@dawgoneit is up as Russia. Go get 'em tiger, Siberian Tiger that is. Well, a warm weather loving tiger.
NML 1914 - Team Game #1
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Never noticed before that Majorca is an undefended neutral with a value of 1, there for the taking by F or I. So I took it.
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@fmerwinrommel that is so mean to the prospect german tourists who, 100 years later, would have wanted to swarm the islands pubs and drink and behave like english soccerfans! ;-)
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TripleA Turn Summary: Austria round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 6,3 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover mobileWarfare Combat Move - Austria 1 cavalry moved from Hungary to Bosnia 1 cavalry moved from Serbia to Montenegro Austria take Montenegro from Serbia 1 cavalry moved from Montenegro to Albania 1 field_gun moved from Serbia to Albania 1 infantry moved from Serbia to Albania 1 infantry moved from Croatia to Bosnia 1 field_gun moved from Serbia to Bosnia 4 infantry moved from Venice to Tuscany 2 field_guns moved from Venice to Tuscany 1 infantry moved from Bessarabia to Moldavia Austria take Moldavia from Russia Purchase Units - Austria Austria buy 1 Factory, 10 field_guns, 6 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Battle in Bosnia Austria attack with 1 cavalry, 1 field_gun and 1 infantry Serbia defend with 1 cavalry Austria roll dice for 1 cavalry, 1 field_gun and 1 infantry in Bosnia, round 2 : 1/3 hits, 1,00 expected hits Serbia roll dice for 1 cavalry in Bosnia, round 2 : 0/1 hits, 0,17 expected hits 1 cavalry owned by the Serbia lost in Bosnia Austria win, taking Bosnia from Serbia with 1 cavalry, 1 field_gun and 1 infantry remaining. Battle score for attacker is 4 Casualties for Serbia: 1 cavalry Battle in Tuscany Austria attack with 2 field_guns and 4 infantry Italy defend with 1 field_gun and 3 infantry Austria roll dice for 2 field_guns and 4 infantry in Tuscany, round 2 : 1/6 hits, 2,00 expected hits Italy roll dice for 1 field_gun and 3 infantry in Tuscany, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Italy lost in Tuscany Austria roll dice for 2 field_guns and 4 infantry in Tuscany, round 3 : 2/6 hits, 2,00 expected hits Italy roll dice for 1 field_gun and 2 infantry in Tuscany, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Italy lost in Tuscany Austria roll dice for 2 field_guns and 4 infantry in Tuscany, round 4 : 2/6 hits, 2,00 expected hits Italy roll dice for 1 field_gun in Tuscany, round 4 : 0/1 hits, 0,33 expected hits 1 field_gun owned by the Italy lost in Tuscany Austria win, taking Tuscany from Italy with 2 field_guns and 4 infantry remaining. Battle score for attacker is 13 Casualties for Italy: 1 field_gun and 3 infantry Battle in Albania Austria attack with 1 cavalry, 1 field_gun and 1 infantry Serbia defend with 1 infantry Austria roll dice for 1 cavalry, 1 field_gun and 1 infantry in Albania, round 2 : 1/3 hits, 1,00 expected hits Serbia roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Serbia lost in Albania Austria win, taking Albania from Serbia with 1 cavalry, 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Serbia: 1 infantry Non Combat Move - Austria 2 infantry moved from Baranya to Serbia 4 field_guns moved from Belgrade to Serbia 4 infantry moved from Transylvania to Galicia 1 infantry moved from Galicia to Bessarabia 3 infantry moved from Carpathia to Galicia 2 field_guns moved from Hungary to Transylvania 2 field_guns moved from Hungary to Baranya 6 field_guns moved from Trieste to Venice 2 field_guns and 2 infantry moved from Venice to Tuscany 1 heavy_gun moved from Milan to Tuscany Place Units - Austria 2 trenchs placed in Milan 1 Factory placed in Galicia 2 field_guns and 2 infantry placed in Venice 2 field_guns and 2 infantry placed in Belgrade 4 field_guns and 2 infantry placed in Trieste 2 field_guns placed in Hungary Activate Technology - Austria Austria activating mobileWarfare Turn Complete - Austria Austria collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Italy regular : -2,67 Serbia regular : -0,50 Austria regular : -1,00
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@elrood Austrians caste magic spell over all its opponents so they couldn’t fire. Or was it your charm or intimidation? The Italiana Nazionale Futbol team win helped redeem the loss in Milan.
