Game History
Round: 9 Purchase Units - Americans Americans buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Americans 6 infantry moved from Canada to SZ 2 6 infantry and 3 transports moved from SZ 2 to SZ 16 6 infantry moved from SZ 16 to Marseilles 1 transport moved from SZ 16 to SZ 2 6 infantry moved from United States of America to Canada 3 transports moved from SZ 16 to SZ 2 1 infantry moved from Libya to Tunisia 2 infantry moved from Libya to SZ 17 8 infantry moved from Marseilles to Piedmont 8 infantry moved from Piedmont to Venice Combat Move - Americans Place Units - Americans 7 infantry placed in United States of America Turn Complete - Americans Americans collect 20 PUs; end with 21 PUsFMRommel (CP) vs Entek (Ent) 1914 Rematch
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You forgot to move the French fleet from sz127. My G fleet adjacent in sz84 would love to sink it, but it wouldn’t be chivalrous. Feel free to move your fleet away.
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TripleA Turn Summary: Italy round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Research Technology - Italy Turning on Edit Mode EDIT: Turning off Edit Mode Combat Move - Italy Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 cruisers and 1 transport moved from Sea Zone 127 Gulf of Thailand to Sea Zone 119 Timor Sea 2 battlecruisers and 2 cruisers moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 destroyer moved from Sea Zone 59 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 field_gun and 1 infantry moved from Rome to Sea Zone 57 Ligurian Sea 1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 1 field_gun and 3 infantry moved from Rome to Latium 1 heavy_gun and 2 infantry moved from Piedmont to Milan Purchase Units - Italy Italy buy 2 heavy_guns, 3 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Italy Non Combat Move - Italy Place Units - Italy 1 trench placed in Milan 1 trench placed in Tuscany 1 trench placed in Tripoli 1 heavy_gun and 2 infantry placed in Piedmont Italy undo move 4. 2 heavy_guns and 1 infantry placed in Piedmont 2 infantry placed in Rome Activate Technology - Italy Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Purchase Units - Arabia Arabia buy 2 Bedouins; Remaining resources: 1 PUs; Non Combat Move - Arabia Place Units - Arabia 2 Bedouins placed in Mecca Turn Complete - Arabia Arabia collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Research Technology - Turkey Turkey spend 0 on tech rolls Turkey roll 6,4,6 and gets 2 hits Turkey removing all Technology Tokens after successful research. Turkey discover mustardGas Combat Move - Turkey 3 cavalrys, 7 field_guns, 2 fighters and 7 infantry moved from Arabia to Mecca 1 heavy_gun and 5 infantry moved from Hejaz to Mecca 3 field_guns moved from Baghdad to Lurs 1 cavalry moved from Damascus to Lurs 2 infantry moved from Georgia to Lurs 2 cavalrys moved from Damascus to Mecca Purchase Units - Turkey Turning on Edit Mode EDIT: Changing ownership of Azerbaijan from Russia to Turkey EDIT: Turning off Edit Mode Turkey buy 1 battlecruiser, 3 cavalrys, 1 cruiser, 2 field_guns, 4 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat - Turkey Battle in Mecca Turkey attack with 5 cavalrys, 7 field_guns, 2 fighters, 1 heavy_gun and 12 infantry Arabia defend with 11 Bedouins, 1 Factory and 5 trenchs Turkey roll dice for 5 cavalrys, 7 field_guns, 2 fighters, 1 heavy_gun and 12 infantry in Mecca, round 2 : 11/27 hits, 7.83 expected hits Arabia roll dice for 11 Bedouins and 5 trenchs in Mecca, round 2 : 1/11 hits, 3.67 expected hits 5 trenchs owned by the Arabia, 1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Mecca Turkey roll dice for 5 cavalrys, 7 field_guns, 2 fighters, 1 heavy_gun and 11 infantry in Mecca, round 3 : 9/26 hits, 7.67 expected hits Arabia roll dice for 10 Bedouins in Mecca, round 3 : 4/10 hits, 3.33 expected hits 4 infantry owned by the Turkey and 9 Bedouins owned by the Arabia lost in Mecca Turkey roll dice for 5 cavalrys, 7 field_guns, 2 fighters, 1 heavy_gun and 7 infantry in Mecca, round 4 : 5/22 hits, 7.00 expected hits Arabia roll dice for 1 Bedouin in Mecca, round 4 : 0/1 hits, 0.33 expected hits 1 Bedouin owned by the Arabia lost in Mecca Turkey captures 5PUs