@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
StickyBomb L vs jkeller X oob +27
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 4 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Norway 1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands Combat - Americans Battle in Norway Battle in 37 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking Norway from Germans, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry Japanese roll AA dice in Caroline Islands : 1/1 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/7 hits, 2.67 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 2 infantry Casualties for Japanese: 1 aaGun and 3 infantry Non Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 2 bombers moved from Gibraltar to United Kingdom 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 carriers and 3 submarines moved from 101 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 2 carriers, 1 destroyer and 4 submarines moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 101 Sea Zone to 104 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 2 artilleries and 3 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States 3 destroyers and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 0.67 Japanese AA : 0.50 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Burma to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated Japanese win with 1 armour remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : -1.50 Japanese regular : 1.00 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 4 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Norway 1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands Combat - Americans Battle in Norway Battle in 37 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking Norway from Germans, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry Japanese roll AA dice in Caroline Islands : 1/1 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/7 hits, 2.67 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 2 infantry Casualties for Japanese: 1 aaGun and 3 infantry Non Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 2 bombers moved from Gibraltar to United Kingdom 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 carriers and 3 submarines moved from 101 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 2 carriers, 1 destroyer and 4 submarines moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 101 Sea Zone to 104 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 2 artilleries and 3 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States 3 destroyers and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Burma to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated Japanese win with 1 armour remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 27 PUs; British buy 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from Iraq to Syria 1 armour and 1 mech_infantry moved from Egypt to Syria Combat - British British creates battle in territory 93 Sea Zone Battle in Syria British attack with 1 armour, 2 infantry and 1 mech_infantry Italians defend with 3 infantry British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Syria, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 3 infantry in Syria, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Syria, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 2 infantry in Syria, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Syria British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Syria, round 4 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Syria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Syria British win, taking 93 Sea Zone from Italians, taking Syria from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Italians: 3 infantry Non Combat Move - British 1 bomber moved from Persia to Russia 1 fighter moved from Persia to Iraq 3 infantry moved from Persia to Iraq 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 aaGun, 9 infantry and 2 mech_infantrys moved from India to Burma 2 fighters and 1 tactical_bomber moved from Burma to India 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 fighter moved from Persia to Iraq 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from Eire to United Kingdom 2 fighters moved from Gibraltar to United Kingdom 1 battleship moved from 54 Sea Zone to 33 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Iraq 1 infantry and 2 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,1,4,1,4,2 British collect 33 PUs (1 lost to blockades); end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 10 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : -0.67 Italians regular : -1.00 Japanese regular : 1.67 Japanese AA : 0.50 British regular : 0.33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Ukraine to Rostov 1 bomber moved from Greece to Rostov 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from 99 Sea Zone to Syria Combat - Italians Battle in Rostov Italians attack with 2 armour and 1 bomber Russians defend with 2 mech_infantrys Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 3/3 hits, 1.67 expected hits Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Battle in Syria Italians attack with 1 artillery and 3 infantry British defend with 1 armour, 1 infantry and 1 mech_infantry Italians roll dice for 1 battleship and 2 cruisers in Syria, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Syria, round 2 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Syria Italians win, taking Syria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 infantry Casualties