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@fmerwinrommel tuscans seemed to be still drunk from the world cup celebration, yes.
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TripleA Turn Summary: Italy round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 5,5 and gets 0 hits Combat Move - Italy 1 heavy_gun moved from Rome to Sea Zone 57 Ligurian Sea 1 heavy_gun moved from Sea Zone 57 Ligurian Sea to Piedmont 2 field_guns and 8 infantry moved from Rome to Latium 1 battlecruiser and 1 cruiser moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean 1 field_gun and 1 infantry moved from Tripolitania to Tunisia 1 cavalry moved from Western Sudan to British East Africa Purchase Units - Italy Italy buy 1 field_gun, 5 infantry and 2 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Italy Battle in Sea Zone 59 Central Mediterranean Italy attack with 1 battlecruiser and 1 cruiser Turkey defend with 1 cruiser Italy roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 59 Central Mediterranean, round 2 : 1/2 hits, 1.17 expected hits Turkey roll dice for 1 cruiser in Sea Zone 59 Central Mediterranean, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Turkey lost in Sea Zone 59 Central Mediterranean Italy win with 1 battlecruiser and 1 cruiser remaining. Battle score for attacker is 10 Casualties for Turkey: 1 cruiser Non Combat Move - Italy Place Units - Italy 2 trenchs placed in Latium 1 field_gun and 2 infantry placed in Piedmont 3 infantry placed in Rome Turn Complete - Italy Italy collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italy regular : -0.17 Turkey regular : -0.50
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@degrasse Arabia?
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TripleA Turn Summary: Arabia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Purchase Units - Arabia Arabia buy 3 Bedouins; Remaining resources: 0 PUs; Place Units - Arabia 3 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - Turkey Turkey spend 0 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 1 infantry moved from Hejaz to Sinai 1 cavalry, 6 field_guns, 1 fighter and 12 infantry moved from Arabia to Mecca 12 cavalrys moved from Mesopotamia to Mecca 1 infantry moved from Kuwait to Basra 3 cavalrys moved from Baghdad to Basra 3 cavalrys moved from Damascus to Basra Purchase Units - Turkey Turkey buy 6 field_guns, 7 infantry, 1 transport and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Battle in Mecca Turkey attack with 13 cavalrys, 6 field_guns, 1 fighter and 12 infantry Arabia defend with 16 Bedouins, 1 Factory and 3 trenchs Turkey roll dice for 13 cavalrys, 6 field_guns, 1 fighter and 12 infantry in Mecca, round 2 : 8/32 hits, 7.67 expected hits Arabia roll dice for 16 Bedouins and 3 trenchs in Mecca, round 2 : 12/16 hits, 5.33 expected hits 3 trenchs owned by the Arabia, 12 infantry owned by the Turkey and 2 Bedouins owned by the Arabia lost in Mecca Turkey roll dice for 13 cavalrys, 6 field_guns and 1 fighter in Mecca, round 3 : 7/20 hits, 5.67 expected hits Arabia roll dice for 14 Bedouins in Mecca, round 3 : 8/14 hits, 4.67 expected hits 7 Bedouins owned by the Arabia and 8 cavalrys owned by the Turkey lost in Mecca Turkey roll dice for 5 cavalrys, 6 field_guns and 1 fighter in Mecca, round 4 : 3/12 hits, 4.00 expected hits Arabia roll dice for 7 Bedouins in Mecca, round 4 : 2/7 hits, 2.33 expected hits 3 Bedouins owned by the Arabia and 2 cavalrys owned by the Turkey lost in Mecca Turkey roll dice for 3 cavalrys, 6 field_guns and 1 fighter in Mecca, round 5 : 4/10 hits, 3.33 expected