while taking Arabia capital Turkey win, taking Mecca from Arabia with 5 cavalrys, 7 field_guns, 2 fighters, 1 heavy_gun and 7 infantry remaining. Battle score for attacker is 22 Casualties for Turkey: 5 infantry Casualties for Arabia: 11 Bedouins and 5 trenchs Battle in Lurs Turkey attack with 1 cavalry, 3 field_guns and 2 infantry Neutral defend with 2 infantry Turkey roll dice for 1 cavalry, 3 field_guns and 2 infantry in Lurs, round 2 : 2/6 hits, 2.00 expected hits Neutral roll dice for 2 infantry in Lurs, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the Turkey lost in Lurs Turkey loses 0 PUs for violating Lurss neutrality. Turkey win, taking Lurs from Neutral with 1 cavalry, 3 field_guns and 1 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Casualties for Neutral: 2 infantry Non Combat Move - Turkey 1 field_gun and 1 infantry moved from Smyrna to Armenia 1 heavy_gun moved from Macedonia to Bulgaria 1 infantry moved from Yemen to Arabia 1 infantry moved from Syria to Mesopotamia 1 infantry moved from Palestine to Sinai 1 gas moved from Constantinople to Damascus 2 field_guns and 3 infantry moved from Constantinople to Smyrna 2 fighters moved from Mecca to Arabia Place Units - Turkey 3 cavalrys placed in Baghdad 3 infantry placed in Damascus 2 field_guns and 1 infantry placed in Constantinople 1 battlecruiser, 1 cruiser and 1 submarine placed in Sea Zone 68 Aegean Sea Activate Technology - Turkey Turkey activating mustardGas Turn Complete - Turkey Turkey collect 70 PUs; end with 76 PUs
Combat Hit Differential Summary :
Arabia regular : -2.33 Neutral regular : 0.33 Turkey regular : 2.50
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Was waiting for your turn but never got a notification, so I checked Triplea this morning and saw your post. Couldn’t decide what to build. Didn’t need gas tech, since Arabs are gone and UK can’t build trenches in Cairo with its Capital captured, and gas not cost effective against Russian conscripts. So went for navy, since UK can bring its Mideast fleet into play.
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TripleA Turn Summary: Britain round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Combat Move - Britain 2 colonials moved from Normandy to Picardy 1 infantry moved from Chad to Middle Congo 1 cavalry moved from German Southwest Africa to Southern Rhodesia Britain take Southern Rhodesia from Germany 1 cavalry moved from Southern Rhodesia to German Southwest Africa 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 2 field_guns and 2 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan 2 colonials moved from Queensland to Sea Zone 120 Arafura Sea 2 colonials moved from Sea Zone 120 Arafura Sea to Papua Combat - Britain Battle in Baluchistan Britain attack with 2 field_guns and 2 infantry Neutral defend with 2 infantry Britain roll dice for 1 battlecruiser in Baluchistan, round 2 : 1/1 hits, 0.67 expected hits Britain roll dice for 2 field_guns and 2 infantry in Baluchistan, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 2 infantry in Baluchistan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Baluchistan Britain loses 0 PUs for violating Baluchistans neutrality. Britain win, taking Baluchistan from Neutral with 2 field_guns and 1 infantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 infantry Casualties for Neutral: 2 infantry Non Combat Move - Britain 2 colonials moved from Sydney-Canberra to New South Wales Turn Complete - Britain Turning on Edit Mode EDIT: Adding units owned by Britain to Nova Scotia: 2 colonials EDIT: Removing units owned by Britain from Quebec: 2 colonials EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral regular : 0.33 Britain regular : 1.00
