@pacifiersboard fig in Scotland
L21 PtV FlyingBadger (AL) vs Adam514 (AX)
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@Adam514 Scramble?
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@flyingbadger No intercept.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from 98 Sea Zone to Egypt 1 bomber moved from Malta to Egypt 2 infantry moved from Tobruk to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Cyprus 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Cyprus Combat - Americans Air Battle in Egypt Americans attacks with 4 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt Italians roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Battle in Cyprus Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Cyprus, round 2 : 2/1 hits, 1.50 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus Americans win, taking Cyprus from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Cleaning up after air battles Non Combat Move - Americans 3 fighters moved from Egypt to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Cyprus to 98 Sea Zone 1 bomber moved from Egypt to Malta 1 armour moved from Tunisia to Tobruk 1 artillery and 6 infantry moved from Morocco to 93 Sea Zone 1 artillery, 6 infantry and 4 transports moved from 93 Sea Zone to 94 Sea Zone 1 artillery moved from Algeria to 94 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 94 Sea Zone to 98 Sea Zone 2 artilleries and 6 infantry moved from 98 Sea Zone to Tobruk 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Western United States 2 carriers and 1 destroyer placed in 11 Sea Zone 2 fighters and 1 tactical_bomber placed in 11 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : 0.50 Italians regular : -0.33 Italians AA : -0.17 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Chahar to Jehol 1 infantry moved from Eastern Sinkiang to Tsinghai 1 infantry moved from Kansu to Tsinghai 1 fighter moved from Chahar to Tsinghai Combat - Chinese Battle in Jehol Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Jehol, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 3 infantry in Jehol, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Chahar 1 infantry moved from Chahar to Shansi 1 infantry moved from Inner Mongolia to Chahar Place Units - Chinese 4 infantry placed in Chahar Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 1.00 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from 98 Sea Zone to Egypt 1 bomber moved from Malta to Egypt 2 infantry moved from Tobruk to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Cyprus 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Cyprus Combat - Americans Air Battle in Egypt Americans attacks with 4 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt Italians roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Battle in Cyprus Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Cyprus, round 2 : 2/1 hits, 1.50 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus Americans win, taking Cyprus from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Cleaning up after air battles Non Combat Move - Americans 3 fighters moved from Egypt to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Cyprus to 98 Sea Zone 1 bomber moved from Egypt to Malta 1 armour moved from Tunisia to Tobruk 1 artillery and 6 infantry moved from Morocco to 93 Sea Zone 1 artillery, 6 infantry and 4 transports moved from 93 Sea Zone to 94 Sea Zone 1 artillery moved from Algeria to 94 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 94 Sea Zone to 98 Sea Zone 2 artilleries and 6 infantry moved from 98 Sea Zone to Tobruk 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Western United States 2 carriers and 1 destroyer placed in 11 Sea Zone 2 fighters and 1 tactical_bomber placed in 11 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Chahar to Jehol 1 infantry moved from Eastern Sinkiang to Tsinghai 1 infantry moved from Kansu to Tsinghai 1 fighter moved from Chahar to Tsinghai Combat - Chinese Battle in Jehol Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Jehol, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Chinese roll dice for 3 infantry in Jehol, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Chahar 1 infantry moved from Chahar to Shansi 1 infantry moved from Inner Mongolia to Chahar Place Units - Chinese 4 infantry placed in Chahar Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Belgian Congo to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Italians 2 infantry moved from Kenya to Anglo-Egyptian Sudan 1 destroyer and 1 transport