hits Arabia roll dice for 4 Bedouins in Mecca, round 5 : 2/4 hits, 1.33 expected hits 4 Bedouins owned by the Arabia and 2 cavalrys owned by the Turkey lost in Mecca Turkey captures 4PUs while taking Arabia capital Turkey win, taking Mecca from Arabia with 1 cavalry, 6 field_guns and 1 fighter remaining. Battle score for attacker is -43 Casualties for Turkey: 12 cavalrys and 12 infantry Casualties for Arabia: 16 Bedouins and 3 trenchs Battle in Basra Turkey attack with 6 cavalrys and 1 infantry Britain defend with 1 cavalry, 1 infantry and 1 trench Turkey roll dice for 6 cavalrys and 1 infantry in Basra, round 2 : 0/7 hits, 1.17 expected hits Britain roll dice for 1 cavalry, 1 infantry and 1 trench in Basra, round 2 : 1/2 hits, 0.50 expected hits 1 cavalry owned by the Turkey lost in Basra Turkey roll dice for 5 cavalrys and 1 infantry in Basra, round 3 : 3/6 hits, 1.00 expected hits Britain roll dice for 1 cavalry, 1 infantry and 1 trench in Basra, round 3 : 2/2 hits, 0.50 expected hits 1 cavalry owned by the Britain, 2 cavalrys owned by the Turkey and 1 trench owned by the Britain lost in Basra Turkey roll dice for 3 cavalrys and 1 infantry in Basra, round 4 : 0/4 hits, 0.67 expected hits Britain roll dice for 1 infantry in Basra, round 4 : 0/1 hits, 0.33 expected hits Turkey roll dice for 3 cavalrys and 1 infantry in Basra, round 5 : 0/4 hits, 0.67 expected hits Britain roll dice for 1 infantry in Basra, round 5 : 0/1 hits, 0.33 expected hits Turkey roll dice for 3 cavalrys and 1 infantry in Basra, round 6 : 1/4 hits, 0.67 expected hits Britain roll dice for 1 infantry in Basra, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Basra Turkey win, taking Basra from Britain with 3 cavalrys and 1 infantry remaining. Battle score for attacker is -2 Casualties for Turkey: 3 cavalrys Casualties for Britain: 1 cavalry, 1 infantry and 1 trench Non Combat Move - Turkey 1 fighter moved from Mecca to Sinai 1 infantry moved from Yemen to Hejaz 1 infantry moved from Oman to Arabia 1 battlecruiser, 1 battleship, 2 cruisers and 1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 67 Black Sea 1 field_gun moved from Dardanelles to Bulgaria 2 infantry moved from Constantinople to Sea Zone 67 Black Sea 2 infantry moved from Sea Zone 67 Black Sea to Bulgaria 3 infantry moved from Constantinople to Anatolia Place Units - Turkey 1 transport placed in Sea Zone 67 Black Sea 3 trenchs placed in Sinai 2 field_guns and 1 infantry placed in Mesopotamia 1 field_gun and 2 infantry placed in Baghdad 1 field_gun and 2 infantry placed in Damascus 2 field_guns and 2 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 67 PUs; end with 71 PUs
Combat Hit Differential Summary :
Turkey rolls : 0.00 Arabia regular : 10.33 Turkey regular : 1.17 Britain regular : 1.00
Production/PUs Summary :
Germany : 126 / 143 France : 74 / 74 Serbia : 8 / 17 Austria : 92 / 92 Italy : 22 / 22 Arabia : 0 / 0 Turkey : 67 / 71 Britain : 87 / 89 Russia : 85 / 89 Communists : 25 / 35 USA : 71 / 74
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Wahoo! Arabs went down fighting, +10 dice. That takes the pressure off of Cairo and opens opportunities for the Brits. But the Turk fleet fleeing to safety in the Black Sea and Austria building a factory in Galicia means Russia is the combined target of A & T.
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@fmerwinrommel Yeah, just insane dice :( Just lucky I had such an overwhelming force otherwise could have been an even bigger disaster.
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@redrum you were really unlucky .
