1d1000<=1: 745; Hits: 0
1d1000<=1: 11; Hits: 0
1d1000<=1: 54; Hits: 0
Oztea 1941 Game (DJ v. JB)
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 4 Research Technology - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 armour, 5 infantry, 2 mech_infantrys and 4 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 4 transports EDIT: Adding units owned by Americans to Morocco: 1 armour, 5 infantry and 2 mech_infantrys EDIT: Turning off Edit Mode Purchase Units - British British buy 1 carrier, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk 1 armour moved from Alexandria to Trans-Jordan 1 armour moved from Alexandria to Trans-Jordan 1 infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 artillery moved from Iraq to Persia 1 artillery moved from Iraq to Persia 1 bomber moved from Egypt to British Somaliland 1 bomber moved from Egypt to British Somaliland 1 fighter moved from Iraq to 80 Sea Zone 1 fighter moved from Iraq to 80 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 armour moved from Alexandria to Tobruk 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 fighter moved from Algeria to 93 Sea Zone 1 fighter moved from Algeria to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Quebec to New Brunswick Nova Scotia 1 artillery moved from Quebec to New Brunswick Nova Scotia 1 mech_infantry moved from Ontario to New Brunswick Nova Scotia 1 infantry moved from Ontario to Quebec 1 infantry moved from Alberta Saskatchewan Manitoba to Ontario Combat - British Battle in Greece Battle in Tobruk British attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 2 infantry in Tobruk, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tobruk British win, taking Greece from Italians, taking Tobruk from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in British Somaliland British attack with 2 bombers Italians defend with 1 bomber British roll dice for 2 bombers in British Somaliland, round 2 : 2/2 hits, 1.33 expected hits Italians roll dice for 1 bomber in British Somaliland, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in British Somaliland British win with 2 bombers remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Battle in 93 Sea Zone British attack with 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 93 Sea Zone British win, taking 93 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from 93 Sea Zone to Algeria 1 fighter moved from 93 Sea Zone to Algeria 1 fighter moved from United Kingdom to Algeria 1 fighter moved from United Kingdom to Algeria 1 bomber moved from British Somaliland to Iraq 1 bomber moved from British Somaliland to Iraq Place Units - British 1 carrier, 1 destroyer and 1 transport placed in 80 Sea Zone 2 mech_infantrys placed in Egypt Turn Complete - British British collect 41 PUs; end with 41 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 2.00 Italians : -0.50
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TripleA Move Summary: Italians round 4
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Northern Italy to Bulgaria 1 armour moved from Western Ukraine to Rostov 1 artillery moved from Western Ukraine to Ukraine 1 infantry moved from Bessarabia to Western Ukraine
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Northern Italy to Bulgaria 1 armour moved from Western Ukraine to Rostov 1 artillery moved from Western Ukraine to Ukraine 1 infantry moved from Bessarabia to Western Ukraine Combat - Italians Battle in Rostov Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Place Units - Italians 1 armour and 1 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,6,5,2,6,6,2,6 Italians collect 9 PUs (5 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : 0.00 Russians : -0.67
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TripleA Move Summary: ANZAC round 4
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from Western Australia to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Alexandria to Egypt 1 mech_infantry moved from Iraq to Eastern Persia
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from Western Australia to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Alexandria to Egypt 1 mech_infantry moved from Iraq to Eastern Persia Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport ANZAC roll dice for 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits 2 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the ANZAC and 1 tactical_bomber owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -52 Casualties for ANZAC: 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber Casualties for Japanese: 1 destroyer and 1 tactical_bomber 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese forced to land in Java Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 mech_infantry moved from New Zealand to 63 Sea Zone 1 mech_infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 mech_infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Japanese : -0.67
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TripleA Move Summary: French round 4