moved from 78 Sea Zone to 83 Sea Zone 2 infantry moved from Trans-Jordan to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Malaya 1 bomber moved from Malta to Northern Italy 1 armour moved from Tobruk to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Tobruk Combat - British Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Northern Italy causes 8 damage total. Battle in Malaya Non Combat Move - British 1 bomber moved from Northern Italy to Malta 1 artillery and 2 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Syria to Trans-Jordan 1 transport moved from 98 Sea Zone to 101 Sea Zone 1 infantry moved from Crete to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 98 Sea Zone 1 infantry moved from Tobruk to Alexandria 1 infantry moved from 98 Sea Zone to Tobruk 2 fighters moved from United Kingdom to Gibraltar 1 infantry and 1 mech_infantry moved from United Kingdom to 112 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 submarine moved from 40 Sea Zone to 42 Sea Zone 3 aaGuns, 2 artilleries and 23 infantry moved from Eastern India to Burma Place Units - British 2 fighters placed in United Kingdom 1 transport placed in 112 Sea Zone 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in Eastern India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.50 Japanese regular : 1.00 Italians regular : -0.33 Italians AA : -0.33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 6 Purchase Units - Italians Italians repair damage of 6x factory_minor; Remaining resources: 15 PUs; Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Kursk to Tambov 1 artillery and 1 infantry moved from Rostov to Tambov 1 fighter moved from Southern Italy to 101 Sea Zone Combat - Italians Battle in 101 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 101 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Tambov Italians attack with 2 armour, 1 artillery and 1 infantry Russians defend with 1 artillery Italians roll dice for 2 armour, 1 artillery and 1 infantry in Tambov, round 2 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians 1 aaGun moved from Rostov to Tambov 1 fighter moved from 101 Sea Zone to Egypt 1 fighter moved from Southern Italy to Egypt 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Bulgaria to Yugoslavia 1 bomber moved from Bessarabia to Egypt Place Units - Italians 3 infantry placed in Egypt 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,2,4 Italians collect 15 PUs (4 lost to blockades); end with 15 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : 0.33 Russians regular : -0.33 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,6 ANZAC collect 6 PUs (2 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,6 ANZAC collect 6 PUs (2 lost to blockades); end with 7 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 fighters, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 3 mech_infantrys moved from Kursk to Stalingrad 1 infantry moved from Rostov to Northern Caucasus 4 armour and 4 mech_infantrys moved from Rostov to Northern Caucasus 1 armour and 1 mech_infantry moved from Rostov to Northern Caucasus 1 armour and 1 mech_infantry moved from Rostov to Northern Caucasus 1 bomber and 1 fighter moved from Leningrad to Vologda 1 infantry moved from Archangel to Vologda 2 infantry moved from Leningrad to Vologda 1 armour moved from Rostov to Stalingrad 1 mech_infantry moved from Rostov to Northern Caucasus 1 mech_infantry moved from Rostov to Northern Caucasus Combat - Germans Battle in Northern Caucasus Germans attack with 6 armour, 1 infantry and 8 mech_infantrys Russians defend with 1 artillery and 6 infantry Germans roll dice for 6 armour, 1 infantry and 8 mech_infantrys in Northern Caucasus, round 2 : 5/1 hits, 5.50 expected hits Russians roll dice for 1 artillery and 6 infantry in Northern Caucasus, round 2 : 2/1 hits, 2.33 expected hits 5 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northern Caucasus Germans roll dice for 6 armour and 7 mech_infantrys in Northern Caucasus, round 3 : 5/1 hits, 5.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Northern Caucasus, round 3 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Northern Caucasus Germans win, taking Northern Caucasus from Russians with 6 armour and 7 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 1 artillery and 6 infantry Battle in Vologda Germans attack with 1 bomber, 1 fighter and 3 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Vologda, round 2 : 1/1 hits, 1.