Had another edit to do so posted the French one.
Odonis (Allies+14) vs. LennardF
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 5 mech_infantrys moved from Caucasus to Kazakhstan 2 infantry moved from 99 Sea Zone to Cyprus 2 fighters moved from 99 Sea Zone to Cyprus 1 fighter moved from Southern Italy to 95 Sea Zone 1 submarine moved from 99 Sea Zone to 95 Sea Zone 1 bomber moved from Bryansk to 95 Sea Zone 1 artillery moved from Crete to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from Bryansk to Smolensk 1 artillery moved from 96 Sea Zone to Malta 3 infantry moved from 96 Sea Zone to Malta 1 fighter moved from 99 Sea Zone to Cyprus Combat - Italians Battle in 96 Sea Zone Germans loiter and taunt; Italians attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports Americans defend with 1 destroyer Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 96 Sea Zone Italians win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Malta Italians attack with 1 artillery and 3 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Malta Italians win, taking Malta from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Cyprus Italians attack with 3 fighters and 2 infantry Americans defend with 1 artillery and 1 infantry Italians roll dice for 3 fighters and 2 infantry in Cyprus, round 2 : 0/5 hits, 1.83 expected hits British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Cyprus Italians roll dice for 3 fighters and 1 infantry in Cyprus, round 3 : 3/4 hits, 1.67 expected hits British roll dice for 1 artillery and 1 infantry in Cyprus, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Cyprus Italians win, taking Cyprus from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 95 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 bomber, 1 fighter and 1 submarine in 95 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 95 Sea Zone Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kazakhstan Italians attack with 2 armour and 5 mech_infantrys Russians defend with 1 mech_infantry Italians roll dice for 2 armour and 5 mech_infantrys in Kazakhstan, round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from 95 Sea Zone to Southern Italy 1 fighter moved from 95 Sea Zone to Southern Italy 2 artilleries and 4 infantry moved from Northern Italy to France 1 fighter moved from Cyprus to Southern Italy 1 fighter moved from Cyprus to 96 Sea Zone 1 fighter moved from Cyprus to 96 Sea Zone Place Units - Italians 2 artilleries and 1 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -0.83 Russians regular : 0.67 British regular : 0.33
-
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 45 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from South Australia to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 45 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from South Australia to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Germans Germans buy 2 artilleries and 24 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Caucasus to Northwest Persia 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 1 battleship and 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 battleship, 2 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Libya 1 fighter moved from 96 Sea Zone to Libya 1 bomber moved from Southern Italy to Libya 1 fighter moved from Southern Italy to Germany 1 fighter moved from Bryansk to Germany 1 fighter moved from Caucasus to Northwest Persia 1 bomber moved from Southern Italy to Northwest Persia 10 mech_infantrys moved from Bryansk to Caucasus 17 armour moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Vologda 1 fighter moved from Bryansk to Vologda 1 tactical_bomber moved from Bryansk to Vologda 1 tactical_bomber moved from Bryansk to Vologda 1 fighter moved from Bryansk to Vologda 2 infantry moved from Tambov to Volgograd 25 mech_infantrys moved from Bryansk to Volgograd 18 infantry moved from Bryansk to Rostov 6 artilleries moved from Bryansk to Rostov 1 tactical_bomber moved from Bryansk to Vologda 3 artilleries and 2 infantry moved from Novgorod to Belarus 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 8 mech_infantrys moved from Eastern Poland to Ukraine 3 artilleries moved from Ukraine to Rostov 1 mech_infantry moved from Slovakia Hungary to Western Ukraine 5 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Western Germany to Germany 2 infantry moved from France to Northern Italy 1 artillery moved from France to Western Germany 1 infantry moved from France to Western Germany Combat - Germans Battle in Volgograd Germans attack with 17 armour, 2 infantry and 25 mech_infantrys Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 17 armour, 2 infantry and 25 mech_infantrys in Volgograd, round 2 : 12/44 hits, 13.00 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 17 armour, 2 infantry and 25 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Northwest Persia Germans attack with 1 bomber, 1 fighter and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Vologda Germans attack with 2 fighters, 1 mech_infantry and 3 tactical_bombers Russians defend with 1 armour Germans roll dice for 2 fighters, 1 mech_infantry and 3 tactical_bombers in Vologda, round 2 : 4/6 hits, 3.00 expected hits Russians roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Battle in Libya Germans attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 armour Germans roll dice for 1 battleship in Libya, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Libya, round 2 : 3/4 hits, 1.50 expected hits British roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Libya Germans win, taking Libya from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour Non Combat Move - Germans 1 fighter moved from Libya to Southern Italy 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Northern Italy to Western Germany 1 aaGun moved from France to Western Germany 3 aaGuns moved from Bryansk to Rostov 2 fighters and 3 tactical_bombers moved from Vologda to Novgorod 2 infantry moved from 115 Sea Zone to Novgorod 1 bomber moved from Northwest Persia to Rostov 1 fighter moved from Northwest Persia to Caucasus 1 bomber moved from Libya to Southern Italy Place Units - Germans 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Novgorod 10 infantry placed in Germany 10 infantry placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : 0.17 Germans regular : 1.50 British regular : 0.17
