L21 PtV FlyingBadger (AL) vs Adam514 (AX)

  • 19 17

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Egypt to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            1 armour moved from Anglo-Egyptian Sudan to Egypt
            1 armour moved from Egypt to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Egypt
            1 fighter moved from Southern Italy to 101 Sea Zone
            1 bomber moved from Southern Italy to Rostov
            1 artillery and 1 infantry moved from Ukraine to Rostov
            2 armour moved from Southern Belarus to Kursk
    
        Combat - Italians
            Battle in 101 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 101 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Kursk
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Kursk, round 2 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kursk
                Italians win, taking Kursk from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 2 : 2/1 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Bessarabia
            1 aaGun moved from Ukraine to Rostov
            1 fighter moved from 101 Sea Zone to Egypt
    
        Place Units - Italians
            1 armour, 1 infantry and 1 mech_infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
            EDIT: Adding units owned by Italians to Bulgaria: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,5,3
            Italians collect 16 PUs (3 lost to blockades); end with 16 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    Russians regular : -0.67
    

    Savegame

  • 24 23 22 21

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 66 Sea Zone to 11 Sea Zone
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 24 23 22 21

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 66 Sea Zone to 11 Sea Zone
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 2 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Southern Italy to Novgorod
            1 infantry moved from Leningrad to Novgorod
            1 infantry moved from Northern Belarus to Novgorod
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Archangel to Vologda
            1 armour and 2 infantry moved from Vyborg to Leningrad
            1 aaGun moved from Northern Belarus to Leningrad
            1 infantry moved from Southern Belarus to Northern Belarus
            1 bomber moved from Novgorod to Leningrad
            1 fighter moved from Western Germany to Leningrad
            8 artilleries and 23 infantry moved from Bryansk to Kursk
            1 aaGun and 1 infantry moved from Ukraine to Rostov
            9 armour and 9 mech_infantrys moved from Bryansk to Rostov
            3 armour and 4 mech_infantrys moved from Bryansk to Rostov
            2 armour and 3 mech_infantrys moved from Southern Belarus to Kursk
            1 aaGun moved from Southern Belarus to Northern Belarus
            1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
            1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
            1 fighter moved from Western Germany to Southern Italy
            1 armour moved from Yugoslavia to Southern Italy
            1 submarine moved from 115 Sea Zone to 116 Sea Zone
            1 mech_infantry moved from Yugoslavia to Southern Italy
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 mech_infantry moved from Yugoslavia to Southern Italy
            1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
            3 armour and 4 mech_infantrys moved from Germany to Romania
            1 infantry moved from Southern France to Northern Italy
            2 infantry moved from Western Germany to 116 Sea Zone
            2 infantry moved from 116 Sea Zone to Norway
            1 infantry moved from Western Germany to France
    
        Place Units - Germans
            2 fighters placed in Western Germany
            1 artillery and 2 infantry placed in Leningrad
            1 artillery and 5 infantry placed in Western Germany
            1 armour and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,6,5
            Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 0.17
    

    Savegame

  • 24 23 22 21

    TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 14 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Northern Manchuria to Korea
            3 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 infantry moved from Russia to Tula
            1 infantry moved from Smolensk to Novgorod
            1 infantry moved from Yaroslavl to Novgorod
            1 artillery and 2 infantry moved from Gorky to Vologda
            1 fighter moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            2 infantry moved from Russia to Smolensk
            1 artillery and 2 infantry moved from Russia to Yaroslavl
            1 artillery and 2 infantry moved from Russia to Gorky
            2 armour and 2 mech_infantrys moved from Russia to Gorky
            6 infantry moved from Timguska to Urals
            4 infantry moved from Stalingrad to Northern Caucasus
            1 infantry moved from Penza to Russia
            1 artillery and 7 infantry moved from Samara to Penza
            1 artillery moved from Stalingrad to Tambov
            1 infantry moved from Stalingrad to Kazakhstan
            1 infantry moved from Russia to Tula
            2 artilleries and 4 infantry moved from Siberia to Amur
            2 infantry moved from Northern Manchuria to Amur
            4 artilleries moved from Russia to Smolensk
            3 artilleries moved from Russia to Yaroslavl
            8 infantry moved from Russia to Yaroslavl
            8 infantry moved from Russia to Smolensk
            6 infantry moved from Russia to Smolensk
            6 infantry moved from Russia to Yaroslavl
            1 artillery moved from Russia to Penza
            5 infantry moved from Russia to Penza
            1 infantry moved from Russia to Gorky
    

    Combat Hit Differential Summary :

    Savegame


  • @Adam514 Scramble?
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  • 19 17

    @flyingbadger No scramble.

