TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Purchase Units - Arabia
Arabia buy 2 Bedouins; Remaining resources: 1 PUs;
Non Combat Move - Arabia
Place Units - Arabia
2 Bedouins placed in Mecca
Turn Complete - Arabia
Arabia collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Turkey
Turkey spend 0 on tech rolls
Turkey roll 6,4,6 and gets 2 hits
Turkey removing all Technology Tokens after successful research.
Turkey discover mustardGas
Combat Move - Turkey
3 cavalrys, 7 field_guns, 2 fighters and 7 infantry moved from Arabia to Mecca
1 heavy_gun and 5 infantry moved from Hejaz to Mecca
3 field_guns moved from Baghdad to Lurs
1 cavalry moved from Damascus to Lurs
2 infantry moved from Georgia to Lurs
2 cavalrys moved from Damascus to Mecca
Purchase Units - Turkey
Turning on Edit Mode
EDIT: Changing ownership of Azerbaijan from Russia to Turkey
EDIT: Turning off Edit Mode
Turkey buy 1 battlecruiser, 3 cavalrys, 1 cruiser, 2 field_guns, 4 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens;
Combat - Turkey
Battle in Mecca
Turkey attack with 5 cavalrys, 7 field_guns, 2 fighters, 1 heavy_gun and 12 infantry
Arabia defend with 11 Bedouins, 1 Factory and 5 trenchs
Turkey roll dice for 5 cavalrys, 7 field_guns, 2 fighters, 1 heavy_gun and 12 infantry in Mecca, round 2 : 11/27 hits, 7.83 expected hits
Arabia roll dice for 11 Bedouins and 5 trenchs in Mecca, round 2 : 1/11 hits, 3.67 expected hits
5 trenchs owned by the Arabia, 1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Mecca
Turkey roll dice for 5 cavalrys, 7 field_guns, 2 fighters, 1 heavy_gun and 11 infantry in Mecca, round 3 : 9/26 hits, 7.67 expected hits
Arabia roll dice for 10 Bedouins in Mecca, round 3 : 4/10 hits, 3.33 expected hits
4 infantry owned by the Turkey and 9 Bedouins owned by the Arabia lost in Mecca
Turkey roll dice for 5 cavalrys, 7 field_guns, 2 fighters, 1 heavy_gun and 7 infantry in Mecca, round 4 : 5/22 hits, 7.00 expected hits
Arabia roll dice for 1 Bedouin in Mecca, round 4 : 0/1 hits, 0.33 expected hits
1 Bedouin owned by the Arabia lost in Mecca
Turkey captures 5PUs while taking Arabia capital
Turkey win, taking Mecca from Arabia with 5 cavalrys, 7 field_guns, 2 fighters, 1 heavy_gun and 7 infantry remaining. Battle score for attacker is 22
Casualties for Turkey: 5 infantry
Casualties for Arabia: 11 Bedouins and 5 trenchs
Battle in Lurs
Turkey attack with 1 cavalry, 3 field_guns and 2 infantry
Neutral defend with 2 infantry
Turkey roll dice for 1 cavalry, 3 field_guns and 2 infantry in Lurs, round 2 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 2 infantry in Lurs, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral and 1 infantry owned by the Turkey lost in Lurs
Turkey loses 0 PUs for violating Lurss neutrality.