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TripleA Turn Summary: Britain round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 2,2,6 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover merchantmarine Combat Move - Britain 1 field_gun and 5 infantry moved from British East Africa to German East Africa 2 cavalrys, 1 field_gun and 5 infantry moved from Northern Rhodesia to German East Africa 1 cavalry moved from Congo to German East Africa 1 colonial moved from Caroline Islands to Sea Zone 122 Bismarck Sea 1 cavalry moved from Caroline Islands to Sea Zone 122 Bismarck Sea 1 battlecruiser, 1 cavalry, 1 colonial, 4 cruisers, 1 destroyer and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 113 Pacific Ocean 1 colonial moved from Sea Zone 113 Pacific Ocean to Samoa Britain take Samoa from Germany 1 cavalry moved from Sea Zone 113 Pacific Ocean to Samoa 1 infantry moved from Hong Kong to Sea Zone 129 South China Sea 1 infantry and 1 transport moved from Sea Zone 129 South China Sea to Sea Zone 131 Pacific Ocean 1 infantry moved from Sea Zone 131 Pacific Ocean to Palau 1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 23 Mid Atlantic 2 submarines moved from Sea Zone 22 Mid Atlantic to Sea Zone 23 Mid Atlantic Purchase Units - Britain Britain buy 1 battleship, 1 destroyer, 1 field_gun, 8 infantry, 1 submarine, 2 transports and 1 trench; Remaining resources: 1 PUs; 0 techTokens; Combat - Britain Battle in Sea Zone 23 Mid Atlantic Britain attack with 1 destroyer and 2 submarines Germany defend with 1 submarine Britain roll dice for 2 submarines in Sea Zone 23 Mid Atlantic, round 2 : 0/2 hits, 1.00 expected hits Britain roll dice for 1 destroyer in Sea Zone 23 Mid Atlantic, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 submarine in Sea Zone 23 Mid Atlantic, round 2 : 0/1 hits, 0.17 expected hits Britain roll dice for 2 submarines in Sea Zone 23 Mid Atlantic, round 3 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Germany lost in Sea Zone 23 Mid Atlantic Britain win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 7 Casualties for Germany: 1 submarine Battle in German East Africa Britain attack with 3 cavalrys, 2 field_guns and 10 infantry Germany defend with 1 infantry and 2 trenchs Britain roll dice for 3 cavalrys, 2 field_guns and 10 infantry in German East Africa, round 2 : 4/15 hits, 3.17 expected hits Germany roll dice for 1 infantry and 2 trenchs in German East Africa, round 2 : 1/1 hits, 0.33 expected hits 2 trenchs owned by the Germany and 1 infantry owned by the Britain lost in German East Africa Britain roll dice for 3 cavalrys, 2 field_guns and 9 infantry in German East Africa, round 3 : 0/14 hits, 3.00 expected hits Germany roll dice for 1 infantry in German East Africa, round 3 : 0/1 hits, 0.33 expected hits Britain roll dice for 3 cavalrys, 2 field_guns and 9 infantry in German East Africa, round 4 : 1/14 hits, 3.00 expected hits Germany roll dice for 1 infantry in German East Africa, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the Britain lost in German East Africa Britain win, taking German East Africa from Germany with 3 cavalrys, 2 field_guns and 8 infantry remaining. Battle score for attacker is 3 Casualties for Britain: 2 infantry Casualties for Germany: 1 infantry and 2 trenchs Non Combat Move - Britain 3 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 1 colonial, 1 field_gun and 6 infantry moved from Normandy to Paris 2 fighters moved from London to Paris 6 infantry moved from London to Sea Zone 15 English Channel 6 infantry moved from Sea Zone 15 English Channel to Normandy 1 battlecruiser moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 4 submarines moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 3 battleships moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 7 cruisers moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 1 transport moved from Sea Zone 21 Gulf of St. Lawrence to Sea Zone 22 Mid Atlantic 1 colonial moved from Quebec to