L21 PtV malmessi74 (Axis) vs FlyingBadger (Allies)

  • 24 23 22 21

    TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 1
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @malmessi74 Use the last post, think I got the settings right in that one.
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  • @malmessi74 Good luck!


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 submarine moved from 127 Sea Zone to 112 Sea Zone
            1 submarine moved from 120 Sea Zone to 109 Sea Zone
            1 submarine moved from 121 Sea Zone to 109 Sea Zone
            1 submarine moved from 106 Sea Zone to 93 Sea Zone
            1 submarine moved from 111 Sea Zone to 93 Sea Zone
            2 bombers moved from Germany to 112 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
            1 battleship moved from 116 Sea Zone to 114 Sea Zone
            1 fighter moved from Holland Belgium to 114 Sea Zone
            1 fighter moved from Norway to 114 Sea Zone
            2 tactical_bombers moved from Western Germany to 114 Sea Zone
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            2 artilleries moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            2 armour and 3 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
            3 armour and 3 mech_infantrys moved from Austria to France
            1 fighter moved from Poland to Yugoslavia
            1 tactical_bomber moved from Germany to France
            2 artilleries and 6 infantry moved from Austria to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
    

    Combat Hit Differential Summary :

    Savegame


  • @flyingbadger

    scramble ?


  • @malmessi74 said in L21 PtV malmessi74 (Axis) vs FlyingBadger (Allies):

    @flyingbadger

    scramble ?

    No scramble from England.
    Scramble from Scotland to SZ114.
    No scramble from Paris.


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 submarine moved from 127 Sea Zone to 112 Sea Zone
            1 submarine moved from 120 Sea Zone to 109 Sea Zone
            1 submarine moved from 121 Sea Zone to 109 Sea Zone
            1 submarine moved from 106 Sea Zone to 93 Sea Zone
            1 submarine moved from 111 Sea Zone to 93 Sea Zone
            2 bombers moved from Germany to 112 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
            1 battleship moved from 116 Sea Zone to 114 Sea Zone
            1 fighter moved from Holland Belgium to 114 Sea Zone
            1 fighter moved from Norway to 114 Sea Zone
            2 tactical_bombers moved from Western Germany to 114 Sea Zone
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            2 artilleries moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            2 armour and 3 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
            3 armour and 3 mech_infantrys moved from Austria to France
            1 fighter moved from Poland to Yugoslavia
            1 tactical_bomber moved from Germany to France
            2 artilleries and 6 infantry moved from Austria to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/1 hits, 4,50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/1 hits, 1,67 expected hits
                    4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 3 : 4/1 hits, 4,17 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 2 fighters and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/0 hits, 3,00 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 2/1 hits, 2,17 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the British and 1 cruiser owned by the British lost in 114 Sea Zone
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 3 : 2/1 hits, 2,33 expected hits
                    British roll dice for 1 battleship and 1 fighter in 114 Sea Zone, round 3 : 2/1 hits, 1,33 expected hits
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 114 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 battleship, 1 fighter and 1 tactical_bomber
                Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1,83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in 93 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 cruiser
                    Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 cruiser owned by the British lost in 93 Sea Zone
                Germans win with 2 submarines remaining. Battle score for attacker is 11
                Casualties for British: 1 cruiser
            Battle in 109 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
                    1 transport owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Battle in 112 Sea Zone
                Germans attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/1 hits, 3,33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in 112 Sea Zone
                Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Battle in France
                Germans attack with 5 armour, 1 artillery, 6 infantry, 5 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    French roll AA dice in France : 1/1 hits, 0,17 expected hits
                    1 tactical_bomber owned by the Germans lost in France
                    Germans roll dice for 5 armour, 1 artillery, 6 infantry and 5 mech_infantrys in France, round 2 : 6/1 hits, 5,67 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/1 hits, 4,33 expected hits
                    1 aaGun owned by the French, 4 infantry owned by the Germans and 5 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 1 artillery, 2 infantry and 5 mech_infantrys in France, round 3 : 5/0 hits, 5,00 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 3/1 hits, 2,67 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour and 5 mech_infantrys in France, round 4 : 4/1 hits, 4,17 expected hits
                    French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 16
                Casualties for Germans: 1 artillery, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Neutral_Allies regular : -0,00
    Germans regular : -0,33
    British regular : 1,50
    French AA : 0,83
    

    Savegame


  • @flyingbadger

    My worst turn ever, this game will last 1 turn and not 31…


  • @malmessi74 said in L21 PtV malmessi74 (Axis) vs FlyingBadger (Allies):

    @flyingbadger

    My worst turn ever, this game will last 1 turn and not 31…

    You can go back and rerun using the save taken before the combat phase if you want, I don’t mind.