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 3 fighters and 1 tactical_bomber moved from Russia to Kazakhstan 4 armour and 2 mech_infantrys moved from Russia to Kazakhstan 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Sakha to Amur 3 infantry moved from Buryatia to Amur 2 infantry moved from Ulaanbaatar to Amur Combat - Russians Battle in Kazakhstan Russians attack with 4 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 2 armour and 4 mech_infantrys Russians roll dice for 4 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 6/11 hits, 4.67 expected hits Italians roll dice for 2 armour and 4 mech_infantrys in Kazakhstan, round 2 : 1/6 hits, 2.33 expected hits 1 infantry owned by the Russians, 4 mech_infantrys owned by the Italians and 2 armour owned by the Italians lost in Kazakhstan Russians win, taking Kazakhstan from Italians with 4 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for Russians: 1 infantry Casualties for Italians: 2 armour and 4 mech_infantrys Battle in Bryansk Russians attack with 1 fighter and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Amur Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Amur, round 2 : 3/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 3 fighters and 1 tactical_bomber moved from Kazakhstan to Russia 1 infantry moved from Russia to Samara 1 infantry moved from Ulaanbaatar to Buyant-Uhaa 1 infantry moved from Yenisey to Dzavhan 2 infantry moved from Yenisey to Dzavhan 2 aaGuns and 10 infantry moved from Yenisey to Timguska 1 fighter moved from Bryansk to Russia Place Units - Russians 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Italians regular : 0.33 Russians regular : 3.17
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 6 armour, 2 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 20 Sea Zone to Japan 1 destroyer moved from 5 Sea Zone to 3 Sea Zone 1 destroyer moved from 19 Sea Zone to 5 Sea Zone 1 armour moved from Jehol to Buyant-Uhaa 1 infantry moved from Manchuria to Buyant-Uhaa 1 artillery moved from Jehol to Buyant-Uhaa 2 bombers moved from Manchuria to Buyant-Uhaa 1 infantry moved from Anhwe to Hopei 3 infantry moved from Kiangsu to Anhwe 1 fighter moved from 20 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from Sumatra to 42 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Java 1 fighter moved from Kwangtung to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 3 infantry moved from Kwangtung to 20 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 9 fighters, 3 infantry, 1 submarine and 3 transports moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 9 fighters, 4 infantry, 1 submarine and 3 transports moved from 36 Sea Zone to 42 Sea Zone 4 infantry moved from 42 Sea Zone to Java 2 infantry moved from Shan State to Burma 1 bomber moved from Shan State to Burma 1 tactical_bomber moved from Shan State to Burma 1 tactical_bomber moved from Kwangtung to Burma 4 tactical_bombers moved from Kiangsi to Burma 9 infantry moved from Kweichow to Yunnan 3 artilleries moved from Kweichow to Yunnan 1 mech_infantry moved from Kweichow to Hunan 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Hunan to Yunnan Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 4 infantry and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Burma Japanese attack with 1 bomber, 2 infantry and 6 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 bomber, 2 infantry and 6 tactical_bombers in Burma, round 2 : 6/9 hits, 4.00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Buyant-Uhaa Japanese attack with 1 armour, 1 artillery, 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in Buyant-Uhaa, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buyant-Uhaa Japanese win, taking Buyant-Uhaa from Russians with 1 armour, 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 bombers moved from Buyant-Uhaa to Anhwe 1 bomber moved from Burma to Anhwe 1 tactical_bomber moved from Burma to Kwangtung 1 tactical_bomber moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from 34 Sea Zone to 42 Sea Zone Place Units - Japanese 2 artilleries and 1 infantry placed in Manchuria 1 infantry placed in Japan 1 mech_infantry placed in Kiangsu 2 mech_infantrys placed in Kwangtung 3 armour placed in Malaya 3 armour placed in French Indo China Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.17 UK_Pacific regular : 0.33 Russians regular : -0.33
-
