L21 Martin (X) - 2 Feltmarskal (L+30) OOB 2nd


  • @feltmarskal said in L21 Martin (X) - 2 Feltmarskal (L+30) OOB 2nd:

    Scramble sz 95 3 fig, Who dies first in North Italy.


  • @feltmarskal full scramble please, 2 fighters and one tactical bomber.

    Order of loss:

    1. Bomber
    2. Inf
    3. Bomber
    4. Inf
    5. Fighter

  • TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 destroyers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 mech_infantry moved from Algeria to Tunisia
            1 carrier moved from 92 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 fighter moved from 92 Sea Zone to Northern Italy
            1 fighter moved from 92 Sea Zone to 95 Sea Zone
            1 carrier, 2 fighters, 6 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            6 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 bomber moved from Queensland to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from 54 Sea Zone to 34 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Italians scrambles to create a battle in territory 95 Sea Zone
            Battle in 95 Sea Zone
                Americans attack with 2 carriers, 3 fighters and 3 transports
                Germans defend with 1 fighter; Italians defend with 1 fighter and 1 tactical_bomber
                    Americans roll dice for 2 carriers, 3 fighters and 3 transports in 95 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Italians roll dice for 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                Units damaged: 2 carriers owned by the Americans
    

    Combat Hit Differential Summary :

    Americans regular : -1.50
    Italians regular : 0.17
    

    Savegame


  • Pushed wrong choice of casualties one ship must die instead of two ship whit one casualties, what do i do

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 destroyers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 mech_infantry moved from Algeria to Tunisia
            1 carrier moved from 92 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 fighter moved from 92 Sea Zone to Northern Italy
            1 fighter moved from 92 Sea Zone to 95 Sea Zone
            1 carrier, 2 fighters, 6 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            6 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 bomber moved from Queensland to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from 54 Sea Zone to 34 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Italians scrambles to create a battle in territory 95 Sea Zone
            Battle in 95 Sea Zone
                Americans attack with 2 carriers, 3 fighters and 3 transports
                Germans defend with 1 fighter; Italians defend with 1 fighter and 1 tactical_bomber
                    Americans roll dice for 2 carriers, 3 fighters and 3 transports in 95 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    Italians roll dice for 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                Units damaged: 2 carriers owned by the Americans
                Turning on Edit Mode
                EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0
                EDIT: Removing units owned by Americans from 95 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -1,50
    Italians regular : 0,17
    

    Savegame


  • @feltmarskal it should be fine, now

  • 2024 '23 '22 '21

    @feltmarskal I would like to change my order of loss in North Italy:

    1. both Bombers
    2. both Infantries
    3. Fighter

  • TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 destroyers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 mech_infantry moved from Algeria to Tunisia
            1 carrier moved from 92 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 fighter moved from 92 Sea Zone to Northern Italy
            1 fighter moved from 92 Sea Zone to 95 Sea Zone
            1 carrier, 2 fighters, 6 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            6 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 bomber moved from Queensland to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from 54 Sea Zone to 34 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Italians scrambles to create a battle in territory 95 Sea Zone
            Battle in 95 Sea Zone
                Americans attack with 2 carriers, 3 fighters and 3 transports
                Germans defend with 1 fighter; Italians defend with 1 fighter and 1 tactical_bomber
                    Americans roll dice for 2 carriers, 3 fighters and 3 transports in 95 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Italians roll dice for 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                Units damaged: 2 carriers owned by the Americans
                Turning on Edit Mode
                EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0
                EDIT: Removing units owned by Americans from 95 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                    Americans roll dice for 1 carrier, 3 fighters and 3 transports in 95 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
                    Italians roll dice for 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Italians, 1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone
                Americans win with 1 carrier, 1 fighter and 3 transports remaining. Battle score for attacker is 11
                Casualties for Americans: 2 fighters
                Casualties for Germans: 1 fighter
                Casualties for Italians: 1 fighter and 1 tactical_bomber
            Battle in Northern Italy
                Americans attack with 1 fighter and 6 infantry
                Germans defend with 2 bombers and 1 fighter; Italians defend with 1 factory_minor and 2 infantry
                    Americans roll dice for 1 fighter and 6 infantry in Northern Italy, round 2 : 1/7 hits, 1.50 expected hits
                    Italians roll dice for 2 bombers, 1 fighter and 2 infantry in Northern Italy, round 2 : 1/5 hits, 1.67 expected hits
                    1 bomber owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 fighter and 5 infantry in Northern Italy, round 3 : 1/6 hits, 1.33 expected hits
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 3 : 1/4 hits, 1.50 expected hits
                    1 bomber owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 fighter and 4 infantry in Northern Italy, round 4 : 2/5 hits, 1.17 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 4 : 2/3 hits, 1.33 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 1 fighter and 2 infantry in Northern Italy, round 5 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 fighter in Northern Italy, round 5 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 fighter and 1 infantry in Northern Italy, round 6 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 fighter in Northern Italy, round 6 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                Americans win with 1 fighter remaining. Battle score for attacker is 22
                Casualties for Americans: 6 infantry
                Casualties for Germans: 2 bombers and 1 fighter
                Casualties for Italians: 2 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 1 artillery and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 submarines
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 34 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 25 Sea Zone to Midway
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
            1 fighter moved from 45 Sea Zone to 54 Sea Zone
            1 fighter moved from 34 Sea Zone to 54 Sea Zone
            1 bomber moved from 34 Sea Zone to Queensland
            1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 9 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 destroyer, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 9 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Northern Italy to 95 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 destroyers and 1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            3 artilleries and 4 infantry placed in Central United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.50
    Japanese regular : 0.50
    Italians regular : 0.50
    Germans regular : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Chinese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            5 infantry moved from Shensi to Kansu
            1 fighter and 1 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 2 armour
                    Chinese roll dice for 1 fighter and 6 infantry in Kansu, round 2 : 0/7 hits, 1.50 expected hits
                    Japanese roll dice for 2 armour in Kansu, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 3 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 armour in Kansu, round 3 : 2/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Tsinghai
            3 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Japanese regular : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - British
            British repair damage of 1x factory_major; Remaining resources: 44 PUs; 
            British buy 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from 110 Sea Zone to Norway
            1 bomber moved from United Kingdom to Norway
            1 fighter moved from 110 Sea Zone to Norway
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Southern France
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            2 fighters moved from Northwest Persia to Caucasus
            1 tactical_bomber moved from Volgograd to Caucasus
            1 fighter moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Russia to Caucasus
            1 artillery and 20 infantry moved from Eastern Persia to West India
            1 infantry moved from Persia to Eastern Persia
            1 infantry moved from Iraq to Northwest Persia
            1 armour moved from Trans-Jordan to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from Volgograd to Caucasus
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble sz 112


  • @feltmarskal I am currently in the office and at a party afterwards. Can you send a screen shot?

