@farmboy it might still default to something close to what we end up. Both players have to be thinking both that they don’t want to give anything to their opponent and they want to a good position if htey end up with allies. I think that might lead to well placed but low cost units (which along with a fig or two makes the most sense in a standard bid game.
L21 #1 trulpen (X) vs Sovietishcat (A+24) BM3
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Combat Move - British 2 infantry moved from Egypt to Alexandria 2 fighters and 1 tactical_bomber moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria 1 fighter moved from Egypt to Iraq 1 bomber and 1 fighter moved from Persia to Iraq 1 artillery and 1 infantry moved from Persia to Iraq Combat - BritishCombat Hit Differential Summary :
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@trulpen I forgot to do the walk in for Shan state, with an UK inf, would you mind if I do it before I roll UK dice?
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@sovietishcat said in L21 #1 trulpen (X) vs Sovietishcat (A+24) BM3:
@trulpen I forgot to do the walk in for Shan state, with an UK inf, would you mind if I do it before I roll UK dice?
Please do.
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You can also do it by edit during NCM.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 25 Sea Zone 3 fighters moved from Hawaiian Islands to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 83 Sea Zone to 91 Sea Zone 1 submarine moved from 88 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 bomber moved from United Kingdom to 91 Sea Zone 1 fighter moved from 88 Sea Zone to 91 Sea Zone 1 destroyer moved from 88 Sea Zone to 91 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone Combat - Americans Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 91 Sea Zone Americans attack with 1 bomber, 1 destroyer, 2 fighters and 2 submarines Italians defend with 1 destroyer Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 91 Sea Zone Americans win with 1 bomber, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 25 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from British Guiana to 88 Sea Zone 1 destroyer and 8 submarines moved from 101 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from 91 Sea Zone to United Kingdom 1 submarine moved from 47 Sea Zone to 30 Sea Zone 1 mech_infantry moved from Alberta Saskatchewan Manitoba to Alaska 1 aaGun moved from Alberta Saskatchewan Manitoba to British Columbia 4 infantry and 1 mech_infantry moved from Brazil to British Guiana 1 marine moved from British Guiana to 88 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 4 infantry, 1 marine, 2 mech_infantrys, 9 submarines and 4 transports moved from 88 Sea Zone to 104 Sea Zone Place Units - Americans 3 bombers placed in Eastern United States 1 destroyer and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi 2 infantry moved from Szechwan to Shensi 13 infantry moved from Yunnan to Kwangsi Place Units - Chinese 2 artilleries placed in Kwangsi Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British repair damage of 5x factory_major; Remaining resources: 20 PUs; British buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Egypt to Alexandria 2 fighters and 1 tactical_bomber moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria 1 fighter moved from Egypt to Iraq 1 bomber and 1 fighter moved from Persia to Iraq 1 artillery and 1 infantry moved from Persia to Iraq Combat - British Battle in Alexandria British attack with 3 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/6 hits, 2,50 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Iraq, round 2 : 1/5 hits, 2,33 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Shan State from Japanese to UK_Pacific EDIT: Turning off Edit Mode 3 fighters and 1 tactical_bomber moved from Alexandria to Egypt 1 bomber and 2 fighters moved from Iraq to Egypt 1 mech_infantry moved from Ethiopia to Egypt 3 infantry moved from Persia to Iraq 1 mech_infantry moved from Persia to West India 5 mech_infantrys moved from Burma to Kwangsi 2 fighters moved from Yunnan to Kwangsi 1 tactical_bomber moved from India to Kwangsi 3 aaGuns, 4 artilleries and 11 infantry moved from Burma to Shan State 2 mech_infantrys moved from India to Shan State 1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 submarine moved from 88 Sea