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Iwo Jima 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in 3 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 1 submarine in 3 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 3 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iwo Jima, round 2 : 1/6 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone 3 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 17 Sea Zone 2 fighters moved from Hawaiian Islands to 17 Sea Zone 3 fighters moved from 33 Sea Zone to Caroline Islands 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 submarines moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from Caroline Islands to 17 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Siberia to Sakha 1 mech_infantry moved from Soviet Far East to Sakha 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier moved from 91 Sea Zone to 110 Sea Zone 3 fighters moved from Morocco to Normandy Bordeaux 1 bomber moved from Western Germany to United Kingdom 3 fighters moved from Eastern United States to Morocco 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 destroyer and 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 2 fighters and 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 101 Sea Zone 2 armour and 1 artillery placed in Normandy Bordeaux 1 fighter placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -1.17 Japanese regular : 1.33 Germans AA : -0.17
-
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Shensi to Sikang Combat - Chinese Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Shensi Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.67
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Iwo Jima 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in 3 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 1 submarine in 3 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 3 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iwo Jima, round 2 : 1/6 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone 3 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 17 Sea Zone 2 fighters moved from Hawaiian Islands to 17 Sea Zone 3 fighters moved from 33 Sea Zone to Caroline Islands 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 submarines moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from Caroline Islands to 17 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Siberia to Sakha 1 mech_infantry moved from Soviet Far East to Sakha 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier moved from 91 Sea Zone to 110 Sea Zone 3 fighters moved from Morocco to Normandy Bordeaux 1 bomber moved from Western Germany to United Kingdom 3 fighters moved from Eastern United States to Morocco 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 destroyer and 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 2 fighters and 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 101 Sea Zone 2 armour and 1 artillery placed in Normandy Bordeaux 1 fighter placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Shensi to Sikang Combat - Chinese Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Shensi Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Germans 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 2 infantry moved from India to Burma 1 fighter moved from India to Burma 2 fighters moved from Russia to Northwest Persia Combat - British Battle in Northwest Persia British attack with 3 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 3 fighters and 2 infantry in Northwest Persia, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 2 mech_infantrys moved from Eastern Persia to India 1 armour and 4 infantry moved from Trans-Jordan to Iraq 3 fighters moved from Northwest Persia to Iraq 4 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour and 5 infantry moved from United Kingdom to 110 Sea Zone 1 armour and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 armour, 1 artillery and 1 infantry placed in Iraq 3 mech_infantrys placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 fighter and 1 infantry placed in United Kingdom British undo move 3. 1 artillery and 1 infantry placed in United Kingdom British undo move 1. 1 armour and 1 infantry placed in Iraq 1 artillery placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -1.17 Japanese regular : 1.67 Germans AA : -0.17 Germans regular : -0.33 British regular : 1.33
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Malta to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Syria 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 infantry moved from France to Holland Belgium 1 fighter moved from Southern Italy to Southern France 1 bomber moved from Southern Italy to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 submarine moved from 95 Sea Zone to 99 Sea Zone 2 cruisers moved from 96 Sea Zone to 99 Sea Zone 1 battleship moved from 96 Sea Zone to 99 Sea Zone 2 carriers moved from 96 Sea Zone to 99 Sea Zone 1 fighter moved from 96 Sea Zone to Southern Italy 1 fighter moved from 96 Sea Zone to 99 Sea Zone Combat - Italians Battle in Syria Battle in Holland Belgium Italians attack with 1 bomber, 1 fighter and 1 infantry Americans defend with 1 artillery Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Italians win, taking Syria from British, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Southern France Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 artillery and 1 fighter in Southern France, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Southern Italy 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from Southern France to Western Germany 1 fighter moved from Southern Italy to Western Germany 1 artillery moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 2 artilleries and 3 infantry moved from France to Western Germany 2 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 2 artilleries and 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -1.33 British regular : 0.33
-
