i actually think i would have preferred to take the hit on my sub instead of damage the battleship
not a big deal if it confuses things too much
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
4 fighters moved from 26 Sea Zone to 49 Sea Zone
1 artillery moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 armour and 4 mech_infantrys moved from Trans-Jordan to Iraq
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
Combat - Americans
Battle in Denmark
Battle in Norway
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Denmark from Germans, taking Norway from Germans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 49 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iraq
Americans attack with 1 armour and 4 mech_infantrys
Italians defend with 2 infantry
Americans roll dice for 1 armour and 4 mech_infantrys in Iraq, round 2 : 2/5 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Iraq
Americans win, taking Iraq from Italians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
4 fighters moved from 49 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 14 Sea Zone to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
4 fighters moved from Western United States to 10 Sea Zone
1 carrier and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 88 Sea Zone to 101 Sea Zone
3 transports moved from 93 Sea Zone to 88 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 fighter moved from Southern France to 93 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
Place Units - Americans
3 infantry placed in Southern France
1 artillery and 3 infantry placed in Eastern United States
4 infantry placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Place Units - Chinese
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 113 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Germany
1 armour and 5 fighters moved from Southern France to Normandy Bordeaux
1 armour moved from Trans-Jordan to Syria
British take Syria from Germans
1 armour moved from Syria to Iraq
1 mech_infantry moved from Trans-Jordan to Persia
British take Persia from Italians
2 artilleries and 8 mech_infantrys moved from West India to Eastern Persia
30 infantry moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
Combat - British
Battle in Germany
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_major and 1 infantry
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Germany, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Germany
British captures 75PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 armour and 5 fighters
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 armour and 5 fighters in Normandy Bordeaux, round 2 : 2/6 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Persia
British attack with 2 artilleries, 31 infantry and 8 mech_infantrys
Japanese defend with 1 armour
British roll dice for 2 artilleries, 31 infantry and 8 mech_infantrys in Eastern Persia, round 2 : 6/41 hits, 7.50 expected hits
Italians roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Italians with 2 artilleries, 31 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
3 aaGuns moved from West India to Eastern Persia
4 armour, 4 artilleries, 2 fighters, 8 infantry and 5 mech_infantrys moved from Trans-Jordan to Iraq
3 artilleries moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
5 fighters moved from Normandy Bordeaux to Southern France
Place Units - British
1 destroyer placed in 81 Sea Zone
2 fighters placed in Egypt
1 destroyer placed in 71 Sea Zone
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 40 PUs; end with 115 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 120 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1.50
Italians regular : -0.17
Japanese regular : -0.67
Germans regular : -0.67
British regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
Non Combat Move - Italians
2 armour moved from Turkmenistan to Caucasus
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Italians collect 10 PUs; end with 11 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Northern Territory to South Australia
1 artillery moved from New South Wales to South Australia
3 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
3 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Northern Territory to South Australia
1 artillery moved from New South Wales to South Australia
3 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
3 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 60 Sea Zone to 42 Sea Zone
1 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
@feltmarskal Back from holiday, hope you had a good week.
@flyingbadger I waspetty sure i was going to win, now i think i will lose.