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TripleA Turn Summary: Russia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Research Technology - Russia Russia rolls : 0/1 hits, 0.00 expected hits Combat Move - Russia 3 gass moved from Moscow to Georgia 1 cavalry moved from Caucasus to Azerbaijan Russia take Azerbaijan from Turkey 1 cavalry moved from Azerbaijan to Georgia 3 cavalrys, 5 conscripts, 3 field_guns and 3 infantry moved from Caucasus to Georgia 1 conscript moved from Magadan to Koryak 1 conscript moved from Chukotka to Koryak Purchase Units - Russia Russia buy 2 conscripts, 6 field_guns, 3 gass, 4 heavy_guns, 3 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Russia Battle in Georgia Russia attack with 4 cavalrys, 5 conscripts, 3 field_guns, 3 gass and 3 infantry Turkey defend with 2 cavalrys, 3 field_guns, 6 infantry and 2 trenchs Russia roll dice for 3 gass in Georgia, round 2 : 1/3 hits, 2.00 expected hits 1 cavalry owned by the Turkey lost in Georgia 3 gass owned by the Russia lost in Georgia Russia roll dice for 4 cavalrys, 5 conscripts, 3 field_guns and 3 infantry in Georgia, round 2 : 2/13 hits, 2.67 expected hits Units damaged: 2 trenchs owned by the Turkey Turkey roll dice for 1 cavalry, 3 field_guns, 6 infantry and 2 trenchs in Georgia, round 2 : 1/10 hits, 3.17 expected hits 1 cavalry owned by the Russia lost in Georgia Russia roll dice for 3 cavalrys, 5 conscripts, 3 field_guns and 3 infantry in Georgia, round 3 : 0/12 hits, 2.50 expected hits Turkey roll dice for 1 cavalry, 3 field_guns, 6 infantry and 2 trenchs in Georgia, round 3 : 5/10 hits, 3.17 expected hits 5 conscripts owned by the Russia lost in Georgia 3 field_guns owned by the Russia, 3 infantry owned by the Russia and 3 cavalrys owned by the Russia retreated to Caucasus Turkey win with 1 cavalry, 3 field_guns, 6 infantry and 2 trenchs remaining. Battle score for attacker is -22 Casualties for Turkey: 1 cavalry Casualties for Russia: 1 cavalry, 5 conscripts and 3 gass Non Combat Move - Russia 1 field_gun moved from Kiev to Odessa 2 infantry moved from Kiev to Odessa 2 field_guns and 1 heavy_gun moved from Minsk to Belarus 1 field_gun, 1 heavy_gun and 2 infantry moved from Latvia to Belarus 3 conscripts moved from Pskov to Latvia 2 field_guns and 2 infantry moved from St. Petersburg to Pskov 1 field_gun and 1 heavy_gun moved from Omsk to Novosibirsk Place Units - Russia 3 gass placed in Moscow 2 field_guns and 1 heavy_gun placed in Minsk 2 field_guns and 1 heavy_gun placed in Kiev 1 trench placed in Buryatia 1 trench placed in Irkutsk 1 trench placed in Novosibirsk 1 trench placed in Krasnoyarsk 1 trench placed in Primorsky 1 conscript, 1 field_gun, 1 heavy_gun and 1 trench placed in Irkutsk 1 conscript, 1 field_gun and 1 heavy_gun placed in Vladivostok 2 infantry placed in Omsk 1 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 85 PUs; end with 85 PUs 2 units repaired.
Combat Hit Differential Summary :
Russia rolls : 0.00 Russia regular : -4.17 Turkey regular : -0.33
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TripleA Turn Summary: Communists round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Research Technology - Communists Communists spend 5 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 1 cavalry moved from Khabarovsk to Magadan Communists take Magadan from Russia 1 cavalry moved from Magadan to Khabarovsk 1 cavalry moved from Sakhe to Chukotka Communists take Chukotka from Russia 1 cavalry moved from Chukotka to Sakhe 8 cavalrys moved from Khabarovsk to Primorsky 4 field_guns and 1 infantry moved from Bratsk to Evenkia 3 cavalrys moved from Khabarovsk to Evenkia 5 gass moved from Yakutsk to Primorsky Purchase Units - Communists Communists buy 2 conscripts, 2 field_guns, 2 gass and 1 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat - Communists Battle in Primorsky Communists attack with 8 cavalrys and 5 gass Russia defend with 2 conscripts, 1 heavy_gun and 5 trenchs Communists roll dice for 5 gass in Primorsky, round 2 : 4/5 hits, 3.33 expected hits 2 conscripts owned by the Russia and 1 heavy_gun owned by the Russia lost in Primorsky 5 gass owned by the Communists lost in Primorsky Communists roll dice for 8 cavalrys in Primorsky, round 2 : 1/8 hits, 1.33 expected hits Units damaged: 1 trench owned by the Russia 5 trenchs owned by the Russia lost in Primorsky Communists win, taking Primorsky from Russia with 8 cavalrys remaining. Battle score for attacker is 4 Casualties for Russia: 2 conscripts, 1 heavy_gun and 5 trenchs Casualties for Communists: 5 gass Battle in Evenkia Communists attack with 3 cavalrys, 4 field_guns and 1 infantry Russia defend with 2 conscripts and 2 trenchs Communists roll dice for 3 cavalrys, 4 field_guns and 1 infantry in Evenkia, round 2 : 1/8 hits, 3.33 