@ArtofWar1947 Rough dice for you and/or good dice for me - everywhere except 114 it seems! Looks like a -42 TUV from expected outcomes. which is a pretty heavy hit on G1. I would be open to editing a German plane from 113 or 2 mechs in France? will make it a little less of a swing
L21 #3 WindowWasher (X) vs trulpen (A+21) BM3
-
@windowwasher 1 mech and 1 art, not 2 mech
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_minor; Remaining resources: 76 PUs; Germans buy 7 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Western Germany to Yugoslavia 1 mech_infantry moved from Holland Belgium to Greater Southern Germany 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 1 artillery moved from Normandy Bordeaux to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 1 mech_infantry moved from Southern Italy to Yugoslavia 1 infantry moved from Western Germany to Greater Southern Germany 1 bomber moved from Southern Italy to Iraq 1 mech_infantry moved from Caucasus to Iraq 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British 1 infantry moved from Volgograd to Tambov 1 artillery moved from Rostov to Tambov 2 infantry moved from Volgograd to Samara 2 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Western Ukraine 15 armour and 12 mech_infantrys moved from Caucasus to Rostov 4 mech_infantrys moved from Volgograd to Rostov 1 artillery and 1 infantry moved from Novgorod to Belarus 1 artillery and 1 infantry moved from Novgorod to Archangel 1 fighter moved from Novgorod to Belarus Combat - Germans Battle in Iraq Germans attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Belarus Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 infantry Russians defend with 1 infantry Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Tambov Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Belarus to Novgorod 1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 bomber moved from Iraq to Rostov 2 armour and 2 mech_infantrys moved from Caucasus to Volgograd Place Units - Germans 3 artilleries placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 9 mech_infantrys placed in Germany 1 infantry placed in Ukraine Germans undo move 3. 5 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Germany 2 artilleries and 1 infantry placed in Yugoslavia 1 artillery and 1 mech_infantry placed in Normandy Bordeaux Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 artillery and 1 mech_infantry EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,3,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3 Germans collect 56 PUs (4 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : 3.00 Germans regular : 0.83 British regular : 0.67
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Archangel 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 2 armour and 2 mech_infantrys moved from Bryansk to Archangel 2 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 1 tactical_bomber moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/7 hits, 2,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus Russians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Russia to Vologda 1 infantry moved from Novosibirsk to Urals 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Smolensk 4 aaGuns, 13 artilleries and 59 infantry moved from Bryansk to Russia Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : 0,33 Russians regular : -0,67
-
@trulpen I was really worried about the bryansk airbase to secure norway move
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 artillery moved from Kwangtung to Kiangsi Japanese take Kiangsi from Chinese 1 infantry and 5 mech_infantrys moved from Kiangsu to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from French Indo China to Yunnan 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 2 carriers, 1 destroyer, 2 fighters and 3 submarines moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Malaya to Shan State 1 artillery moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 1 fighter moved from Kiangsu to Hopei 1 artillery moved from Chahar to Hopei 1 mech_infantry moved from Shantung to Chahar 1 bomber moved from French Indo China to Hopei 1 bomber moved from French Indo China to Hopei 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 2 mech_infantrys moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Anhwe 1 mech_infantry moved from Soviet Far East to Amur 1 destroyer and 2 submarines moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 submarines moved from 20 Sea Zone to 37 Sea Zone 1 battleship moved from 37 Sea Zone to 20 Sea Zone Combat - Japanese Battle in Sumatra Battle in 42 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking Sumatra from Americans, taking 42 Sea Zone from Neutral with 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 4/6 hits, 3.00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Hopei Japanese attack with 1 artillery, 2 bombers and 1 fighter Chinese defend with 1 artillery Japanese roll dice for 1 artillery, 2 bombers and 1 fighter in Hopei, round 2 : 2/4 hits, 2.17 expected hits Chinese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Yunnan Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 2 infantry and 8 mech_infantrys British defend with 1 infantry Japanese roll dice for 2 infantry and 8 mech_infantrys in Anhwe, round 2 : 2/10 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.33 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Japanese and 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery Casualties for British: 3 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Java to 37 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Yunnan to French Indo China 1 fighter moved from Hopei to Kiangsu 1 aaGun moved from Kiangsu to Anhwe 2 bombers moved from Hopei to French Indo China 1 cruiser moved from 37 Sea Zone to 20 Sea Zone Place Units - Japanese 2 artilleries and 1 infantry placed in French Indo China Japanese undo move 1. 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 mech_infantrys placed in Shantung 1 artillery and 2 mech_infantrys placed in Kiangsu 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.33 Japanese regular : 2.17 UK_Pacific regular : 0.00 ANZAC regular : -0.67
-
@windowwasher said in L21 #3 WindowWasher (X) vs trulpen (A+21) BM3:
@trulpen I was really worried about the bryansk airbase to secure norway move
It’s an idea, but I didn’t consider it much since it will likely just be built for the nazis.