@feltmarskal You were unlucky not to get Australia, I got lucky with some desperation attacks. You’re still looking very strong in the Pacific, you’ve recovered quicker than I thought after the reverse in Australia.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
1 fighter moved from Southern Italy to 112 Sea Zone
1 artillery and 6 infantry moved from France to Southern France
3 artilleries, 32 infantry and 1 tactical_bomber moved from Northern Italy to Southern France
6 bombers and 2 fighters moved from Southern Italy to Southern France
6 bombers moved from Western Germany to Southern France
5 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
3 infantry moved from Western Germany to Germany
1 artillery and 2 infantry moved from Northwest Persia to Persia
1 infantry moved from Belarus to Archangel
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Archangel
1 infantry moved from Belarus to Archangel
1 armour moved from Buryatia to Manchuria
Germans take Amur from Russians
Germans take Manchuria from Chinese
1 mech_infantry moved from Buryatia to Sakha
Germans take Sakha from Russians
1 mech_infantry moved from Albania to Greece
Germans take Greece from Americans
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 3 transports
3 transports owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Persia
Germans attack with 1 artillery and 2 infantry
British defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Persia, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Archangel
Germans attack with 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Germany
Germans attack with 1 artillery and 8 infantry
British defend with 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Germans roll dice for 1 artillery and 8 infantry in Germany, round 2 : 2/9 hits, 1.83 expected hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Germany, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Germany
Germans roll dice for 1 artillery and 7 infantry in Germany, round 3 : 0/8 hits, 1.67 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Germany, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Germany
Germans roll dice for 1 artillery and 6 infantry in Germany, round 4 : 3/7 hits, 1.50 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Germany, round 4 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Germany
Germans win, taking Germany from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Southern France
Germans attack with 4 artilleries, 12 bombers, 2 fighters, 38 infantry and 1 tactical_bomber
British defend with 1 armour and 5 fighters; Americans defend with 4 aaGuns, 1 airfield, 8 artilleries, 1 factory_minor, 5 fighters, 1 harbour and 23 infantry
Americans roll AA dice in Southern France : 2/12 hits, 2.00 expected hits
2 fighters owned by the Germans lost in Southern France
Germans roll dice for 4 artilleries, 12 bombers, 38 infantry and 1 tactical_bomber in Southern France, round 2 : 14/55 hits, 16.83 expected hits
Americans roll dice for 4 aaGuns, 1 armour, 8 artilleries, 10 fighters and 23 infantry in Southern France, round 2 : 18/42 hits, 17.50 expected hits
4 aaGuns owned by the Americans, 18 infantry owned by the Germans and 10 infantry owned by the Americans lost in Southern France
Germans roll dice for 4 artilleries, 12 bombers, 20 infantry and 1 tactical_bomber in Southern France, round 3 : 15/37 hits, 13.83 expected hits
Americans roll dice for 1 armour, 8 artilleries, 10 fighters and 13 infantry in Southern France, round 3 : 11/32 hits, 14.17 expected hits
11 infantry owned by the Germans, 13 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Southern France
Germans roll dice for 4 artilleries, 12 bombers, 9 infantry and 1 tactical_bomber in Southern France, round 4 : 7/26 hits, 12.00 expected hits
Americans roll dice for 1 armour, 6 artilleries and 10 fighters in Southern France, round 4 : 6/17 hits, 9.17 expected hits
6 infantry owned by the Germans, 6 artilleries owned by the Americans and 1 armour owned by the British lost in Southern France
Germans roll dice for 4 artilleries, 12 bombers, 3 infantry and 1 tactical_bomber in Southern France, round 5 : 13/20 hits, 10.83 expected hits
Americans roll dice for 10 fighters in Southern France, round 5 : 8/10 hits, 6.67 expected hits
4 artilleries owned by the Germans, 3 infantry owned by the Germans, 5 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 5 fighters owned by the British lost in Southern France
Germans win with 12 bombers remaining. Battle score for attacker is 66
Casualties for Germans: 4 artilleries, 2 fighters, 38 infantry and 1 tactical_bomber
Casualties for Americans: 4 aaGuns, 8 artilleries, 5 fighters and 23 infantry
Casualties for British: 1 armour and 5 fighters
Non Combat Move - Germans
1 bomber moved from Southern France to Western Germany
11 bombers moved from Southern France to Western Germany
1 infantry moved from Holland Belgium to Western Germany
3 aaGuns moved from Northern Italy to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
3 artilleries and 10 infantry moved from Karelia to Finland
1 infantry moved from Baltic States to Poland
3 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 artillery and 3 infantry moved from Rostov to Bryansk
4 armour and 3 mech_infantrys moved from Northwest Persia to Rostov
1 artillery and 4 infantry moved from Northwest Persia to Caucasus
1 armour moved from Albania to Slovakia Hungary
1 armour moved from Bulgaria to Eastern Poland
1 mech_infantry moved from Bulgaria to Bessarabia
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : -4.50
Americans AA : 0.00
Russians regular : 0.00
Germans regular : -4.17
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Novgorod to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Novgorod to Belarus
Russians take Belarus from Germans
1 artillery and 11 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
11 artilleries and 11 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour and 1 mech_infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 armour and 1 mech_infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 mech_infantrys moved from Timguska to Kansu
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 3/7 hits, 2.67 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry and 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
5 infantry moved from Vologda to Russia
1 mech_infantry moved from Nenetsia to Russia
3 mech_infantrys moved from Urals to Russia
1 submarine moved from 113 Sea Zone to 110 Sea Zone
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 17 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 0.33
@flyingbadger said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:
@feltmarskal You were unlucky not to get Australia, I got lucky with some desperation attacks. You’re still looking very strong in the Pacific, you’ve recovered quicker than I thought after the reverse in Australia.
