i actually think i would have preferred to take the hit on my sub instead of damage the battleship
not a big deal if it confuses things too much
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 artillery and 9 infantry moved from Baltic States to Novgorod
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 bombers, 2 destroyers, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Caucasus to Northwest Persia
3 bombers, 2 fighters and 2 tactical_bombers moved from Tsinghai to Northwest Persia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from Northern Territory to Western Australia
2 destroyers moved from 39 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
Japanese take 6 Sea Zone from Americans
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 bomber moved from Caroline Islands to 25 Sea Zone
1 bomber moved from Caroline Islands to 31 Sea Zone
1 bomber moved from Caroline Islands to 30 Sea Zone
1 bomber moved from Caroline Islands to 49 Sea Zone
3 fighters moved from Caroline Islands to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from Caroline Islands to 49 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 bomber moved from Philippines to Western Australia
1 fighter moved from Java to Western Australia
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone
6 infantry and 3 transports moved from 33 Sea Zone to 45 Sea Zone
6 infantry and 3 transports moved from 45 Sea Zone to 55 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
I know you don´t want to scramble but i have to ask you.
@feltmarskal said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:
I know you don´t want to scramble but i have to ask you.
No scramble
@flyingbadger said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:
@feltmarskal said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:
I know you don´t want to scramble but i have to ask you.
No scramble
@feltmarskal You are really building up the tension for this battle :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 bombers, 2 destroyers, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Caucasus to Northwest Persia
3 bombers, 2 fighters and 2 tactical_bombers moved from Tsinghai to Northwest Persia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from Northern Territory to Western Australia
2 destroyers moved from 39 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
Japanese take 6 Sea Zone from Americans
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 bomber moved from Caroline Islands to 25 Sea Zone
1 bomber moved from Caroline Islands to 31 Sea Zone
1 bomber moved from Caroline Islands to 30 Sea Zone
1 bomber moved from Caroline Islands to 49 Sea Zone
3 fighters moved from Caroline Islands to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from Caroline Islands to 49 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 bomber moved from Philippines to Western Australia
1 fighter moved from Java to Western Australia
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone
6 infantry and 3 transports moved from 33 Sea Zone to 45 Sea Zone
6 infantry and 3 transports moved from 45 Sea Zone to 55 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in Western Australia
Japanese attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
ANZAC defend with 2 artilleries
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Western Australia, round 2 : 2/5 hits, 2.00 expected hits
ANZAC roll dice for 2 artilleries in Western Australia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 artilleries owned by the ANZAC lost in Western Australia
Japanese win, taking Western Australia from ANZAC with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 artilleries
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 6 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 1/9 hits, 5.00 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win with 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 31 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Northwest Persia
Japanese attack with 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 armour and 3 mech_infantrys
Japanese roll dice for 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 2/9 hits, 4.67 expected hits
Americans roll dice for 1 armour and 3 mech_infantrys in Northwest Persia, round 2 : 0/4 hits, 1.50 expected hits
2 mech_infantrys owned by the Americans lost in Northwest Persia
Japanese roll dice for 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Northwest Persia, round 3 : 6/9 hits, 4.67 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Northwest Persia
Japanese win, taking Northwest Persia from Americans with 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 armour and 3 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 30 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
1 submarine owned by the Americans submerged
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 49 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers in 49 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 49 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 49 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 carrier moved from 33 Sea Zone to 55 Sea Zone
2 artilleries and 8 infantry moved from 55 Sea Zone to Northern Territory
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 carriers moved from 33 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Burma
1 mech_infantry moved from French Indo China to Shan State
1 aaGun, 1 armour, 11 infantry and 15 mech_infantrys moved from India to Burma
2 transports moved from 55 Sea Zone to 35 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 31 Sea Zone to Caroline Islands
1 bomber moved from 25 Sea Zone to Marshall Islands
1 bomber moved from 30 Sea Zone to Northern Territory
2 bombers moved from 49 Sea Zone to Northern Territory
1 battleship moved from 33 Sea Zone to 55 Sea Zone
1 cruiser moved from 33 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Northern Territory
3 fighters moved from 54 Sea Zone to Northern Territory
1 bomber moved from Western Australia to Northern Territory
1 fighter moved from Western Australia to Northern Territory
1 battleship, 1 carrier and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
3 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Jehol to Hunan
2 armour moved from Suiyuyan to Kweichow
3 armour moved from Kansu to Novosibirsk
1 mech_infantry moved from Urals to Novosibirsk
1 artillery moved from Volgograd to Caucasus
6 infantry moved from Volgograd to Caucasus
3 bombers moved from Northwest Persia to Sikang
2 fighters moved from Northwest Persia to Caucasus
2 tactical_bombers moved from Northwest Persia to Caucasus
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
2 bombers placed in Japan
3 artilleries placed in Volgograd
Japanese undo move 3.