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Vologda, round 3 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Vologda, round 4 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Stalingrad Germans attack with 3 armour and 3 mech_infantrys Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 3 armour and 3 mech_infantrys in Stalingrad, round 2 : 3/1 hits, 2.50 expected hits Russians roll dice for 1 artillery in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Stalingrad Germans win, taking Stalingrad from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 1 mech_infantry moved from Rostov to Stalingrad 1 armour moved from Rostov to Northern Caucasus 1 aaGun, 4 armour and 4 mech_infantrys moved from Rostov to Stalingrad 8 artilleries and 22 infantry moved from Kursk to Tambov 3 armour and 3 mech_infantrys moved from Bessarabia to Rostov 1 armour and 4 mech_infantrys moved from Germany to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 3 armour and 4 mech_infantrys moved from Romania to Ukraine 2 fighters moved from Western Germany to Southern Italy 1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad 1 fighter moved from Vologda to Leningrad 1 bomber moved from Vologda to Leningrad 1 aaGun moved from Northern Belarus to Leningrad 1 infantry moved from Northern Belarus to Leningrad Place Units - Germans 3 infantry placed in Leningrad 2 armour, 2 infantry and 4 mech_infantrys placed in Germany 2 fighters and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,1,4 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.17 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 armour and 2 mech_infantrys moved from Gorky to Nenetsia 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Italians 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 artillery moved from Gorky to Vologda 2 infantry moved from Novgorod to Vologda 1 infantry moved from Gorky to Nenetsia 1 infantry moved from Gorky to Samara 9 infantry moved from Urals to Samara 2 artilleries and 12 infantry moved from Penza to Samara 1 infantry moved from Bryansk to Tula 1 infantry moved from Bryansk to Kursk 2 fighters moved from Russia to Kursk 5 artilleries and 19 infantry moved from Russia to Samara 4 artilleries and 22 infantry moved from Smolensk to Yaroslavl 2 artilleries and 6 infantry moved from Amur to Northern Manchuria 1 infantry moved from Kazakhstan to Samara Combat - Russians Battle in Vologda Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northern Manchuria Russians attack with 2 artilleries and 6 infantry Japanese defend with 1 infantry Russians roll dice for 2 artilleries and 6 infantry in Northern Manchuria, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kursk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Kursk, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Kursk to Russia 1 fighter moved from Vologda to Russia 1 tactical_bomber moved from Vologda to Russia 1 aaGun moved from Russia to Samara 1 aaGun moved from Russia to Yaroslavl 2 aaGuns moved from Amur to Northern Manchuria Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,4 Russians collect 31 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians regular : 0.67 Japanese regular : -0.33 Germans regular : -0.33 Russians regular : -0.17 -
@Adam514 I assumed you wouldn’t want to scramble from Leningrad, hope that was okay.
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 11 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 marine moved from Hawaiian Islands to 27 Sea Zone 2 battleships, 3 cruisers, 1 destroyer and 1 marine moved from 27 Sea Zone to 11 Sea Zone 1 destroyer moved from 27 Sea Zone to 12 Sea Zone 1 submarine moved from 27 Sea Zone to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 11 Sea Zone 1 destroyer moved from 12 Sea Zone to 11 Sea Zone 2 fighters and 2 tactical_bombers moved from 27 Sea Zone to 11 Sea Zone 1 fighter moved from 7 Sea Zone to 11 Sea Zone 1 tactical_bomber moved from Japan to 11 Sea Zone 2 fighters moved from Japan to 11 Sea Zone 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from Davao to Malaya 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 1 infantry moved from Anhwe to Jehol 1 armour and 1 mech_infantry moved from Anhwe to Tsinghai 1 infantry moved from Hopei to Tsinghai 1 fighter and 1 tactical_bomber moved from Szechwan to Jehol 1 fighter moved from Southern Manchuria to Jehol 1 marine moved from 11 Sea Zone to Mexico 1 infantry moved from Japan to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Gilbert Islands Combat - JapaneseCombat Hit Differential Summary :
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@flyingbadger Scramble?