Nova Scotia 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic 2 colonials moved from Ontario to Quebec 1 field_gun moved from Tripolitania to Cyrenaica 1 infantry moved from Tripolitania to Cyrenaica 1 infantry moved from Goa to Sea Zone 79 Arabian Sea 1 field_gun moved from Goa to Sea Zone 79 Arabian Sea 2 field_guns moved from Baluchistan to Sea Zone 73 Arabian Sea 2 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from German Southwest Africa to Northern Rhodesia 1 field_gun and 1 infantry moved from Cape Colony to German Southwest Africa 1 colonial moved from Western Sudan to Lower Egypt 1 infantry moved from Chad to Cyrenaica 3 colonials moved from New South Wales to Queensland 1 field_gun moved from New South Wales to Queensland 1 battlecruiser and 1 cruiser moved from Sea Zone 106 Pacific Ocean to Sea Zone 104 Southern Ocean 1 battlecruiser, 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 68 Aegean Sea 1 submarine moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea 1 battlecruiser, 1 cruiser, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 79 Arabian Sea to Sea Zone 76 Indian Ocean 3 field_guns moved from Sea Zone 76 Indian Ocean to German East Africa 3 infantry moved from Sea Zone 76 Indian Ocean to German East Africa Place Units - Britain 1 battleship, 1 destroyer and 1 submarine placed in Sea Zone 15 English Channel 5 infantry and 1 trench placed in London 2 infantry placed in Nova Scotia 1 transport placed in Sea Zone 115 Tasman Sea 1 transport placed in Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry placed in Bombay Activate Technology - Britain Britain activating merchantmarine Turn Complete - Britain Britain collect 90 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germany regular : 0.83 Britain regular : -5.50
Territory Summary for Britain :
Bismarck Islands : 1 flag Caroline Islands : 1 flag German East Africa : 1 flag, 3 cavalrys, 5 field_guns and 11 infantry German Southwest Africa : 1 flag, 1 field_gun and 1 infantry Kamerun : 1 flag Palau : 1 infantry Samoa : 1 flag, 1 cavalry and 1 colonial Cyrenaica : 1 field_gun and 2 infantry Normandy : 6 infantry Paris : 4 colonials, 3 field_guns, 2 fighters and 7 infantry Bombay : 1 Factory, 1 field_gun and 1 infantry Cairo-Suez : 1 Factory, 1 field_gun, 3 heavy_guns, 5 infantry and 3 trenchs Calcutta : 1 Factory Cape Town : 1 Factory England : 1 Factory Goa : 1 Factory Jamaica : 1 infantry London : 1 Factory, 1 cavalry, 1 field_gun, 5 infantry and 1 trench Lower Egypt : 1 colonial New Zealand : 1 colonial Northern Rhodesia : 1 field_gun and 1 infantry Nova Scotia : 1 Factory, 2 colonials and 2 infantry Ottawa-Montreal : 1 Factory Papua : 1 infantry Quebec : 2 colonials Queensland : 1 cavalry, 3 colonials and 1 field_gun Singapore : 1 Factory and 1 cavalry Sydney-Canberra : 1 Factory Sea Zone 15 English Channel : 1 battlecruiser, 4 battleships, 7 cruisers, 1 destroyer, 5 submarines and 3 transports Sea Zone 22 Mid Atlantic : 2 transports Sea Zone 23 Mid Atlantic : 1 destroyer and 2 submarines Sea Zone 68 Aegean Sea : 1 battlecruiser, 1 battleship, 2 cruisers, 1 destroyer and 1 submarine Sea Zone 73 Arabian Sea : 1 transport Sea Zone 75 Red Sea : 1 submarine Sea Zone 76 Indian Ocean : 1 battlecruiser, 1 cruiser and 3 transports Sea Zone 104 Southern Ocean : 1 battlecruiser and 1 cruiser Sea Zone 113 Pacific Ocean : 1 battlecruiser, 4 cruisers, 1 destroyer and 1 transport Sea Zone 115 Tasman Sea : 1 transport Sea Zone 131 Pacific Ocean : 1 transport Bahrain : 1 flag Baluchistan : 1 flag, 1 colonial and 1 infantry