Turkey win, taking Lurs from Neutral with 1 cavalry, 3 field_guns and 1 infantry remaining. Battle score for attacker is 3
Casualties for Turkey: 1 infantry
Casualties for Neutral: 2 infantry
Non Combat Move - Turkey
1 field_gun and 1 infantry moved from Smyrna to Armenia
1 heavy_gun moved from Macedonia to Bulgaria
1 infantry moved from Yemen to Arabia
1 infantry moved from Syria to Mesopotamia
1 infantry moved from Palestine to Sinai
1 gas moved from Constantinople to Damascus
2 field_guns and 3 infantry moved from Constantinople to Smyrna
2 fighters moved from Mecca to Arabia
Place Units - Turkey
3 cavalrys placed in Baghdad
3 infantry placed in Damascus
2 field_guns and 1 infantry placed in Constantinople
1 battlecruiser, 1 cruiser and 1 submarine placed in Sea Zone 68 Aegean Sea
Activate Technology - Turkey
Turkey activating mustardGas
Turn Complete - Turkey
Turkey collect 70 PUs; end with 76 PUs
Combat Hit Differential Summary :
Arabia regular : -2.33
Neutral regular : 0.33
Turkey regular : 2.50
Was waiting for your turn but never got a notification, so I checked Triplea this morning and saw your post. Couldn’t decide what to build. Didn’t need gas tech, since Arabs are gone and UK can’t build trenches in Cairo with its Capital captured, and gas not cost effective against Russian conscripts. So went for navy, since UK can bring its Mideast fleet into play.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Combat Move - Britain
2 colonials moved from Normandy to Picardy
1 infantry moved from Chad to Middle Congo
1 cavalry moved from German Southwest Africa to Southern Rhodesia
Britain take Southern Rhodesia from Germany
1 cavalry moved from Southern Rhodesia to German Southwest Africa
1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
2 field_guns and 2 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
2 colonials moved from Queensland to Sea Zone 120 Arafura Sea
2 colonials moved from Sea Zone 120 Arafura Sea to Papua
Combat - Britain
Battle in Baluchistan
Britain attack with 2 field_guns and 2 infantry
Neutral defend with 2 infantry
Britain roll dice for 1 battlecruiser in Baluchistan, round 2 : 1/1 hits, 0.67 expected hits
Britain roll dice for 2 field_guns and 2 infantry in Baluchistan, round 2 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 2 infantry in Baluchistan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Baluchistan
Britain loses 0 PUs for violating Baluchistans neutrality.
Britain win, taking Baluchistan from Neutral with 2 field_guns and 1 infantry remaining. Battle score for attacker is 3
Casualties for Britain: 1 infantry
Casualties for Neutral: 2 infantry
Non Combat Move - Britain
2 colonials moved from Sydney-Canberra to New South Wales
Turn Complete - Britain
Turning on Edit Mode
EDIT: Adding units owned by Britain to Nova Scotia: 2 colonials
EDIT: Removing units owned by Britain from Quebec: 2 colonials
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral regular : 0.33
Britain regular : 1.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Russia
Russia rolls : 0/1 hits, 0.00 expected hits
Combat Move - Russia
3 gass moved from Moscow to Georgia
1 cavalry moved from Caucasus to Azerbaijan
Russia take Azerbaijan from Turkey
1 cavalry moved from Azerbaijan to Georgia
3 cavalrys, 5 conscripts, 3 field_guns and 3 infantry moved from Caucasus to Georgia
1 conscript moved from Magadan to Koryak
1 conscript moved from Chukotka to Koryak
Purchase Units - Russia
Russia buy 2 conscripts, 6 field_guns, 3 gass, 4 heavy_guns, 3 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Russia
Battle in Georgia
Russia attack with 4 cavalrys, 5 conscripts, 3 field_guns, 3 gass and 3 infantry
Turkey defend with 2 cavalrys, 3 field_guns, 6 infantry and 2 trenchs
Russia roll dice for 3 gass in Georgia, round 2 : 1/3 hits, 2.00 expected hits
1 cavalry owned by the Turkey lost in Georgia
3 gass owned by the Russia lost in Georgia
Russia roll dice for 4 cavalrys, 5 conscripts, 3 field_guns and 3 infantry in Georgia, round 2 : 2/13 hits, 2.67 expected hits
Units damaged: 2 trenchs owned by the Turkey
Turkey roll dice for 1 cavalry, 3 field_guns, 6 infantry and 2 trenchs in Georgia, round 2 : 1/10 hits, 3.17 expected hits
1 cavalry owned by the Russia lost in Georgia
Russia roll dice for 3 cavalrys, 5 conscripts, 3 field_guns and 3 infantry in Georgia, round 3 : 0/12 hits, 2.50 expected hits
