I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?BM Odonis (+21) vs Majikforce
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 mech_infantrys placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 mech_infantrys placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bessarabia to Ukraine 3 tactical_bombers moved from Southern Italy to Ukraine 2 infantry moved from Poland to 114 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 armour and 1 mech_infantry moved from Baltic States to Novgorod 2 tactical_bombers moved from Western Germany to 115 Sea Zone 1 tactical_bomber moved from 115 Sea Zone to Novgorod 4 infantry moved from Finland to Karelia 2 infantry moved from Finland to Vyborg 1 bomber moved from Western Germany to Karelia 1 bomber moved from Western Germany to Vyborg 1 artillery and 2 infantry moved from Eastern Poland to Belarus Combat - Germans Battle in 115 Sea Zone Germans attack with 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport Russians defend with 1 submarine Germans roll dice for 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Germans attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry Germans roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 fighter in Novgorod, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Russians: 1 fighter and 2 infantry Battle in Karelia Germans attack with 1 bomber and 4 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 4 infantry in Karelia, round 2 : 1/5 hits, 1.33 expected hits Russians roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Karelia Germans roll dice for 1 bomber and 4 infantry in Karelia, round 3 : 1/5 hits, 1.33 expected hits Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 2 infantry and 3 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 infantry and 3 tactical_bombers in Ukraine, round 2 : 4/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Vyborg, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 2 armour, 8 artilleries, 14 infantry and 11 mech_infantrys moved from Eastern Poland to Western Ukraine 4 armour and 6 mech_infantrys moved from Baltic States to Western Ukraine 3 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Bessarabia to Western Ukraine 3 tactical_bombers moved from Ukraine to Western Ukraine 1 tactical_bomber moved from 115 Sea Zone to Eastern Poland 1 tactical_bomber moved from Novgorod to Baltic States 2 mech_infantrys moved from Germany to Baltic States 1 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Vyborg to Eastern Poland 1 bomber moved from Karelia to Eastern Poland 3 fighters moved from Western Germany to Southern Italy 2 mech_infantrys moved from Western Germany to Southern Italy Place Units - Germans 1 armour and 8 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Russians regular : -2.83 Germans regular : 0.83 -
@Odonis Assumed no scramble to sz 115
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 1 artillery moved from Bryansk to Belarus 2 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 11 infantry moved from Amur to Korea Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Belarus, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Belarus, round 3 : 4/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Korea Russians attack with 11 infantry Japanese defend with 1 aaGun and 8 infantry Russians roll dice for 11 infantry in Korea, round 2 : 3/11 hits, 1.83 expected hits Japanese roll dice for 1 aaGun and 8 infantry in Korea, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Korea Russians roll dice for 9 infantry in Korea, round 3 : 0/9 hits, 1.50 expected hits Japanese roll dice for 6 infantry in Korea, round 3 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Russians lost in Korea Russians roll dice for 7 infantry in Korea, round 4 : 1/7 hits, 1.17 expected hits Japanese roll dice for 6 infantry in Korea, round 4 : 3/6 hits, 2.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea Russians roll dice for 4 infantry in Korea, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 5 infantry in Korea, round 5 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Russians lost in Korea Russians roll dice for 3 infantry in Korea, round 6 : 1/3 hits, 0.50 expected hits Japanese roll dice for 5 infantry in Korea, round 6 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea 1 infantry owned by the Russians retreated to Amur Japanese win with 4 infantry remaining. Battle score for attacker is -13 Casualties for Russians: 10 infantry Casualties for Japanese: 1 aaGun and 4 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Amur to Sakha 1 aaGun and 6 infantry moved from Yakut S.S.R. to Buryatia 2 aaGuns, 3 armour and 30 infantry moved from Bryansk to Russia 2 fighters moved from Belarus to Russia 1 infantry moved from Vologda to Archangel 1 aaGun, 1 artillery and 6 infantry moved from Vologda to Russia 3 mech_infantrys moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Egypt to Volgograd 1 submarine moved from 91 Sea Zone to 105 Sea Zone Place Units - Russians 3 artilleries, 6 infantry and 1 mech_infantry placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : 0.67 Russians regular : 0.83 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Korea to Amur 2 infantry moved from Korea to Manchuria 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 2 infantry moved from Anhwe to Hopei 2 infantry moved from Anhwe to Kweichow 1 fighter moved from Japan to Amur 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 artilleries moved from Shan State to 37 Sea Zone 2 artilleries and 2 transports moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria 1 fighter moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 2 infantry moved from Shan State to Burma 1 artillery moved from Yunnan to Burma 2 bombers moved from French Indo China to Burma 1 artillery moved from Szechwan to Kweichow 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to Sumatra 1 tactical_bomber moved from 37 Sea Zone to Java 1 fighter moved from Philippines to 43 Sea Zone 1 tactical_bomber moved from Philippines to Borneo 1 fighter moved from 43 Sea Zone to Borneo 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 2 fighters moved from Caroline Islands to 44 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 battleship and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Java, round 2 : 3/5 hits, 2.