for British: 1 armour, 1 infantry and 1 mech_infantry Non Combat Move - Italians 4 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Bessarabia to Ukraine 1 bomber moved from Rostov to Greece Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4 Italians collect 17 PUs (1 lost to blockades); end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : 2.67 Russians regular : -0.67 British regular : -0.17 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters moved from India to Burma Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Egypt 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from Morocco to Algeria Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 infantry, 12 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 2 bombers moved from Eastern Poland to Russia 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 4 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Vologda 1 fighter moved from Novgorod to Vologda 2 infantry moved from Archangel to Smolensk 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 armour moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.33 expected hits Bombing raid in Russia rolls: 5,5 and causes: 10 damage to unit: factory_major Bombing raid in Russia causes 10 damage total. Battle in Smolensk Germans attack with 4 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 4 infantry and 1 mech_infantry in Smolensk, round 2 : 0/5 hits, 0.83 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 3 infantry and 1 mech_infantry in Smolensk, round 3 : 3/4 hits, 0.67 expected hits Russians roll dice for 2 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 fighter and 5 infantry Russians defend with 3 infantry Germans roll dice for 1 fighter and 5 infantry in Vologda, round 2 : 2/6 hits, 1.33 expected hits Russians roll dice for 3 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda Germans roll dice for 1 fighter and 3 infantry in Vologda, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 mech_infantrys moved from Ukraine to Caucasus 3 aaGuns, 14 artilleries, 21 infantry and 10 mech_infantrys moved from Ukraine to Rostov 1 fighter moved from Vologda to Novgorod 5 mech_infantrys moved from Poland to Bessarabia 9 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from France to Western Germany 1 artillery moved from France to Western Germany 2 fighters moved from Greece to Rostov 2 fighters moved from 99 Sea Zone to Western Germany 4 mech_infantrys moved from Eastern Poland to Archangel 1 armour moved from Novgorod to Archangel 1 bomber moved from Russia to Rostov 1 bomber moved from Russia to Novgorod 2 infantry moved from Eastern Poland to Belarus 2 infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 armour moved from Ukraine to Caucasus 3 armour moved from Ukraine to Rostov 2 mech_infantrys moved from Ukraine to Rostov 1 armour moved from Ukraine to Rostov 2 mech_infantrys moved from Ukraine to Rostov 1 armour moved from Ukraine to Rostov 1 mech_infantry moved from Rostov to Volgograd 1 tactical_bomber moved from Southern Italy to Rostov 1 fighter moved from Southern Italy to Western Germany 4 tactical_bombers moved from Greece to Rostov 1 mech_infantry moved from Rostov to Caucasus 2 mech_infantrys moved from Rostov to Volgograd Place Units - Germans 3 infantry placed in Ukraine 1 infantry and 2 mech_infantrys placed in Novgorod 10 mech_infantrys placed in Western Germany 1 transport placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUsCombat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 2.17 Russians AA : -0.33 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 18 PUs; Russians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Shensi to Szechwan 4 infantry moved from Samara to Volgograd 4 infantry moved from Novosibirsk to Vologda 1 fighter moved from Bryansk to Vologda 3 fighters and 1 tactical_bomber moved from Bryansk to Volgograd 3 infantry moved from Timguska to Urals 1 mech_infantry moved from Novosibirsk to Volgograd Combat - Russians Battle in Szechwan Russians attack with 2 infantry Japanese defend with 1 armour Russians roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 armour in Szechwan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Szechwan Russians win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Urals Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Urals, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Russians roll dice for 2 infantry in Urals, round 3 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 5 mech_infantrys Russians roll dice for 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/9 hits, 3.00 expected hits Germans roll dice for 1 armour and 5 mech_infantrys in Volgograd, round 2 : 5/6 hits, 2.17 expected hits 1 mech_infantry owned by the Russians, 4 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd 1 tactical_bomber owned by the Russians and 3 fighters owned by the Russians retreated Germans win with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -8 Casualties for Russians: 4 infantry and 1 mech_infantry Casualties for Germans: 2 mech_infantrys Battle in Vologda Russians attack with 1 fighter and 4 infantry Germans defend with 3 infantry Russians roll dice for 1 fighter and 4 infantry in Vologda, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 3 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Vologda, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Vologda to Russia 3 fighters and 1 tactical_bomber moved from Volgograd to Russia 4 aaGuns, 1 armour, 4 artilleries and 67 infantry moved from Bryansk to Russia 2 armour moved from Novosibirsk to