2 artilleries and 1 infantry placed in Volgograd
Japanese undo move 3.
3 artilleries placed in French Indo China
1 artillery and 2 infantry placed in Volgograd
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -2.83
Japanese regular : -5.17
ANZAC regular : 0.33
Second attempt on Australia
In the meantime New Delhi fall #¤%¤#¤#%¤##"#¤##
@feltmarskal said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:
Second attempt on Australia
In the meantime New Delhi fall #¤%¤#¤#%¤##"#¤##
I don’t think the Aussies will survive this time, hence the big push to take back India and reinforce Hawaii (need to keep those VCs safe from the greedy Japs).
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 3 carriers, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
8 fighters moved from Queensland to 30 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to 31 Sea Zone
2 fighters moved from Queensland to 30 Sea Zone
2 fighters and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from 10 Sea Zone to 31 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 33 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 25 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 30 Sea Zone
Americans attack with 1 destroyer and 10 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 10 fighters in 30 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer and 10 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
10 fighters moved from 30 Sea Zone to Hawaiian Islands
5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
5 fighters and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
1 battleship, 6 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 64 Sea Zone to 10 Sea Zone
2 transports moved from 93 Sea Zone to 90 Sea Zone
7 infantry moved from Southern France to Normandy Bordeaux
1 artillery, 3 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Americans
3 carriers and 1 destroyer placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
2 infantry placed in Eastern United States
3 infantry placed in Southern France
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 3 carriers, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
8 fighters moved from Queensland to 30 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to 31 Sea Zone
2 fighters moved from Queensland to 30 Sea Zone
2 fighters and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from 10 Sea Zone to 31 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 33 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 25 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 30 Sea Zone
Americans attack with 1 destroyer and 10 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 10 fighters in 30 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer and 10 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
10 fighters moved from 30 Sea Zone to Hawaiian Islands
5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
5 fighters and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
1 battleship, 6 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 64 Sea Zone to 10 Sea Zone
2 transports moved from 93 Sea Zone to 90 Sea Zone
7 infantry moved from Southern France to Normandy Bordeaux
1 artillery, 3 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Americans
3 carriers and 1 destroyer placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
2 infantry placed in Eastern United States
3 infantry placed in Southern France
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Egypt to Western Germany
1 bomber moved from Egypt to Ukraine
1 bomber moved from Egypt to Volgograd
3 infantry moved from Persia to Northwest Persia
4 fighters moved from Eastern Persia to Northwest Persia
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
Combat - British
Strategic bombing raid in Volgograd
Japanese roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Holland Belgium
British attack with 6 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 5/8 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
British attack with 4 fighters and 3 infantry
Japanese defend with 1 infantry
British roll dice for 4 fighters and 3 infantry in Northwest Persia, round 2 : 1/7 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northwest Persia
British win, taking Northwest Persia from Japanese with 4 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of India from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
3 aaGuns, 2 artilleries, 31 infantry and 8 mech_infantrys moved from West India to India
2 destroyers, 1 submarine and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 armour moved from Eastern Persia to India
1 armour moved from Eastern Persia to India
3 artilleries moved from Iraq to Persia
1 bomber moved from Volgograd to Russia
1 bomber moved from Ukraine to Russia
2 armour and 5 mech_infantrys moved from Eastern Persia to India
4 fighters moved from Northwest Persia to Eastern Persia
1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Persia to Eastern Persia
2 fighters moved from Holland Belgium to 93 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
Place Units - British
2 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Turning off Edit Mode
British undo move 1.