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@adam514 Yes please.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 11 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 marine moved from Hawaiian Islands to 27 Sea Zone 2 battleships, 3 cruisers, 1 destroyer and 1 marine moved from 27 Sea Zone to 11 Sea Zone 1 destroyer moved from 27 Sea Zone to 12 Sea Zone 1 submarine moved from 27 Sea Zone to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 11 Sea Zone 1 destroyer moved from 12 Sea Zone to 11 Sea Zone 2 fighters and 2 tactical_bombers moved from 27 Sea Zone to 11 Sea Zone 1 fighter moved from 7 Sea Zone to 11 Sea Zone 1 tactical_bomber moved from Japan to 11 Sea Zone 2 fighters moved from Japan to 11 Sea Zone 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from Davao to Malaya 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 1 infantry moved from Anhwe to Jehol 1 armour and 1 mech_infantry moved from Anhwe to Tsinghai 1 infantry moved from Hopei to Tsinghai 1 fighter and 1 tactical_bomber moved from Szechwan to Jehol 1 fighter moved from Southern Manchuria to Jehol 1 marine moved from 11 Sea Zone to Mexico 1 infantry moved from Japan to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Gilbert Islands Combat - Japanese Americans scrambles 3 units out of Western United States to defend against the attack in 11 Sea Zone Battle in 38 Sea Zone Japanese attack with 1 destroyer and 1 transport British defend with 1 transport 1 transport owned by the British lost in 38 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Gilbert Islands Battle in 42 Sea Zone Japanese attack with 2 bombers and 1 destroyer British defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 42 Sea Zone Japanese win, taking Gilbert Islands from UK_Pacific, taking 42 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Malaya Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/1 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Tsinghai Japanese attack with 1 armour, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Jehol Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/1 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 3 : 2/1 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 11 Sea Zone Japanese attack with 2 battleships, 3 cruisers, 2 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 artillery, 4 carriers, 3 destroyers, 4 fighters, 1 infantry, 3 tactical_bombers and 1 transport; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 3 cruisers, 2 destroyers, 5 fighters and 3 tactical_bombers in 11 Sea Zone, round 2 : 8/0 hits, 8.00 expected hits Americans roll dice for 4 carriers, 3 destroyers, 4 fighters, 3 tactical_bombers and 2 transports in 11 Sea Zone, round 2 : 6/1 hits, 5.83 expected hits Units damaged: 2 battleships owned by the Japanese 1 fighter owned by the Japanese, 2 destroyers owned by the Japanese, 4 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 11 Sea Zone Japanese roll dice for 2 battleships, 3 cruisers, 4 fighters and 3 tactical_bombers in 11 Sea Zone, round 3 : 7/1 hits, 6.83 expected hits Americans roll dice for 3 destroyers, 4 fighters, 3 tactical_bombers and 2 transports in 11 Sea Zone, round 3 : 5/1 hits, 5.17 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 3 destroyers owned by the Americans, 3 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 11 Sea Zone Japanese roll dice for 2 battleships, 1 cruiser, 2 fighters and 2 tactical_bombers in 11 Sea Zone, round 4 : 4/1 hits, 4.17 expected hits Americans roll dice for 3 fighters and 2 transports in 11 Sea Zone, round 4 : 2/0 hits, 2.00 expected hits 1 tactical_bomber owned by the Japanese, 3 fighters owned by the Americans, 1 transport owned by the Americans and 1 cruiser owned by the Japanese lost in 11 Sea Zone 1 transport owned by the ANZAC, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in 11 Sea Zone Japanese win, taking 11 Sea Zone from Neutral with 2 battleships, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 72 Casualties for Japanese: 3 cruisers, 2 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers Casualties for Americans: 1 artillery, 4 carriers, 3 destroyers, 4 fighters, 1 infantry, 3 tactical_bombers and 1 transport Casualties for ANZAC: 1 transport Battle in Mexico Non Combat Move - Japanese 2 carriers moved from 27 Sea Zone to 11 Sea Zone 1 carrier moved from 55 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 38 Sea Zone 2 bombers moved from 42 Sea Zone to French Indo China 1 carrier moved from 7 Sea Zone to 27 Sea Zone 1 fighter moved from 55 Sea Zone to Hawaiian Islands 2 fighters and 1 tactical_bomber moved from Jehol to Southern Manchuria 1 infantry moved from Korea to Southern Manchuria 1 infantry moved from Japan to 6 Sea Zone 1 aaGun moved from Kyushu to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 transport moved from 27 Sea Zone to 26 Sea Zone 2 infantry moved from Midway to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Queensland 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 transport moved from 34 Sea Zone to 7 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun moved from Kyushu to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 1 aaGun and 1 infantry moved from 37 Sea Zone to French Indo China 2 artilleries and 1 infantry moved from Yunnan to French Indo China 1 transport moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 25 Sea Zone to 7 Sea Zone 1 submarine moved from 36 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to French Indo China 1 infantry moved from Szechwan to Hopei Place Units - Japanese 3 artilleries placed in Queensland 3 infantry placed in French Indo China 3 infantry placed in Southern Manchuria 1 destroyer and 2 submarines placed in 7 Sea Zone 1 fighter, 5 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.00 Japanese regular : -0.67 UK_Pacific regular : 0.67 British regular : -0.17 -
TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 3 fighters, 5 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries, 12 infantry and 1 marine moved from Tobruk to 98 Sea Zone 1 transport moved from 98 Sea Zone to 101 Sea Zone 2 infantry moved from Cyprus to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Egypt 3 artilleries, 12 infantry, 1 marine and 8 transports moved from 98 Sea Zone to 100 Sea Zone 3 artilleries, 12 infantry and 1 marine moved from 100 Sea Zone to Egypt 1 armour and 2 mech_infantrys moved from Tobruk to Egypt 4 fighters moved from 98 Sea Zone to Egypt 1 bomber moved from Malta to Egypt 1 tactical_bomber moved from 98 Sea Zone to Egypt Combat - Americans Battle in Egypt Americans attack with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 14 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 3 armour, 3 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 17 infantry and 3 mech_infantrys Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 14 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 9/1 hits, 8.33 expected hitsCombat Hit Differential Summary :
Americans regular : 0.67 -
@Adam514 OOL preference?