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in Philippines Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Caroline Islands to Queensland 1 carrier and 2 fighters moved from 33 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery and 1 mech_infantry placed in Queensland 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in Philippines Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Caroline Islands to Queensland 1 carrier and 2 fighters moved from 33 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery and 1 mech_infantry placed in Queensland 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 artilleries, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Volgograd to Samara 1 infantry moved from Rostov to Tambov 17 infantry moved from Rostov to Bryansk 1 bomber moved from Rostov to Tambov 9 artilleries moved from Rostov to Bryansk 17 armour and 25 mech_infantrys moved from Volgograd to Bryansk 1 fighter moved from Caucasus to Tambov 2 artilleries moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 2 mech_infantrys moved from Caucasus to Bryansk 4 artilleries and 4 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Archangel 4 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Novgorod to Tambov 2 fighters and 2 tactical_bombers moved from Novgorod to Samara 1 bomber moved from Southern Italy to Tambov 1 fighter moved from Southern Italy to Ukraine 1 mech_infantry moved from Western Ukraine to Bryansk 5 mech_infantrys moved from Eastern Poland to Bryansk 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 2 fighters moved from Germany to Novgorod 2 infantry moved from Northern Italy to Western Germany 1 battleship, 1 submarine and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from Libya to Tunisia Germans take Tunisia from Americans 13 mech_infantrys moved from Caucasus to Rostov Combat - Germans Battle in Bryansk Germans attack with 17 armour, 15 artilleries, 22 infantry and 33 mech_infantrys Russians defend with 1 infantry Germans roll dice for 17 armour, 15 artilleries, 22 infantry and 33 mech_infantrys in Bryansk, round 2 : 20/87 hits, 25.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 17 armour, 15 artilleries, 22 infantry and 33 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Samara, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/5 hits, 2.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Tambov to Ukraine 1 aaGun moved from Rostov to Bryansk 1 tactical_bomber moved from Tambov to Rostov 2 fighters and 2 tactical_bombers moved from Samara to Rostov 1 fighter moved from Tambov to Rostov 1 artillery moved from 115 Sea Zone to Novgorod 1 infantry moved from 115 Sea Zone to Novgorod Place Units - Germans 1 infantry placed in Volgograd 1 armour and 2 mech_infantrys placed in Novgorod 3 armour placed in Ukraine 10 infantry placed in Germany 2 artilleries and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -5.50
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Italians 1 mech_infantry moved from Kazakhstan to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 2 fighters moved from Russia to Samara 1 infantry moved from Russia to Smolensk Russians take Smolensk from Italians 2 infantry moved from Russia to Tambov 2 fighters moved from Russia to Tambov 2 infantry moved from Russia to Samara 1 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Battle in Tambov Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for Russians: 1 tactical_bomber Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Samara, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Samara to Russia 2 fighters moved from Tambov to Russia 2 aaGuns and 10 infantry moved from Timguska to Novosibirsk 4 armour moved from Kazakhstan to Novosibirsk 2 infantry moved from Kansu to Tsagaan Olom 1 infantry moved from Dzavhan to Central Mongolia 1 infantry moved from Dzavhan to Ulaanbaatar 1 infantry moved from Amur to Buryatia 3 infantry moved from Amur to Siberia 1 fighter moved from Volgograd to Russia Place Units - Russians 1 artillery, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 1.00
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 19 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 44 Sea Zone 4 infantry moved from Java to 42 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 10 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 42 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 10 fighters moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 4 artilleries and 2 infantry moved from Shan State to Burma 3 armour moved from Malaya to Burma 3 armour moved from French Indo China to Burma 1 mech_infantry moved from Hunan to Burma 2 armour and 4 mech_infantrys moved from Kweichow to Burma 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kiangsu to Hunan 2 mech_infantrys moved from Kwangtung to Yunnan 1 infantry moved from Hopei to Shensi 1 artillery moved from Buyant-Uhaa to Chahar 1 armour moved from Buyant-Uhaa to Chahar 2 infantry moved from Manchuria to Korea 2 artilleries moved from Manchuria to Buyant-Uhaa 1 armour moved from Manchuria to Buyant-Uhaa 1 armour moved from Chahar to Anhwe 2 tactical_bombers moved from Yunnan to Shensi 2 tactical_bombers moved from Yunnan to Shensi 1 armour moved from Buyant-Uhaa to Chahar 1 infantry moved from Manchuria to Buyant-Uhaa 2 fighters moved from Japan to Korea 3 bombers moved from Anhwe to Korea 1 infantry moved from Yunnan to Szechwan 7 mech_infantrys moved from Szechwan to Burma 1 armour, 11 artilleries, 20 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Yunnan to Burma 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Kwangtung to Hunan Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 1 submarine and 3 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 10 fighters, 4 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry Japanese roll dice for 10 fighters, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 6/15 hits, 6.