Turkey roll dice for 1 cavalry, 3 field_guns, 6 infantry and 2 trenchs in Georgia, round 3 : 5/10 hits, 3.17 expected hits
5 conscripts owned by the Russia lost in Georgia
3 field_guns owned by the Russia, 3 infantry owned by the Russia and 3 cavalrys owned by the Russia retreated to Caucasus
Turkey win with 1 cavalry, 3 field_guns, 6 infantry and 2 trenchs remaining. Battle score for attacker is -22
Casualties for Turkey: 1 cavalry
Casualties for Russia: 1 cavalry, 5 conscripts and 3 gass
Non Combat Move - Russia
1 field_gun moved from Kiev to Odessa
2 infantry moved from Kiev to Odessa
2 field_guns and 1 heavy_gun moved from Minsk to Belarus
1 field_gun, 1 heavy_gun and 2 infantry moved from Latvia to Belarus
3 conscripts moved from Pskov to Latvia
2 field_guns and 2 infantry moved from St. Petersburg to Pskov
1 field_gun and 1 heavy_gun moved from Omsk to Novosibirsk
Place Units - Russia
3 gass placed in Moscow
2 field_guns and 1 heavy_gun placed in Minsk
2 field_guns and 1 heavy_gun placed in Kiev
1 trench placed in Buryatia
1 trench placed in Irkutsk
1 trench placed in Novosibirsk
1 trench placed in Krasnoyarsk
1 trench placed in Primorsky
1 conscript, 1 field_gun, 1 heavy_gun and 1 trench placed in Irkutsk
1 conscript, 1 field_gun and 1 heavy_gun placed in Vladivostok
2 infantry placed in Omsk
1 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 85 PUs; end with 85 PUs
2 units repaired.
Combat Hit Differential Summary :
Russia rolls : 0.00
Russia regular : -4.17
Turkey regular : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - Communists
Communists spend 5 on tech rolls
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
1 cavalry moved from Khabarovsk to Magadan
Communists take Magadan from Russia
1 cavalry moved from Magadan to Khabarovsk
1 cavalry moved from Sakhe to Chukotka
Communists take Chukotka from Russia
1 cavalry moved from Chukotka to Sakhe
8 cavalrys moved from Khabarovsk to Primorsky
4 field_guns and 1 infantry moved from Bratsk to Evenkia
3 cavalrys moved from Khabarovsk to Evenkia
5 gass moved from Yakutsk to Primorsky
Purchase Units - Communists
Communists buy 2 conscripts, 2 field_guns, 2 gass and 1 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Battle in Primorsky
Communists attack with 8 cavalrys and 5 gass
Russia defend with 2 conscripts, 1 heavy_gun and 5 trenchs
Communists roll dice for 5 gass in Primorsky, round 2 : 4/5 hits, 3.33 expected hits
2 conscripts owned by the Russia and 1 heavy_gun owned by the Russia lost in Primorsky
5 gass owned by the Communists lost in Primorsky
Communists roll dice for 8 cavalrys in Primorsky, round 2 : 1/8 hits, 1.33 expected hits
Units damaged: 1 trench owned by the Russia
5 trenchs owned by the Russia lost in Primorsky
Communists win, taking Primorsky from Russia with 8 cavalrys remaining. Battle score for attacker is 4
Casualties for Russia: 2 conscripts, 1 heavy_gun and 5 trenchs
Casualties for Communists: 5 gass
Battle in Evenkia
Communists attack with 3 cavalrys, 4 field_guns and 1 infantry
Russia defend with 2 conscripts and 2 trenchs
Communists roll dice for 3 cavalrys, 4 field_guns and 1 infantry in Evenkia, round 2 : 1/8 hits, 3.33 expected hits
Units damaged: 1 trench owned by the Russia
Russia roll dice for 2 conscripts and 2 trenchs in Evenkia, round 2 : 0/2 hits, 0.33 expected hits
Communists roll dice for 3 cavalrys, 4 field_guns and 1 infantry in Evenkia, round 3 : 2/8 hits, 3.33 expected hits
Russia roll dice for 2 conscripts and 2 trenchs in Evenkia, round 3 : 1/2 hits, 0.33 expected hits
1 trench owned by the Russia and 1 infantry owned by the Communists lost in Evenkia
4 field_guns owned by the Communists and 3 cavalrys owned by the Communists retreated to Bratsk
Russia win with 2 conscripts and 1 trench remaining. Battle score for attacker is 0
Casualties for Communists: 1 infantry
Casualties for Russia: 1 trench
Non Combat Move - Communists
1 conscript moved from Tiksi to Bratsk
1 conscript moved from Yakutsk to Tiksi
1 infantry moved from Yakutsk to Aldan
Place Units - Communists
2 conscripts, 2 field_guns, 2 gass and 1 infantry placed in Yakutsk
Turning on Edit Mode
EDIT: Adding units owned by Communists to Bratsk: 3 trenchs
EDIT: Removing units owned by Communists from Yakutsk: 1 conscript, 1 gas and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Communists
Communists collect 32 PUs; end with 32 PUs
1 unit repaired.
