@simon33 Scramble?
Martin (L + 20) vs StickyBomb (X) G40
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Shensi Chinese take Shensi from Japanese 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 fighter in Sikang, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Shensi 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 41 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 artillery moved from Central United States to Southeast Mexico 1 mech_infantry moved from Western United States to Southeast Mexico Combat - Americans Battle in Celebes Battle in 41 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Philippines Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Philippines Americans roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in Philippines, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Philippines Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 bomber moved from 41 Sea Zone to India 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from 54 Sea Zone to Queensland 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 91 Sea Zone to 89 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from 42 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 armour and 1 infantry placed in Eastern United States 1 mech_infantry placed in Western United States 1 artillery placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Shensi Chinese take Shensi from Japanese 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 fighter in Sikang, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Shensi 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 artillery; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Belgian Congo to Kenya British take Kenya from Italians 1 armour moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Persia to Iraq British take Iraq from Neutral_Axis 1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory 1 fighter moved from India to 38 Sea Zone 1 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 bomber moved from Novgorod to Germany Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in 38 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Burma British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/3 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British and 1 infantry owned by the British lost in Burma British win with 1 fighter remaining. Battle score for attacker is -7 Casualties for British: 1 infantry and 1 tactical_bomber Casualties for Japanese: 1 artillery and 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 armour Italians defend with 1 infantry British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan Italians win with no units remaining. Battle score for attacker is -3 Casualties for British: 1 armour Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from 38 Sea Zone to West India 3 aaGuns moved from India to West India 2 armour moved from India to Eastern Persia 4 mech_infantrys moved from India to Eastern Persia 1 fighter moved from Burma to Eastern Persia 1 infantry moved from India to West India 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 bomber moved from Germany to United Kingdom Place Units - British 1 transport placed in 71 Sea Zone 1 armour and 1 mech_infantry placed in Union of South Africa 2 infantry placed in Quebec 1 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Place Units - UK_Pacific 1 armour and 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,1,6,5,4,6,3,1 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Some Units in India change ownership: 1 armour and 1 artillery
Combat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : 0,67 Italians regular : 0,33 Japanese regular : 1,33 Germans AA : -0,17 British regular : 1,67
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@StickyBomb it doesn’t look too good for me in Asia
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Italians 1 armour and 1 infantry moved from Syria to Iraq 2 armour and 2 infantry moved from Trans-Jordan to Iraq 1 submarine moved from 98 Sea Zone to 72 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in 72 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 72 Sea Zone Italians win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Cyprus Battle in Iraq Italians attack with 3 armour and 3 infantry British defend with 1 infantry Italians roll dice for 3 armour and 3 infantry in Iraq, round 2 : 1/6 hits, 2.00 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Cyprus from British, taking Iraq from British with 3 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 bomber moved from Egypt to Southern Italy 1 fighter moved from Egypt to Southern Italy 1 artillery and 1 infantry moved from Tunisia to Libya 1 submarine moved from 97 Sea Zone to 81 Sea Zone 1 battleship and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone Place Units - Italians 1 armour and 2 mech_infantrys placed in Egypt 3 infantry placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 infantry EDIT: Adding units owned by Italians to France: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 23 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 British regular : -0.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Place Units - ANZAC 1 factory_minor placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Place Units - ANZAC 1 factory_minor placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod 1 fighter and 7 infantry moved from Karelia to Novgorod 1 bomber moved from Eastern Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Romania to Novgorod 1 tactical_bomber moved from Eastern Poland to Novgorod 1 fighter moved from Western Germany to Novgorod 1 tactical_bomber moved from Western Germany to 127 Sea Zone 1 bomber moved from Western Germany to Novgorod 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 4 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Eastern Poland to Baltic States 9 armour, 19 artilleries, 20 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour and 3 mech_infantrys moved from Romania to Western Ukraine Combat - Germans
Combat Hit Differential Summary :
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@Martin Scramble Orders in SZ 127 (Leningrad)?