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@flyingbadger Max defense.
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 3 fighters, 5 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries, 12 infantry and 1 marine moved from Tobruk to 98 Sea Zone 1 transport moved from 98 Sea Zone to 101 Sea Zone 2 infantry moved from Cyprus to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Egypt 3 artilleries, 12 infantry, 1 marine and 8 transports moved from 98 Sea Zone to 100 Sea Zone 3 artilleries, 12 infantry and 1 marine moved from 100 Sea Zone to Egypt 1 armour and 2 mech_infantrys moved from Tobruk to Egypt 4 fighters moved from 98 Sea Zone to Egypt 1 bomber moved from Malta to Egypt 1 tactical_bomber moved from 98 Sea Zone to Egypt Combat - Americans Battle in Egypt Americans attack with 1 armour, 3 artilleries, 1 bomber, 4 fighters, 14 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 3 armour, 3 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 17 infantry and 3 mech_infantrys Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 14 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 9/1 hits, 8.33 expected hits Italians roll dice for 3 armour, 3 artilleries, 1 bomber, 4 fighters, 18 infantry and 3 mech_infantrys in Egypt, round 2 : 13/1 hits, 12.83 expected hits 1 bomber owned by the Italians, 12 infantry owned by the Americans, 1 marine owned by the Americans and 8 infantry owned by the Italians lost in Egypt Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 6/0 hits, 6.00 expected hits Italians roll dice for 3 armour, 3 artilleries, 4 fighters, 10 infantry and 3 mech_infantrys in Egypt, round 3 : 10/0 hits, 10.00 expected hits 1 armour owned by the Americans, 1 fighter owned by the Americans, 2 infantry owned by the Americans, 1 bomber owned by the Americans, 3 artilleries owned by the Americans, 6 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Egypt 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans retreated Italians win with 3 armour, 3 artilleries, 4 fighters, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is -43 Casualties for Americans: 1 armour, 3 artilleries, 1 bomber, 1 fighter, 14 infantry, 1 marine and 2 mech_infantrys Casualties for Italians: 1 bomber and 14 infantry Non Combat Move - Americans 2 carriers moved from 98 Sea Zone to 100 Sea Zone 3 fighters and 1 tactical_bomber moved from Egypt to 100 Sea Zone 1 infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Morocco to Algeria 1 transport moved from 93 Sea Zone to 104 Sea Zone Place Units - Americans 3 submarines placed in 11 Sea Zone 3 fighters placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Americans undo move 3. 1 artillery and 1 infantry placed in Central United States 1 artillery and 1 infantry placed in Central United States 1 artillery and 3 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 2,2,5,3,3,2,4,1 Americans collect 43 PUs (10 lost to blockades); end with 43 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 48 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.17 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 5 infantry moved from Chahar to Jehol 1 infantry moved from Shansi to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 6 infantry in Jehol, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Chahar Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : -0.33