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 10 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Burma Japanese attack with 9 armour, 15 artilleries, 22 infantry, 16 mech_infantrys and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 9 armour, 15 artilleries, 22 infantry, 16 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 19/63 hits, 19.00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 9 armour, 15 artilleries, 20 infantry, 16 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Shensi Japanese attack with 1 infantry and 4 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 4 tactical_bombers in Shensi, round 2 : 1/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Korea Japanese attack with 3 bombers, 2 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 3 bombers, 2 fighters and 2 infantry in Korea, round 2 : 5/7 hits, 3.33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 3 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 3 bombers and 2 fighters moved from Korea to Japan 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 10 fighters moved from Philippines to 35 Sea Zone 4 tactical_bombers moved from Shensi to Hunan 1 tactical_bomber moved from Burma to Hunan 1 aaGun moved from Kweichow to Yunnan Place Units - Japanese 10 infantry placed in Japan 1 infantry placed in Manchuria 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung 1 infantry and 2 mech_infantrys placed in French Indo China 1 mech_infantry placed in Malaya 1 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : 0.17 UK_Pacific regular : 1.33 Russians regular : 0.67
-
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 3 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 2 carriers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Morocco to Tunisia 1 fighter moved from Morocco to 112 Sea Zone 1 fighter moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 bomber moved from Caroline Islands to Manchuria 9 fighters moved from 17 Sea Zone to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Manchuria 1 mech_infantry moved from Sakha to Manchuria 1 tactical_bomber moved from 17 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 mech_infantry moved from 6 Sea Zone to Korea 1 submarine moved from 17 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese Combat - Americans Strategic bombing raid in Manchuria Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits Bombing raid in Manchuria rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Manchuria causes 6 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in Norway Battle in 6 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 6 fighters, 1 submarine and 1 transport in 6 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Norway from Germans with 6 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Manchuria Americans attack with 2 fighters and 1 mech_infantry Japanese defend with 1 factory_minor and 2 infantry Americans roll dice for 2 fighters and 1 mech_infantry in Manchuria, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Manchuria Americans roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans retreated to Amur Japanese win with 1 infantry remaining. Battle score for attacker is -17 Casualties for Americans: 2 fighters Casualties for Japanese: 1 infantry Battle in Holland Belgium Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Tunisia Americans attack with 2 fighters and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tunisia Americans win, taking Tunisia from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Battle in Korea Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Korea, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Korea to Sakha 1 bomber moved from Manchuria to Sakha 6 fighters moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 17 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Tunisia to Morocco 2 fighters and 1 tactical_bomber moved from Eastern United States to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Germany to Normandy Bordeaux 1 fighter moved from Holland Belgium to 112 Sea Zone 1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Southern France to United Kingdom Place Units - Americans 2 armour and 1 fighter placed in Normandy Bordeaux 3 artilleries and 3 infantry placed in Western United States 1 destroyer and 3 transports placed in 10 Sea Zone 1 bomber and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 0.67 Japanese regular : 1.33 Japanese AA : -0.17 Germans AA : -0.17 Germans regular : -0.67
-
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 artilleries and 5 infantry moved from Kansu to Shensi 2 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 artilleries and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 7 infantry in Shensi, round 2 : 0/9 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 artilleries and 7 infantry in Shensi, round 3 : 2/9 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33 Japanese regular : -0.67
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 3 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 2 carriers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Morocco to Tunisia 1 fighter moved from Morocco to 112 Sea Zone 1 fighter moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 bomber moved from Caroline Islands to Manchuria 9 fighters moved from 17 Sea Zone to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Manchuria 1 mech_infantry moved from Sakha to Manchuria 1 tactical_bomber moved from 17 Sea Zone to Korea 1 fighter moved from 6 Sea Zone to Korea 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 mech_infantry moved from 6 Sea Zone to Korea 1 submarine moved from 17 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese Combat - Americans Strategic bombing raid in Manchuria Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits Bombing raid in Manchuria rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Manchuria causes 6 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in Norway Battle in 6 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 6 fighters, 1 submarine and 1 transport in 6 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Norway from Germans with 6 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Manchuria Americans attack with 2 fighters and 1 mech_infantry Japanese defend with 1 factory_minor and 2 infantry Americans roll dice for 2 fighters and 1 mech_infantry in Manchuria, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Manchuria Americans roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans retreated to Amur Japanese win with 1 infantry remaining. Battle score for attacker is -17 Casualties for Americans: 2 fighters Casualties for Japanese: 1 infantry Battle in Holland Belgium Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Tunisia Americans attack with 2 fighters and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tunisia Americans win, taking Tunisia from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Battle in Korea Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Korea, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Korea to Sakha 1 bomber moved from Manchuria to Sakha 6 fighters moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 17 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Tunisia to Morocco 2 fighters and 1 tactical_bomber moved from Eastern United States to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Germany to Normandy Bordeaux 1 fighter moved from Holland Belgium to 112 Sea Zone 1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Southern France to United Kingdom Place Units - Americans 2 armour and 1 fighter placed in Normandy Bordeaux 3 artilleries and 3 infantry placed in Western United States 1 destroyer and 3 transports placed in 10 Sea Zone 1 bomber and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 artilleries and 5 infantry moved from Kansu to Shensi 2 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 artilleries and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 7 infantry in Shensi, round 2 : 0/9 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 artilleries and 7 infantry in Shensi, round 3 : 2/9 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 factory_minor, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Iraq to Syria 2 fighters moved from Iraq to Syria 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Normandy Bordeaux to 92 Sea Zone Combat - British Battle in 92 Sea Zone British attack with 1 destroyer and 1 fighter Italians defend with 1 destroyer British roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Syria British attack with 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Syria, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria British roll dice for 2 fighters and 1 infantry in Syria, round 3 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 fighter owned by the British lost in Syria British win, taking Syria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is -10 Casualties for British: 1 fighter and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Syria to Iraq 1 fighter moved from Iraq to Northwest Persia 1 fighter moved from India to Northwest Persia 3 aaGuns, 5 artilleries, 34 infantry and 5 mech_infantrys moved from India to West India 2 armour and 10 mech_infantrys moved from Iraq to Persia 3 mech_infantrys moved from Egypt to Iraq 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Eastern Persia 1 fighter moved from Iraq to Northwest Persia 2 infantry moved from Iraq to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia 3 infantry moved from Iraq to Persia 1 fighter moved from Northwest Persia to Iraq 2 fighters moved from Normandy Bordeaux to Norway 1 fighter moved from Normandy Bordeaux to Norway 2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Norway 1 fighter moved from 92 Sea Zone to Morocco Place Units - British 1 factory_minor placed in Persia 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,6,3,4,2,6,3,1,5 British collect 38 PUs (1 lost to blockades); end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : -0.67 Italians regular : 1.67 Japanese regular : 0.67 Japanese AA : -0.17 Germans AA : -0.17 Germans regular : -0.67 British regular : 0.67
-
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 2 fighters moved from Western Germany to Southern France 1 fighter moved from Western Germany to Southern France 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 1 infantry, 1 submarine and 2 transports moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Tunisia 1 infantry moved from 94 Sea Zone to Tunisia 2 infantry moved from 94 Sea Zone to Algeria 1 fighter moved from 94 Sea Zone to Tunisia Combat - Italians Battle in Algeria Battle in Tunisia Italians attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 mech_infantry Italians roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Algeria from Americans, taking Tunisia from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Holland Belgium Italians attack with 1 artillery, 1 bomber and 2 infantry Americans defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 3 : 3/4 hits, 1.50 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Battle in Southern France Italians attack with 3 fighters and 2 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Italians 1 fighter moved from Tunisia to 94 Sea Zone 7 infantry moved from Northern Italy to Western Germany 4 artilleries moved from Northern Italy to Western Germany 6 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern France to 94 Sea Zone 2 fighters moved from Southern France to 94 Sea Zone 1 bomber moved from Holland Belgium to Western Germany Place Units - Italians 2 artilleries and 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 1.00