Zone to 104 Sea Zone 1 fighter moved from 104 Sea Zone to United Kingdom 1 fighter moved from 104 Sea Zone to United Kingdom Place Units - British 1 artillery and 4 infantry placed in United Kingdom 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,4,3,2,4,3,3,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4 British collect 18 PUs (12 lost to blockades); end with 18 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5 UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -1,17 Japanese regular : -0,67 Italians regular : 0,33 Germans regular : -0,33 British regular : -0,83 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 91 Sea Zone 2 armour and 2 mech_infantrys moved from Northwest Persia to Persia 1 bomber moved from Caucasus to Persia 2 infantry moved from Tobruk to Alexandria 2 fighters moved from Tobruk to Alexandria Combat - Italians Battle in Persia Italians attack with 2 armour, 1 bomber and 2 mech_infantrys British defend with 1 factory_minor; Russians defend with 2 infantry Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Persia, round 2 : 2/5 hits, 2,00 expected hits British roll dice for 2 infantry in Persia, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Persia Italians win, taking Persia from British with 2 armour and 1 bomber remaining. Battle score for attacker is -2 Casualties for Italians: 2 mech_infantrys Casualties for Russians: 2 infantry Battle in 91 Sea Zone Italians attack with 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 destroyer and 2 submarines Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 submarine Casualties for Americans: 1 destroyer and 2 submarines Battle in Alexandria Italians attack with 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Alexandria to 96 Sea Zone 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Southern Italy to 95 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 aaGun moved from 96 Sea Zone to Tobruk 2 infantry moved from 96 Sea Zone to Tobruk 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 carrier moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from Alexandria to 96 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 2 infantry moved from Rostov to Volgograd 1 battleship moved from 96 Sea Zone to 97 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 1 battleship and 1 marine moved from 97 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Tobruk 1 bomber moved from Persia to Northwest Persia Place Units - Italians 1 artillery, 1 infantry and 1 tactical_bomber placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy 2 infantry placed in Southern France 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Americans regular : 0,33 Italians regular : 2,00 British regular : 1,00 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 armour and 1 infantry moved from 46 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea Non Combat Move - ANZAC 3 fighters moved from Burma to Kwangsi 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 artillery moved from New South Wales to South Australia 1 aaGun moved from Queensland to South Australia 3 fighters moved from Queensland to Shan State Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 infantry moved from Rhodesia to Tanganyika Territory British take Tanganyika Territory from Italians Combat - French Non Combat Move - French 1 destroyer moved from 88 Sea Zone to 101 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 armour and 1 infantry moved from 46 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea Non Combat Move - ANZAC 3 fighters moved from Burma to Kwangsi 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 artillery moved from New South Wales to South Australia 1 aaGun moved from Queensland to South Australia 3 fighters moved from Queensland to Shan State Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 infantry moved from Rhodesia to Tanganyika Territory British take Tanganyika Territory from Italians Combat - French Non Combat Move - French 1 destroyer moved from 88 Sea Zone to 101 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from French Equatorial Africa: 1 infantry EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@trulpen Please use second file poested!
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@sovietishcat said in L21 #1 trulpen (X) vs Sovietishcat (A+24) BM3:
@trulpen Please use second file poested!