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 2 conscripts and 2 trenchs in Evenkia, round 2 : 0/2 hits, 0.33 expected hits Communists roll dice for 3 cavalrys, 4 field_guns and 1 infantry in Evenkia, round 3 : 2/8 hits, 3.33 expected hits Russia roll dice for 2 conscripts and 2 trenchs in Evenkia, round 3 : 1/2 hits, 0.33 expected hits 1 trench owned by the Russia and 1 infantry owned by the Communists lost in Evenkia 4 field_guns owned by the Communists and 3 cavalrys owned by the Communists retreated to Bratsk Russia win with 2 conscripts and 1 trench remaining. Battle score for attacker is 0 Casualties for Communists: 1 infantry Casualties for Russia: 1 trench Non Combat Move - Communists 1 conscript moved from Tiksi to Bratsk 1 conscript moved from Yakutsk to Tiksi 1 infantry moved from Yakutsk to Aldan Place Units - Communists 2 conscripts, 2 field_guns, 2 gass and 1 infantry placed in Yakutsk Turning on Edit Mode EDIT: Adding units owned by Communists to Bratsk: 3 trenchs EDIT: Removing units owned by Communists from Yakutsk: 1 conscript, 1 gas and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Communists Communists collect 32 PUs; end with 32 PUs 1 unit repaired.
Combat Hit Differential Summary :
Communists rolls : 0.00 Communists regular : -3.33 Russia regular : 0.33
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Forgot to buy trenches, so had to edit out other builds to put trenches in Bratsk. Progress is very slow, you are doing good job of holding me back, while still managing to build elsewhere. Turks forgot to factor in gas from Moscow against Georgia. Lucky for me dice in my favor.
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TripleA Turn Summary: USA round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 5 Research Technology - USA USA spend 5 on tech rolls USA rolls : 0/1 hits, 0.00 expected hits Combat Move - USA USA loses 0 PUs for violating Mexico Citys neutrality. 1 battlecruiser and 1 battleship moved from Sea Zone 29 Mid Atlantic to Sea Zone 22 Mid Atlantic 1 field_gun and 1 infantry moved from New York to Sea Zone 29 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 22 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 22 Mid Atlantic to St. John's Island 1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 22 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 22 Mid Atlantic to St. John's Island 1 field_gun and 1 infantry moved from St. John's Island to Sea Zone 22 Mid Atlantic 1 field_gun and 1 infantry moved from St. John's Island to Sea Zone 22 Mid Atlantic 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea 2 field_guns and 2 infantry moved from Sea Zone 24 Irish Sea to Scotland 1 field_gun and 3 infantry moved from England to Scotland 4 infantry moved from Chihuahua to Mexico City USA take Mexico City from Neutral Purchase Units - USA USA buy 1 battleship, 4 destroyers and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; Combat - USA Battle in Scotland USA attack with 3 field_guns and 5 infantry Germany defend with 2 infantry USA roll dice for 3 field_guns and 5 infantry in Scotland, round 2 : 3/8 hits, 2.33 expected hits Germany roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germany lost in Scotland USA win, taking Scotland from Germany with 3 field_guns and 5 infantry remaining. Battle score for attacker is 6 Casualties for Germany: 2 infantry Non Combat Move - USA Place Units - USA 4 destroyers placed in Sea Zone 29 Mid Atlantic 1 battleship and 1 submarine placed in Sea Zone 29 Mid Atlantic Turn Complete - USA USA collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germany regular : -0.67 USA regular : 0.67 USA rolls : 0.00
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TripleA Move Summary: Germany round 6