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 4 Combat Move - French 1 mech_infantry moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 4 infantry moved from Egypt to Trans-Jordan
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 4 Combat Move - French 1 mech_infantry moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 4 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Romania to Greece 2 bombers moved from Western Ukraine to Greece
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Romania to Greece 2 bombers moved from Western Ukraine to Greece Combat - Germans Battle in Greece Germans attack with 2 armour and 2 bombers British defend with 2 infantry Germans roll dice for 2 armour and 2 bombers in Greece, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Greece Germans win, taking Greece from British with 2 armour and 2 bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 2 bombers moved from Greece to Ukraine 4 aaGuns, 4 fighters and 3 tactical_bombers moved from Western Ukraine to Ukraine 1 armour moved from Romania to Ukraine 1 armour moved from Bessarabia to Ukraine 1 infantry moved from Romania to Yugoslavia 2 mech_infantrys moved from Western Germany to Slovakia Hungary 3 armour moved from Germany to Romania 1 mech_infantry moved from Germany to Romania 4 infantry moved from Poland to Germany 1 infantry moved from Poland to Germany 2 infantry moved from Western Germany to Germany Place Units - Germans 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 1 armour and 9 infantry placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,1,3,1,5,3,2,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4 Germans collect 42 PUs (8 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : -0.67
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TripleA Move Summary: Russians round 5
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 4 armour and 3 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Volgograd to Rostov 5 armour, 2 artilleries, 20 infantry and 6 mech_infantrys moved from Baltic States to Poland 1 armour moved from Novgorod to Poland 1 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 1 artillery and 4 infantry moved from Archangel to Novgorod 1 infantry moved from Bryansk to Rostov 3 artilleries moved from Russia to Bryansk 6 infantry moved from Vologda to Russia 2 infantry moved from Kansu to Tsinghai 1 artillery and 10 infantry moved from Amur to Manchuria 1 armour moved from Siberia to Manchuria
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 4 armour and 3 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Volgograd to Rostov 5 armour, 2 artilleries, 20 infantry and 6 mech_infantrys moved from Baltic States to Poland 1 armour moved from Novgorod to Poland 1 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 1 artillery and 4 infantry moved from Archangel to Novgorod 1 infantry moved from Bryansk to Rostov 3 artilleries moved from Russia to Bryansk 6 infantry moved from Vologda to Russia 2 infantry moved from Kansu to Tsinghai 1 artillery and 10 infantry moved from Amur to Manchuria 1 armour moved from Siberia to Manchuria Combat - Russians Battle in Manchuria Russians attack with 1 armour, 1 artillery and 10 infantry Japanese defend with 3 aaGuns, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Russians roll dice for 1 armour, 1 artillery and 10 infantry in Manchuria, round 2 : 2/12 hits, 2.67 expected hits Japanese roll dice for 3 aaGuns, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 2/8 hits, 3.17 expected hits 2 infantry owned by the Russians and 2 aaGuns owned by the Japanese lost in Manchuria Russians roll dice for 1 armour, 1 artillery and 8 infantry in Manchuria, round 3 : 5/10 hits, 2.33 expected hits Japanese roll dice for 1 aaGun, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 3 : 0/8 hits, 3.17 expected hits 4 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria Russians roll dice for 1 armour, 1 artillery and 8 infantry in Manchuria, round 4 : 2/10 hits, 2.33 expected hits Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 4 : 2/4 hits, 1.83 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Russians roll dice for 1 armour, 1 artillery and 6 infantry in Manchuria, round 5 : 3/8 hits, 2.00 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Manchuria, round 5 : 2/2 hits, 1.17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 37 Casualties for Russians: 6 infantry Casualties for Japanese: 3 aaGuns, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Battle in Poland Russians attack with 6 armour, 2 artilleries, 20 infantry and 6 mech_infantrys Germans defend with 1 infantry Russians roll dice for 6 armour, 2 artilleries, 20 infantry and 6 mech_infantrys in Poland, round 2 : 7/34 hits, 8.33 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 6 armour, 2 artilleries, 20 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 artillery and 3 infantry Italians defend with 1 armour Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Manchuria 1 aaGun moved from Baltic States to Poland 1 aaGun moved from Baltic States to Poland Place Units - Russians 1 armour and 3 artilleries placed in Russia 2 armour placed in Novgorod 1 armour placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : 0.00 Russians : 0.50 Japanese : -3.33
