 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Shantung to 20 Sea Zone
2 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Okinawa to 20 Sea Zone
1 artillery moved from Kiangsu to Kiangsi
1 artillery and 4 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Japan to Yunnan
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
Combat - Japanese
Battle in Shansi
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shansi, round 2 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/9 hits, 3.33 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/8 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
1 infantry moved from Fukien to Kiangsi
1 artillery moved from Fukien to 21 Sea Zone
1 infantry moved from Formosa to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Siam
1 fighter moved from Formosa to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
1 artillery moved from Japan to 7 Sea Zone
1 artillery and 1 transport moved from 7 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Paulau
1 cruiser moved from 34 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 45 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 35 Sea Zone
1 cruiser moved from 21 Sea Zone to 132 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 7 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
2 infantry moved from Northern Manchuria to Korea
1 aaGun moved from Northern Manchuria to Korea
1 infantry moved from Southern Manchuria to Jehol
1 artillery moved from Southern Manchuria to Jehol
2 infantry moved from Southern Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Shansi to Southern Manchuria
1 fighter moved from Korea to Fukien
1 artillery moved from Japan to Kyushu
1 armour and 1 infantry moved from Japan to Kyushu
Place Units - Japanese
1 marine placed in Japan
3 transports placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 32 PUs; end with 36 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 marines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 36 Sea Zone to 24 Sea Zone
1 fighter moved from Davao to Wake Island
1 infantry moved from Davao to Manilla
1 artillery, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 fighter moved from Western United States to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 bomber moved from Central United States to Eastern United States
1 aaGun, 1 infantry and 1 mech_infantry moved from Western United States to Central United States
1 artillery and 1 infantry moved from Eastern United States to Central United States
2 aaGuns moved from Eastern United States to Central United States
Place Units - Americans
3 transports placed in 104 Sea Zone
1 carrier and 1 destroyer placed in 104 Sea Zone
1 marine placed in Eastern United States
1 marine placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 0/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 3/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
2 infantry moved from Hopei to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
3 infantry moved from Kansu to Inner Mongolia
Place Units - Chinese
4 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1
Combat Move - British
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 99 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 armour moved from Alexandria to 100 Sea Zone
1 armour and 1 transport moved from 100 Sea Zone to 78 Sea Zone
1 armour moved from 78 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia
Combat Hit Differential Summary :
@nikola1975 Scramble to SZ99?
@flyingbadger Scramble all three fighters.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 marines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 36 Sea Zone to 24 Sea Zone
1 fighter moved from Davao to Wake Island
1 infantry moved from Davao to Manilla
1 artillery, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 fighter moved from Western United States to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 bomber moved from Central United States to Eastern United States
1 aaGun, 1 infantry and 1 mech_infantry moved from Western United States to Central United States
1 artillery and 1 infantry moved from Eastern United States to Central United States
2 aaGuns moved from Eastern United States to Central United States
Place Units - Americans
3 transports placed in 104 Sea Zone
1 carrier and 1 destroyer placed in 104 Sea Zone
1 marine placed in Eastern United States
1 marine placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 0/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 3/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
2 infantry moved from Hopei to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
3 infantry moved from Kansu to Inner Mongolia
Place Units - Chinese
4 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 99 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 armour moved from Alexandria to 100 Sea Zone
1 armour and 1 transport moved from 100 Sea Zone to 78 Sea Zone
1 armour moved from 78 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone
Battle in Ethiopia
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/5 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 0/4 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Ethiopia
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Ethiopia, round 4 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 98 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Battle in 99 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 99 Sea Zone, round 2 : 3/5 hits, 3.17 expected hits
1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 cruiser owned by the British, 2 fighters owned by the Italians and 2 fighters owned by the British lost in 99 Sea Zone
British roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 battleship and 1 transport in 99 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the British
1 transport owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for British: 1 cruiser and 2 fighters
Casualties for Germans: 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 99 Sea Zone to Malta
1 bomber moved from 99 Sea Zone to Malta
EDIT: 1 fighter moved from 99 Sea Zone to Malta
1 fighter moved from 98 Sea Zone to Malta
1 artillery and 2 infantry moved from Alexandria to Egypt
1 infantry moved from Western India to Baluchistan
1 tactical_bomber moved from Eastern India to Baluchistan
1 fighter and 2 infantry moved from Burma to Eastern India
1 battleship moved from 132 Sea Zone to 40 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 73 Sea Zone to 78 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 battleship moved from 114 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 destroyer and 1 transport moved from 112 Sea Zone to 109 Sea Zone
3 infantry moved from Malaya to Shan State
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00
Italians regular : 0.50
Japanese regular : 0.00
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Northern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 1 infantry moved from Libya to Tunisia
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 destroyer in 95 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the French and 1 submarine owned by the Italians lost in 95 Sea Zone
Italians roll dice for 1 bomber and 1 destroyer in 95 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
French roll dice for 1 cruiser in 95 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the French lost in 95 Sea Zone
Italians win, taking 95 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 1/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Southern France
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 4 : 3/4 hits, 1.33 expected hits
French roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 armour moved from Albania to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia Hungary
1 bomber moved from 95 Sea Zone to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
French regular : -1.33
Italians regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New Zealand to Queensland
2 aaGuns and 2 infantry moved from New South Wales to Queensland
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
1 destroyer moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New Zealand to Queensland
2 aaGuns and 2 infantry moved from New South Wales to Queensland
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
1 destroyer moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 6 infantry and 2 submarines; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 unit repaired.