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6 Research Technology - Germany Germany spend 20 on tech rolls Combat Move - Germany 2 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea 2 stormtruppens and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea 2 stormtruppens moved from Sea Zone 11 Baltic Sea to Lithuania 1 fighter moved from Eastern Poland to Lithuania 1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight 1 infantry moved from Holstein to Sea Zone 14 Helgoland Bight 1 infantry and 1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel 1 infantry moved from Sea Zone 15 English Channel to Normandy 1 battleship moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel 1 submarine moved from Sea Zone 2 Baffin Bay to Sea Zone 22 Mid Atlantic 2 cruisers, 2 destroyers and 4 submarines moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic 4 field_guns and 5 stormtruppens moved from London to England 2 transports moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight 2 field_guns moved from Amsterdam to Sea Zone 14 Helgoland Bight 1 stormtruppen moved from Holstein to Sea Zone 14 Helgoland Bight 1 stormtruppen moved from Holland to Sea Zone 14 Helgoland Bight 2 transports moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel 2 field_guns and 2 infantry moved from Belgium to Sea Zone 15 English Channel 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 15 English Channel to Sea Zone 16 North Sea 2 field_guns, 2 stormtruppens and 2 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea 1 field_gun and 1 stormtruppen moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 field_gun, 1 stormtruppen and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 16 North Sea 5 field_guns, 2 infantry and 3 stormtruppens moved from Sea Zone 16 North Sea to Scotland 3 cavalrys, 12 field_guns, 5 heavy_guns and 26 infantry moved from Champagne to Burgundy 2 gass moved from Rhine to Burgundy 2 gass moved from Bavaria to Franche-Comte 6 field_guns and 1 infantry moved from Alsace to Franche-Comte 1 cavalry, 2 heavy_guns and 2 infantry moved from Northern Rhodesia to German Southwest Africa 2 cavalrys moved from Congo to German Southwest Africa 1 cavalry moved from German East Africa to German Southwest Africa 1 cavalry moved from Dar es Salaam to German Southwest Africa 1 infantry moved from Solomon Islands to Guadalcanal Germany take Guadalcanal from Britain
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TripleA Turn Summary: Germany round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 6 Research Technology - Germany Germany spend 20 on tech rolls Germany roll 5,1,3,5 and gets 0 hits Combat Move - Germany 2 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea 2 stormtruppens and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea 2 stormtruppens moved from Sea Zone 11 Baltic Sea to Lithuania 1 fighter moved from Eastern Poland to Lithuania 1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight 1 infantry moved from Holstein to Sea Zone 14 Helgoland Bight 1 infantry and 1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel 1 infantry moved from Sea Zone 15 English Channel to Normandy 1 battleship moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel 1 submarine moved from Sea Zone 2 Baffin Bay to Sea Zone 22 Mid Atlantic 2 cruisers, 2 destroyers and 4 submarines moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic 4 field_guns and 5 stormtruppens moved from London to England 2 transports moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight 2 field_guns moved from Amsterdam to Sea Zone 14 Helgoland Bight 1 stormtruppen moved from Holstein to Sea Zone 14 Helgoland Bight 1 stormtruppen moved from Holland to Sea Zone 14 Helgoland Bight 2 transports moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel 2 field_guns and 2 infantry moved from Belgium to Sea Zone 15 English Channel 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 15 English Channel to Sea Zone 16 North Sea 2 field_guns, 2 stormtruppens and 2 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea 1 field_gun and 1 stormtruppen moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 field_gun, 1 stormtruppen and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 16 North Sea 5 field_guns, 2 infantry and 3 stormtruppens moved from Sea Zone 16 North Sea to Scotland 3 cavalrys, 12 field_guns, 5 heavy_guns and 26 infantry moved from Champagne to Burgundy 2 gass moved from Rhine to Burgundy 2 gass moved from Bavaria to Franche-Comte 6 field_guns and 1 infantry moved from Alsace to Franche-Comte 1 cavalry, 2 heavy_guns and 2 infantry moved from Northern Rhodesia to German Southwest Africa 2 cavalrys moved from Congo to German Southwest Africa 