Combat Hit Differential Summary :
Communists rolls : 0.00
Communists regular : -3.33
Russia regular : 0.33
Forgot to buy trenches, so had to edit out other builds to put trenches in Bratsk. Progress is very slow, you are doing good job of holding me back, while still managing to build elsewhere. Turks forgot to factor in gas from Moscow against Georgia. Lucky for me dice in my favor.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5
Research Technology - USA
USA spend 5 on tech rolls
USA rolls : 0/1 hits, 0.00 expected hits
Combat Move - USA
USA loses 0 PUs for violating Mexico Citys neutrality.
1 battlecruiser and 1 battleship moved from Sea Zone 29 Mid Atlantic to Sea Zone 22 Mid Atlantic
1 field_gun and 1 infantry moved from New York to Sea Zone 29 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 22 Mid Atlantic
1 field_gun and 1 infantry moved from Sea Zone 22 Mid Atlantic to St. John's Island
1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 22 Mid Atlantic
1 field_gun and 1 infantry moved from Sea Zone 22 Mid Atlantic to St. John's Island
1 field_gun and 1 infantry moved from St. John's Island to Sea Zone 22 Mid Atlantic
1 field_gun and 1 infantry moved from St. John's Island to Sea Zone 22 Mid Atlantic
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
2 field_guns and 2 infantry moved from Sea Zone 24 Irish Sea to Scotland
1 field_gun and 3 infantry moved from England to Scotland
4 infantry moved from Chihuahua to Mexico City
USA take Mexico City from Neutral
Purchase Units - USA
USA buy 1 battleship, 4 destroyers and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;
Combat - USA
Battle in Scotland
USA attack with 3 field_guns and 5 infantry
Germany defend with 2 infantry
USA roll dice for 3 field_guns and 5 infantry in Scotland, round 2 : 3/8 hits, 2.33 expected hits
Germany roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germany lost in Scotland
USA win, taking Scotland from Germany with 3 field_guns and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germany: 2 infantry
Non Combat Move - USA
Place Units - USA
4 destroyers placed in Sea Zone 29 Mid Atlantic
1 battleship and 1 submarine placed in Sea Zone 29 Mid Atlantic
Turn Complete - USA
USA collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germany regular : -0.67
USA regular : 0.67
USA rolls : 0.00
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6
Research Technology - Germany
Germany spend 20 on tech rolls
Combat Move - Germany
2 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
2 stormtruppens and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea
2 stormtruppens moved from Sea Zone 11 Baltic Sea to Lithuania
1 fighter moved from Eastern Poland to Lithuania
1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
1 infantry moved from Holstein to Sea Zone 14 Helgoland Bight
1 infantry and 1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel
1 infantry moved from Sea Zone 15 English Channel to Normandy
1 battleship moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel
1 submarine moved from Sea Zone 2 Baffin Bay to Sea Zone 22 Mid Atlantic
2 cruisers, 2 destroyers and 4 submarines moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic
4 field_guns and 5 stormtruppens moved from London to England
2 transports moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
2 field_guns moved from Amsterdam to Sea Zone 14 Helgoland Bight
1 stormtruppen moved from Holstein to Sea Zone 14 Helgoland Bight
1 stormtruppen moved from Holland to Sea Zone 14 Helgoland Bight
2 transports moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel
2 field_guns and 2 infantry moved from Belgium to Sea Zone 15 English Channel
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 15 English Channel to Sea Zone 16 North Sea
2 field_guns, 2 stormtruppens and 2 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea
1 field_gun and 1 stormtruppen moved from Mecklenburg to Sea Zone 12 Baltic Sea
1 field_gun, 1 stormtruppen and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 16 North Sea
5 field_guns, 2 infantry and 3 stormtruppens moved from Sea Zone 16 North Sea to Scotland
3 cavalrys, 12 field_guns, 5 heavy_guns and 26 infantry moved from Champagne to Burgundy
2 gass moved from Rhine to Burgundy
2 gass moved from Bavaria to Franche-Comte
6 field_guns and 1 infantry moved from Alsace to Franche-Comte
1 cavalry, 2 heavy_guns and 2 infantry moved from Northern Rhodesia to German Southwest Africa
2 cavalrys moved from Congo to German Southwest Africa
1 cavalry moved from German East Africa to German Southwest Africa
1 cavalry moved from Dar es Salaam to German Southwest Africa
1 infantry moved from Solomon Islands to Guadalcanal
Germany take Guadalcanal from Britain
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6
Research Technology - Germany
Germany spend 20 on tech rolls
Germany roll 5,1,3,5 and gets 0 hits
Combat Move - Germany
2 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
2 stormtruppens and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea
2 stormtruppens moved from Sea Zone 11 Baltic Sea to Lithuania
1 fighter moved from Eastern Poland to Lithuania
1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
1 infantry moved from Holstein to Sea Zone 14 Helgoland Bight
1 infantry and 1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel
1 infantry moved from Sea Zone 15 English Channel to Normandy
1 battleship moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel
1 submarine moved from Sea Zone 2 Baffin Bay to Sea Zone 22 Mid Atlantic
2 cruisers, 2 destroyers and 4 submarines moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic
4 field_guns and 5 stormtruppens moved from London to England
2 transports moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
2 field_guns moved from Amsterdam to Sea Zone 14 Helgoland Bight
1 stormtruppen moved from Holstein to Sea Zone 14 Helgoland Bight
1 stormtruppen moved from Holland to Sea Zone 14 Helgoland Bight
2 transports moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel
2 field_guns and 2 infantry moved from Belgium to Sea Zone 15 English Channel
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 15 English Channel to Sea Zone 16 North Sea
2 field_guns, 2 stormtruppens and 2 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea
1 field_gun and 1 stormtruppen moved from Mecklenburg to Sea Zone 12 Baltic Sea
1 field_gun, 1 stormtruppen and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 16 North Sea
5 field_guns, 2 infantry and 3 stormtruppens moved from Sea Zone 16 North Sea to Scotland
3 cavalrys, 12 field_guns, 5 heavy_guns and 26 infantry moved from Champagne to Burgundy
2 gass moved from Rhine to Burgundy
2 gass moved from Bavaria to Franche-Comte
6 field_guns and 1 infantry moved from Alsace to Franche-Comte
1 cavalry, 2 heavy_guns and 2 infantry moved from Northern Rhodesia to German Southwest Africa
2 cavalrys moved from Congo to German Southwest Africa
1 cavalry moved from German East Africa to German Southwest Africa
1 cavalry moved from Dar es Salaam to German Southwest Africa
1 infantry moved from Solomon Islands to Guadalcanal
Germany take Guadalcanal from Britain
Purchase Units - Germany
Germany buy 1 battlecruiser, 1 cavalry, 1 destroyer, 10 field_guns, 6 gass, 2 heavy_guns, 7 infantry, 9 stormtruppens, 2 submarines, 2 transports and 6 trenchs; Remaining resources: 0 PUs; 4 techTokens;
Combat - Germany
Battle in Normandy
Germany attack with 1 infantry
France defend with 1 trench
Germany roll dice for 1 battleship in Normandy, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 trench owned by the France
1 trench owned by the France lost in Normandy
Germany win, taking Normandy from France with 1 infantry remaining. Battle score for attacker is 3
Casualties for France: 1 trench