  • 24 23 22 21

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 14 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Northern Manchuria to Korea
            3 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 infantry moved from Russia to Tula
            1 infantry moved from Smolensk to Novgorod
            1 infantry moved from Yaroslavl to Novgorod
            1 artillery and 2 infantry moved from Gorky to Vologda
            1 fighter moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            2 infantry moved from Russia to Smolensk
            1 artillery and 2 infantry moved from Russia to Gorky
            2 armour and 2 mech_infantrys moved from Russia to Gorky
            6 infantry moved from Timguska to Urals
            4 infantry moved from Stalingrad to Northern Caucasus
            1 infantry moved from Penza to Russia
            1 artillery and 7 infantry moved from Samara to Penza
            1 artillery moved from Stalingrad to Tambov
            1 infantry moved from Stalingrad to Kazakhstan
            1 infantry moved from Russia to Tula
            2 artilleries and 4 infantry moved from Siberia to Amur
            2 infantry moved from Northern Manchuria to Amur
            4 artilleries moved from Russia to Smolensk
            8 infantry moved from Russia to Smolensk
            6 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Penza
            5 infantry moved from Russia to Penza
            1 infantry moved from Russia to Yaroslavl
            8 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 : 1/1 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Novgorod
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/1 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/0 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Korea
                Russians attack with 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry in Korea, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Siberia to Amur
            1 aaGun moved from Northern Manchuria to Amur
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Novgorod to Russia
            1 fighter moved from Vologda to Russia
            1 tactical_bomber moved from Novgorod to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Urals
            1 infantry placed in Siberia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Changing PUs for Russians from 1 to 0
            EDIT: Adding units owned by Russians to Russia: 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,5
            Russians collect 35 PUs (1 lost to blockades); end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : 0.00
    Russians regular : -0.50
    

    Savegame


  • @Adam514 Changed a couple of the combat moves (they should have waited until non-combat but I was being lazy) and made a small edit to the purchase, hope that is okay?

  • 19 17

    @flyingbadger All good.

  • 19 17

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 infantry moved from Caroline Islands to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 32 Sea Zone
            1 infantry moved from Wake Island to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
            1 marine moved from Johnston Island to 27 Sea Zone
            2 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
            2 fighters and 2 tactical_bombers moved from 27 Sea Zone to Hawaiian Islands
            1 cruiser moved from 55 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            2 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from Malaya to Shan State
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Southern Manchuria to Northern Manchuria
                  Japanese take Northern Manchuria from Chinese
            2 bombers and 1 fighter moved from Southern Manchuria to Jehol
            2 infantry moved from Southern Manchuria to Jehol
            1 armour and 1 mech_infantry moved from Tsinghai to Honan
                  Japanese take Honan from Chinese
            1 armour and 1 mech_infantry moved from Honan to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 tactical_bomber moved from Japan to Korea
    