Russia 1 aaGun and 5 infantry moved from Kansu to Shensi 1 aaGun moved from Novosibirsk to Kansu Place Units - Russians 2 artilleries and 1 fighter placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Japanese regular : -1.00 Germans regular : 4.50 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 destroyer, 3 infantry, 4 mech_infantrys, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 mech_infantry moved from Yunnan to Siam Japanese take Siam from UK_Pacific 2 artilleries and 2 infantry moved from French Indo China to Yunnan 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Kwangsi to 43 Sea Zone 2 tactical_bombers moved from Kwangsi to 35 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangsi to Szechwan 1 fighter moved from Kwangsi to Szechwan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 bomber moved from Kwangsi to Szechwan 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 2 fighters moved from Kwangsi to 37 Sea Zone 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from Kwangsi to 35 Sea Zone 2 tactical_bombers moved from Kwangsi to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 infantry moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Siberia to Amur 1 fighter moved from Kwangsi to 42 Sea Zone 1 infantry moved from Chahar to Hopei Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 fighter and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 1 bomber, 2 fighters and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Szechwan, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 5 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 4 fighters and 5 tactical_bombers in 35 Sea Zone, round 2 : 4/10 hits, 5.50 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 destroyer, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 3 infantry moved from Anhwe to Hopei 1 bomber moved from Szechwan to Kwangsi 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 2 destroyers and 4 transports moved from 36 Sea Zone to 6 Sea Zone 2 mech_infantrys moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry, 2 mech_infantrys and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 4 fighters and 5 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 43 Sea Zone to Kwangsi 2 tactical_bombers moved from 43 Sea Zone to Kwangsi 2 fighters moved from Szechwan to Yunnan 2 fighters moved from 37 Sea Zone to Kwangsi 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 3 mech_infantrys moved from Kiangsu to Hopei 4 infantry and 2 mech_infantrys moved from 36 Sea Zone to French Indo China 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from Kwangsi to 36 Sea Zone 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from Kwangsi to Yunnan Place Units - Japanese 3 mech_infantrys placed in Kiangsu 3 infantry, 1 mech_infantry and 1 tactical_bomber placed in Japan 1 destroyer and 4 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4 Japanese collect 60 PUs (3 lost to blockades); end with 60 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.67 Japanese regular : 0.17 ANZAC regular : -0.33 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 fighters moved from 104 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 carrier moved from 104 Sea Zone to 112 Sea Zone 2 bombers moved from United Kingdom to 112 Sea Zone Combat - Americans Americans creates battle in territory 105 Sea Zone Battle in Denmark Battle in Celebes Non Combat Move - Americans 2 fighters moved from 112 Sea Zone to 91 Sea Zone 1 carrier moved from 104 Sea Zone to 91 Sea Zone 3 submarines moved from 104 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Morocco to Algeria 2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 2 bombers moved from 112 Sea Zone to Gibraltar 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 1 armour and 1 infantry placed in Western United States 1 carrier placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 factory_minor and 1 harbour placed in Norway Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Szechwan 1 fighter moved from Burma to Szechwan 2 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated 1 infantry owned by the Chinese retreated to Shensi Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 2.00 -
TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Combat Move - British 1 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Germany 2 cruisers moved from 112 Sea Zone to 113 Sea Zone 1 battleship moved from 112 Sea Zone to 113 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from United Kingdom to 113 Sea Zone 1 bomber moved from Russia to 113 Sea Zone 1 carrier moved from 112 Sea Zone to 113 Sea Zone 4 infantry moved from Iraq to Syria 2 fighters moved from Iraq to Syria 1 infantry moved from Norway to Finland British take Finland from GermansCombat Hit Differential Summary :
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Scramble in 113? I had assumed no scramble in 112 on US turn since I brought 9 units - can roll if you want.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 fighters moved from 104 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 carrier moved from 104 Sea Zone to 112 Sea Zone 2 bombers moved from United Kingdom to 112 Sea Zone Combat - Americans Americans creates battle in territory 105 Sea Zone Battle in Denmark Battle in Celebes Non Combat Move - Americans 2 fighters moved from 112 Sea Zone to 91 Sea Zone 1 carrier moved from 104 Sea Zone to 91 Sea Zone 3 submarines moved from 104 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Morocco to Algeria 2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 2 bombers moved from 112 Sea Zone to Gibraltar 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 1 armour and 1 infantry placed in Western United States 1 carrier placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 factory_minor and 1 harbour placed in Norway Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Szechwan 1 fighter moved from Burma to Szechwan 2 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated 1 infantry owned by the Chinese retreated to Shensi Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 3 armour, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Germany 2 cruisers moved from 112 Sea Zone to 113 Sea Zone 1 battleship moved from 112 Sea Zone to 113 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from United Kingdom to 113 Sea Zone 1 bomber moved from Russia to 113 Sea Zone 1 carrier moved from 112 Sea Zone to 113 Sea Zone 4 infantry moved from Iraq to Syria 2 fighters moved from Iraq to Syria 1 infantry moved from Norway to Finland British take Finland from Germans Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone British attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport British roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 113 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 113 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone British roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 113 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits Germans roll dice for 1 battleship, 3 fighters and 1 transport in 113 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the British, 3 fighters owned by the Germans and 1 carrier owned by the British lost in 113 Sea Zone 1 transport owned by the Germans lost in 113 Sea Zone British win with 1 battleship, 1 bomber, 2 cruisers, 2 fighters and 1 transport remaining. Battle score for attacker is 53 Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport Casualties for British: 1 carrier and 1 destroyer Battle in Germany British captures 70PUs while taking Germans capital British converts factory_major into different units Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Germany from Germans, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Syria British attack with 2 fighters and 4 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 2 fighters and 4 infantry in Syria, round 2 : 1/6 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Syria, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Syria British roll dice for 2 fighters and 4 infantry in Syria, round 3 : 2/6 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Syria, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 2 fighters and 4 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 113 Sea Zone to Norway 1 fighter moved from 113 Sea Zone to Norway 1 bomber moved from 113 Sea Zone to Norway 4 fighters and 1 tactical_bomber moved from Bryansk to Persia 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 battleship moved from 33 Sea Zone to 26 Sea Zone 2 fighters moved from Syria to Persia 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from Persia to Iraq 2 mech_infantrys moved from Persia to Iraq 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to India 1 mech_infantry moved from Burma to West India 1 infantry moved from India to West India 1 infantry moved from India to West India 1 infantry moved from India to Burma 1 submarine moved from 93 Sea Zone to 91 Sea Zone Place Units - British 3 infantry placed in Iraq 3 armour placed in Persia 2 infantry placed in Union of South Africa 1 submarine placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,6 British collect 41 PUs; end with 111 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Chinese regular : 0.67 Italians regular : -1.67 Japanese regular : 1.67 Germans regular : -2.17 British regular : -2.50 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 fighters moved from 104 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 carrier moved from 104 Sea Zone to 112 Sea Zone 2 bombers moved from United Kingdom to 112 Sea Zone Combat - Americans Americans creates battle in territory 105 Sea Zone Battle in Denmark Battle in Celebes Non Combat Move - Americans 2 fighters moved from 112 Sea Zone to 91 Sea Zone 1 carrier moved from 104 Sea Zone to 91 Sea Zone 3 submarines moved from 104 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Morocco to Algeria 2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 2 bombers moved from 112 Sea Zone to Gibraltar 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 1 armour and 1 infantry placed in Western United States 1 carrier placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 factory_minor and 1 harbour placed in Norway Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Szechwan 1 fighter moved from Burma to Szechwan 2 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated 1 infantry owned by the Chinese retreated to Shensi Japanese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 3 armour, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Germany 2 cruisers moved from 112 Sea Zone to 113 Sea Zone 1 battleship moved from 112 Sea Zone to 113 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from United Kingdom to 113 Sea Zone 1 bomber moved from Russia to 113 Sea Zone 1 carrier moved from 112 Sea Zone to 113 Sea Zone 4 infantry moved from Iraq to Syria 2 fighters moved from Iraq to Syria 1 infantry moved from Norway to Finland British take Finland from Germans Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone British attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport British roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 113 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 113 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone British roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 113 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits Germans roll dice for 1 battleship, 3 fighters and 1 transport in 113 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the British, 3 fighters owned by the Germans and 1 carrier owned by the British lost in 113 Sea Zone 1 transport owned by the Germans lost in 113 Sea Zone British win with 1 battleship, 1 bomber, 2 cruisers, 2 fighters and 1 transport remaining. Battle score for attacker is 53 Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport Casualties for British: 1 carrier and 1 destroyer Battle in Germany British captures 70PUs while taking Germans capital British converts factory_major into different units Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Germany from Germans, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Syria British attack with 2 fighters and 4 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 2 fighters and 4 infantry in Syria, round 2 : 1/6 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Syria, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Syria British roll dice for 2 fighters and 4 infantry in Syria, round 3 : 2/6 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Syria, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 2 fighters and 4 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 113 Sea Zone to Norway 1 fighter moved from 113 Sea Zone to Norway 1 bomber moved from 113 Sea Zone to Norway 4 fighters and 1 tactical_bomber moved from Bryansk to Persia 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 battleship moved from 33 Sea Zone to 26 Sea Zone 2 fighters moved from Syria to Persia 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from Persia to Iraq 2 mech_infantrys moved from Persia to Iraq 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to India 1 mech_infantry moved from Burma to West India 1 infantry moved from India to West India 1 infantry moved from India to West India 1 infantry moved from India to Burma 1 submarine moved from 93 Sea Zone to 91 Sea Zone Place Units - British 3 infantry placed in Iraq 3 armour placed in Persia 2 infantry placed in Union of South Africa 1 submarine placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,6 British collect 41 PUs; end with 111 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 infantry EDIT: Removing units owned by British from Iraq: 1 infantry EDIT: Removing units owned by British from Iraq: 1 infantry EDIT: Adding units owned by British to Persia: 3 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.67 Italians regular : -1.67 Japanese regular : 1.67 Germans regular : -2.17 British regular : -2.50 -
please use 2nd file - I had a non com in the middle east I forgot
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 transports moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Yugoslavia to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Syria 1 fighter moved from Southern Italy to Syria 1 bomber moved from Greece to Syria 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Ukraine to Bryansk Italians take Bryansk from Russians 2 armour moved from Rostov to Bryansk 2 infantry moved from Yugoslavia to Albania Combat - Italians Battle in Syria Italians attack with 1 bomber, 1 fighter and 4 infantry British defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Syria, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 bomber, 1 fighter and 4 infantry in Syria, round 2 : 1/6 hits, 1.83 expected hits British roll dice for 4 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the British and 2 infantry owned by the Italians lost in Syria Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Syria, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Syria Italians win, taking Syria from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 3 infantry Casualties for British: 4 infantry Non Combat Move - Italians 1 fighter moved from Syria to 99 Sea Zone 1 bomber moved from Syria to Southern Italy 1 armour, 1 artillery and 1 mech_infantry moved from Libya to Tobruk Place Units - Italians 3 mech_infantrys placed in Southern Italy Italians undo move 1. 1 mech_infantry placed in Northern Italy 1 fighter and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : -1.00 British regular : 1.33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from New South Wales to Queensland 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from Algeria to Tunisia 1 cruiser moved from 112 Sea Zone to 91 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -0.67 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 1 infantry moved from Smolensk to Vologda 1 infantry moved from Smolensk to Vologda 1 mech_infantry moved from Archangel to Urals 1 armour moved from Archangel to Urals 1 artillery moved from Western Germany to Germany 1 infantry moved from Western Germany to Denmark 1 mech_infantry moved from Archangel to Urals 2 infantry moved from Western Ukraine to Bryansk 4 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Smolensk to Bryansk 1 infantry moved from Belarus to Smolensk 2 mech_infantrys moved from Volgograd to Bryansk 1 armour and 2 mech_infantrys moved from Caucasus to Bryansk 1 infantry moved from Rostov to Tambov 1 mech_infantry moved from Tambov to Bryansk 5 armour, 14 artilleries, 20 infantry and 10 mech_infantrys moved from Rostov to Bryansk 5 mech_infantrys moved from Bessarabia to Bryansk 1 infantry moved from Belarus to Bryansk 3 tactical_bombers moved from Rostov to Novgorod 4 mech_infantrys moved from Poland to Germany 2 mech_infantrys moved from Western Germany to Denmark 1 mech_infantry moved from Archangel to Urals 1 mech_infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Rostov to Vologda 1 bomber moved from Rostov to 113 Sea Zone 1 bomber moved from Novgorod to 113 Sea Zone 1 fighter moved from Novgorod to 113 Sea Zone 1 armour and 1 mech_infantry moved from Caucasus to Bryansk 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 infantry moved from Novgorod to Archangel 1 fighter moved from Rostov to Vologda Combat - Germans Battle in Germany Germans attack with 1 artillery and 4 mech_infantrys British defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 4 mech_infantrys in Germany, round 2 : 1/5 hits, 1.17 expected hits British roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Germany Germans win, taking Germany from British with 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Vologda Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Urals Germans attack with 1 armour and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Urals, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Urals Germans roll dice for 1 armour and 3 mech_infantrys in Urals, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 113 Sea Zone Germans attack with 2 bombers and 1 fighter British defend with 1 battleship, 2 cruisers and 1 transport Germans roll dice for 2 bombers and 1 fighter in 113 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits British roll dice for 1 battleship, 2 cruisers and 1 transport in 113 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 2 cruisers owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 113 Sea Zone 1 transport owned by the British lost in 113 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 41 Casualties for Germans: 1 fighter Casualties for British: 1 battleship, 2 cruisers and 1 transport Battle in Denmark Germans attack with 1 infantry and 2 mech_infantrys Americans defend with 1 infantry Germans roll dice for 1 infantry and 2 mech_infantrys in Denmark, round 2 : 2/3 hits, 0.50 expected hits Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 2 bombers moved from 113 Sea Zone to Western Germany 5 mech_infantrys moved from Poland to Western Germany 1 fighter moved from Rostov to Novgorod 1 tactical_bomber moved from Rostov to Bryansk 3 aaGuns moved from Rostov to Bryansk 1 fighter moved from Vologda to Archangel 1 tactical_bomber moved from Vologda to Archangel Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4 Germans collect 57 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : 2.00 British regular : -1.00 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Samara 3 fighters moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Tambov, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 fighters moved from Tambov to Russia 2 fighters and 1 tactical_bomber moved from Samara to Russia 1 aaGun and 6 infantry moved from Shensi to Kansu Place Units - Russians 3 artilleries placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.50 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from Kwangsi to Java 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from 36 Sea Zone to Java 1 bomber moved from Kwangsi to Celebes 1 fighter moved from 36 Sea Zone to 44 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Hopei to Suiyuyan 1 artillery moved from Hopei to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 4 infantry and 3 mech_infantrys moved from Hopei to Shensi 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Olgiy to Yenisey 3 mech_infantrys moved from Kiangsu to Kweichow 1 infantry moved from Szechwan to Yunnan 2 mech_infantrys moved from French Indo China to Yunnan 1 mech_infantry moved from Siam to Yunnan 1 fighter moved from Yunnan to Shan State 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 2 fighters moved from Kwangsi to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Amur to Korea 5 fighters moved from 6 Sea Zone to 25 Sea Zone 5 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea 1 artillery moved from New Guinea to Dutch New Guinea Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Suiyuyan Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Celebes Japanese attack with 1 bomber and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Celebes, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Japanese roll dice for 1 bomber and 1 infantry in Celebes, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 1 bomber and 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 5 fighters and 5 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 5 fighters and 5 tactical_bombers in 25 Sea Zone, round 2 : 6/10 hits, 5.83 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 4 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 4 infantry and 3 mech_infantrys in Shensi, round 2 : 1/7 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Kwangsi to 6 Sea Zone 5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from Shan State to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 1 mech_infantry moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 mech_infantry moved from 36 Sea Zone to Kwangsi 2 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan 3 mech_infantrys placed in Kiangsu 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.67 Japanese regular : -0.17 UK_Pacific regular : -0.33 ANZAC regular : -0.67 British regular : 0.67