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@stickybomb no scrambling
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod 1 fighter and 7 infantry moved from Karelia to Novgorod 1 bomber moved from Eastern Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Romania to Novgorod 1 tactical_bomber moved from Eastern Poland to Novgorod 1 fighter moved from Western Germany to Novgorod 1 tactical_bomber moved from Western Germany to 127 Sea Zone 1 bomber moved from Western Germany to Novgorod 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 4 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Eastern Poland to Baltic States 9 armour, 19 artilleries, 20 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour and 3 mech_infantrys moved from Romania to Western Ukraine Combat - Germans Battle in Persia Battle in Novgorod Germans attack with 1 artillery, 2 bombers, 3 fighters, 8 infantry and 2 tactical_bombers Russians defend with 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians roll AA dice in Novgorod : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Novgorod Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 8 infantry and 2 tactical_bombers in Novgorod, round 2 : 7/15 hits, 5.50 expected hits Russians roll dice for 1 aaGun, 1 armour, 3 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 2 : 5/10 hits, 4.50 expected hits 1 mech_infantry owned by the Russians, 2 tactical_bombers owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Russians, 5 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Novgorod, round 3 : 6/10 hits, 4.67 expected hits Russians roll dice for 2 fighters in Novgorod, round 3 : 1/2 hits, 1.33 expected hits 2 fighters owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Persia from British, taking Novgorod from Russians with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Germans: 1 fighter and 6 infantry Casualties for Russians: 1 aaGun, 1 armour, 3 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Battle in Western Ukraine Germans attack with 10 armour, 19 artilleries, 20 infantry and 5 mech_infantrys Russians defend with 3 infantry Germans roll dice for 10 armour, 19 artilleries, 20 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 24/54 hits, 18.67 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 10 armour, 19 artilleries, 18 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 infantry and 4 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 infantry and 4 mech_infantrys in Baltic States, round 2 : 0/5 hits, 0.83 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 4 mech_infantrys in Baltic States, round 3 : 2/4 hits, 0.67 expected hits Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 3 aaGuns moved from Eastern Poland to Western Ukraine 1 fighter moved from Novgorod to Karelia 1 fighter moved from Novgorod to Karelia 2 tactical_bombers moved from Novgorod to Karelia 1 tactical_bomber moved from 127 Sea Zone to Karelia 2 bombers moved from Novgorod to Germany 1 fighter and 1 tactical_bomber moved from Egypt to Romania Place Units - Germans 2 mech_infantrys placed in Germany 3 fighters and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Karelia: 1 fighter EDIT: Adding units owned by Germans to Germany: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1.83 Germans regular : 9.50 Russians AA : 0.50
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@Martin The edit for the fighter movement is due to a known issue with Triple A. When selecting air casualties, Triple A defaults to the unit with the highest movement left. One of my fighters started in Karelia and thus would have enough movement to land in Germany during non com.
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@stickybomb OK. You just need to post the game.
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@martin Game post is directly before my comment - can you not see it? I will try to repost.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod 1 fighter and 7 infantry moved from Karelia to Novgorod 1 bomber moved from Eastern Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Romania to Novgorod 1 tactical_bomber moved from Eastern Poland to Novgorod 1 fighter moved from Western Germany to Novgorod 1 tactical_bomber moved from Western Germany to 127 Sea Zone 1 bomber moved from Western Germany to Novgorod 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 4 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Eastern Poland to Baltic States 9 armour, 19 artilleries, 20 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour and 3 mech_infantrys moved from Romania to Western Ukraine Combat - Germans Battle in Persia Battle in Novgorod Germans attack with 1 artillery, 2 bombers, 3 fighters, 8 infantry and 2 tactical_bombers Russians defend with 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians roll AA dice in Novgorod : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Novgorod Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 8 infantry and 2 tactical_bombers in Novgorod, round 2 : 7/15 hits, 5.50 expected hits Russians roll dice for 1 aaGun, 1 armour, 3 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 2 : 5/10 hits, 4.50 expected hits 1 mech_infantry owned by the Russians, 2 tactical_bombers owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Russians, 5 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Novgorod, round 3 : 6/10 hits, 4.67 expected hits Russians roll dice for 2 fighters in Novgorod, round 3 : 1/2 hits, 1.33 expected hits 2 fighters owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Persia from British, taking Novgorod from Russians