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TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 4 destroyers, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Chahar to Manchuria 2 mech_infantrys moved from Shantung to Manchuria 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 infantry moved from India to West India 1 armour moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 armour moved from Szechwan to Yunnan 1 armour and 1 mech_infantry moved from Kweichow to Yunnan 2 artilleries moved from Kweichow to Hunan 1 artillery moved from Burma to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 cruiser moved from 42 Sea Zone to 36 Sea Zone 1 battleship and 2 carriers moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Japanese take 6 Sea Zone from Americans 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Japan to Manchuria 2 bombers moved from Shantung to Manchuria 1 tactical_bomber moved from Java to 44 Sea Zone 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 4 destroyers, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Chahar to Manchuria 2 mech_infantrys moved from Shantung to Manchuria 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 infantry moved from India to West India 1 armour moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 armour moved from Szechwan to Yunnan 1 armour and 1 mech_infantry moved from Kweichow to Yunnan 2 artilleries moved from Kweichow to Hunan 1 artillery moved from Burma to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 cruiser moved from 42 Sea Zone to 36 Sea Zone 1 battleship and 2 carriers moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Japanese take 6 Sea Zone from Americans 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Japan to Manchuria 2 bombers moved from Shantung to Manchuria 1 tactical_bomber moved from Java to 44 Sea Zone 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese Combat - Japanese Battle in Ceylon Battle in Manchuria Japanese attack with 2 bombers, 2 fighters and 3 mech_infantrys Russians defend with 2 aaGuns, 1 armour, 1 artillery and 4 infantry AA fire in Manchuria : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 bombers, 2 fighters and 3 mech_infantrys in Manchuria, round 2 : 2/7 hits, 2.83 expected hits Chinese roll dice for 2 aaGuns, 1 armour, 1 artillery and 4 infantry in Manchuria, round 2 : 0/6 hits, 2.17 expected hits 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 2 bombers, 2 fighters and 3 mech_infantrys in Manchuria, round 3 : 3/7 hits, 2.83 expected hits Chinese roll dice for 1 armour, 1 artillery and 4 infantry in Manchuria, round 3 : 3/6 hits, 2.17 expected hits 3 infantry owned by the Russians and 3 mech_infantrys owned by the Japanese lost in Manchuria Japanese roll dice for 2 bombers and 2 fighters in Manchuria, round 4 : 2/4 hits, 2.33 expected hits Chinese roll dice for 1 armour, 1 artillery and 1 infantry in Manchuria, round 4 : 1/3 hits, 1.17 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Manchuria Japanese roll dice for 2 bombers and 1 fighter in Manchuria, round 5 : 3/3 hits, 1.83 expected hits Chinese roll dice for 1 armour in Manchuria, round 5 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese and 1 armour owned by the Russians lost in Manchuria Japanese win, taking Ceylon from UK_Pacific with 2 bombers remaining. Battle score for attacker is 0 Casualties for Russians: 2 aaGuns, 1 armour, 1 artillery and 4 infantry Casualties for Japanese: 2 fighters and 3 mech_infantrys Battle in Hunan Japanese attack with 2 artilleries Chinese defend with 1 infantry Japanese roll dice for 2 artilleries in Hunan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery Chinese defend with 1 infantry Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 20 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 submarine owned by the Americans Submerged Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Non Combat Move - Japanese 1 tactical_bomber moved from 44 Sea Zone to Philippines 2 fighters moved from Java to India 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Anhwe to Jehol 1 infantry moved from Shantung to Jehol 2 bombers moved from Manchuria to Japan 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 transport moved from 38 Sea Zone to 39 Sea Zone Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 tactical_bomber placed in India 2 destroyers placed in 39 Sea Zone 1 destroyer placed in 37 Sea Zone 1 armour and 2 mech_infantrys placed in Shantung 1 artillery and 1 infantry placed in Malaya 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4 Japanese collect 62 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 0.50 Chinese : -2.00 AA fire in Manchuria : : -0.67 Japanese : 0.33