  • 2024 '23 '22 '21

    @feltmarskal thank you, no scrambling


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 destroyers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 mech_infantry moved from Algeria to Tunisia
            1 carrier moved from 92 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 fighter moved from 92 Sea Zone to Northern Italy
            1 fighter moved from 92 Sea Zone to 95 Sea Zone
            1 carrier, 2 fighters, 6 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            6 infantry moved from 95 Sea Zone to Northern Italy
            1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 bomber moved from Queensland to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from 54 Sea Zone to 34 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 34 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Italians scrambles to create a battle in territory 95 Sea Zone
            Battle in 95 Sea Zone
                Americans attack with 2 carriers, 3 fighters and 3 transports
                Germans defend with 1 fighter; Italians defend with 1 fighter and 1 tactical_bomber
                    Americans roll dice for 2 carriers, 3 fighters and 3 transports in 95 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Italians roll dice for 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                Units damaged: 2 carriers owned by the Americans
                Turning on Edit Mode
                EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0
                EDIT: Removing units owned by Americans from 95 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                    Americans roll dice for 1 carrier, 3 fighters and 3 transports in 95 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
                    Italians roll dice for 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Italians, 1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone
                Americans win with 1 carrier, 1 fighter and 3 transports remaining. Battle score for attacker is 11
                Casualties for Americans: 2 fighters
                Casualties for Germans: 1 fighter
                Casualties for Italians: 1 fighter and 1 tactical_bomber
            Battle in Northern Italy
                Americans attack with 1 fighter and 6 infantry
                Germans defend with 2 bombers and 1 fighter; Italians defend with 1 factory_minor and 2 infantry
                    Americans roll dice for 1 fighter and 6 infantry in Northern Italy, round 2 : 1/7 hits, 1.50 expected hits
                    Italians roll dice for 2 bombers, 1 fighter and 2 infantry in Northern Italy, round 2 : 1/5 hits, 1.67 expected hits
                    1 bomber owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 fighter and 5 infantry in Northern Italy, round 3 : 1/6 hits, 1.33 expected hits
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 3 : 1/4 hits, 1.50 expected hits
                    1 bomber owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 fighter and 4 infantry in Northern Italy, round 4 : 2/5 hits, 1.17 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 4 : 2/3 hits, 1.33 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
                    Americans roll dice for 1 fighter and 2 infantry in Northern Italy, round 5 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 fighter in Northern Italy, round 5 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 fighter and 1 infantry in Northern Italy, round 6 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 fighter in Northern Italy, round 6 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                Americans win with 1 fighter remaining. Battle score for attacker is 22
                Casualties for Americans: 6 infantry
                Casualties for Germans: 2 bombers and 1 fighter
                Casualties for Italians: 2 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 1 artillery and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 submarines
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 34 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 25 Sea Zone to Midway
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
            1 fighter moved from 45 Sea Zone to 54 Sea Zone
            1 fighter moved from 34 Sea Zone to 54 Sea Zone
            1 bomber moved from 34 Sea Zone to Queensland
            1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 9 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 destroyer, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 9 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Northern Italy to 95 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 destroyers and 1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            3 artilleries and 4 infantry placed in Central United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            5 infantry moved from Shensi to Kansu
            1 fighter and 1 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 2 armour
                    Chinese roll dice for 1 fighter and 6 infantry in Kansu, round 2 : 0/7 hits, 1.50 expected hits
                    Japanese roll dice for 2 armour in Kansu, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 3 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 2 armour in Kansu, round 3 : 2/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Tsinghai
            3 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British repair damage of 1x factory_major; Remaining resources: 44 PUs; 
            British buy 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from 110 Sea Zone to Norway
            1 bomber moved from United Kingdom to Norway
            1 fighter moved from 110 Sea Zone to Norway
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Southern France
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            2 fighters moved from Northwest Persia to Caucasus
            1 tactical_bomber moved from Volgograd to Caucasus
            1 fighter moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Russia to Caucasus
            1 artillery and 20 infantry moved from Eastern Persia to West India
            1 infantry moved from Persia to Eastern Persia
            1 infantry moved from Iraq to Northwest Persia
            1 armour moved from Trans-Jordan to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from Volgograd to Caucasus
    
        Combat - British
            Battle in West India
                British attack with 1 artillery and 20 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 artillery and 20 infantry in West India, round 2 : 6/21 hits, 3.83 expected hits
                    Japanese roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in West India
                British win, taking West India from Japanese with 1 artillery and 20 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Norway
                British attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Norway, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                British win, taking Norway from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Caucasus
                British attack with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 1 armour and 2 mech_infantrys
                    British roll dice for 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 3/9 hits, 4.17 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1.17 expected hits
                    1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Germans: 1 armour and 2 mech_infantrys
    
        Non Combat Move - British
            1 aaGun moved from Eastern Persia to West India
            1 aaGun moved from Eastern Persia to West India
            1 aaGun moved from Eastern Persia to Persia
            2 tactical_bombers moved from Caucasus to Persia
            4 fighters moved from Caucasus to Persia
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Norway to 112 Sea Zone
            1 bomber moved from Norway to United Kingdom
    
        Place Units - British
            2 mech_infantrys placed in Union of South Africa
            3 infantry placed in Persia
            8 infantry placed in United Kingdom
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Americans regular : 1.50
    Japanese regular : 1.17
    Italians regular : 0.50
    Germans regular : -0.17
    British regular : 1.50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 cruiser and 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 cruiser and 1 submarine remaining. Battle score for attacker is -18
                Casualties for ANZAC: 1 destroyer and 1 fighter
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            2 infantry moved from New South Wales to Queensland
            4 infantry moved from Northern Territory to Queensland
            1 artillery moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    

    Combat Hit Differential Summary :