Battle in Sea Zone 22 Mid Atlantic
Germany attack with 2 cruisers, 2 destroyers and 5 submarines
USA defend with 1 battlecruiser, 1 battleship, 1 destroyer and 3 transports; Britain defend with 1 battlecruiser, 1 battleship and 1 transport
Germany roll dice for 5 submarines in Sea Zone 22 Mid Atlantic, round 2 : 2/5 hits, 2.50 expected hits
Units damaged: 1 battleship owned by the Britain and 1 battleship owned by the USA
Germany roll dice for 2 cruisers and 2 destroyers in Sea Zone 22 Mid Atlantic, round 2 : 2/4 hits, 1.67 expected hits
USA roll dice for 2 battlecruisers, 2 battleships, 1 destroyer and 4 transports in Sea Zone 22 Mid Atlantic, round 2 : 1/5 hits, 3.00 expected hits
1 battlecruiser owned by the USA, 1 destroyer owned by the Germany and 1 battlecruiser owned by the Britain lost in Sea Zone 22 Mid Atlantic
Germany roll dice for 5 submarines in Sea Zone 22 Mid Atlantic, round 3 : 2/5 hits, 2.50 expected hits
Germany roll dice for 2 cruisers and 1 destroyer in Sea Zone 22 Mid Atlantic, round 3 : 0/3 hits, 1.33 expected hits
USA roll dice for 2 battleships, 1 destroyer and 4 transports in Sea Zone 22 Mid Atlantic, round 3 : 1/3 hits, 1.67 expected hits
1 battleship owned by the Britain, 1 destroyer owned by the USA and 1 submarine owned by the Germany lost in Sea Zone 22 Mid Atlantic
Germany roll dice for 4 submarines in Sea Zone 22 Mid Atlantic, round 4 : 0/4 hits, 2.00 expected hits
Germany roll dice for 2 cruisers and 1 destroyer in Sea Zone 22 Mid Atlantic, round 4 : 2/3 hits, 1.33 expected hits
USA roll dice for 1 battleship and 4 transports in Sea Zone 22 Mid Atlantic, round 4 : 1/1 hits, 0.67 expected hits
1 transport owned by the USA, 1 submarine owned by the Germany and 1 battleship owned by the USA lost in Sea Zone 22 Mid Atlantic
2 transports owned by the USA and 1 transport owned by the Britain lost in Sea Zone 22 Mid Atlantic
Germany win with 2 cruisers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 90
Casualties for Germany: 1 destroyer and 2 submarines
Casualties for Britain: 1 battlecruiser, 1 battleship and 1 transport
Casualties for USA: 1 battlecruiser, 1 battleship, 1 destroyer and 3 transports
Battle in England
Germany attack with 4 field_guns and 5 stormtruppens
Britain defend with 4 infantry
Germany roll dice for 4 field_guns and 5 stormtruppens in England, round 2 : 2/9 hits, 3.67 expected hits
Britain roll dice for 4 infantry in England, round 2 : 1/4 hits, 1.33 expected hits
1 stormtruppen owned by the Germany and 2 infantry owned by the Britain lost in England
Germany roll dice for 4 field_guns and 4 stormtruppens in England, round 3 : 6/8 hits, 3.33 expected hits
Britain roll dice for 2 infantry in England, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Britain lost in England
Germany win, taking England from Britain with 4 field_guns and 4 stormtruppens remaining. Battle score for attacker is 9
Casualties for Germany: 1 stormtruppen
Casualties for Britain: 4 infantry
Battle in Burgundy
Germany attack with 3 cavalrys, 12 field_guns, 2 gass, 5 heavy_guns and 26 infantry
France defend with 2 colonials, 3 field_guns, 7 infantry and 3 trenchs
Germany roll dice for 2 gass in Burgundy, round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the France lost in Burgundy
2 gass owned by the Germany lost in Burgundy
Germany roll dice for 3 cavalrys, 12 field_guns, 5 heavy_guns and 26 infantry in Burgundy, round 2 : 12/46 hits, 13.33 expected hits
France roll dice for 2 colonials, 3 field_guns, 6 infantry and 3 trenchs in Burgundy, round 2 : 7/11 hits, 3.67 expected hits
6 infantry owned by the Germany, 3 trenchs owned by the France, 1 cavalry owned by the Germany and 6 infantry owned by the France lost in Burgundy
12 field_guns owned by the Germany, 20 infantry owned by the Germany, 5 heavy_guns owned by the Germany and 2 cavalrys owned by the Germany retreated to Champagne