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2.33 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 21 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter, 1 submarine and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Kweichow Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 1 artillery, 2 bombers and 2 infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Burma, round 2 : 4/5 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Hopei Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Amur Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Amur, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Manchuria Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Amur to Korea 1 fighter moved from Manchuria to Korea 1 tactical_bomber moved from Manchuria to Korea 2 fighters moved from Caroline Islands to Japan 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Guam 3 carriers moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 2 cruisers and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Sumatra to 42 Sea Zone 2 fighters moved from Sumatra to 42 Sea Zone 1 fighter and 2 tactical_bombers moved from Java to 42 Sea Zone 2 fighters moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone 2 bombers moved from Burma to French Indo China 1 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu 1 fighter moved from Hopei to Kiangsu 1 infantry moved from Anhwe to Chahar 2 mech_infantrys moved from Anhwe to Manchuria 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Anhwe to Yunnan 1 infantry moved from Hunan to Yunnan 3 mech_infantrys moved from Kiangsu to Hunan Place Units - Japanese 2 carriers placed in 37 Sea Zone 1 mech_infantry placed in Malaya 3 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.67 Japanese regular : 3.67 UK_Pacific regular : -0.33 ANZAC regular : -0.67 Russians regular : -0.33 -
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 4 fighters moved from 96 Sea Zone to 95 Sea Zone 1 destroyer moved from 96 Sea Zone to 95 Sea Zone 1 bomber moved from Egypt to 95 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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Scramble?
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@odonis No thanks.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 4 fighters moved from 96 Sea Zone to 95 Sea Zone 1 destroyer moved from 96 Sea Zone to 95 Sea Zone 1 bomber moved from Egypt to 95 Sea Zone Combat - Americans Battle in 95 Sea Zone Americans attack with 1 bomber, 1 destroyer and 4 fighters Italians defend with 1 battleship Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 95 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Italians roll dice for 1 battleship in 95 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 battleship owned by the Italians lost in 95 Sea Zone Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 12 Casualties for Americans: 1 destroyer Casualties for Italians: 1 battleship Non Combat Move - Americans 2 carriers moved from 96 Sea Zone to 92 Sea Zone 1 bomber moved from 95 Sea Zone to Gibraltar 2 fighters moved from 95 Sea Zone to 92 Sea Zone 2 fighters moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 cruiser moved from 87 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from Brazil to 86 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Western United States to 10 Sea Zone 1 destroyer and 3 fighters moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from Tunisia to Tobruk Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery placed in Eastern United States 2 transports placed in 10 Sea Zone 1 infantry placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 fighter placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Italians regular : 0.33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 2 infantry moved from Sikang to Szechwan 6 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Szechwan Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Szechwan, round 2 : 3/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Suiyuyan to Shensi 1 fighter moved from Kweichow to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : 1.83 Japanese regular : 1.67 -
TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Combat Move - British 2 fighters moved from 96 Sea Zone to 97 Sea Zone 1 cruiser and 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 2 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone 1 artillery and 3 infantry moved from India to Burma 2 fighters moved from India to Burma 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar -
@odonis @majikforce
Scramble? -
@odonis no thanks
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 4 fighters moved from 96 Sea Zone to 95 Sea Zone 1 destroyer moved from 96 Sea Zone to 95 Sea Zone 1 bomber moved from Egypt to 95 Sea Zone Combat - Americans Battle in 95 Sea Zone Americans attack with 1 bomber, 1 destroyer and 4 fighters Italians defend with 1 battleship Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 95 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Italians roll dice for 1 battleship in 95 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 battleship owned by the Italians lost in 95 Sea Zone Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 12 Casualties for Americans: 1 destroyer Casualties for Italians: 1 battleship Non Combat Move - Americans 2 carriers moved from 96 Sea Zone to 92 Sea Zone 1 bomber moved from 95 Sea Zone to Gibraltar 2 fighters moved from 95 Sea Zone to 92 Sea Zone 2 fighters moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 cruiser moved from 87 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from Brazil to 86 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 3 fighters moved from Western United States to 10 Sea Zone 1 destroyer and 3 fighters moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from Tunisia to Tobruk Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery placed in Eastern United States 2 transports placed in 10 Sea Zone 1 infantry placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 fighter placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow 2 infantry moved from Sikang to Szechwan 6 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Szechwan Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Szechwan, round 2 : 3/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Suiyuyan to Shensi 1 fighter moved from Kweichow to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from 96 Sea Zone to 97 Sea Zone 1 cruiser and 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 2 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone 1 artillery and 3 infantry moved from India to Burma 2 fighters moved from India to Burma 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar Combat - British Battle in French Madagascar Battle in 125 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 125 Sea Zone retreated to 125 Sea Zone Germans win, taking French Madagascar from Neutral_Axis with 1 submarine remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Battle