-
And also because of the block of z110, which would’ve made the effort futile anyway.
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 73 PUs; Americans buy 1 airfield, 1 artillery, 1 carrier, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to Yugoslavia 1 submarine moved from 55 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Strategic bombing raid in Yugoslavia Germans roll AA dice in Yugoslavia : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Yugoslavia causes 0 damage total. Battle in Celebes Battle in 110 Sea Zone Americans attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking Celebes from Japanese with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 42 Sea Zone Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Normandy Bordeaux Battle in Holland Belgium Non Combat Move - Americans 1 artillery and 1 infantry moved from Sicily to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from Algeria to Morocco 1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 marine, 2 submarines and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 1 destroyer and 3 submarines moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Queensland to 26 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from Gibraltar to 110 Sea Zone 1 fighter moved from Gibraltar to Greece 1 fighter moved from Gibraltar to United Kingdom 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 3 infantry moved from 123 Sea Zone to Iceland Place Units - Americans 1 airfield and 3 infantry placed in Greece 1 artillery and 3 infantry placed in Central United States 1 carrier placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,4,1,5,3,6,2,1,5,2,6,3,3,5,1,5,2,2,1,2,3,3,1,1,1,3,3,6,1,3,5,2,3 Americans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 1,83 Japanese regular : -0,33 Germans AA : 0,83 Germans regular : -0,33
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hopei 1 fighter moved from Kweichow to Hopei 1 artillery and 2 infantry moved from Shensi to Tsinghai 1 artillery and 1 infantry moved from Szechwan to Sikang Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Tsinghai Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Sikang Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Kweichow to Shensi 1 fighter moved from Hopei to Shensi Place Units - Chinese 1 infantry placed in Tsinghai 1 artillery placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0,83 Japanese regular : -1,00
-
Grr, when moving China, I know see that I forgot about the russian fig in Kweichow. It certainly couldn’t stay.
It was a long time ago, but I remember I had intended to attack Kansu with 2 inf, 1 fig and land in Shensi (since it might be too exposed by itself in Timguska).
Wouldn’t say that attack or placement is influenced by the japanese and chinese turns, but of course the choice to allow it is yours.
I’d like however to be able to move it even without the attack and seems by a quick glance to be safe enough in the Urals if there’s atleast 1 inf accompanying it.
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 73 PUs; Americans buy 1 airfield, 1 artillery, 1 carrier, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to Yugoslavia 1 submarine moved from 55 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Strategic bombing raid in Yugoslavia Germans roll AA dice in Yugoslavia : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Yugoslavia causes 0 damage total. Battle in Celebes Battle in 110 Sea Zone Americans attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking Celebes from Japanese with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 42 Sea Zone Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Normandy Bordeaux Battle in Holland Belgium Non Combat Move - Americans 1 artillery and 1 infantry moved from Sicily to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from Algeria to Morocco 1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 marine, 2 submarines and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 1 destroyer and 3 submarines moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Queensland to 26 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from Gibraltar to 110 Sea Zone 1 fighter moved from Gibraltar to Greece 1 fighter moved from Gibraltar to United Kingdom 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 3 infantry moved from 123 Sea Zone to Iceland Place Units - Americans 1 airfield and 3 infantry placed in Greece 1 artillery and 3 infantry placed in Central United States 1 carrier placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,4,1,5,3,6,2,1,5,2,6,3,3,5,1,5,2,2,1,2,3,3,1,1,1,3,3,6,1,3,5,2,3 Americans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hopei 1 fighter moved from Kweichow to Hopei 1 artillery and 2 infantry moved from Shensi to Tsinghai 1 artillery and 1 infantry moved from Szechwan to Sikang Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Tsinghai Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Sikang Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Kweichow to Shensi 1 fighter moved from Hopei to Shensi Place Units - Chinese 1 infantry placed in Tsinghai 1 artillery placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 bomber moved from India to Persia 1 fighter moved from India to 41 Sea Zone 1 mech_infantry moved from Trans-Jordan to Persia 1 infantry moved from Bulgaria to Romania British take Romania from Germans EDIT: 2 battleships, 6 carriers, 7 destroyers, 5 fighters, 1 marine, 5 submarines and 4 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone EDIT: 2 fighters moved from Queensland to 55 Sea Zone EDIT: 2 cruisers moved from 54 Sea Zone to 55 Sea Zone EDIT: 1 fighter moved from 26 Sea Zone to 55 Sea Zone Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Battle in Persia British attack with 1 bomber and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 1 mech_infantry in Persia, round 3 : 2/2 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Persia British win, taking Norway from Germans, taking Persia from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Persia to India 1 infantry moved from Albania to Greece 1 infantry moved from Sardinia to 95 Sea Zone 2 battleships, 2 carriers, 3 cruisers, 6 destroyers, 3 fighters, 1 infantry, 2 marines, 6 submarines and 2 transports moved from 95 Sea Zone to 99 Sea Zone 1 infantry and 2 marines moved from 99 Sea Zone to Greece 2 fighters moved from 99 Sea Zone to Greece 1 tactical_bomber moved from Bryansk to 99 Sea Zone 2 fighters moved from Bryansk to Greece 3 fighters moved from Bryansk to Archangel 1 fighter moved from 41 Sea Zone to India 1 destroyer moved from 71 Sea Zone to 80 Sea Zone EDIT: 1 infantry moved from United Kingdom to Gibraltar 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to Greece 1 fighter moved from United Kingdom to 110 Sea Zone 2 aaGuns, 3 infantry and 4 mech_infantrys moved from Kweichow to Shensi 1 mech_infantry moved from Egypt to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour, 3 artilleries and 11 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq Place Units - British 1 carrier and 1 transport placed in 110 Sea Zone 1 destroyer placed in 71 Sea Zone 1 artillery and 2 infantry placed in Egypt 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,4,4,4,4,5,4,1,6,1,6,1,5,5,3,5,2,3,5,2,4,2,4,1,3,5,2,4,5,3,2,6,5 British collect 42 PUs (1 lost to blockades); end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,83 Americans regular : 1,83 Japanese regular : -1,33 Germans AA : 0,83 Germans regular : -1,00 British regular : 0,33
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 73 PUs; Americans buy 1 airfield, 1 artillery, 1 carrier, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to Yugoslavia 1 submarine moved from 55 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Strategic bombing raid in Yugoslavia Germans roll AA dice in Yugoslavia : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Yugoslavia causes 0 damage total. Battle in Celebes Battle in 110 Sea Zone Americans attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking Celebes from Japanese with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 42 Sea Zone Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Normandy Bordeaux Battle in Holland Belgium Non Combat Move - Americans 1 artillery and 1 infantry moved from Sicily to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from Algeria to Morocco 1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 marine, 2 submarines and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 1 destroyer and 3 submarines moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Queensland to 26 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from Gibraltar to 110 Sea Zone 1 fighter moved from Gibraltar to Greece 1 fighter moved from Gibraltar to United Kingdom 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 3 infantry moved from 123 Sea Zone to Iceland Place Units - Americans 1 airfield and 3 infantry placed in Greece 1 artillery and 3 infantry placed in Central United States 1 carrier placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,4,1,5,3,6,2,1,5,2,6,3,3,5,1,5,2,2,1,2,3,3,1,1,1,3,3,6,1,3,5,2,3 Americans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hopei 1 fighter moved from Kweichow to Hopei 1 artillery and 2 infantry moved from Shensi to Tsinghai 1 artillery and 1 infantry moved from Szechwan to Sikang Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Tsinghai Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Sikang Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Kweichow to Shensi 1 fighter moved from Hopei to Shensi Place Units - Chinese 1 infantry placed in Tsinghai 1 artillery placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 bomber moved from India to Persia 1 fighter moved from India to 41 Sea Zone 1 mech_infantry moved from Trans-Jordan to Persia 1 infantry moved from Bulgaria to Romania British take Romania from Germans EDIT: 2 battleships, 6 carriers, 7 destroyers, 5 fighters, 1 marine, 5 submarines and 4 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone EDIT: 2 fighters moved from Queensland to 55 Sea Zone EDIT: 2 cruisers moved from 54 Sea Zone to 55 Sea Zone EDIT: 1 fighter moved from 26 Sea Zone to 55 Sea Zone Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Battle in Persia British attack with 1 bomber and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 1 mech_infantry in Persia, round 3 : 2/2 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Persia British win, taking Norway from Germans, taking Persia from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Persia to India 1 infantry moved from Albania to Greece 1 infantry moved from Sardinia to 95 Sea Zone 2 battleships, 2 carriers, 3 cruisers, 6 destroyers, 3 fighters, 1 infantry, 2 marines, 6 submarines and 2 transports moved from 95 Sea Zone to 99 Sea Zone 1 infantry and 2 marines moved from 99 Sea Zone to Greece 2 fighters moved from 99 Sea Zone to Greece 1 tactical_bomber moved from Bryansk to 99 Sea Zone 2 fighters moved from Bryansk to Greece 3 fighters moved from Bryansk to Archangel 1 fighter moved from 41 Sea Zone to India 1 destroyer moved from 71 Sea Zone to 80 Sea Zone EDIT: 1 infantry moved from United Kingdom to Gibraltar 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to Greece 1 fighter moved from United Kingdom to 110 Sea Zone 2 aaGuns, 3 infantry and 4 mech_infantrys moved from Kweichow to Shensi 1 mech_infantry moved from Egypt to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour, 3 artilleries and 11 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq Place Units - British 1 carrier and 1 transport placed in 110 Sea Zone 1 destroyer placed in 71 Sea Zone 1 artillery and 2 infantry placed in Egypt 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,4,4,4,4,5,4,1,6,1,6,1,5,5,3,5,2,3,5,2,4,2,4,1,3,5,2,4,5,3,2,6,5 British collect 42 PUs (1 lost to blockades); end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Shensi: 4 mech_infantrys EDIT: Adding units owned by British to Tsinghai: 2 mech_infantrys EDIT: Adding units owned by British to Tsinghai: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,83 Americans regular : 1,83 Japanese regular : -1,33 Germans AA : 0,83 Germans regular : -1,00 British regular : 0,33
-
The mechs should’ve gone to Tsinghai.
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Volgograd to Bryansk 1 bomber moved from Southern Italy to Bryansk 1 artillery and 1 infantry moved from Northwest Persia to Persia 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus 1 artillery and 1 infantry moved from Kazakhstan to Caucasus Combat - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 marine EDIT: Adding units owned by Italians to Albania: 1 marine EDIT: Turning off Edit Mode Battle in Bryansk Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Persia Italians attack with 1 artillery and 1 infantry British defend with 1 mech_infantry Italians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Persia Italians win, taking Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Albania from British to Italians EDIT: Turning off Edit Mode 1 bomber moved from Bryansk to Caucasus Place Units - Italians 1 transport placed in 97 Sea Zone 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,6,4,5 Italians collect 13 PUs (2 lost to blockades); end with 13 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : 0.67 British regular : -0.33
-
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 3 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from Java to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 2 infantry placed in New South Wales 1 factory_minor placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : -1,00
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 3 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from Java to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 2 infantry placed in New South Wales 1 factory_minor placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Egypt to Greece 2 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : -1,00
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Germany to Romania 2 artilleries, 1 infantry and 4 mech_infantrys moved from Yugoslavia to Albania 3 fighters moved from 97 Sea Zone to Southern Italy 1 mech_infantry moved from Germany to Romania 1 mech_infantry moved from Greater Southern Germany to Albania 1 mech_infantry moved from Germany to Eastern Poland 2 armour and 2 mech_infantrys moved from Rostov to Western Ukraine Germans take Bryansk from Russians 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Holland Belgium 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Yugoslavia 1 artillery and 1 infantry moved from Finland to Norway 1 artillery and 2 infantry moved from Rostov to Ukraine 1 tactical_bomber moved from Southern Italy to Romania 1 tactical_bomber moved from Southern Italy to 112 Sea Zone 1 bomber moved from Rostov to Western Ukraine 1 tactical_bomber moved from Southern Italy to Norway 1 artillery moved from Novgorod to 115 Sea Zone 1 fighter moved from Southern Italy to Albania 1 tactical_bomber moved from 97 Sea Zone to Romania 1 fighter moved from 97 Sea Zone to Southern Italy 2 mech_infantrys moved from Southern Italy to Yugoslavia 1 mech_infantry moved from Western Germany to Yugoslavia 1 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 1 mech_infantry moved from Rostov to Caucasus 1 armour and 1 mech_infantry moved from Rostov to Caucasus 3 artilleries moved from Volgograd to Rostov 1 armour and 1 mech_infantry moved from Rostov to Caucasus 1 armour and 1 mech_infantry moved from Rostov to Caucasus 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in 112 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 112 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Romania Germans attack with 2 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Romania, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Romania, round 3 : 0/4 hits, 1.33 expected hits British roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Romania, round 4 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Romania Germans win, taking Romania from British with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Norway Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Norway, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 infantry and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 armour, 1 bomber and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 0/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Western Ukraine, round 3 : 1/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Western Ukraine, round 4 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Western Ukraine to Novgorod 1 aaGun moved from Volgograd to Rostov 1 aaGun moved from Rostov to Caucasus 2 tactical_bombers moved from Romania to Albania 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from Norway to Finland 1 artillery moved from 115 Sea Zone to Finland 1 mech_infantry moved from Rostov to Volgograd 2 mech_infantrys moved from Western Germany to Poland Place Units - Germans 4 infantry and 6 mech_infantrys placed in Western Germany 3 artilleries placed in Volgograd 3 mech_infantrys placed in Yugoslavia 1 fighter and 2 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Germans collect 57 PUs (1 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 0.00 Germans regular : -4.50 British regular : -1.33
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Italians 1 infantry moved from Timguska to Kansu 1 infantry moved from Novosibirsk to Kansu 1 fighter moved from Kweichow to Kansu Combat - Russians Battle in Kansu Russians attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Kansu to Tsinghai 8 infantry moved from Russia to Smolensk 6 artilleries moved from Russia to Smolensk 1 infantry moved from Urals to Timguska 1 infantry moved from Russia to Samara 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Russia to Smolensk 2 armour and 2 mech_infantrys moved from Archangel to Russia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Russians regular : 1,17
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 artilleries, 2 carriers, 1 destroyer, 1 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java 1 bomber moved from French Indo China to Celebes 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone 1 fighter moved from Kiangsu to Hopei 1 mech_infantry moved from Shantung to Manchuria 1 fighter moved from French Indo China to Japan 1 fighter moved from 20 Sea Zone to Japan 2 fighters moved from 20 Sea Zone to 42 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 artillery moved from Shan State to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 8 mech_infantrys moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 mech_infantrys moved from Kiangsu to Kweichow 1 mech_infantry moved from Shantung to Kweichow 1 artillery moved from Kiangsu to Anhwe 1 artillery moved from Shantung to Anhwe 1 bomber moved from French Indo China to Hopei Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer, 6 fighters, 4 tactical_bombers and 1 transport Americans defend with 1 submarine; ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 7/11 hits, 6.00 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the ANZAC, 1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese win with 6 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 13 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer and 1 transport Casualties for Americans: 1 submarine Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 2/6 hits, 3.00 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Hopei Japanese attack with 1 bomber, 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Hopei, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 marine moved from Malaya to 37 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 1 marine and 4 submarines moved from 37 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from Java to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 20 Sea Zone to 42 Sea Zone 1 bomber moved from Celebes to Borneo 1 destroyer moved from 20 Sea Zone to 42 Sea Zone 1 bomber moved from Hopei to French Indo China 1 fighter moved from Hopei to Kiangsi 1 aaGun moved from Anhwe to Kweichow 1 marine moved from 42 Sea Zone to Java Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 artillery, 1 infantry and 1 marine placed in French Indo China 1 artillery and 2 mech_infantrys placed in Kiangsu 1 artillery and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : -0.83 ANZAC regular : 0.17
-
Did you mean to leave the sub in z39?