France win with 2 colonials and 3 field_guns remaining. Battle score for attacker is 0
Casualties for France: 7 infantry and 3 trenchs
Casualties for Germany: 1 cavalry, 2 gass and 6 infantry
Battle in Scotland
Germany attack with 5 field_guns, 2 infantry and 3 stormtruppens
USA defend with 3 field_guns and 5 infantry
Germany roll dice for 3 battlecruisers and 1 battleship in Scotland, round 2 : 3/4 hits, 2.67 expected hits
Germany roll dice for 5 field_guns, 2 infantry and 3 stormtruppens in Scotland, round 2 : 3/10 hits, 3.83 expected hits
USA roll dice for 3 field_guns and 5 infantry in Scotland, round 2 : 2/8 hits, 2.67 expected hits
2 infantry owned by the Germany, 1 field_gun owned by the USA and 5 infantry owned by the USA lost in Scotland
Germany roll dice for 5 field_guns and 3 stormtruppens in Scotland, round 3 : 4/8 hits, 3.17 expected hits
USA roll dice for 2 field_guns in Scotland, round 3 : 0/2 hits, 0.67 expected hits
2 field_guns owned by the USA lost in Scotland
Germany win, taking Scotland from USA with 5 field_guns and 3 stormtruppens remaining. Battle score for attacker is 21
Casualties for Germany: 2 infantry
Casualties for USA: 3 field_guns and 5 infantry
Battle in Franche-Comte
Germany attack with 6 field_guns, 2 gass and 1 infantry
France defend with 1 field_gun, 4 infantry and 1 trench
Germany roll dice for 2 gass in Franche-Comte, round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the France lost in Franche-Comte
2 gass owned by the Germany lost in Franche-Comte
Germany roll dice for 6 field_guns and 1 infantry in Franche-Comte, round 2 : 4/7 hits, 2.33 expected hits
France roll dice for 1 field_gun, 3 infantry and 1 trench in Franche-Comte, round 2 : 2/4 hits, 1.33 expected hits
1 field_gun owned by the Germany, 1 infantry owned by the Germany, 1 trench owned by the France and 2 infantry owned by the France lost in Franche-Comte
5 field_guns owned by the Germany retreated to Alsace
France win with 1 field_gun and 1 infantry remaining. Battle score for attacker is -3
Casualties for France: 3 infantry and 1 trench
Casualties for Germany: 1 field_gun, 2 gass and 1 infantry
Battle in German Southwest Africa
Germany attack with 5 cavalrys, 2 heavy_guns and 2 infantry
Britain defend with 2 cavalrys, 2 field_guns and 3 infantry
Germany roll dice for 5 cavalrys, 2 heavy_guns and 2 infantry in German Southwest Africa, round 2 : 1/9 hits, 2.17 expected hits
Britain roll dice for 2 cavalrys, 2 field_guns and 3 infantry in German Southwest Africa, round 2 : 1/7 hits, 2.00 expected hits
1 infantry owned by the Germany and 1 cavalry owned by the Britain lost in German Southwest Africa
Germany roll dice for 5 cavalrys, 2 heavy_guns and 1 infantry in German Southwest Africa, round 3 : 3/8 hits, 2.00 expected hits
Britain roll dice for 1 cavalry, 2 field_guns and 3 infantry in German Southwest Africa, round 3 : 3/6 hits, 1.83 expected hits
1 infantry owned by the Germany, 2 infantry owned by the Britain, 1 cavalry owned by the Britain and 2 cavalrys owned by the Germany lost in German Southwest Africa
Germany roll dice for 3 cavalrys and 2 heavy_guns in German Southwest Africa, round 4 : 2/5 hits, 1.50 expected hits
Britain roll dice for 2 field_guns and 1 infantry in German Southwest Africa, round 4 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in German Southwest Africa
Germany roll dice for 3 cavalrys and 2 heavy_guns in German Southwest Africa, round 5 : 3/5 hits, 1.50 expected hits
Britain roll dice for 1 field_gun in German Southwest Africa, round 5 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Britain lost in German Southwest Africa
Germany win, taking German Southwest Africa from Britain with 3 cavalrys and 2 heavy_guns remaining. Battle score for attacker is 11
Casualties for Germany: 2 cavalrys and 2 infantry
Casualties for Britain: 2 cavalrys, 2 field_guns and 3 infantry
Battle in Lithuania