    Japanese regular : 1,33
    ANZAC regular : -0,83
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 cruiser and 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 cruiser and 1 submarine remaining. Battle score for attacker is -18
                Casualties for ANZAC: 1 destroyer and 1 fighter
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            2 infantry moved from New South Wales to Queensland
            4 infantry moved from Northern Territory to Queensland
            1 artillery moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6,3,5,5,2,3,1,4
            ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from Alexandria to Egypt
            1 fighter moved from Gibraltar to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1,33
    ANZAC regular : -0,83
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 4 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Karelia to Norway
            1 artillery moved from Finland to Norway
            2 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Bryansk
            1 artillery moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Bryansk
            1 mech_infantry moved from Ukraine to Bryansk
            1 infantry moved from Vologda to Smolensk
            1 tactical_bomber moved from Novgorod to Norway
            1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
            1 fighter moved from Vologda to Smolensk
            1 tactical_bomber moved from Novgorod to Smolensk
            3 mech_infantrys moved from Vologda to Volgograd
            1 mech_infantry moved from Vologda to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 mech_infantry moved from Vologda to Volgograd
            1 armour moved from Vologda to Volgograd
            1 mech_infantry moved from Vologda to Timguska
                  Germans take Timguska from Russians
            2 mech_infantrys moved from Vologda to Novosibirsk
            1 mech_infantry moved from Vologda to Novosibirsk
            1 armour moved from Vologda to Novosibirsk
            1 infantry moved from Vologda to Smolensk
            2 infantry moved from Vologda to Samara
            1 armour moved from Vologda to Novosibirsk
            2 mech_infantrys moved from Vologda to Novosibirsk
            2 mech_infantrys moved from Vologda to Novosibirsk
            1 armour moved from Vologda to Novosibirsk
            1 mech_infantry moved from Vologda to Novosibirsk
            1 mech_infantry moved from Vologda to Novosibirsk
            1 artillery moved from Western Germany to Holland Belgium
            2 artilleries moved from France to Southern France
            1 infantry moved from France to Southern France
            2 mech_infantrys moved from Western Germany to Southern France
            1 tactical_bomber moved from Western Germany to Southern France
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Novosibirsk
                Germans attack with 3 armour and 9 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 3 armour and 9 mech_infantrys in Novosibirsk, round 2 : 3/12 hits, 3,00 expected hits
                    Russians roll dice for 2 infantry in Novosibirsk, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 3 armour and 7 mech_infantrys remaining. Battle score for attacker is -2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 2 infantry
            Battle in Volgograd
                Germans attack with 1 armour and 4 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 1 armour and 4 mech_infantrys in Volgograd, round 2 : 0/5 hits, 1,17 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 3 : 2/4 hits, 1,00 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 3 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                    Germans roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 4 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 5 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 6 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 3 infantry
            Battle in Rostov
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Rostov
                Russians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Bryansk
                Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Norway
                Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Norway, round 2 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern France
                Germans attack with 2 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 artillery, 3 fighters and 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 0/6 hits, 2,00 expected hits
                    Americans roll dice for 2 artilleries, 3 fighters and 2 infantry in Southern France, round 2 : 5/7 hits, 3,33 expected hits
                    2 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Southern France
                1 tactical_bomber owned by the Germans retreated
                Americans win with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is -19
                Casualties for Germans: 2 artilleries, 1 infantry and 2 mech_infantrys
    
        Non Combat Move - Germans
            1 infantry moved from Western Germany to Denmark
            1 fighter moved from Bryansk to Novgorod
            1 tactical_bomber moved from Bryansk to Novgorod
            1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
            5 infantry moved from Vologda to Archangel
            2 artilleries moved from Vologda to Archangel
            2 mech_infantrys moved from Vologda to Archangel
            2 mech_infantrys moved from Archangel to Novgorod
            1 tactical_bomber moved from Southern France to Western Germany
            1 tactical_bomber moved from Norway to Western Germany
    
        Place Units - Germans
            1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            1 infantry placed in Germany
            Germans undo move 3.
            1 armour, 3 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
            Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,67
    Russians regular : 0,33
    Germans regular : -6,00
    British regular : -0,67
    

    Savegame

  • 2024 '23 '22 '21

    @feltmarskal you killed me in Southern France :cry:


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 12 PUs; 
            Russians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Evenkiyskiy to Urals
                  Russians take Urals from Germans
            1 infantry moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 artillery moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Volgograd
            8 infantry moved from Tambov to Volgograd
            1 infantry moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Russia to Bryansk
            16 infantry moved from Russia to Samara
            4 infantry moved from Russia to Bryansk
            6 infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery, 1 fighter and 4 infantry
                Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Bryansk, round 2 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Bryansk, round 3 : 0/6 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 4 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Russians attack with 22 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 22 infantry in Samara, round 2 : 2/22 hits, 3.67 expected hits
                    Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 22 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/12 hits, 2.83 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                    Russians roll dice for 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 3/11 hits, 2.67 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 2 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
    
        Place Units - Russians
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2.00
    Russians regular : -2.00
    

    Savegame

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