Will do.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 destroyer, 2 fighters, 9 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 bomber moved from Western Germany to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 6 armour moved from Northwest Persia to Iraq 1 armour moved from Northwest Persia to Iraq 1 armour moved from Caucasus to Iraq 8 mech_infantrys moved from Northwest Persia to Iraq 1 mech_infantry moved from Northwest Persia to Eastern Persia Germans take Eastern Persia from Russians 1 mech_infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Caucasus to Iraq 1 bomber moved from Western Germany to Iraq Combat - Germans Germans creates battle in territory 113 Sea Zone Battle in Iraq Germans attack with 8 armour, 1 bomber and 10 mech_infantrys British defend with 1 artillery and 4 infantry Germans roll dice for 8 armour, 1 bomber and 10 mech_infantrys in Iraq, round 2 : 11/19 hits, 6,33 expected hits British roll dice for 1 artillery and 4 infantry in Iraq, round 2 : 2/5 hits, 1,67 expected hits 1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 8 armour, 1 bomber and 8 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 artillery and 4 infantry Battle in Kazakhstan Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Kazakhstan to Volgograd 4 artilleries and 8 infantry moved from Rostov to Volgograd 1 infantry moved from Archangel to Vologda 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Bryansk 1 infantry moved from Bryansk to Rostov 9 mech_infantrys moved from Ukraine to Volgograd 1 aaGun and 1 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Caucasus to Volgograd 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 124 Sea Zone 2 transports moved from 109 Sea Zone to 110 Sea Zone 1 aaGun and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 111 Sea Zone 1 aaGun and 3 infantry moved from 111 Sea Zone to Scotland 1 carrier moved from 109 Sea Zone to 111 Sea Zone 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 1 battleship moved from 109 Sea Zone to 111 Sea Zone 1 carrier moved from 109 Sea Zone to 111 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 artillery and 1 infantry moved from 111 Sea Zone to Scotland 1 carrier and 1 submarine moved from 112 Sea Zone to 111 Sea Zone 1 cruiser moved from 109 Sea Zone to 111 Sea Zone 1 submarine moved from 109 Sea Zone to 111 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from 96 Sea Zone to Gibraltar 1 fighter moved from Western Germany to 111 Sea Zone 1 bomber moved from Iraq to Northwest Persia 1 mech_infantry moved from Volgograd to Northwest Persia 2 mech_infantrys moved from Volgograd to Northwest Persia 1 tactical_bomber moved from 109 Sea Zone to 111 Sea Zone 1 fighter moved from Scotland to 111 Sea Zone 1 tactical_bomber moved from Scotland to 111 Sea Zone Place Units - Germans 2 fighters placed in Western Germany 2 artilleries and 1 infantry placed in Scotland 1 artillery and 2 infantry placed in France 3 artilleries placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 destroyer and 2 submarines placed in 113 Sea Zone Germans undo move 7. 1 destroyer placed in 110 Sea Zone 2 submarines placed in 113 Sea Zone Turn Complete - Germans Germans collect 68 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUsCombat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 4,83 British regular : 0,33 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Samara to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in Novosibirsk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Novosibirsk to Russia 1 aaGun, 4 artilleries and 47 infantry moved from Tambov to Russia 1 aaGun and 3 infantry moved from Samara to Russia 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 submarine moved from 114 Sea Zone to 115 Sea Zone 1 mech_infantry moved from India to Shan State 1 tactical_bomber moved from India to Kwangsi 2 aaGuns and 1 armour moved from Yunnan to Kwangsi 1 armour, 2 fighters and 6 infantry moved from Yunnan to Shan State 1 fighter moved from Szechwan to Shan State Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
Germans regular : 0,33 Russians regular : -0,50 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 destroyers, 11 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 marine moved from Iwo Jima to 17 Sea Zone 1 battleship and 1 marine moved from 17 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 destroyer moved from 17 Sea Zone to 25 Sea Zone 2 cruisers moved from 17 Sea Zone to 25 Sea Zone 3 carriers moved from 17 Sea Zone to 25 Sea Zone 1 carrier moved from 17 Sea Zone to 25 Sea Zone 3 submarines moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 carriers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Evenkiyskiy to Timguska Japanese take Timguska from Russians 1 armour moved from Sakha to Yakut S.S.R. Japanese take Buryatia from Russians Japanese take Yakut S.S.R. from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 artillery and 2 infantry moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Anhwe to Hopei 2 bombers moved from