UK inf is on a US tp in sz94.
L21 Martin (X) - 2 Feltmarskal (L+30) OOB 2nd
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@feltmarskal said in L21 Martin (X) - 2 Feltmarskal (L+30) OOB 2nd:
Scramble sz 95 3 fig, Who dies first in North Italy.
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@feltmarskal full scramble please, 2 fighters and one tactical bomber.
Order of loss:
- Bomber
- Inf
- Bomber
- Inf
- Fighter
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 3 destroyers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 mech_infantry moved from Algeria to Tunisia 1 carrier moved from 92 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 1 fighter moved from 92 Sea Zone to Northern Italy 1 fighter moved from 92 Sea Zone to 95 Sea Zone 1 carrier, 2 fighters, 6 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 6 infantry moved from 95 Sea Zone to Northern Italy 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 bomber moved from Queensland to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 34 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Italians scrambles to create a battle in territory 95 Sea Zone Battle in 95 Sea Zone Americans attack with 2 carriers, 3 fighters and 3 transports Germans defend with 1 fighter; Italians defend with 1 fighter and 1 tactical_bomber Americans roll dice for 2 carriers, 3 fighters and 3 transports in 95 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Italians roll dice for 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Units damaged: 2 carriers owned by the Americans
Combat Hit Differential Summary :
Americans regular : -1.50 Italians regular : 0.17
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Pushed wrong choice of casualties one ship must die instead of two ship whit one casualties, what do i do
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 3 destroyers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 mech_infantry moved from Algeria to Tunisia 1 carrier moved from 92 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 1 fighter moved from 92 Sea Zone to Northern Italy 1 fighter moved from 92 Sea Zone to 95 Sea Zone 1 carrier, 2 fighters, 6 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 6 infantry moved from 95 Sea Zone to Northern Italy 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 bomber moved from Queensland to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 34 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Italians scrambles to create a battle in territory 95 Sea Zone Battle in 95 Sea Zone Americans attack with 2 carriers, 3 fighters and 3 transports Germans defend with 1 fighter; Italians defend with 1 fighter and 1 tactical_bomber Americans roll dice for 2 carriers, 3 fighters and 3 transports in 95 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Italians roll dice for 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits Units damaged: 2 carriers owned by the Americans Turning on Edit Mode EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0 EDIT: Removing units owned by Americans from 95 Sea Zone: 1 carrier EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1,50 Italians regular : 0,17
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@feltmarskal it should be fine, now
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@feltmarskal I would like to change my order of loss in North Italy:
- both Bombers
- both Infantries
- Fighter
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 3 destroyers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 mech_infantry moved from Algeria to Tunisia 1 carrier moved from 92 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 1 fighter moved from 92 Sea Zone to Northern Italy 1 fighter moved from 92 Sea Zone to 95 Sea Zone 1 carrier, 2 fighters, 6 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 6 infantry moved from 95 Sea Zone to Northern Italy 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 bomber moved from Queensland to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 34 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Italians scrambles to create a battle in territory 95 Sea Zone Battle in 95 Sea Zone Americans attack with 2 carriers, 3 fighters and 3 transports Germans defend with 1 fighter; Italians defend with 1 fighter and 1 tactical_bomber Americans roll dice for 2 carriers, 3 fighters and 3 transports in 95 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Italians roll dice for 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Units damaged: 2 carriers owned by the Americans Turning on Edit Mode EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0 EDIT: Removing units owned by Americans from 95 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Americans roll dice for 1 carrier, 3 fighters and 3 transports in 95 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits Italians roll dice for 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits 1 tactical_bomber owned by the Italians, 1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone Americans win with 1 carrier, 1 fighter and 3 transports remaining. Battle score for attacker is 11 Casualties for Americans: 2 fighters Casualties for Germans: 1 fighter Casualties for Italians: 1 fighter and 1 tactical_bomber Battle in Northern Italy Americans attack with 1 fighter and 6 infantry Germans defend with 2 bombers and 1 fighter; Italians defend with 1 factory_minor and 2 infantry Americans roll dice for 1 fighter and 6 infantry in Northern Italy, round 2 : 1/7 hits, 1.50 expected hits Italians roll dice for 2 bombers, 1 fighter and 2 infantry in Northern Italy, round 2 : 1/5 hits, 1.67 expected hits 1 bomber owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 fighter and 5 infantry in Northern Italy, round 3 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 