4 artilleries and 16 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
4 infantry moved from Bulgaria to Greece
1 armour moved from Bulgaria to Greece
2 fighters and 2 tactical_bombers moved from Western Germany to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
2 bombers moved from Western Germany to Greece
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to 112 Sea Zone
2 armour moved from Yugoslavia to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
6 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
Combat - Germans
Combat Hit Differential Summary :
@nikola1975 Scramble from UK?
@nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):
@nikola1975 Scramble from UK?
No scramble, I think the battleship can handle them on it’s own… :muscle:
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 6 infantry and 2 submarines; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 unit repaired.
4 artilleries and 16 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
4 infantry moved from Bulgaria to Greece
1 armour moved from Bulgaria to Greece
2 fighters and 2 tactical_bombers moved from Western Germany to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
2 bombers moved from Western Germany to Greece
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to 112 Sea Zone
2 armour moved from Yugoslavia to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
6 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport
British defend with 1 battleship
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 1 battleship in 112 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 112 Sea Zone
Germans win, taking 112 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 18
Casualties for British: 1 battleship
Battle in 99 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 carrier and 1 destroyer
Germans roll dice for 3 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
British roll dice for 1 carrier and 1 destroyer in 99 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 destroyer owned by the British and 1 carrier owned by the British lost in 99 Sea Zone
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for British: 1 carrier and 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Greece
Germans attack with 1 armour, 2 bombers and 4 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 1 armour, 2 bombers and 4 infantry in Greece, round 2 : 0/7 hits, 2.17 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Greece
Germans roll dice for 1 armour, 2 bombers and 3 infantry in Greece, round 3 : 0/6 hits, 2.00 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Germans lost in Greece
2 bombers owned by the Germans retreated
1 armour owned by the Germans retreated to Bulgaria
Neutral_Allies win with 4 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 4 infantry
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from 99 Sea Zone to Southern Italy
2 bombers moved from Greece to Southern Italy
2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary
2 aaGuns moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Germany to Poland
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
Place Units - Germans
2 artilleries and 6 infantry placed in Germany
2 armour placed in Germany
3 armour placed in Western Germany
2 submarines placed in 115 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,2
Germans collect 40 PUs (3 lost to blockades); end with 40 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
French regular : 0.33
Neutral_Allies regular : 1.33
Germans regular : -3.50
British regular : -1.17
@nikola1975 well, it shot once and missed. On the other hand, your Greek allies proved a hard nut to crack. I missed 13 die there, they hit 4… Not sure when will I again attack through those nasty mountains.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 aaGuns and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Archangel to Karelia
1 mech_infantry moved from Vologda to Karelia
1 armour moved from Vologda to Karelia
1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Leningrad to Karelia
Combat - Russians
Battle in Karelia
Russians attack with 2 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 7 infantry
Russians roll dice for 2 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Karelia, round 2 : 4/9 hits, 3.67 expected hits
Germans roll dice for 7 infantry in Karelia, round 2 : 3/7 hits, 2.33 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Karelia, round 3 : 4/6 hits, 3.00 expected hits
Germans roll dice for 3 infantry in Karelia, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry and 1 mech_infantry
Casualties for Germans: 7 infantry
Non Combat Move - Russians
1 submarine moved from 128 Sea Zone to 126 Sea Zone
2 fighters and 1 tactical_bomber moved from Karelia to Leningrad
1 aaGun, 1 artillery and 4 infantry moved from Leningrad to Vyborg
1 artillery and 8 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Northern Caucasus to Rostov
3 infantry moved from Stalingrad to Rostov
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Kursk
1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Gorky to Bryansk
1 infantry moved from Southern Belarus to Bryansk
1 aaGun, 1 artillery and 9 infantry moved from Northern Belarus to Smolensk
3 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 9 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Sakha to Buryatia
Place Units - Russians
3 infantry placed in Leningrad
2 aaGuns and 1 infantry placed in Ukraine
2 infantry placed in Stalingrad
1 infantry placed in Stalingrad
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 45 PUs; end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.33
@nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):
@nikola1975 well, it shot once and missed. On the other hand, your Greek allies proved a hard nut to crack. I missed 13 die there, they hit 4… Not sure when will I again attack through those nasty mountains.