2 fighters placed in 110 Sea Zone
2 infantry placed in Egypt
3 infantry placed in Persia
3 infantry placed in Normandy Bordeaux
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : -0.17
Japanese AA : -0.17
Germans AA : 0.67
Germans regular : -0.33
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
2 armour moved from Caucasus to Ukraine
1 bomber and 1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
2 fighters moved from 95 Sea Zone to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 4 fighters and 3 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 bomber, 4 fighters and 3 infantry in Southern France, round 2 : 3/8 hits, 3.17 expected hits
Americans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to 95 Sea Zone
2 fighters moved from Southern France to Southern Italy
1 bomber moved from Southern France to Southern Italy
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,1,5,6,5,6,6,3,1,3,5,5,6,1,1,6,1,2,1,6,5,3,4,2,5,1,2
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
2 armour moved from Caucasus to Ukraine
1 bomber and 1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
2 fighters moved from 95 Sea Zone to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 4 fighters and 3 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 bomber, 4 fighters and 3 infantry in Southern France, round 2 : 3/8 hits, 3.17 expected hits
Americans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to 95 Sea Zone
2 fighters moved from Southern France to Southern Italy
1 bomber moved from Southern France to Southern Italy
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,1,5,6,5,6,6,3,1,3,5,5,6,1,1,6,1,2,1,6,5,3,4,2,5,1,2
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 3 artilleries and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,4
ANZAC collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 3 artilleries and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,4
ANZAC collect 8 PUs; end with 9 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Poland to Holland Belgium
3 infantry moved from Poland to Baltic States
3 infantry moved from Poland to Eastern Poland
1 armour moved from Poland to Eastern Poland
1 armour moved from Poland to Baltic States
1 mech_infantry moved from Poland to Baltic States
1 artillery moved from Poland to Eastern Poland
10 bombers moved from Poland to Novgorod
4 armour, 1 artillery and 1 mech_infantry moved from Archangel to Novgorod
3 artilleries and 1 infantry moved from Karelia to Finland
6 infantry moved from Belarus to Novgorod
3 artilleries moved from Belarus to Novgorod
1 mech_infantry moved from Yenisey to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Yenisey to Urals
1 mech_infantry moved from Siberia to Soviet Far East
Germans take Soviet Far East from Russians
1 armour moved from Chahar to Kansu
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Eastern Poland, round 2 : 1/5 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Baltic States, round 2 : 1/5 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 3 artilleries and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 3 artilleries and 1 infantry in Finland, round 2 : 3/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 3 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 2 bombers and 2 infantry
British defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Novgorod
Germans attack with 4 armour, 4 artilleries, 10 bombers, 6 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
Germans roll dice for 4 armour, 4 artilleries, 10 bombers, 6 infantry and 1 mech_infantry in Novgorod, round 2 : 14/25 hits, 11,83 expected hits
Russians roll dice for 1 artillery and 9 infantry in Novgorod, round 2 : 3/10 hits, 3,33 expected hits
9 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 4 armour, 4 artilleries, 10 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 22
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 9 infantry
Non Combat Move - Germans
10 bombers moved from Novgorod to Western Germany
2 bombers moved from Holland Belgium to Western Germany
1 aaGun and 3 infantry moved from Northern Italy to France
1 aaGun moved from Western Germany to France
2 infantry moved from Western Germany to Germany
1 mech_infantry moved from Romania to Western Ukraine
1 fighter moved from Southern Italy to Western Ukraine
1 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
3 infantry moved from Western Germany to France
Place Units - Germans
3 infantry placed in Western Ukraine
1 fighter and 9 infantry placed in Western Germany
3 infantry placed in Germany
2 artilleries and 1 infantry placed in France
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Russians regular : -1,00
Germans regular : 3,50
British regular : 0,33
did some edit , nearly did the same mistake ( germany )
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 92 Sea Zone to 98 Sea Zone
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
@feltmarskal said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:
did some edit , nearly did the same mistake ( germany )
Mistakes can be annoying but they do help with remebering not to make them again.
yea i will never do the same mistage again (Germany)