3 : 1/4 hits, 1.50 expected hits 1 bomber owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 fighter and 4 infantry in Northern Italy, round 4 : 2/5 hits, 1.17 expected hits Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 4 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 fighter and 2 infantry in Northern Italy, round 5 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 fighter in Northern Italy, round 5 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 fighter and 1 infantry in Northern Italy, round 6 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 fighter in Northern Italy, round 6 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans win with 1 fighter remaining. Battle score for attacker is 22 Casualties for Americans: 6 infantry Casualties for Germans: 2 bombers and 1 fighter Casualties for Italians: 2 infantry Battle in 55 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 submarines Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 34 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 34 Sea Zone to 54 Sea Zone 1 bomber moved from 34 Sea Zone to Queensland 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 9 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 9 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Northern Italy to 95 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 3 artilleries and 4 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 1.50 Japanese regular : 0.50 Italians regular : 0.50 Germans regular : 0.67
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TripleA Manual Gamesave Post: Chinese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 5 infantry moved from Shensi to Kansu 1 fighter and 1 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 6 infantry Japanese defend with 2 armour Chinese roll dice for 1 fighter and 6 infantry in Kansu, round 2 : 0/7 hits, 1.50 expected hits Japanese roll dice for 2 armour in Kansu, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 3 : 2/6 hits, 1.33 expected hits Japanese roll dice for 2 armour in Kansu, round 3 : 2/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 armour Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai 3 infantry moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83 Japanese regular : 1.00
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TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 44 PUs; British buy 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to Norway 1 bomber moved from United Kingdom to Norway 1 fighter moved from 110 Sea Zone to Norway 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Volgograd to Caucasus 1 fighter moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Russia to Caucasus 1 artillery and 20 infantry moved from Eastern Persia to West India 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Iraq to Northwest Persia 1 armour moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Volgograd to Caucasus Combat - British
Combat Hit Differential Summary :
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Scramble sz 112
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@feltmarskal I am currently in the office and at a party afterwards. Can you send a screen shot?
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@feltmarskal thank you, no scrambling
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 3 destroyers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 mech_infantry moved from Algeria to Tunisia 1 carrier moved from 92 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 1 fighter moved from 92 Sea Zone to Northern Italy 1 fighter moved from 92 Sea Zone to 95 Sea Zone 1 carrier, 2 fighters, 6 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 6 infantry moved from 95 Sea Zone to Northern Italy 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 bomber moved from Queensland to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 34 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone Italians scrambles to create a battle in territory 95 Sea Zone Battle in 95 Sea Zone Americans attack with 2 carriers, 3 fighters and 3 transports Germans defend with 1 fighter; Italians defend with 1 fighter and 1 tactical_bomber Americans roll dice for 2 carriers, 3 fighters and 3 transports in 95 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Italians roll dice for 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Units damaged: 2 carriers owned by the Americans Turning on Edit Mode EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0 EDIT: Removing units owned by Americans from 95 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Americans roll dice for 1 carrier, 3 fighters and 3 transports in 95 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits Italians roll dice for 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits 1 tactical_bomber owned by the Italians, 1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone Americans win with 1 carrier, 1 fighter and 3 transports remaining. Battle score for attacker is 11 Casualties for Americans: 2 fighters Casualties for Germans: 1 fighter Casualties for Italians: 1 fighter and 1 tactical_bomber Battle in Northern Italy Americans attack with 1 fighter and 6 infantry Germans defend with 2 bombers and 1 fighter; Italians defend with 1 factory_minor and 2 infantry Americans roll dice for 1 fighter and 6 infantry in Northern Italy, round 2 : 1/7 hits, 1.50 expected hits Italians roll dice for 2 bombers, 1 fighter and 2 infantry in Northern Italy, round 2 : 1/5 hits, 1.67 expected hits 1 bomber owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 fighter and 5 infantry in Northern Italy, round 3 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 3 : 1/4 hits, 1.50 expected hits 1 bomber owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 fighter and 