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TripleA Turn Summary: Russia round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 2,6 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover industry Combat Move - Russia 3 field_guns and 1 infantry moved from Georgia to Armenia 3 cavalrys moved from Caucasus to Armenia 1 conscript moved from Murmansk to Norway Russia take Norway from Germany 1 field_gun and 1 infantry moved from Latvia to Lithuania 1 conscript moved from Belarus to Lithuania 1 conscript and 1 field_gun moved from Odessa to Moldavia Purchase Units - Russia Russia buy 4 conscripts, 6 field_guns, 1 gas, 3 infantry and 13 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Battle in Armenia Russia attack with 3 cavalrys, 3 field_guns and 1 infantry Turkey defend with 1 field_gun, 4 infantry and 1 trench Russia roll dice for 3 cavalrys, 3 field_guns and 1 infantry in Armenia, round 2 : 2/7 hits, 2.17 expected hits Turkey roll dice for 1 field_gun, 4 infantry and 1 trench in Armenia, round 2 : 1/5 hits, 1.67 expected hits 1 trench owned by the Turkey and 1 cavalry owned by the Russia lost in Armenia Russia roll dice for 2 cavalrys, 3 field_guns and 1 infantry in Armenia, round 3 : 4/6 hits, 2.00 expected hits Turkey roll dice for 1 field_gun and 4 infantry in Armenia, round 3 : 2/5 hits, 1.67 expected hits 4 infantry owned by the Turkey and 2 cavalrys owned by the Russia lost in Armenia Russia roll dice for 3 field_guns and 1 infantry in Armenia, round 4 : 3/4 hits, 1.33 expected hits Turkey roll dice for 1 field_gun in Armenia, round 4 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Turkey lost in Armenia Russia win, taking Armenia from Turkey with 3 field_guns and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russia: 3 cavalrys Casualties for Turkey: 1 field_gun, 4 infantry and 1 trench Battle in Lithuania Russia attack with 1 conscript, 1 field_gun and 1 infantry Germany defend with 1 field_gun and 1 infantry Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Lithuania, round 2 : 2/3 hits, 0.67 expected hits Germany roll dice for 1 field_gun and 1 infantry in Lithuania, round 2 : 0/2 hits, 0.67 expected hits 1 field_gun owned by the Germany and 1 infantry owned by the Germany lost in Lithuania Russia win, taking Lithuania from Germany with 1 conscript, 1 field_gun and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germany: 1 field_gun and 1 infantry Battle in Moldavia Russia attack with 1 conscript and 1 field_gun Austria defend with 1 infantry Russia roll dice for 1 conscript and 1 field_gun in Moldavia, round 2 : 1/2 hits, 0.50 expected hits Austria roll dice for 1 infantry in Moldavia, round 2 : 1/1 hits, 0.33 expected hits 1 conscript owned by the Russia and 1 infantry owned by the Austria lost in Moldavia Russia win, taking Moldavia from Austria with 1 field_gun remaining. Battle score for attacker is 1 Casualties for Russia: 1 conscript Casualties for Austria: 1 infantry Non Combat Move - Russia 1 conscript, 1 field_gun and 1 heavy_gun moved from Kiev to Odessa 1 field_gun, 1 heavy_gun and 1 infantry moved from Minsk to Belarus 1 conscript moved from Azerbaijan to Georgia 2 conscripts moved from St. Petersburg to Finland 1 field_gun and 1 infantry moved from Murmansk to Finland 1 conscript moved from Vologda to Western Siberian Lowlands 1 conscript and 1 field_gun moved from Omsk to Novosibirsk 1 conscript, 1 field_gun and 1 infantry moved from Primorsky to Khabarovsk Place Units - Russia 3 trenchs placed in Novosibirsk 3 trenchs placed in Irkutsk 1 trench placed in Belarus 1 trench placed in Odessa 1 conscript and 2 field_guns placed in Minsk 1 conscript and 2 field_guns placed in Kiev 2 trenchs placed in Khabarovsk 1 trench placed in Evenkia 1 trench placed in Krasnoyarsk 1 trench placed in Krasnoyarsk 2 conscripts, 1 field_gun and 3 infantry placed in St. Petersburg 1 gas placed in Moscow 1 field_gun placed in Omsk Russia undo move 11. 1 conscript, 1 field_gun and 3 infantry placed in St. Petersburg 1 conscript placed in Omsk Activate Technology - Russia Russia activating industry Turn Complete - Russia Russia collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germany regular : -0.67 Austria regular : 0.67 Russia regular : 5.33 Turkey regular : -0.67
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First Arabs, now Russians finding their mojo in fighting the Turks and getting a tech.