Seems similar to our last game, with the Axis doing better in the Pacific than in Europe. I’ve just had better luck in both games, so I managed to sneak through with Japan but in this game I had fortune to hold Australia. Remember the Axis only have to win on one side of the board, I think you are very much still in this for a VC victory in the Pacific.
@flyingbadger My chance is to win on the eastern side, if i was a general i Germany i would been shot for that move.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 3 infantry, 4 mech_infantrys and 4 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Samara to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
2 fighters moved from Volgograd to Kansu
2 tactical_bombers moved from Volgograd to Kansu
3 bombers moved from Volgograd to Suiyuyan
2 mech_infantrys moved from Sikang to Novosibirsk
1 mech_infantry moved from Szechwan to Suiyuyan
1 mech_infantry moved from Szechwan to Kansu
1 armour moved from Szechwan to Suiyuyan
1 armour moved from Szechwan to Kansu
1 armour moved from Szechwan to Suiyuyan
2 armour moved from Szechwan to Kansu
3 mech_infantrys moved from Kiangsu to Jehol
1 bomber moved from Japan to Jehol
6 infantry moved from Korea to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 cruiser moved from 33 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Caroline Islands to 42 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
Combat - Japanese
Battle in Western Australia
Battle in Northern Territory
Battle in Kansu
Japanese attack with 3 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 mech_infantrys
Japanese roll dice for 3 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kansu, round 2 : 4/8 hits, 4.00 expected hits
Chinese roll dice for 2 mech_infantrys in Kansu, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win, taking Western Australia from ANZAC, taking Northern Territory from ANZAC, taking Kansu from Chinese with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Suiyuyan
Japanese attack with 2 armour, 3 bombers and 1 mech_infantry
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 2 armour, 3 bombers and 1 mech_infantry in Suiyuyan, round 2 : 2/6 hits, 3.17 expected hits
Chinese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 armour and 3 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Jehol
Japanese attack with 1 bomber and 3 mech_infantrys
Americans defend with 1 artillery; Chinese defend with 2 infantry
Japanese roll dice for 1 bomber and 3 mech_infantrys in Jehol, round 2 : 2/4 hits, 1.17 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 1 bomber and 1 mech_infantry in Jehol, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 2 infantry
Casualties for Americans: 1 artillery
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 42 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by British to West India: 1 infantry
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Changing ownership of West India from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
1 fighter moved from 42 Sea Zone to Java
2 fighters moved from Kansu to Tsinghai
2 tactical_bombers moved from Kansu to Tsinghai
3 bombers moved from Suiyuyan to Tsinghai
1 bomber moved from Jehol to Philippines
Place Units - Japanese
2 destroyers and 1 transport placed in 39 Sea Zone
1 transport placed in 20 Sea Zone
1 destroyer placed in 6 Sea Zone
2 transports placed in 6 Sea Zone
1 artillery placed in Kwangtung
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Burma: 3 mech_infantrys
EDIT: Removing units owned by Japanese from French Indo China: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Yunnan: 3 mech_infantrys
EDIT: Removing units owned by Japanese from Kwangtung: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Volgograd
1 infantry and 2 mech_infantrys placed in French Indo China
1 mech_infantry placed in Kwangtung
1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
French regular : -0.33
Japanese regular : 0.67
@feltmarskal Push the wrong button before i finish , mode in edid
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 6 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 3 mech_infantrys moved from Iraq to Northwest Persia
1 submarine moved from 49 Sea Zone to 55 Sea Zone
9 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
3 fighters moved from Hawaiian Islands to 30 Sea Zone
Combat - Americans
Battle in 30 Sea Zone
Americans attack with 12 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 12 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 6/13 hits, 6.67 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 12 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser and 2 transports
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser and 2 transports in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Northwest Persia
Americans attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 3 mech_infantrys in Northwest Persia, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northwest Persia