4 infantry in Northern Italy, round 4 : 2/5 hits, 1.17 expected hits Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 4 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 fighter and 2 infantry in Northern Italy, round 5 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 fighter in Northern Italy, round 5 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 fighter and 1 infantry in Northern Italy, round 6 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 fighter in Northern Italy, round 6 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy Americans win with 1 fighter remaining. Battle score for attacker is 22 Casualties for Americans: 6 infantry Casualties for Germans: 2 bombers and 1 fighter Casualties for Italians: 2 infantry Battle in 55 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 mech_infantry Battle in 25 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 submarines Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 34 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 34 Sea Zone to 54 Sea Zone 1 bomber moved from 34 Sea Zone to Queensland 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 9 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 9 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Northern Italy to 95 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 destroyers and 1 submarine placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 3 artilleries and 4 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 5 infantry moved from Shensi to Kansu 1 fighter and 1 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 6 infantry Japanese defend with 2 armour Chinese roll dice for 1 fighter and 6 infantry in Kansu, round 2 : 0/7 hits, 1.50 expected hits Japanese roll dice for 2 armour in Kansu, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 3 : 2/6 hits, 1.33 expected hits Japanese roll dice for 2 armour in Kansu, round 3 : 2/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 3 infantry Casualties for Japanese: 2 armour Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai 3 infantry moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 44 PUs; British buy 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to Norway 1 bomber moved from United Kingdom to Norway 1 fighter moved from 110 Sea Zone to Norway 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Volgograd to Caucasus 1 fighter moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Russia to Caucasus 1 artillery and 20 infantry moved from Eastern Persia to West India 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Iraq to Northwest Persia 1 armour moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Volgograd to Caucasus Combat - British Battle in West India British attack with 1 artillery and 20 infantry Japanese defend with 1 mech_infantry British roll dice for 1 artillery and 20 infantry in West India, round 2 : 6/21 hits, 3.83 expected hits Japanese roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 1 artillery and 20 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Norway British attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 bomber, 2 fighters and 2 infantry in Norway, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway British win, taking Norway from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Caucasus British attack with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 armour and 2 mech_infantrys British roll dice for 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 3/9 hits, 4.17 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1.17 expected hits 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 armour and 2 mech_infantrys Non Combat Move - British 1 aaGun moved from Eastern Persia to West India 1 aaGun moved from Eastern Persia to West India 1 aaGun moved from Eastern Persia to Persia 2 tactical_bombers moved from Caucasus to Persia 4 fighters moved from Caucasus to Persia 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Norway to 112 Sea Zone 1 bomber moved from Norway to United Kingdom Place Units - British 2 mech_infantrys placed in Union of South Africa 3 infantry placed in Persia 8 infantry placed in United Kingdom 1 infantry placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.83 Americans regular : 1.50 Japanese regular : 1.17 Italians regular : 0.50 Germans regular : -0.17 British regular : 1.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 cruiser and 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 cruiser and 1 submarine remaining. Battle score for attacker is -18 Casualties for ANZAC: 1 destroyer and 1 fighter Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 2 infantry moved from New South Wales to Queensland 4 infantry moved from Northern Territory to Queensland 1 artillery moved from Northern Territory to Queensland Place Units - ANZAC 1 fighter placed in New South Wales 1 destroyer placed in 62 Sea Zone
Combat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : -0,83
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 cruiser and 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 cruiser and 1 submarine remaining. Battle score for attacker is -18 Casualties for ANZAC: 1 destroyer and 1 fighter Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 2 infantry moved from New South Wales to Queensland 4 infantry moved from Northern Territory to Queensland 1 artillery moved from Northern Territory to Queensland Place Units - ANZAC 1 fighter placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6,3,5,5,2,3,1,4 ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Alexandria to Egypt 1 fighter moved from Gibraltar to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,33 ANZAC regular : -0,83