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TripleA Turn Summary: Communists round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - Communists Communists spend 5 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 1 cavalry, 12 conscripts, 8 field_guns and 1 infantry moved from Bratsk to Novosibirsk 7 cavalrys moved from Aldan to Novosibirsk 2 cavalrys moved from Chita to Novosibirsk 1 cavalry moved from Tiksi to Novosibirsk 1 conscript moved from Yakutsk to Tiksi 1 infantry moved from Aldan to Bratsk 5 conscripts and 3 field_guns moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 7 conscripts and 4 field_guns; Remaining resources: 0 PUs; 1 techTokens; Combat - Communists Battle in Novosibirsk Communists attack with 11 cavalrys, 12 conscripts, 8 field_guns and 1 infantry Russia defend with 9 conscripts, 2 field_guns and 6 trenchs Communists roll dice for 11 cavalrys, 12 conscripts, 8 field_guns and 1 infantry in Novosibirsk, round 2 : 9/28 hits, 6.00 expected hits Units damaged: 6 trenchs owned by the Russia Russia roll dice for 9 conscripts, 2 field_guns and 6 trenchs in Novosibirsk, round 2 : 6/17 hits, 3.17 expected hits 3 conscripts owned by the Russia and 6 conscripts owned by the Communists lost in Novosibirsk Communists roll dice for 11 cavalrys, 6 conscripts, 8 field_guns and 1 infantry in Novosibirsk, round 3 : 8/26 hits, 6.00 expected hits Russia roll dice for 6 conscripts, 2 field_guns and 6 trenchs in Novosibirsk, round 3 : 2/14 hits, 2.67 expected hits 2 trenchs owned by the Russia, 6 conscripts owned by the Russia and 2 conscripts owned by the Communists lost in Novosibirsk Communists roll dice for 11 cavalrys, 4 conscripts, 8 field_guns and 1 infantry in Novosibirsk, round 4 : 7/24 hits, 6.00 expected hits Russia roll dice for 2 field_guns and 4 trenchs in Novosibirsk, round 4 : 1/6 hits, 1.33 expected hits 2 field_guns owned by the Russia, 4 trenchs owned by the Russia and 1 conscript owned by the Communists lost in Novosibirsk Communists win, taking Novosibirsk from Russia with 11 cavalrys, 3 conscripts, 8 field_guns and 1 infantry remaining. Battle score for attacker is 26 Casualties for Communists: 9 conscripts Casualties for Russia: 9 conscripts, 2 field_guns and 6 trenchs Non Combat Move - Communists Place Units - Communists 7 conscripts and 4 field_guns placed in Yakutsk Turn Complete - Communists Communists collect 26 PUs; end with 26 PUs Communists collect 5 PUs from War Bonds; end with 31 PUs
Combat Hit Differential Summary :
Communists rolls : 0.00 Communists regular : 6.00 Russia regular : 1.83
Production/PUs Summary :
Germany : 117 / 143 France : 74 / 74 Serbia : 8 / 17 Austria : 91 / 92 Italy : 22 / 22 Arabia : 0 / 0 Turkey : 65 / 71 Britain : 90 / 91 Russia : 93 / 94 Communists : 26 / 31 USA : 71 / 74
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@fmerwinrommel Sometimes better to be lucky than good :)
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TripleA Turn Summary: USA round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - USA USA spend 0 on tech rolls USA roll 2,2,2 and gets 0 hits Combat Move - USA 1 cavalry and 1 infantry moved from Baja-Sonora to Puerto Vallarta Purchase Units - USA USA buy 1 Factory, 1 destroyer, 2 field_guns, 2 fighters, 1 infantry and 2 transports; Remaining resources: 2 PUs; 3 techTokens; Combat - USA Battle in Puerto Vallarta USA attack with 1 cavalry and 1 infantry Neutral defend with 2 infantry USA roll dice for 1 cavalry and 1 infantry in Puerto Vallarta, round 2 : 1/2 hits, 0,33 expected hits Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Puerto Vallarta USA roll dice for 1 cavalry in Puerto Vallarta, round 3 : 0/1 hits, 0,17 expected hits Neutral roll dice for 1 infantry in Puerto Vallarta, round 3 : 0/1 hits, 0,33 expected hits USA roll dice for 1 cavalry in Puerto Vallarta, round 4 : 0/1 hits, 0,17 expected hits Neutral roll dice for 1 infantry in Puerto Vallarta, round 4 : 0/1 hits, 0,33 expected hits 1 cavalry owned by the USA