  • @flyingbadger

    Ok for the double hit in SZ114 battle round2 (rolling a 2)
    Ok for des in Canada hitting me (rolling a 2)
    Ok for Aa hitting my tact in Paris (rolling a 1)

    But not the combination of all those events in the same turn…
    Have to go now, tomorrow :blush:


  • @malmessi74 Maybe this was part of Roberto Mancini’s deal with fate… bad dice luck for Italian’s playing A&A :stuck_out_tongue_winking_eye:

    I’m happy if you want to redo the combat, although I would want a full description of your reation if the French AA takes out the plane again :smile_cat: or you can pick whichever one of those loses hurt the most and edit it back on.


  • @flyingbadger

    YUG battle had the worst possible scenario but was the less important battle.

    Saved 1 extra sub in Canada but lost in GIB Sz vs cruiser…

    “normal” result in SZ114 and 112

    Missed the double hit rolling a 5 in NORM but at least saved my tact in Paris…

    This is what usually happens when I try this Ger1 turn, curious to see your brit purchase and survived fleet movements.

    Sometimes I prefer to have extra sub in SZ114/112 but now I prefer to kill cruis in order to prevent him entering the MED or joining your survived fleet

    It’s 2-0 for you playing ALLIES, I must win this game :face_with_head_bandage:


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 submarine moved from 127 Sea Zone to 112 Sea Zone
            1 submarine moved from 120 Sea Zone to 109 Sea Zone
            1 submarine moved from 121 Sea Zone to 109 Sea Zone
            1 submarine moved from 106 Sea Zone to 93 Sea Zone
            1 submarine moved from 111 Sea Zone to 93 Sea Zone
            2 bombers moved from Germany to 112 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
            1 battleship moved from 116 Sea Zone to 114 Sea Zone
            1 fighter moved from Holland Belgium to 114 Sea Zone
            1 fighter moved from Norway to 114 Sea Zone
            2 tactical_bombers moved from Western Germany to 114 Sea Zone
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            2 artilleries moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            2 armour and 3 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
            3 armour and 3 mech_infantrys moved from Austria to France
            1 fighter moved from Poland to Yugoslavia
            1 tactical_bomber moved from Germany to France
            2 artilleries and 6 infantry moved from Austria to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 4/1 hits, 4,50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/1 hits, 1,67 expected hits
                    4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 3 : 4/1 hits, 4,17 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 2 fighters and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/0 hits, 3,00 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 2/1 hits, 2,17 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the British and 1 cruiser owned by the British lost in 114 Sea Zone
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 3 : 3/1 hits, 2,33 expected hits
                    British roll dice for 1 battleship and 1 fighter in 114 Sea Zone, round 3 : 1/1 hits, 1,33 expected hits
                    1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 114 Sea Zone
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Germans: 1 battleship and 1 tactical_bomber
                Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 1,83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 2/1 hits, 1,50 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in 93 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 cruiser
                    Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 cruiser in 93 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Germans lost in 93 Sea Zone
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the British lost in 93 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 5
                Casualties for Germans: 1 submarine
                Casualties for British: 1 cruiser
            Battle in 109 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 109 Sea Zone
                    1 transport owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14
                Casualties for British: 1 destroyer and 1 transport
            Battle in 112 Sea Zone
                Germans attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/1 hits, 3,33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 112 Sea Zone
                Germans win, taking 112 Sea Zone from Neutral with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for British: 1 destroyer and 1 transport
            Battle in France
                Germans attack with 5 armour, 1 artillery, 6 infantry, 5 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    French roll AA dice in France : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 5 armour, 1 artillery, 6 infantry, 5 mech_infantrys and 1 tactical_bomber in France, round 2 : 6/1 hits, 6,33 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/1 hits, 4,33 expected hits
                    1 aaGun owned by the French, 4 infantry owned by the Germans and 5 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 1 artillery, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in France, round 3 : 6/1 hits, 5,67 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 3/1 hits, 2,67 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 31
                Casualties for Germans: 1 artillery and 6 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone
            2 infantry moved from Denmark to Western Germany
            1 fighter moved from 112 Sea Zone to 115 Sea Zone
            1 fighter moved from 112 Sea Zone to 115 Sea Zone
            2 bombers and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
            2 fighters moved from 114 Sea Zone to Western Germany
            1 tactical_bomber moved from 114 Sea Zone to Western Germany
            1 tactical_bomber moved from France to Western Germany
            3 aaGuns moved from Western Germany to Holland Belgium
            4 infantry moved from Germany to Poland
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 fighter moved from Yugoslavia to Southern Italy
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,00
    Neutral_Allies regular : 1,00
    Germans regular : -1,33
    British regular : -1,00
    French AA : -0,17
    