in 97 Sea Zone British attack with 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers Italians defend with 2 cruisers and 1 transport British roll dice for 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits Italians roll dice for 2 cruisers and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the British, 1 transport owned by the Italians and 2 cruisers owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 cruiser, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 23 Casualties for British: 1 destroyer Casualties for Italians: 2 cruisers and 1 transport Battle in Burma British attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 2 fighters and 3 infantry in Burma, round 2 : 4/6 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 1 artillery and 5 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Persia to Eastern Persia 2 armour moved from Iraq to Eastern Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 2 fighters moved from 97 Sea Zone to Egypt 1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from 92 Sea Zone to Morocco 2 fighters moved from Burma to India 2 tactical_bombers moved from 97 Sea Zone to Syria 2 fighters moved from 97 Sea Zone to Syria 1 armour moved from Tobruk to Egypt 1 fighter moved from 125 Sea Zone to Scotland Place Units - British 1 airfield placed in Gibraltar 1 destroyer placed in 81 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Persia 2 mech_infantrys placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : 1.83 Americans regular : 0.00 Japanese regular : 0.67 Italians regular : 0.33 Germans regular : 0.83 British regular : 2.00 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 fighters moved from Southern Italy to 97 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk 1 armour moved from Western Ukraine to Bryansk 1 bomber moved from Western Germany to Bryansk Combat - Italians Battle in 97 Sea Zone Italians attack with 4 fighters British defend with 1 cruiser Italians roll dice for 4 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 fighter Casualties for British: 1 cruiser Battle in Bryansk Italians attack with 2 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry Russians defend with 3 infantry Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 5/7 hits, 2.67 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Eastern Poland 1 aaGun moved from Western Ukraine to Bryansk 2 infantry moved from Normandy Bordeaux to France 2 infantry moved from Northern Italy to France 1 armour moved from Yugoslavia to France 1 mech_infantry moved from Southern Italy to France 1 infantry moved from Yugoslavia to Northern Italy 1 artillery moved from Albania to Yugoslavia 3 fighters moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6 Italians collect 19 PUs (2 lost to blockades); end with 19 PUsCombat Hit Differential Summary :
Italians regular : 2.33 Russians regular : 1.00 British regular : 0.50 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from South Australia to Queensland 1 aaGun moved from South Australia to Queensland 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 0.33 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from South Australia to Queensland 1 aaGun moved from South Australia to Queensland 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 0.33 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 2 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Eastern Poland to Archangel 1 tactical_bomber moved from Baltic States to Archangel 3 infantry moved from Western Ukraine to Ukraine 3 tactical_bombers moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Baltic States to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 2 bombers moved from Eastern Poland to Belarus 1 submarine moved from 125 Sea Zone to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 110 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ukraine Germans attack with 3 infantry and 3 tactical_bombers Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 3 infantry and 3 tactical_bombers in Ukraine, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 3 infantry and 3 tactical_bombers in Ukraine, round 3 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Belarus Germans attack with 2 bombers and 3 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Belarus, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Archangel, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk 3 aaGuns, 9 armour, 10 artilleries, 21 infantry and 19 mech_infantrys moved from Western Ukraine to Bryansk 2 tactical_bombers moved from Archangel to Bryansk 3 tactical_bombers moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 2 bombers moved from Belarus to Western Germany 1 armour and 8 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Vyborg to Novgorod 4 infantry moved from Karelia to Novgorod 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone Place Units - Germans 3 infantry placed in Novgorod 6 mech_infantrys placed in Germany 2 fighters and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -0.17 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 1 fighter moved from Russia to Rostov 5 infantry moved from Buryatia to Amur Combat - Russians Battle in Amur Russians attack with 5 infantry Japanese defend with 2 infantry Russians roll dice for 5 infantry in Amur, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Amur Russians roll dice for 4 infantry in Amur, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Amur, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 4 infantry in Amur, round 4 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Amur, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Amur Russians roll dice for 3 infantry in Amur, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Amur, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 infantry in Amur, round 6 : 1/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Amur, round 6 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Russians roll dice for 2 infantry in Amur, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Amur, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Amur, round 8 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Amur, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 3 infantry Casualties for Japanese: 2 infantry Battle in Rostov Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Rostov to Russia 3 mech_infantrys moved from Volgograd to Russia 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 aaGun moved from Sakha to Buryatia Place Units - Russians 1 artillery, 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Japanese regular : -1.00 Germans regular : -0.33 Russians regular : -0.83