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Karelia to Norway 1 artillery moved from Finland to Norway 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Rostov 1 artillery moved from Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 1 infantry moved from Vologda to Smolensk 1 tactical_bomber moved from Novgorod to Norway 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk 1 fighter moved from Vologda to Smolensk 1 tactical_bomber moved from Novgorod to Smolensk 3 mech_infantrys moved from Vologda to Volgograd 1 mech_infantry moved from Vologda to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Vologda to Volgograd 1 armour moved from Vologda to Volgograd 1 mech_infantry moved from Vologda to Timguska Germans take Timguska from Russians 2 mech_infantrys moved from Vologda to Novosibirsk 1 mech_infantry moved from Vologda to Novosibirsk 1 armour moved from Vologda to Novosibirsk 1 infantry moved from Vologda to Smolensk 2 infantry moved from Vologda to Samara 1 armour moved from Vologda to Novosibirsk 2 mech_infantrys moved from Vologda to Novosibirsk 2 mech_infantrys moved from Vologda to Novosibirsk 1 armour moved from Vologda to Novosibirsk 1 mech_infantry moved from Vologda to Novosibirsk 1 mech_infantry moved from Vologda to Novosibirsk 1 artillery moved from Western Germany to Holland Belgium 2 artilleries moved from France to Southern France 1 infantry moved from France to Southern France 2 mech_infantrys moved from Western Germany to Southern France 1 tactical_bomber moved from Western Germany to Southern France Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Novosibirsk Germans attack with 3 armour and 9 mech_infantrys Russians defend with 2 infantry Germans roll dice for 3 armour and 9 mech_infantrys in Novosibirsk, round 2 : 3/12 hits, 3,00 expected hits Russians roll dice for 2 infantry in Novosibirsk, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 3 armour and 7 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry Battle in Volgograd Germans attack with 1 armour and 4 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 armour and 4 mech_infantrys in Volgograd, round 2 : 0/5 hits, 1,17 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 3 : 2/4 hits, 1,00 expected hits Russians roll dice for 3 infantry in Volgograd, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Volgograd Germans roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 4 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 5 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 6 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Volgograd, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 3 infantry Battle in Rostov Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Rostov Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Battle in Bryansk Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Norway Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Norway, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Germans attack with 2 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 1 artillery, 3 fighters and 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 0/6 hits, 2,00 expected hits Americans roll dice for 2 artilleries, 3 fighters and 2 infantry in Southern France, round 2 : 5/7 hits, 3,33 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Southern France 1 tactical_bomber owned by the Germans retreated Americans win with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is -19 Casualties for Germans: 2 artilleries, 1 infantry and 2 mech_infantrys Non Combat Move - Germans 1 infantry moved from Western Germany to Denmark 1 fighter moved from Bryansk to Novgorod 1 tactical_bomber moved from Bryansk to Novgorod 1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine 5 infantry moved from Vologda to Archangel 2 artilleries moved from Vologda to Archangel 2 mech_infantrys moved from Vologda to Archangel 2 mech_infantrys moved from Archangel to Novgorod 1 tactical_bomber moved from Southern France to Western Germany 1 tactical_bomber moved from Norway to Western Germany Place Units - Germans 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 1 infantry placed in Germany Germans undo move 3. 1 armour, 3 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 Germans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 1,67 Russians regular : 0,33 Germans regular : -6,00 British regular : -0,67
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@feltmarskal you killed me in Southern France :cry:
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 12 PUs; Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Evenkiyskiy to Urals Russians take Urals from Germans 1 infantry moved from Russia to Vologda Russians take Vologda from Germans 1 artillery moved from Russia to Bryansk 1 mech_infantry moved from Russia to Volgograd 8 infantry moved from Tambov to Volgograd 1 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Bryansk 16 infantry moved from Russia to Samara 4 infantry moved from Russia to Bryansk 6 infantry moved from Russia to Samara Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 4 infantry Germans defend with 1 artillery, 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Bryansk, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Bryansk, round 3 : 0/6 hits, 1.67 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 4 : 3/5 hits, 1.50 expected hits Germans roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Samara Russians attack with 22 infantry Germans defend with 2 infantry Russians roll dice for 22 infantry in Samara, round 2 : 2/22 hits, 3.67 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 22 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/12 hits, 2.83 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 3/11 hits, 2.67 expected hits Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 2 mech_infantrys Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans regular : -2.00 Russians regular : -2.00