    Savegame

  • 24 23 22 21

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 130 Sea Zone to 128 Sea Zone
            2 infantry moved from Karelia to Vyborg
            1 infantry moved from Archangel to Karelia
            1 artillery and 2 infantry moved from Leningrad to Vyborg
            1 fighter and 1 tactical_bomber moved from Russia to Leningrad
            1 armour and 1 mech_infantry moved from Stalingrad to Gorky
            1 armour and 1 mech_infantry moved from Russia to Novgorod
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
            1 infantry moved from Southern Belarus to Bryansk
            2 infantry moved from Eastern Poland to Western Ukraine
            2 infantry moved from Bessarabia to Ukraine
            1 artillery and 1 infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Southern Caucasus to Northern Caucasus
            1 aaGun moved from Leningrad to Novgorod
            3 infantry moved from Baltic States to Northern Belarus
            3 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            3 infantry moved from Amur to Buryatia
            3 infantry moved from Siberia to Sakha
            3 infantry moved from Ukraine to Kursk
    
        Place Units - Russians
            1 armour, 1 artillery and 1 mech_infantry placed in Leningrad
            3 infantry placed in Ukraine
            3 infantry placed in Stalingrad
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @malmessi74 said in L21 PtV malmessi74 (Axis) vs FlyingBadger (Allies):

    This is what usually happens when I try this Ger1 turn, curious to see your brit purchase and survived fleet movements.

    It will blow your mind! :dizzy_face:


  • @malmessi74 said in L21 PtV malmessi74 (Axis) vs FlyingBadger (Allies):

    Sometimes I prefer to have extra sub in SZ114/112 but now I prefer to kill cruis in order to prevent him entering the MED or joining your survived fleet

    It is a tricky balance as it is nice to keep as many planes alive as possible, but I think the Germans can do the Italians a big favour by taking out that cruiser before it can head into the Med.


  • @flyingbadger

    Really tempted to say game over again…


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 airfield and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Southern Manchuria to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Jehol to Chahar
            1 artillery and 1 infantry moved from Jehol to Shansi
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Kiangsu to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 bombers moved from Japan to Yunnan
            1 fighter moved from Korea to Shansi
    
        Combat - Japanese
            Battle in Shansi
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shansi, round 2 : 2/1 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/1 hits, 3,33 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/1 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/0 hits, 3,00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 artillery and 3 infantry moved from Fukien to Kiangsi
            1 artillery and 2 infantry moved from Kiangsu to Kiangsi
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
            1 fighter moved from Formosa to Kwangsi
            1 fighter moved from Shansi to Jehol
            1 artillery and 1 infantry moved from Shantung to Anhwe
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to Kwangsi
            1 artillery and 3 infantry moved from Southern Manchuria to Jehol
            1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
            3 infantry moved from Korea to Southern Manchuria
            1 infantry moved from Okinawa to 20 Sea Zone
            1 infantry moved from Kyushu to 20 Sea Zone
            1 infantry moved from Formosa to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 infantry moved from Paulau to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            4 infantry moved from 37 Sea Zone to Kwangsi
            1 cruiser moved from 21 Sea Zone to 37 Sea Zone
            1 battleship moved from 20 Sea Zone to 37 Sea Zone
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 34 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
            2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Kwangsi
            2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 7 Sea Zone to 37 Sea Zone
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 destroyer moved from 20 Sea Zone to 7 Sea Zone
            1 armour moved from Japan to 7 Sea Zone
            1 infantry moved from Iwo Jima to 7 Sea Zone
            1 infantry moved from Hokkaido to Japan
            1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Kwangsi
            2 artilleries and 4 infantry moved from Japan to Kyushu
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            1 airfield placed in Kwangsi
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2,00
    Japanese regular : 0,50
    

    Savegame

  • 24 23 22 21

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Davao to Wake Island
            1 destroyer and 1 submarine moved from 36 Sea Zone to 24 Sea Zone
            1 infantry moved from Davao to Manilla
            1 artillery, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 transport moved from 27 Sea Zone to 11 Sea Zone
            1 fighter moved from Western United States to 104 Sea Zone
            1 fighter moved from Eastern United States to 104 Sea Zone
            1 bomber moved from Central United States to Eastern United States
            2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
            1 aaGun moved from Western United States to Central United States
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 104 Sea Zone
            1 carrier and 2 destroyers placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 24 23 22 21

    TripleA Manual Gamesave Post: Chinese round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 6 infantry moved from Szechwan to Yunnan
    

    Combat Hit Differential Summary :

    Savegame

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