1 cavalry moved from German East Africa to German Southwest Africa 1 cavalry moved from Dar es Salaam to German Southwest Africa 1 infantry moved from Solomon Islands to Guadalcanal Germany take Guadalcanal from Britain Purchase Units - Germany Germany buy 1 battlecruiser, 1 cavalry, 1 destroyer, 10 field_guns, 6 gass, 2 heavy_guns, 7 infantry, 9 stormtruppens, 2 submarines, 2 transports and 6 trenchs; Remaining resources: 0 PUs; 4 techTokens; Combat - Germany Battle in Normandy Germany attack with 1 infantry France defend with 1 trench Germany roll dice for 1 battleship in Normandy, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 trench owned by the France 1 trench owned by the France lost in Normandy Germany win, taking Normandy from France with 1 infantry remaining. Battle score for attacker is 3 Casualties for France: 1 trench Battle in Sea Zone 22 Mid Atlantic Germany attack with 2 cruisers, 2 destroyers and 5 submarines USA defend with 1 battlecruiser, 1 battleship, 1 destroyer and 3 transports; Britain defend with 1 battlecruiser, 1 battleship and 1 transport Germany roll dice for 5 submarines in Sea Zone 22 Mid Atlantic, round 2 : 2/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Britain and 1 battleship owned by the USA Germany roll dice for 2 cruisers and 2 destroyers in Sea Zone 22 Mid Atlantic, round 2 : 2/4 hits, 1.67 expected hits USA roll dice for 2 battlecruisers, 2 battleships, 1 destroyer and 4 transports in Sea Zone 22 Mid Atlantic, round 2 : 1/5 hits, 3.00 expected hits 1 battlecruiser owned by the USA, 1 destroyer owned by the Germany and 1 battlecruiser owned by the Britain lost in Sea Zone 22 Mid Atlantic Germany roll dice for 5 submarines in Sea Zone 22 Mid Atlantic, round 3 : 2/5 hits, 2.50 expected hits Germany roll dice for 2 cruisers and 1 destroyer in Sea Zone 22 Mid Atlantic, round 3 : 0/3 hits, 1.33 expected hits USA roll dice for 2 battleships, 1 destroyer and 4 transports in Sea Zone 22 Mid Atlantic, round 3 : 1/3 hits, 1.67 expected hits 1 battleship owned by the Britain, 1 destroyer owned by the USA and 1 submarine owned by the Germany lost in Sea Zone 22 Mid Atlantic Germany roll dice for 4 submarines in Sea Zone 22 Mid Atlantic, round 4 : 0/4 hits, 2.00 expected hits Germany roll dice for 2 cruisers and 1 destroyer in Sea Zone 22 Mid Atlantic, round 4 : 2/3 hits, 1.33 expected hits USA roll dice for 1 battleship and 4 transports in Sea Zone 22 Mid Atlantic, round 4 : 1/1 hits, 0.67 expected hits 1 transport owned by the USA, 1 submarine owned by the Germany and 1 battleship owned by the USA lost in Sea Zone 22 Mid Atlantic 2 transports owned by the USA and 1 transport owned by the Britain lost in Sea Zone 22 Mid Atlantic Germany win with 2 cruisers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 90 Casualties for Germany: 1 destroyer and 2 submarines Casualties for Britain: 1 battlecruiser, 1 battleship and 1 transport Casualties for USA: 1 battlecruiser, 1 battleship, 1 destroyer and 3 transports Battle in England Germany attack with 4 field_guns and 5 stormtruppens Britain defend with 4 infantry Germany roll dice for 4 field_guns and 5 stormtruppens in England, round 2 : 2/9 hits, 3.67 expected hits Britain roll dice for 4 infantry in England, round 2 : 1/4 hits, 1.33 expected hits 1 stormtruppen owned by the Germany and 2 infantry owned by the Britain lost in England Germany roll dice for 4 field_guns and 4 stormtruppens in England, round 3 : 6/8 hits, 3.33 expected hits Britain roll dice for 2 infantry in England, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Britain lost in England Germany win, taking England from Britain with 4 field_guns and 4 stormtruppens remaining. Battle score for attacker is 9 Casualties for Germany: 1 stormtruppen Casualties for Britain: 4 infantry Battle in Burgundy Germany attack with 3 cavalrys, 12 field_guns, 2 gass, 5 heavy_guns and 26 infantry France defend with 2 colonials, 3 field_guns, 7 infantry and 3 trenchs Germany roll dice for 2 gass in Burgundy, round 2 : 1/2 hits, 1.33 expected hits 1 infantry owned by the France lost in Burgundy 2 gass owned by the Germany lost in Burgundy Germany roll dice for 3 cavalrys, 12 field_guns, 5 heavy_guns and 26 infantry in Burgundy, round 2 : 12/46 hits, 13.33 expected hits France roll dice for 2 colonials, 3 field_guns, 6 infantry and 3 trenchs in Burgundy, round 2 : 7/11 hits, 3.67 expected hits 6 infantry owned by the Germany, 3 trenchs owned by the France, 1 cavalry owned by the Germany and 6 infantry owned by the France lost in Burgundy 12 field_guns owned by the Germany, 20 infantry owned by the Germany, 5 heavy_guns owned by the Germany and 2 cavalrys owned by the Germany retreated to Champagne France win with 2 colonials and 3 field_guns remaining. Battle score for attacker is 0 Casualties for France: 7 infantry and 3 trenchs Casualties for Germany: 1 cavalry, 2 gass and 6 infantry Battle in Scotland Germany attack with 5 field_guns, 2 infantry and 3 stormtruppens USA defend with 3 field_guns and 5 infantry Germany roll dice for 3 battlecruisers and 1 battleship in Scotland, round 2 : 3/4 hits, 2.67 expected hits Germany roll dice for 5 field_guns, 2 infantry and 3 stormtruppens in Scotland, round 2 : 3/10 hits, 3.83 expected hits USA roll dice for 3 field_guns and 5 infantry in Scotland, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Germany, 1 field_gun owned by the USA and 5 infantry owned by the USA lost in Scotland Germany roll dice for 5 field_guns and 3 stormtruppens in Scotland, round 3 : 4/8 hits, 3.17 expected hits USA roll dice for 2 field_guns in Scotland, round 3 : 0/2 hits, 0.67 expected hits 2 field_guns owned by the USA lost in Scotland Germany win, taking Scotland from USA with 5 field_guns and 3 stormtruppens remaining. Battle score for attacker is 21 Casualties for Germany: 2 infantry Casualties for USA: 3 field_guns and 5 infantry Battle in Franche-Comte Germany attack with 6 field_guns, 2 gass and 1 infantry France defend with 1 field_gun, 4 infantry and 1 trench Germany roll dice for 2 gass in Franche-Comte, round 2 : 1/2 hits, 1.33 expected hits 1 infantry owned by the France lost in Franche-Comte 2 gass owned by the Germany lost in Franche-Comte Germany roll dice for 6 field_guns and 1 infantry in Franche-Comte, round 2 : 4/7 hits, 2.33 expected hits France roll dice for 1 field_gun, 3 infantry and 1 trench in Franche-Comte, round 2 : 2/4 hits, 1.33 expected hits 1 field_gun owned by the Germany, 1 infantry owned by the Germany, 1 trench owned by the France and 2 infantry owned by the France lost in Franche-Comte 5 field_guns owned by the Germany retreated to Alsace France win with 1 field_gun and 1 infantry remaining. Battle score for attacker is -3 Casualties for France: 3 infantry and 1 trench Casualties for Germany: 1 field_gun, 2 gass and 1 infantry Battle in German Southwest Africa Germany attack with 5 cavalrys, 2 heavy_guns and 2 infantry Britain defend with 2 cavalrys, 2 field_guns and 3 infantry Germany roll dice for 5 cavalrys, 2 heavy_guns and 2 infantry in German Southwest Africa, round 2 : 1/9 hits, 2.17 expected hits Britain roll dice for 2 cavalrys, 2 field_guns and 3 infantry in German Southwest Africa, round 2 : 1/7 hits, 2.00 expected hits 1 infantry owned by the Germany and 1 cavalry owned by the Britain lost in German Southwest Africa Germany roll dice for 5 cavalrys, 2 heavy_guns and 1 infantry in German Southwest Africa, round 3 : 3/8 hits, 2.00 expected hits Britain roll dice for 1 cavalry, 2 field_guns and 3 infantry in German Southwest Africa, round 3 : 3/6 hits, 1.83 expected hits 1 infantry owned by the Germany, 2 infantry owned by the Britain, 1 cavalry owned by the Britain and 2 cavalrys owned by the Germany lost in German Southwest Africa Germany roll dice for 3 cavalrys and 2 heavy_guns in German Southwest Africa, round 4 : 2/5 hits, 1.50 expected hits Britain roll dice for 2 field_guns and 1 infantry in German Southwest Africa, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in German Southwest Africa Germany roll dice for 3 cavalrys and 2 heavy_guns in German Southwest Africa, round 5 : 3/5 hits, 1.50 expected hits Britain roll dice for 1 field_gun in German Southwest Africa, round 5 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Britain lost in German Southwest Africa Germany win, taking German Southwest Africa from Britain with 3 cavalrys and 2 heavy_guns remaining. Battle score for attacker is 11 Casualties for Germany: 2 cavalrys and 2 infantry Casualties