with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 44 Casualties for Germans: 1 fighter and 6 infantry Casualties for Russians: 1 aaGun, 1 armour, 3 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Battle in Western Ukraine Germans attack with 10 armour, 19 artilleries, 20 infantry and 5 mech_infantrys Russians defend with 3 infantry Germans roll dice for 10 armour, 19 artilleries, 20 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 24/54 hits, 18.67 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 10 armour, 19 artilleries, 18 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 infantry and 4 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 infantry and 4 mech_infantrys in Baltic States, round 2 : 0/5 hits, 0.83 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 4 mech_infantrys in Baltic States, round 3 : 2/4 hits, 0.67 expected hits Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 3 aaGuns moved from Eastern Poland to Western Ukraine 1 fighter moved from Novgorod to Karelia 1 fighter moved from Novgorod to Karelia 2 tactical_bombers moved from Novgorod to Karelia 1 tactical_bomber moved from 127 Sea Zone to Karelia 2 bombers moved from Novgorod to Germany 1 fighter and 1 tactical_bomber moved from Egypt to Romania Place Units - Germans 2 mech_infantrys placed in Germany 3 fighters and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Karelia: 1 fighter EDIT: Adding units owned by Germans to Germany: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1.83 Germans regular : 9.50 Russians AA : 0.50
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bessarabia to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Ukraine to Bessarabia 2 artilleries moved from Ukraine to Rostov 1 mech_infantry moved from Eastern Persia to Persia 1 armour and 1 mech_infantry moved from Bryansk to Caucasus 4 armour and 4 mech_infantrys moved from Bryansk to Baltic States 2 armour and 4 mech_infantrys moved from Bryansk to Novgorod 1 mech_infantry moved from Bryansk to Baltic States 1 mech_infantry moved from Bryansk to Novgorod 6 infantry moved from Kansu to Shensi 5 infantry moved from Timguska to Novosibirsk 5 infantry moved from Timguska to Novosibirsk 1 mech_infantry moved from Bryansk to Caucasus Combat - Russians Russians creates battle in territory 127 Sea Zone Battle in Novgorod Russians attack with 2 armour and 5 mech_infantrys Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 2 armour and 5 mech_infantrys in Novgorod, round 2 : 3/7 hits, 1,83 expected hits Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Baltic States Russians attack with 4 armour and 5 mech_infantrys Germans defend with 3 mech_infantrys Russians roll dice for 4 armour and 5 mech_infantrys in Baltic States, round 2 : 2/9 hits, 2,83 expected hits Germans roll dice for 3 mech_infantrys in Baltic States, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Baltic States Russians roll dice for 4 armour and 4 mech_infantrys in Baltic States, round 3 : 5/8 hits, 2,67 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 1 mech_infantry Casualties for Germans: 3 mech_infantrys Battle in 127 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 1 transport Germans roll dice for 2 submarines in 127 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits 1 submarine owned by the Russians lost in 127 Sea Zone Germans win with 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Persia Russians attack with 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Persia, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 mech_infantry in Persia, round 5 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Persia, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 mech_infantry in Persia, round 6 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 infantry in Persia, round 6 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Persia Germans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 mech_infantry Non Combat Move - Russians 2 aaGuns moved from Timguska to Novosibirsk 5 artilleries moved from Bryansk to Russia 8 infantry moved from Bryansk to Russia 2 aaGuns moved from Bryansk to Russia Place Units - Russians 2 artilleries and 8 infantry placed in Russia 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 1,83
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 5 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Malaya to Celebes 2 fighters moved from 20 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 43 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from Malaya to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 tactical_bomber moved from Malaya to Java 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 fighter moved from Malaya to 42 Sea Zone 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 armour and 1 mech_infantry moved from Kweichow to Shensi 1 armour, 5 infantry and 1 mech_infantry moved from Hopei to Shensi 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Hunan to Shensi 2 armour and 1 mech_infantry moved from Kiangsu to Chahar 1 infantry moved from Jehol to Chahar 1 tactical_bomber moved from Japan to Chahar Combat - Japanese Battle in Shensi Japanese attack with 2 armour, 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber Chinese defend with 5 infantry; Russians defend with 6 infantry Japanese roll dice for 2 armour, 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/14 hits, 3.83 expected hits Chinese roll dice for 11 infantry in Shensi, round 2 : 2/11 hits, 3.67 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Shensi Japanese roll dice for 2 armour, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 