French Indo China to 42 Sea Zone 1 fighter moved from Malaya to 42 Sea Zone 2 fighters moved from 17 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 8 Sea Zone 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 8 Sea Zone 1 battleship moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 3 tactical_bombers moved from French Indo China to Kwangtung 1 fighter moved from 6 Sea Zone to Kwangtung 1 fighter moved from 6 Sea Zone to Kwangtung Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers UK_Pacific defend with 1 harbour; Russians defend with 1 mech_infantry Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 2 : 4/9 hits, 4,33 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Hopei Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 1 fighter ANZAC defend with 1 submarine Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 8 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 8 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 8 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 25 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 6/10 hits, 5,17 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Midway Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Kwangtung to 20 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 2 fighters and 3 tactical_bombers moved from Kwangtung to French Indo China EDIT: 2 tactical_bombers moved from 8 Sea Zone to 25 Sea Zone EDIT: 2 fighters moved from 20 Sea Zone to 25 Sea Zone EDIT: 2 fighters moved from 8 Sea Zone to 17 Sea Zone EDIT: 1 fighter moved from 17 Sea Zone to 35 Sea Zone EDIT: 1 fighter moved from 46 Sea Zone to Dutch New Guinea EDIT: Japanese undo move 11. EDIT: Japanese undo move 10. EDIT: Japanese undo move 9. EDIT: 1 fighter moved from 17 Sea Zone to 20 Sea Zone EDIT: Japanese undo move 9. EDIT: 1 fighter moved from 17 Sea Zone to Japan EDIT: Japanese undo move 8. EDIT: 1 fighter moved from 17 Sea Zone to 20 Sea Zone EDIT: Japanese undo move 3. 1 fighter moved from Japan to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 1 fighter moved from Hopei to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Hopei to French Indo China 1 fighter moved from Japan to 35 Sea Zone EDIT: 1 fighter moved from Japan to 20 Sea Zone 1 fighter moved from 42 Sea Zone to Dutch New Guinea 1 fighter moved from 46 Sea Zone to Dutch New Guinea 2 bombers moved from 42 Sea Zone to French Indo China 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 aaGun, 1 artillery and 1 infantry moved from Anhwe to Hopei 3 infantry moved from Shantung to Anhwe 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery and 2 transports moved from 17 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Japan Place Units - Japanese 3 submarines placed in 37 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Shantung 5 infantry placed in Japan 2 destroyers and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Dutch New Guinea: 2 fighters EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,33 Japanese regular : 1,67 ANZAC regular : 0,83 UK_Pacific regular : -0,33 -
I’m sorry, I was hasty and miscalculated the distance from z17 and thought it was only two squares. I adjusted, thinking that 3 fig (1 from Tokyo and 2 from z6) could attack z8 and then a bit on z25, leaving 2 fig behind in z17 to move by NCM.
Unfortunately the dice weren’t correct, albeit clear over-force. If you want I can roll to check the hits.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 destroyers, 11 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 marine moved from Iwo Jima to 17 Sea Zone 1 battleship and 1 marine moved from 17 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 destroyer moved from 17 Sea Zone to 25 Sea Zone 2 cruisers moved from 17 Sea Zone to 25 Sea Zone 3 carriers moved from 17 Sea Zone to 25 Sea Zone 1 carrier moved from 17 Sea Zone to 25 Sea Zone 3 submarines moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 carriers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Evenkiyskiy to Timguska Japanese take Timguska from Russians 1 armour moved from Sakha to Yakut S.S.R. Japanese take Buryatia from Russians Japanese take Yakut S.S.R. from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 artillery and 2 infantry moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Anhwe to Hopei 2 bombers moved from French Indo China to 42 Sea Zone 1 fighter moved from Malaya to 42 Sea Zone 2 fighters moved from 17 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 8 Sea Zone 3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 8 Sea Zone 1 battleship moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 3 tactical_bombers moved from French Indo China to Kwangtung 1 fighter moved from 6 Sea Zone to Kwangtung 1 fighter moved from 6 Sea Zone to Kwangtung Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers UK_Pacific defend with 1 harbour; Russians defend with 1 mech_infantry Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 2 : 4/9 hits, 4,33 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Hopei Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 1 fighter ANZAC defend with 1 submarine Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 8 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 8 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 8 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 25 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 6/10 hits, 5,17 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Midway Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Kwangtung to 20 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 2 fighters and 3 tactical_bombers moved from Kwangtung to French Indo China EDIT: 2 tactical_bombers moved from 8 Sea Zone to 25 Sea Zone EDIT: 2 fighters moved from 20 Sea Zone to 25 Sea Zone EDIT: 2 fighters moved from 8 Sea Zone to 17 Sea Zone EDIT: 1 fighter moved from 17 Sea Zone to 35 Sea Zone EDIT: 1 fighter moved from 46 Sea Zone to Dutch New Guinea EDIT: Japanese undo move 11. EDIT: Japanese undo move 10. EDIT: Japanese undo move 9. EDIT: 1 fighter moved from 17 Sea Zone to 20 Sea Zone EDIT: Japanese undo move 9. EDIT: 1 fighter moved from 17 Sea Zone to Japan EDIT: Japanese undo move 8. EDIT: 1 fighter moved from 17 Sea Zone to 20 Sea Zone EDIT: Japanese undo move 3. 1 fighter moved from Japan to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 1 fighter moved from Hopei to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Hopei to French Indo China 1 fighter moved from Japan to 35 Sea Zone EDIT: 1 fighter moved from Japan to 20 Sea Zone 1 fighter moved from 42 Sea Zone to Dutch New Guinea 1 fighter moved from 46 Sea Zone to Dutch New Guinea 2 bombers moved from 42 Sea Zone to French Indo China 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 aaGun, 1 artillery and 1 infantry moved from Anhwe to Hopei 3 infantry moved from Shantung to Anhwe 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery and 2 transports moved from 17 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Japan Place Units - Japanese 3 submarines placed in 37 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Shantung 5 infantry placed in Japan 2 destroyers and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Dutch New Guinea: 2 fighters EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Anhwe: 1 aaGun, 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Hopei: 1 aaGun, 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 1 aaGun EDIT: Adding units owned by Japanese to Hopei: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,33 Japanese regular : 1,67 ANZAC regular : 0,83 UK_Pacific regular : -0,33 -
Reconsidered and leave 1 inf, 1 art in Anwhe instead of moving west during NCM.
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 11 submarines; Remaining resources: 1 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 104 Sea Zone to 109 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 109 Sea Zone to Scotland 1 cruiser and 1 marine moved from 104 Sea Zone to 109 Sea Zone 1 marine moved from 109 Sea Zone to Scotland 1 bomber moved from United Kingdom to Scotland 3 bombers moved from Eastern United States to Scotland 1 carrier moved from 104 Sea Zone to 109 Sea Zone 1 destroyer moved from 104 Sea Zone to 109 Sea Zone 1 fighter moved from 104 Sea Zone to 109 Sea Zone 1 fighter moved from 104 Sea Zone to 109 Sea Zone 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Midway 3 fighters moved from Hawaiian Islands to Midway 3 submarines moved from 10 Sea Zone to 8 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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@trulpen Scramble sz 109?
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@sovietishcat said in L21 #1 trulpen (X) vs Sovietishcat (A+24) BM3:
@trulpen Scramble sz 109?
No, thanks.
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 11 submarines; Remaining resources: 1 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 104 Sea Zone to 109 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 109 Sea Zone to Scotland 1 cruiser and 1 marine moved from 104 Sea Zone to 109 Sea Zone 1 marine moved from 109 Sea Zone to Scotland 1 bomber moved from United Kingdom to Scotland 3 bombers moved from Eastern United States to Scotland 1 carrier moved from 104 Sea Zone to 109 Sea Zone 1 destroyer moved from 104 Sea Zone to 109 Sea Zone 1 fighter moved from 104 Sea Zone to 109 Sea Zone 1 fighter moved from 104 Sea Zone to 109 Sea Zone 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Midway 3 fighters moved from Hawaiian Islands to Midway 3 submarines moved from 10 Sea Zone to 8 Sea Zone Combat - Americans Battle in Scotland Americans attack with 1 armour, 1 artillery, 4 bombers, 4 infantry, 1 marine and 2 mech_infantrys Germans defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers Germans roll AA dice in Scotland : 1/3 hits, 0,50 expected hits 1 bomber owned by the Americans lost in Scotland Americans roll dice for 1 cruiser in Scotland, round 2 : 1/1 hits, 0,50 expected hitsCombat Hit Differential Summary :
Americans regular : 0,50 Germans AA : 0,50