for Britain: 2 cavalrys, 2 field_guns and 3 infantry Battle in Lithuania Germany attack with 1 fighter and 2 stormtruppens Russia defend with 2 conscripts Germany roll dice for 1 fighter and 2 stormtruppens in Lithuania, round 2 : 2/3 hits, 1.17 expected hits Russia roll dice for 2 conscripts in Lithuania, round 2 : 0/2 hits, 0.33 expected hits 2 conscripts owned by the Russia lost in Lithuania Germany win, taking Lithuania from Russia with 1 fighter and 2 stormtruppens remaining. Battle score for attacker is 4 Casualties for Russia: 2 conscripts Non Combat Move - Germany 1 fighter moved from Lithuania to Eastern Poland 1 infantry moved from East Prussia to Eastern Poland 2 heavy_guns moved from Warsaw to Eastern Poland 2 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea 2 stormtruppens and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 11 Baltic Sea 2 stormtruppens moved from Sea Zone 11 Baltic Sea to East Prussia 1 heavy_gun moved from Amsterdam to Belgium 1 heavy_gun moved from Uganda to Congo 1 heavy_gun moved from German East Africa to Uganda 1 heavy_gun moved from Dar es Salaam to German East Africa 2 submarines moved from Sea Zone 84 Andaman Sea to Sea Zone 127 Gulf of Thailand 1 cruiser moved from Sea Zone 84 Andaman Sea to Sea Zone 88 Southern Ocean 3 infantry moved from Bohemia to Galicia 4 infantry moved from Bavaria to Bohemia 4 gass moved from Berlin to Rhine 5 field_guns and 1 infantry moved from Wurttemburg to Alsace 1 submarine moved from Sea Zone 16 North Sea to Sea Zone 18 North Atlantic 1 submarine moved from Sea Zone 34 Mid Atlantic to Sea Zone 27 Mid Atlantic 1 submarine moved from Sea Zone 16 North Sea to Sea Zone 25 Mid Atlantic 1 submarine moved from Sea Zone 16 North Sea to Sea Zone 12 Baltic Sea 1 submarine moved from Sea Zone 34 Mid Atlantic to Sea Zone 32 Sargasso Sea 1 submarine moved from Sea Zone 34 Mid Atlantic to Sea Zone 31 Mid Atlantic 1 field_gun moved from Belgium to Champagne 1 infantry moved from Uganda to Congo 1 infantry moved from Alsace to Champagne 1 infantry moved from German East Africa to Uganda 2 field_guns and 2 stormtruppens moved from Mecklenburg to Pomerania Place Units - Germany 3 trenchs placed in Champagne 2 heavy_guns placed in Warsaw 2 trenchs placed in Eastern Poland 2 submarines placed in Sea Zone 122 Bismarck Sea 1 trench placed in German New Guinea 1 cavalry, 1 field_gun and 1 infantry placed in Dar es Salaam 1 battlecruiser, 1 destroyer and 2 transports placed in Sea Zone 12 Baltic Sea 1 field_gun placed in Mecklenburg 9 stormtruppens placed in Berlin 6 gass placed in Wurttemburg 6 field_guns placed in Bavaria 2 field_guns and 1 infantry placed in Belgium 5 infantry placed in London Turn Complete - Germany Germany collect 148 PUs; end with 148 PUs
Combat Hit Differential Summary :
Germany regular : 0.67 France regular : 4.00 USA regular : -3.67 Russia regular : -0.33 Britain regular : -2.17
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You will never get London back. USA can’t do it by itself and will need many turns to build fleet plus transports. France is holding its own in the homeland for now. But G will take the ten UK points in southern Africa and F can’t save that or Cairo. F below the Med is from original troops and will slowly lose its 14 points there. I like to make a first round hit and retreat, but it bit me in Burgundy, where F inflicted more hits than expected in the first round. Had to scrounge up trenches meant for other places. Altho, even if you took Champ, I could counterattack. Once G takes Scan, Rus will have to face a northern front.
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@fmerwinrommel I’m willing to call this one too. Not much I’ll be able to do.
As you may have notice, I’m not the greatest player, but I love to play and don’t get upset when things go wrong.
I’m happy to play another, and heck if you want to give me some pointers I will listen!
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Do you want to play the CP or third times a charm with the allies?
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@fmerwinrommel Let me try once more with the Entente.
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Okay, I won’t get to set up and G turn until tomorrow.