Americans win, taking Northwest Persia from Italians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
4 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 carrier and 3 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from 93 Sea Zone to 110 Sea Zone
2 transports moved from 88 Sea Zone to 64 Sea Zone
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
1 battleship, 5 carriers and 1 submarine moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
12 fighters and 1 tactical_bomber moved from 30 Sea Zone to Queensland
Place Units - Americans
6 fighters, 1 submarine and 1 tactical_bomber placed in 10 Sea Zone
3 infantry placed in Southern France
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Italians regular : -0.33
Japanese regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 6 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 3 mech_infantrys moved from Iraq to Northwest Persia
1 submarine moved from 49 Sea Zone to 55 Sea Zone
9 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
3 fighters moved from Hawaiian Islands to 30 Sea Zone
Combat - Americans
Battle in 30 Sea Zone
Americans attack with 12 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 12 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 6/13 hits, 6.67 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 12 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser and 2 transports
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser and 2 transports in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Northwest Persia
Americans attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 3 mech_infantrys in Northwest Persia, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northwest Persia
Americans win, taking Northwest Persia from Italians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
4 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 carrier and 3 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from 93 Sea Zone to 110 Sea Zone
2 transports moved from 88 Sea Zone to 64 Sea Zone
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
1 battleship, 5 carriers and 1 submarine moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
12 fighters and 1 tactical_bomber moved from 30 Sea Zone to Queensland
Place Units - Americans
6 fighters, 1 submarine and 1 tactical_bomber placed in 10 Sea Zone
3 infantry placed in Southern France
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 airfield, 3 bombers, 2 carriers, 3 fighters and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 1 infantry
EDIT: Adding units owned by Japanese to West India: 1 infantry
EDIT: Turning off Edit Mode
1 armour moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
2 artilleries, 31 infantry and 8 mech_infantrys moved from Eastern Persia to West India
4 artilleries, 2 fighters and 8 infantry moved from Iraq to Persia
2 fighters moved from Egypt to Persia
Combat - British
Battle in Persia
British attack with 4 artilleries, 4 fighters and 8 infantry
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
British roll dice for 4 artilleries, 4 fighters and 8 infantry in Persia, round 2 : 8/16 hits, 5.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Persia, round 2 : 2/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Persia
British win, taking Persia from Germans with 4 artilleries, 4 fighters and 6 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in West India
British attack with 2 artilleries, 31 infantry and 8 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 2 artilleries, 31 infantry and 8 mech_infantrys in West India, round 2 : 4/41 hits, 7.50 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 2 artilleries, 31 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from Eastern Persia to West India
5 armour and 5 mech_infantrys moved from Iraq to Eastern Persia
3 artilleries moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
4 fighters moved from Persia to Eastern Persia
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
3 fighters moved from 93 Sea Zone to 110 Sea Zone
2 transports moved from 113 Sea Zone to 110 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
2 carriers placed in 110 Sea Zone
3 fighters and 2 infantry placed in United Kingdom
1 airfield and 3 bombers placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1.33
Italians regular : -0.33
Japanese regular : -0.17
Germans regular : 1.00
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Caucasus to 97 Sea Zone
4 fighters moved from 95 Sea Zone to 97 Sea Zone
5 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 4 fighters
Russians defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 4 fighters in 97 Sea Zone, round 2 : 6/6 hits, 3.00 expected hits
Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Neutral with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Italians
1 bomber moved from 97 Sea Zone to Southern Italy
2 fighters moved from 97 Sea Zone to Southern Italy
2 fighters moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 3.00