Wow, not a single hit and it was only 200 guys with sticks…
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Japanese Declare War on Russia Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to War
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
4 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
1 armour and 1 infantry moved from Kyushu to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Borneo
1 artillery moved from Kyushu to 7 Sea Zone
1 artillery and 1 transport moved from 7 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 artillery and 1 infantry moved from Paulau to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 infantry moved from Siam to 132 Sea Zone
1 transport moved from 37 Sea Zone to 132 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Malaya
1 artillery and 1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kiangsi to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 artillery moved from Shansi to Anhwe
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Jehol to Anhwe
1 mech_infantry moved from Chahar to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Korea to Southern Manchuria
1 infantry moved from Korea to Southern Manchuria
1 fighter moved from Fukien to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Yunnan
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Sumatra
1 cruiser and 1 marine moved from 45 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Java
1 fighter moved from 45 Sea Zone to 55 Sea Zone
1 carrier moved from 45 Sea Zone to 44 Sea Zone
1 destroyer moved from 45 Sea Zone to 132 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Hokkaido to Japan
1 infantry moved from Kyushu to Japan
1 tactical_bomber moved from 45 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 infantry moved from Korea to Amur
Combat - Japanese
Battle in Java
Battle in Celebes
Battle in Davao
Battle in Sumatra
Battle in Guam
Battle in 55 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Davao from Americans, taking Sumatra from Dutch, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in French Indo China
Battle in Malaya
Battle in Borneo
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
Japanese win, taking French Indo China from French, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 : 2/4 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/7 hits, 3.50 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 5/8 hits, 4.00 expected hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Olgiy
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Dzavhan
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Tsagaan Olom
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Central Mongolia
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Buyant-Uhaa
Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Ulaanbaatar
Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Olgiy
Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Ulaanbaatar
Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Central Mongolia
Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Buyant-Uhaa
Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Tsagaan Olom
Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Dzavhan
Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Olgiy
Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Ulaanbaatar
Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Central Mongolia
Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Buyant-Uhaa
Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Tsagaan Olom
Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Dzavhan
1 tactical_bomber moved from Shan State to Kwangsi
1 fighter moved from Shan State to Kwangsi
2 bombers moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 fighter moved from Kwangtung to 7 Sea Zone
3 fighters moved from Yunnan to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Southern Manchuria to Caroline Islands
1 tactical_bomber moved from Southern Manchuria to Caroline Islands
1 fighter moved from Borneo to 44 Sea Zone
1 tactical_bomber moved from Borneo to 44 Sea Zone
1 aaGun moved from Korea to Amur
Russians take Olgiy from Mongolians
Russians take Dzavhan from Mongolians
Russians take Tsagaan Olom from Mongolians
Russians take Central Mongolia from Mongolians
Russians take Buyant-Uhaa from Mongolians
Russians take Ulaanbaatar from Mongolians
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
1 infantry placed in Japan
1 factory_minor placed in Kiangsu
Trigger Japanese Declare War on Russia Mongolia 2: Changing Relationship for Russians and Mongolians from War to Allied
Turn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 5.33
UK_Pacific regular : 0.67
@FlyingBadger I did not ask for the scramble to defend transport, because I believe in PtV you can only scramble to defend “defending” unit, which transport is not.
@nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):
@FlyingBadger I did not ask for the scramble to defend transport, because I believe in PtV you can only scramble to defend “defending” unit, which transport is not.
I didn’t really know 100% of the rules were for scrambling in PtV, I had a look and this is what I could find:
In G40 there is only scrambling from coastal airbases to defend sea zones:
A quick reaction team of no more than 3 defending fighters and/or tactical bombers (strategic bombers can’t scramble) located on each island or coastal territory that has an operative air base can be scrambled to defend against attacks in the sea zones adjacent to those territories. These air units can be scrambled to help friendly units in adjacent sea zones that have come under attack. From the 1940 2nd Ed rulebook
Seems to be the same in BalancedMod:
Scrambling Fighters and/or Tactical bombers can be scrambled from any territory bordering a sea zone, with an operating airfield (less than 3 damage) to help defend the surrounding sea zone using their standard defense values. They cannot retreat from scrambling (defenders can never retreat) and if the territory they were scrambled from is captured, they’re given one extra movement point to land on a friendly territory or open carrier. Scrambled air cannot participate in any other battles that round. From BalancedMod Notes
Path to Victory added two more kinds of scrambling, carrier scrambling (to land and sea), and airbase scrambling to land:
Land Scramble: An airfield may scramble up to three planes to adjacent land battles in which there are already defending units (i.e., no scramble option for otherwise uncontested territories).
Carrier Scramble: A carrier may scramble one plane to battles in adjacent sea zones where there are defending surface warships or to battles in adjacent territories where there are defending units. From Path to Victory Notes
There’s no mention of any changes to ‘Sea Scramble’. So my interpretation would be of scrambling in PtV would be:
I’m no authority so could be wrong. Happy to leave it as it is and play on anyway, the Aussies will declare vengance and not rest until all Japanese carrier planes are destroyed! :flag-au: :face_with_cowboy_hat: