L21 Colt vs Trulpen(L+19) BM3

  • 20

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery and 1 infantry moved from French Indo China to Shan State
            2 bombers moved from Kwangsi to Shan State
            2 fighters and 2 tactical_bombers moved from 39 Sea Zone to West India
            1 fighter moved from Philippines to 42 Sea Zone
            1 tactical_bomber moved from 39 Sea Zone to West India
            2 fighters moved from Japan to 16 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in West India
                Japanese attack with 2 fighters and 3 tactical_bombers
                British defend with 1 fighter and 1 tactical_bomber
                    Japanese roll dice for 2 fighters and 3 tactical_bombers in West India, round 2 : 4/5 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 fighter and 1 tactical_bomber in West India, round 2 : 1/2 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in West India
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 tactical_bomber
                Casualties for British: 1 fighter and 1 tactical_bomber
            Battle in Shan State
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Shan State, round 2 : 2/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 artilleries and 3 infantry moved from Yunnan to Burma
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 artillery moved from Hopei to Anhwe
            2 fighters and 2 tactical_bombers moved from West India to 39 Sea Zone
            1 carrier moved from 39 Sea Zone to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Philippines to 37 Sea Zone
            1 battleship moved from 35 Sea Zone to 21 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 battleship and 1 marine moved from 21 Sea Zone to 36 Sea Zone
            1 battleship, 2 destroyers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            2 fighters moved from Japan to 36 Sea Zone
            2 fighters moved from 16 Sea Zone to Japan
            1 tactical_bomber moved from Manchuria to 36 Sea Zone
            6 transports moved from 39 Sea Zone to 37 Sea Zone
            2 bombers moved from Shan State to French Indo China
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 carriers placed in 36 Sea Zone
            1 armour placed in French Indo China
            1 artillery and 2 infantry placed in Manchuria
            2 fighters placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
            EDIT: Removing units owned by Japanese from French Indo China: 1 armour
            EDIT: Adding units owned by Japanese to Manchuria: 1 armour
            EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : 0.83
    UK_Pacific regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            2 fighters moved from 33 Sea Zone to Iwo Jima
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from 33 Sea Zone to Iwo Jima
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Algeria
            1 fighter moved from 91 Sea Zone to Algeria
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 bomber moved from Gibraltar to Tunisia
            1 fighter moved from Gibraltar to Tunisia
    
        Combat - Americans
            Battle in Guam
            Battle in Marshall Islands
            Battle in Iwo Jima
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Iwo Jima, round 2 : 5/5 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Guam from Japanese, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Algeria
                Americans attack with 1 fighter, 1 infantry, 1 marine and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 fighter, 1 infantry, 1 marine and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1,17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Algeria
                Americans win, taking Algeria from Neutral_Axis with 1 fighter, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Tunisia
                Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tunisia, round 2 : 1/4 hits, 1,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Tunisia
                Americans win, taking Tunisia from Neutral_Axis with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Tunisia to Gibraltar
            1 fighter moved from Tunisia to 92 Sea Zone
            1 carrier and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Algeria to 92 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 33 Sea Zone to 17 Sea Zone
            1 carrier and 2 fighters moved from 33 Sea Zone to 17 Sea Zone
            2 carriers moved from 33 Sea Zone to 17 Sea Zone
            1 battleship and 2 cruisers moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 33 Sea Zone to 17 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            3 fighters moved from Iwo Jima to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Midway
            1 armour moved from French Equatorial Africa to Ethiopia
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            2 infantry placed in Central United States
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            Americans undo move 4.
            Americans undo move 4.
            1 carrier placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,33
    Japanese regular : -0,33
    Neutral_Axis regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 fighter and 1 tactical_bomber moved from Eastern United States to Western United States
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
            1 artillery and 1 infantry moved from Shensi to Suiyuyan
            2 artilleries and 4 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 2 artilleries and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 4 infantry in Hopei, round 2 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Kansu
    
        Place Units - Chinese
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Japanese regular : 1,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            2 fighters moved from 33 Sea Zone to Iwo Jima
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from 33 Sea Zone to Iwo Jima
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Algeria
            1 fighter moved from 91 Sea Zone to Algeria
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 bomber moved from Gibraltar to Tunisia
            1 fighter moved from Gibraltar to Tunisia
    
        Combat - Americans
            Battle in Guam
            Battle in Marshall Islands
            Battle in Iwo Jima
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Iwo Jima, round 2 : 5/5 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Guam from Japanese, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Algeria
                Americans attack with 1 fighter, 1 infantry, 1 marine and 1 mech_infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 fighter, 1 infantry, 1 marine and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1,17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Algeria
                Americans win, taking Algeria from Neutral_Axis with 1 fighter, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Tunisia
                Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tunisia, round 2 : 1/4 hits, 1,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Tunisia
                Americans win, taking Tunisia from Neutral_Axis with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Tunisia to Gibraltar
            1 fighter moved from Tunisia to 92 Sea Zone
            1 carrier and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Algeria to 92 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 33 Sea Zone to 17 Sea Zone
            1 carrier and 2 fighters moved from 33 Sea Zone to 17 Sea Zone
            2 carriers moved from 33 Sea Zone to 17 Sea Zone
            1 battleship and 2 cruisers moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 33 Sea Zone to 17 Sea Zone
            1 carrier and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            3 fighters moved from Iwo Jima to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Midway
            1 armour moved from French Equatorial Africa to Ethiopia
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            2 infantry placed in Central United States
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            Americans undo move 4.
            Americans undo move 4.
            1 carrier placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 fighter and 1 tactical_bomber moved from Eastern United States to Western United States
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
            1 artillery and 1 infantry moved from Shensi to Suiyuyan
            2 artilleries and 4 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 2 artilleries and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 4 infantry in Hopei, round 2 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Kansu
    
        Place Units - Chinese
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Persia to Iraq
            1 bomber moved from Gibraltar to Iraq
            1 infantry moved from Kenya to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
    
        Combat - British
            Battle in Trans-Jordan
            Battle in Iraq
                British attack with 1 bomber and 3 infantry
                Italians defend with 1 infantry and 1 mech_infantry
                    British roll dice for 1 bomber and 3 infantry in Iraq, round 2 : 0/4 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 bomber and 3 infantry in Iraq, round 3 : 2/4 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Iraq, round 3 : 2/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Iraq
                British win, taking Trans-Jordan from Italians, taking Iraq from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Italians: 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from Iraq to Persia
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 carrier moved from 80 Sea Zone to 81 Sea Zone
            2 cruisers and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 mech_infantry moved from French Equatorial Africa to Ethiopia
            1 mech_infantry moved from Belgian Congo to Ethiopia
            1 armour, 1 artillery and 1 infantry moved from Kenya to Ethiopia
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Union of South Africa to Rhodesia
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            2 fighters moved from Gibraltar to 81 Sea Zone
            1 submarine moved from 106 Sea Zone to 109 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            1 infantry and 2 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,3,1,5
            British collect 31 PUs (1 lost to blockades); end with 31 PUs
    
        Place Units - UK_Pacific
            1 aaGun and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,3,1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,2,4,4,4,1,6
            UK_Pacific collect 2 PUs (7 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
            Some Units in India change ownership: 1 aaGun and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Americans regular : 1,33
    Italians regular : 0,67
    Japanese regular : 0,67
    Neutral_Axis regular : 0,33
    British regular : -0,33
    

    Savegame

  • 20

    I didn’t miss that you posted but it’s a complicated position so I’m thinking about it bit-by-bit. Will do tomorrow or next day


  • @colt45554 said in L21 Colt vs Trulpen(L+19) BM3:

    I didn’t miss that you posted but it’s a complicated position so I’m thinking about it bit-by-bit. Will do tomorrow or next day

    No worries. Take your time.

  • 20

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 fighter and 2 infantry moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Syria to Trans-Jordan
            1 artillery and 3 infantry moved from Syria to Iraq
            1 fighter moved from Syria to Iraq
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Iraq
                Italians attack with 1 artillery, 1 fighter and 3 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 2 : 1/5 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                Italians win, taking Iraq from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 fighter moved from Iraq to Egypt
            1 fighter moved from Trans-Jordan to Egypt
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from France to Northern Italy
            1 infantry moved from France to Southern France
                  Italians take Southern France from Neutral_Axis
            1 bomber moved from Romania to Southern Italy
            1 aaGun moved from Romania to Eastern Poland
    
        Place Units - Italians
            3 infantry placed in Egypt
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 22 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 16 Sea Zone
                  ANZAC take 17 Sea Zone from Japanese
            2 fighters moved from 17 Sea Zone to 16 Sea Zone
    
        Combat - ANZAC
            Battle in 16 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 cruiser and 2 destroyers moved from 33 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from New South Wales to Queensland
            1 artillery and 2 infantry moved from New South Wales to Queensland
            1 infantry moved from Belgian Congo to Kenya
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 16 Sea Zone
                  ANZAC take 17 Sea Zone from Japanese
            2 fighters moved from 17 Sea Zone to 16 Sea Zone
    
        Combat - ANZAC
            Battle in 16 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 cruiser and 2 destroyers moved from 33 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from New South Wales to Queensland
            1 artillery and 2 infantry moved from New South Wales to Queensland
            1 infantry moved from Belgian Congo to Kenya
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 79 Sea Zone to 72 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : -0,33
    

    Savegame

  • 20

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Romania to Smolensk
            1 artillery and 2 infantry moved from Belarus to Smolensk
            1 fighter moved from Southern Italy to 94 Sea Zone
            2 bombers moved from Slovakia Hungary to Western Ukraine
    
        Combat - Germans
            Battle in 94 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 94 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Western Ukraine
                Germans attack with 2 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win with 2 bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 4 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/5 hits, 2.00 expected hits
                    Russians roll dice for 4 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Western Ukraine to Western Germany
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Finland to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Archangel
            4 armour and 3 mech_infantrys moved from Archangel to Belarus
            1 armour and 6 mech_infantrys moved from Eastern Poland to Belarus
            3 infantry moved from Romania to Eastern Poland
            1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            6 infantry moved from Finland to Norway
            1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
            1 fighter moved from 94 Sea Zone to Southern Italy
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            7 armour and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 2.50
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 fighter moved from Russia to Smolensk
            1 artillery and 3 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Smolensk, round 2 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            3 artilleries moved from Russia to Bryansk
            1 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Ukraine to Bryansk
            1 infantry moved from Urals to Nenetsia
            2 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Novosibirsk to Urals
            2 infantry moved from Novosibirsk to Samara
            1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 infantry placed in Ukraine
            4 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1,00
    Russians regular : 1,17
    

    Savegame

  • 20

    Started new job this week so have been busy.
    Will post tomorrow after work

  • 20

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 carriers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 4 infantry moved from Burma to India
            1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 artillery moved from Shan State to 38 Sea Zone
            1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to India
            2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
            2 bombers moved from French Indo China to India
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 fighter moved from 36 Sea Zone to 21 Sea Zone
    
        Combat - Japanese
            Battle in Malaya
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win, taking Malaya from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in India
                Japanese attack with 3 artilleries, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
                British defend with 1 aaGun and 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    British roll AA dice in India : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 4 infantry and 2 tactical_bombers in India, round 2 : 4/12 hits, 5.17 expected hits
                    UK_Pacific roll dice for 1 aaGun and 4 infantry in India, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 aaGun owned by the British and 2 infantry owned by the British lost in India
                    Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in India, round 3 : 3/9 hits, 4.33 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 3 artilleries, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter and 3 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 1 aaGun and 3 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
            1 fighter moved from 21 Sea Zone to 6 Sea Zone
            2 battleships, 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 artillery moved from Anhwe to Hunan
            1 infantry moved from Hunan to Kweichow
            2 carriers moved from 39 Sea Zone to 37 Sea Zone
            1 fighter and 2 tactical_bombers moved from India to 37 Sea Zone
            2 bombers moved from India to Kwangsi
            1 marine moved from French Indo China to Shan State
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            2 artilleries and 1 infantry placed in Manchuria
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Jehol: 1 infantry
            EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -2.50
    British AA : 0.50
    UK_Pacific regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - Americans
            Battle in Paulau Island
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Midway to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Algeria to Libya
            1 infantry moved from Algeria to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Morocco to Algeria
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 marine moved from Algeria to Morocco
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 carrier and 3 submarines placed in 101 Sea Zone
            2 submarines placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            Americans undo move 5.
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Hopei to Kweichow
            1 artillery and 1 infantry moved from Hopei to Anhwe
            1 fighter moved from Kansu to Kweichow
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : 0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - Americans
            Battle in Paulau Island
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Midway to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Algeria to Libya
            1 infantry moved from Algeria to Tunisia
            1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Morocco to Algeria
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 marine moved from Algeria to Morocco
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 carrier and 3 submarines placed in 101 Sea Zone
            2 submarines placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            Americans undo move 5.
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Hopei to Kweichow
            1 artillery and 1 infantry moved from Hopei to Anhwe
            1 fighter moved from Kansu to Kweichow
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Persia to 39 Sea Zone
            1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
            2 cruisers moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 artillery moved from Persia to Iraq
            1 fighter moved from 81 Sea Zone to Iraq
    
        Combat - British
            Battle in 39 Sea Zone
                British attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 39 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Anglo Egyptian Sudan
                British attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 1 artillery, 1 fighter and 2 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 2 cruisers in Iraq, round 2 : 2/2 hits, 1,00 expected hits
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 2 : 2/4 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Iraq to 80 Sea Zone
            1 fighter moved from Anglo Egyptian Sudan to 80 Sea Zone
            1 armour and 2 mech_infantrys moved from Ethiopia to Kenya
            1 artillery moved from Ethiopia to Kenya
            EDIT: 1 armour moved from Ethiopia to Kenya
            1 mech_infantry moved from Belgian Congo to Kenya
            2 infantry moved from Rhodesia to Belgian Congo
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 bomber moved from 39 Sea Zone to Persia
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Algeria to Tunisia
            1 artillery moved from Algeria to Tunisia
            1 armour moved from Morocco to Tunisia
            1 infantry moved from Morocco to Algeria
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            1 carrier and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Italians regular : -0,67
    Japanese regular : 0,33
    British regular : 1,33
    

    Savegame

  • 20

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 98 Sea Zone to 93 Sea Zone
            1 bomber moved from Southern Italy to 93 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
            2 fighters moved from Egypt to Iraq
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 bomber and 1 destroyer
                Americans defend with 1 submarine
                    Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Iraq
                Italians attack with 2 fighters and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Iraq
                    Italians roll dice for 2 fighters and 2 infantry in Iraq, round 3 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Iraq
                Italians win, taking Iraq from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Iraq to Egypt
            1 fighter moved from Egypt to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Southern France to Northern Italy
            1 bomber moved from 93 Sea Zone to Southern Italy
            1 aaGun moved from Eastern Poland to Belarus
    
        Place Units - Italians
            2 infantry placed in Egypt
            1 destroyer placed in 98 Sea Zone
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,2,2,2,2,5,4
            Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Italians regular : 0.33
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 33 Sea Zone to Queensland
            1 tactical_bomber moved from Queensland to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 33 Sea Zone to Queensland
            1 tactical_bomber moved from Queensland to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            EDIT: 2 infantry moved from Kenya to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 20

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 bombers and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
            2 bombers moved from Western Germany to Smolensk
            2 infantry moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 fighter and 1 tactical_bomber in Western Ukraine, round 3 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Western Ukraine
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for Germans: 1 fighter and 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/6 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 3 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            3 artilleries moved from Novgorod to Belarus
            1 aaGun moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
            2 bombers moved from Smolensk to Novgorod
            7 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 destroyer moved from 127 Sea Zone to 125 Sea Zone
            1 submarine moved from 113 Sea Zone to 124 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to Romania
            1 fighter moved from Western Germany to Romania
            1 armour, 2 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
    
        Place Units - Germans
            3 armour placed in Novgorod
            3 bombers placed in Western Germany
            1 infantry placed in Normandy Bordeaux
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : 0.67
    

    Savegame

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