retreated to Baja-Sonora Neutral win with 1 infantry remaining. Battle score for attacker is 0 Casualties for USA: 1 infantry Casualties for Neutral: 1 infantry Non Combat Move - USA 1 fighter moved from New York to Bermuda 2 field_guns moved from Charleston to Sea Zone 30 Mid Atlantic 2 infantry moved from Hudson-Delaware to Sea Zone 30 Mid Atlantic 1 infantry moved from New York to Hudson-Delaware 1 destroyer, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea 1 field_gun and 1 infantry moved from Madeira to Sea Zone 34 Mid Atlantic 1 field_gun and 1 infantry moved from Azores to Sea Zone 34 Mid Atlantic 1 battleship, 1 cruiser, 1 destroyer, 2 field_guns, 2 infantry, 1 submarine and 2 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 32 Sargasso Sea 2 fighters moved from New York to Bermuda 1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea 2 infantry moved from San Francisco to California Place Units - USA 2 field_guns placed in Charleston 2 transports placed in Sea Zone 30 Mid Atlantic 2 fighters and 1 infantry placed in New York 1 destroyer placed in Sea Zone 29 Mid Atlantic 1 Factory placed in San Francisco Turn Complete - USA USA collect 71 PUs; end with 73 PUs
Combat Hit Differential Summary :
USA regular : 0,33 Neutral regular : -0,33
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TripleA Turn Summary: USA round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 4 Research Technology - USA USA spend 0 on tech rolls USA roll 2,2,2 and gets 0 hits Combat Move - USA 1 cavalry and 1 infantry moved from Baja-Sonora to Puerto Vallarta Purchase Units - USA USA buy 1 Factory, 1 destroyer, 2 field_guns, 2 fighters, 1 infantry and 2 transports; Remaining resources: 2 PUs; 3 techTokens; Combat - USA Battle in Puerto Vallarta USA attack with 1 cavalry and 1 infantry Neutral defend with 2 infantry USA roll dice for 1 cavalry and 1 infantry in Puerto Vallarta, round 2 : 1/2 hits, 0,33 expected hits Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Puerto Vallarta USA roll dice for 1 cavalry in Puerto Vallarta, round 3 : 0/1 hits, 0,17 expected hits Neutral roll dice for 1 infantry in Puerto Vallarta, round 3 : 0/1 hits, 0,33 expected hits USA roll dice for 1 cavalry in Puerto Vallarta, round 4 : 0/1 hits, 0,17 expected hits Neutral roll dice for 1 infantry in Puerto Vallarta, round 4 : 0/1 hits, 0,33 expected hits 1 cavalry owned by the USA retreated to Baja-Sonora Neutral win with 1 infantry remaining. Battle score for attacker is 0 Casualties for USA: 1 infantry Casualties for Neutral: 1 infantry Non Combat Move - USA 1 fighter moved from New York to Bermuda 2 field_guns moved from Charleston to Sea Zone 30 Mid Atlantic 2 infantry moved from Hudson-Delaware to Sea Zone 30 Mid Atlantic 1 infantry moved from New York to Hudson-Delaware 1 destroyer, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea 1 field_gun and 1 infantry moved from Madeira to Sea Zone 34 Mid Atlantic 1 field_gun and 1 infantry moved from Azores to Sea Zone 34 Mid Atlantic 1 battleship, 1 cruiser, 1 destroyer, 2 field_guns, 2 infantry, 1 submarine and 2 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 32 Sargasso Sea 2 fighters moved from New York to Bermuda 1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea 2 infantry moved from San Francisco to California Place Units - USA 2 field_guns placed in Charleston 2 transports placed in Sea Zone 30 Mid Atlantic 2 fighters and 1 infantry placed in New York 1 destroyer placed in Sea Zone 29 Mid Atlantic 1 Factory placed in San Francisco Turn Complete - USA USA collect 71 PUs; end with 73 PUs Turning on Edit Mode EDIT: Adding units owned by USA to Manila: 1 field_gun and 1 infantry EDIT: Removing units owned by USA from Luzon: 1 field_gun and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
USA regular : 0,33 Neutral regular : -0,33
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Hi all. I failed to gt Tech yesterday, but forgot to save after I rolled, so i need to redo Tech. Rolls won’t count.