4/12 hits, 3.50 expected hits Chinese roll dice for 8 infantry in Shensi, round 3 : 3/8 hits, 2.67 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi Japanese roll dice for 2 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Shensi, round 4 : 4/9 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Shensi, round 4 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 5 infantry and 2 mech_infantrys Casualties for Russians: 6 infantry Casualties for Chinese: 5 infantry Battle in Chahar Japanese attack with 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Japanese roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Chahar, round 3 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in 35 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 1 submarine Americans defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 4 fighters in 35 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 15 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer, 1 submarine and 1 transport Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in Celebes Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Celebes, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Java, round 2 : 1/5 hits, 2.33 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 : 3/3 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 2 bombers moved from Celebes to 35 Sea Zone 2 bombers moved from 35 Sea Zone to Philippines 2 fighters moved from 35 Sea Zone to 6 Sea Zone 1 carrier moved from 20 Sea Zone to 6 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 44 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone 1 carrier moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 1 aaGun moved from Hopei to Kweichow 1 tactical_bomber moved from Chahar to Anhwe 2 destroyers moved from 39 Sea Zone to 37 Sea Zone 3 infantry moved from Shan State to Burma 1 artillery and 1 infantry moved from Yunnan to Burma Place Units - Japanese 3 infantry placed in Japan 2 armour and 1 mech_infantry placed in Kiangsu 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone 1 transport placed in 37 Sea Zone 2 infantry placed in Malaya Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.67 Japanese regular : 3.67 ANZAC regular : 1.00
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 3 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to Persia 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 armour moved from Morocco to Tunisia 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 4 fighters moved from 54 Sea Zone to 42 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Persia Americans attack with 1 bomber Germans defend with 1 infantry Americans roll dice for 1 bomber in Persia, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Persia Germans win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Germans: 1 infantry Battle in 42 Sea Zone Americans attack with 2 destroyers and 4 fighters Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 destroyers and 4 fighters in 42 Sea Zone, round 2 : 3/6 hits, 2,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 destroyers and 4 fighters remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 44 Sea Zone Americans attack with 2 destroyers and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 destroyers and 1 transport in 44 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 destroyers and 1 transport in 44 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 44 Sea Zone Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Japanese and Americans reach a stalemate . Battle score for attacker is -8 Casualties for Americans: 2 destroyers Casualties for Japanese: 1 destroyer Battle in Celebes Americans attack with 1 armour and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Celebes Americans roll dice for 1 armour and 1 infantry in Celebes, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour and 1 infantry in Celebes, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour and 1 infantry in Celebes, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 armour in Celebes, round 6 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour in Celebes, round 7 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Celebes, round 7 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Celebes Japanese win with no units remaining. Battle score for attacker is -2 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Americans 4 fighters moved from 42 Sea Zone to 54 Sea Zone 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Southeast Mexico to Western United States Place Units - Americans 3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States Americans undo move 1. 1 destroyer placed in 101 Sea Zone 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -2,00 Japanese regular : 0,00 Germans regular : 0,67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Combat Move - British 1 armour and 1 mech_infantry moved from Tanganyika Territory to Ethiopia British take Ethiopia from Italians 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Eastern Persia to 80 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq 2 armour and 3 mech_infantrys moved from Eastern Persia to Persia British take Persia from Germans 2 armour and 2 mech_infantrys moved from Persia to Iraq 1 fighter moved from Eastern Persia to Iraq 1 fighter moved from West India to Iraq 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 destroyers moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway Combat - British
Combat Hit Differential Summary :
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@StickyBomb do you scramble to SZ112?