        Combat - Japanese
            Battle in Midway
            Battle in Hawaiian Islands
                Japanese attack with 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers
                Americans defend with 1 airfield, 1 artillery, 1 harbour, 5 infantry and 2 marines
                    Japanese roll dice for 2 battleships and 3 cruisers in Hawaiian Islands, round 2 : 3/1 hits, 2.83 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers in Hawaiian Islands, round 2 : 4/1 hits, 3.67 expected hits
                    Americans roll dice for 1 artillery, 5 infantry and 2 marines in Hawaiian Islands, round 2 : 2/1 hits, 2.67 expected hits
                    2 infantry owned by the Japanese, 5 infantry owned by the Americans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in Hawaiian Islands
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Hawaiian Islands, round 3 : 3/1 hits, 3.33 expected hits
                    Americans roll dice for 1 marine in Hawaiian Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Midway from Americans, taking Hawaiian Islands from Americans with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 23
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 artillery, 5 infantry and 2 marines
            Battle in Korea
                Japanese attack with 4 infantry and 1 tactical_bomber
                Russians defend with 4 infantry
                    Japanese roll dice for 4 infantry and 1 tactical_bomber in Korea, round 2 : 1/1 hits, 1.17 expected hits
                    Russians roll dice for 4 infantry in Korea, round 2 : 1/1 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Japanese roll dice for 3 infantry and 1 tactical_bomber in Korea, round 3 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 3 infantry in Korea, round 3 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Korea, round 4 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Korea, round 4 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Korea
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Korea, round 5 : 0/1 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Korea, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Korea, round 6 : 1/1 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Korea, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Russians: 4 infantry
            Battle in Anhwe
                Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 1.17 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/1 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Jehol
                Japanese attack with 2 bombers, 1 fighter and 2 infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Jehol, round 2 : 2/1 hits, 1.83 expected hits
                    Chinese roll dice for 3 infantry in Jehol, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Jehol, round 3 : 1/1 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/1 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 27 Sea Zone
            1 transport moved from 32 Sea Zone to 34 Sea Zone
            1 destroyer and 1 submarine moved from 7 Sea Zone to 27 Sea Zone
            1 destroyer moved from 32 Sea Zone to 27 Sea Zone
            1 destroyer moved from 38 Sea Zone to 55 Sea Zone
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 transport moved from 35 Sea Zone to 21 Sea Zone
            2 transports moved from 35 Sea Zone to 7 Sea Zone
            1 tactical_bomber moved from Korea to Japan
            1 fighter moved from Jehol to Southern Manchuria
            1 infantry moved from Tsinghai to Honan
            1 infantry moved from Szechwan to Hopei
            1 artillery moved from Hunan to Kiangsi
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from French Indo China to Yunnan
            1 artillery moved from Yunnan to Szechwan
            1 destroyer and 1 submarine moved from 55 Sea Zone to 36 Sea Zone
            1 fighter moved from Malaya to 55 Sea Zone
            1 fighter moved from French Indo China to Davao
            1 fighter and 1 tactical_bomber moved from Shan State to Szechwan
            2 bombers moved from Jehol to French Indo China
            1 submarine moved from 55 Sea Zone to 64 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Southern Manchuria
            3 infantry placed in Queensland
            1 fighter and 3 infantry placed in Japan
            1 carrier placed in 7 Sea Zone
            1 fighter placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : -1.00
    Japanese regular : -0.83
    UK_Pacific regular : 0.67
    Russians regular : -0.67
    

    Savegame

  • 24 23 22 21

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters moved from 98 Sea Zone to Egypt
            1 bomber moved from Malta to Egypt
            2 infantry moved from Tobruk to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Cyprus
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Cyprus
    
        Combat - Americans
            Air Battle in Egypt
    

    Combat Hit Differential Summary :

    Savegame


  • @Adam514 Scramble?

  • 19 17

    @flyingbadger No intercept.

  • 24 23 22 21

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters moved from 98 Sea Zone to Egypt
            1 bomber moved from Malta to Egypt
            2 infantry moved from Tobruk to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Cyprus
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Cyprus
    
        Combat - Americans
            Air Battle in Egypt
                Americans attacks with 4 units heading to Egypt
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Egypt
                    Italians roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Egypt causes 6 damage total. 
            Battle in Cyprus
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Cyprus, round 2 : 2/1 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                Americans win, taking Cyprus from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            3 fighters moved from Egypt to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Cyprus to 98 Sea Zone
            1 bomber moved from Egypt to Malta
            1 armour moved from Tunisia to Tobruk
            1 artillery and 6 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 6 infantry and 4 transports moved from 93 Sea Zone to 94 Sea Zone
            1 artillery moved from Algeria to 94 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 94 Sea Zone to 98 Sea Zone
            2 artilleries and 6 infantry moved from 98 Sea Zone to Tobruk
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            2 carriers and 1 destroyer placed in 11 Sea Zone
            2 fighters and 1 tactical_bomber placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Italians regular : -0.33
    Italians AA : -0.17
    

    Savegame

  • 24 23 22 21

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Chahar to Jehol
            1 infantry moved from Eastern Sinkiang to Tsinghai
            1 infantry moved from Kansu to Tsinghai
            1 fighter moved from Chahar to Tsinghai
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Jehol, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 3 infantry in Jehol, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Chahar
            1 infantry moved from Chahar to Shansi
            1 infantry moved from Inner Mongolia to Chahar
    