Russians regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from South Australia to Western Australia
Combat - ANZAC
Battle in Western Australia
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Western Australia, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Western Australia, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Western Australia
ANZAC roll dice for 2 artilleries in Western Australia, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Western Australia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Western Australia
ANZAC win, taking Western Australia from Japanese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
2 infantry moved from South Australia to Queensland
2 aaGuns and 3 artilleries moved from New South Wales to Queensland
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from South Australia to Western Australia
Combat - ANZAC
Battle in Western Australia
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Western Australia, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Western Australia, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Western Australia
ANZAC roll dice for 2 artilleries in Western Australia, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Western Australia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Western Australia
ANZAC win, taking Western Australia from Japanese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
2 infantry moved from South Australia to Queensland
2 aaGuns and 3 artilleries moved from New South Wales to Queensland
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.00
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Sakha to Siberia
Germans take Siberia from Russians
1 armour moved from Manchuria to Chahar
2 mech_infantrys moved from Buryatia to Yenisey
3 artilleries and 12 infantry moved from Finland to Karelia
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
4 infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
12 bombers moved from Western Germany to Karelia
6 infantry moved from Bryansk to Belarus
4 artilleries moved from Bryansk to Belarus
1 mech_infantry moved from Greece to Romania
1 artillery moved from Smolensk to Archangel
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
4 armour and 1 mech_infantry moved from Bryansk to Archangel
Combat - Germans
Battle in Denmark
Germans attack with 1 fighter and 4 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter and 4 infantry in Denmark, round 2 : 1/5 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Germans roll dice for 1 fighter and 3 infantry in Denmark, round 3 : 2/4 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Denmark, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 4 artilleries and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries and 6 infantry in Belarus, round 2 : 4/10 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 4 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 4 armour, 1 artillery and 1 mech_infantry in Archangel, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Karelia
Germans attack with 3 artilleries, 12 bombers and 12 infantry
Russians defend with 11 artilleries and 11 infantry
Germans roll dice for 3 artilleries, 12 bombers and 12 infantry in Karelia, round 2 : 10/27 hits, 11.50 expected hits
Russians roll dice for 11 artilleries and 11 infantry in Karelia, round 2 : 8/22 hits, 7.33 expected hits
10 infantry owned by the Russians and 8 infantry owned by the Germans lost in Karelia
Germans roll dice for 3 artilleries, 12 bombers and 4 infantry in Karelia, round 3 : 9/19 hits, 10.17 expected hits
Russians roll dice for 11 artilleries and 1 infantry in Karelia, round 3 : 2/12 hits, 4.00 expected hits
1 infantry owned by the Russians, 8 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Germans roll dice for 3 artilleries, 12 bombers and 2 infantry in Karelia, round 4 : 7/17 hits, 9.67 expected hits
Russians roll dice for 3 artilleries in Karelia, round 4 : 1/3 hits, 1.00 expected hits
3 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 3 artilleries, 12 bombers and 1 infantry remaining. Battle score for attacker is 44
Casualties for Germans: 11 infantry
Casualties for Russians: 11 artilleries and 11 infantry
Non Combat Move - Germans
1 fighter moved from Denmark to Southern Italy
12 bombers moved from Karelia to Poland
1 artillery and 5 infantry moved from Germany to Poland
1 armour moved from Slovakia Hungary to Poland
1 armour moved from Eastern Poland to Poland
1 mech_infantry moved from Bessarabia to Poland
1 aaGun, 3 artilleries and 20 infantry moved from Bryansk to Belarus
3 mech_infantrys moved from Rostov to Ukraine
4 armour moved from Rostov to Ukraine
1 artillery and 4 infantry moved from Caucasus to Rostov
Place Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Western Ukraine
10 infantry placed in Western Germany
3 infantry placed in Ukraine
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Russians regular : -2.67
Germans regular : -3.17