Germany attack with 1 fighter and 2 stormtruppens
Russia defend with 2 conscripts
Germany roll dice for 1 fighter and 2 stormtruppens in Lithuania, round 2 : 2/3 hits, 1.17 expected hits
Russia roll dice for 2 conscripts in Lithuania, round 2 : 0/2 hits, 0.33 expected hits
2 conscripts owned by the Russia lost in Lithuania
Germany win, taking Lithuania from Russia with 1 fighter and 2 stormtruppens remaining. Battle score for attacker is 4
Casualties for Russia: 2 conscripts
Non Combat Move - Germany
1 fighter moved from Lithuania to Eastern Poland
1 infantry moved from East Prussia to Eastern Poland
2 heavy_guns moved from Warsaw to Eastern Poland
2 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
2 stormtruppens and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea
2 stormtruppens moved from Sea Zone 11 Baltic Sea to East Prussia
1 heavy_gun moved from Amsterdam to Belgium
1 heavy_gun moved from Uganda to Congo
1 heavy_gun moved from German East Africa to Uganda
1 heavy_gun moved from Dar es Salaam to German East Africa
2 submarines moved from Sea Zone 84 Andaman Sea to Sea Zone 127 Gulf of Thailand
1 cruiser moved from Sea Zone 84 Andaman Sea to Sea Zone 88 Southern Ocean
3 infantry moved from Bohemia to Galicia
4 infantry moved from Bavaria to Bohemia
4 gass moved from Berlin to Rhine
5 field_guns and 1 infantry moved from Wurttemburg to Alsace
1 submarine moved from Sea Zone 16 North Sea to Sea Zone 18 North Atlantic
1 submarine moved from Sea Zone 34 Mid Atlantic to Sea Zone 27 Mid Atlantic
1 submarine moved from Sea Zone 16 North Sea to Sea Zone 25 Mid Atlantic
1 submarine moved from Sea Zone 16 North Sea to Sea Zone 12 Baltic Sea
1 submarine moved from Sea Zone 34 Mid Atlantic to Sea Zone 32 Sargasso Sea
1 submarine moved from Sea Zone 34 Mid Atlantic to Sea Zone 31 Mid Atlantic
1 field_gun moved from Belgium to Champagne
1 infantry moved from Uganda to Congo
1 infantry moved from Alsace to Champagne
1 infantry moved from German East Africa to Uganda
2 field_guns and 2 stormtruppens moved from Mecklenburg to Pomerania
Place Units - Germany
3 trenchs placed in Champagne
2 heavy_guns placed in Warsaw
2 trenchs placed in Eastern Poland
2 submarines placed in Sea Zone 122 Bismarck Sea
1 trench placed in German New Guinea
1 cavalry, 1 field_gun and 1 infantry placed in Dar es Salaam
1 battlecruiser, 1 destroyer and 2 transports placed in Sea Zone 12 Baltic Sea
1 field_gun placed in Mecklenburg
9 stormtruppens placed in Berlin
6 gass placed in Wurttemburg
6 field_guns placed in Bavaria
2 field_guns and 1 infantry placed in Belgium
5 infantry placed in London
Turn Complete - Germany
Germany collect 148 PUs; end with 148 PUs
Combat Hit Differential Summary :
Germany regular : 0.67
France regular : 4.00
USA regular : -3.67
Russia regular : -0.33
Britain regular : -2.17
You will never get London back. USA can’t do it by itself and will need many turns to build fleet plus transports. France is holding its own in the homeland for now. But G will take the ten UK points in southern Africa and F can’t save that or Cairo. F below the Med is from original troops and will slowly lose its 14 points there. I like to make a first round hit and retreat, but it bit me in Burgundy, where F inflicted more hits than expected in the first round. Had to scrounge up trenches meant for other places. Altho, even if you took Champ, I could counterattack. Once G takes Scan, Rus will have to face a northern front.
@fmerwinrommel I’m willing to call this one too. Not much I’ll be able to do.
As you may have notice, I’m not the greatest player, but I love to play and don’t get upset when things go wrong.
I’m happy to play another, and heck if you want to give me some pointers I will listen!
Do you want to play the CP or third times a charm with the allies?
@fmerwinrommel Let me try once more with the Entente.
Okay, I won’t get to set up and G turn until tomorrow.