        Place Units - Chinese
            4 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 1.00
    

    Savegame

  • 24 23 22 21

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters moved from 98 Sea Zone to Egypt
            1 bomber moved from Malta to Egypt
            2 infantry moved from Tobruk to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Cyprus
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Cyprus
    
        Combat - Americans
            Air Battle in Egypt
                Americans attacks with 4 units heading to Egypt
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Egypt
                    Italians roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Egypt causes 6 damage total. 
            Battle in Cyprus
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Cyprus, round 2 : 2/1 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                Americans win, taking Cyprus from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            3 fighters moved from Egypt to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Cyprus to 98 Sea Zone
            1 bomber moved from Egypt to Malta
            1 armour moved from Tunisia to Tobruk
            1 artillery and 6 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 6 infantry and 4 transports moved from 93 Sea Zone to 94 Sea Zone
            1 artillery moved from Algeria to 94 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 94 Sea Zone to 98 Sea Zone
            2 artilleries and 6 infantry moved from 98 Sea Zone to Tobruk
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            2 carriers and 1 destroyer placed in 11 Sea Zone
            2 fighters and 1 tactical_bomber placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Chahar to Jehol
            1 infantry moved from Eastern Sinkiang to Tsinghai
            1 infantry moved from Kansu to Tsinghai
            1 fighter moved from Chahar to Tsinghai
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Jehol, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 3 infantry in Jehol, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Chahar
            1 infantry moved from Chahar to Shansi
            1 infantry moved from Inner Mongolia to Chahar
    
        Place Units - Chinese
            4 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Belgian Congo to Anglo-Egyptian Sudan
                  British take Anglo-Egyptian Sudan from Italians
            2 infantry moved from Kenya to Anglo-Egyptian Sudan
            1 destroyer and 1 transport moved from 78 Sea Zone to 83 Sea Zone
            2 infantry moved from Trans-Jordan to 83 Sea Zone
            2 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
            1 infantry moved from Eastern India to 40 Sea Zone
            1 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Malaya
            1 bomber moved from Malta to Northern Italy
            1 armour moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Tobruk
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Northern Italy causes 8 damage total. 
            Battle in Malaya
    
        Non Combat Move - British
            1 bomber moved from Northern Italy to Malta
            1 artillery and 2 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Syria to Trans-Jordan
            1 transport moved from 98 Sea Zone to 101 Sea Zone
            1 infantry moved from Crete to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 98 Sea Zone
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from 98 Sea Zone to Tobruk
            2 fighters moved from United Kingdom to Gibraltar
            1 infantry and 1 mech_infantry moved from United Kingdom to 112 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
            1 submarine moved from 40 Sea Zone to 42 Sea Zone
            3 aaGuns, 2 artilleries and 23 infantry moved from Eastern India to Burma
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 transport placed in 112 Sea Zone
            1 armour and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in Eastern India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 0.50
    Japanese regular : 1.00
    Italians regular : -0.33
    Italians AA : -0.33
    

    Savegame

  • 19 17

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians repair damage of 6x factory_minor; Remaining resources: 15 PUs; 
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Kursk to Tambov
            1 artillery and 1 infantry moved from Rostov to Tambov
            1 fighter moved from Southern Italy to 101 Sea Zone
    
        Combat - Italians
            Battle in 101 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 101 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Tambov
                Italians attack with 2 armour, 1 artillery and 1 infantry
                Russians defend with 1 artillery
                    Italians roll dice for 2 armour, 1 artillery and 1 infantry in Tambov, round 2 : 2/1 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Italians
            1 aaGun moved from Rostov to Tambov
            1 fighter moved from 101 Sea Zone to Egypt
            1 fighter moved from Southern Italy to Egypt
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Bulgaria to Yugoslavia
            1 bomber moved from Bessarabia to Egypt
    
        Place Units - Italians
            3 infantry placed in Egypt
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,2,4
            Italians collect 15 PUs (4 lost to blockades); end with 15 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Russians regular : -0.33
    

    Savegame

  • 24 23 22 21

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,6
            ANZAC collect 6 PUs (2 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 24 23 22 21

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,6
            ANZAC collect 6 PUs (2 lost to blockades); end with 7 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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