Bretters Axis VS Belochai Allies YG TE
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Celebes to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery moved from 21 Sea Zone to Guam 1 bomber moved from Caroline Islands to Guam 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Kiangsu 1 infantry moved from Siam to French Indo China 1 fighter moved from Kiangsi to French Indo China 1 tactical_bomber moved from Kiangsi to French Indo China 1 destroyer moved from 6 Sea Zone to 21 Sea Zone Combat - Japanese Battle in Malaya Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking Malaya from UK_Pacific, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in French Indo China Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber UK_Pacific defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Guam Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 airfield and 1 fighter Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter Non Combat Move - Japanese 1 bomber moved from Guam to Philippines 1 infantry moved from Philippines to 35 Sea Zone 1 armour moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 armour moved from 6 Sea Zone to Korea 1 aaGun and 6 infantry moved from Manchuria to Korea 1 transport moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Korea 1 fighter moved from 26 Sea Zone to Japan 1 fighter moved from 26 Sea Zone to Japan 1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 fighter moved from 21 Sea Zone to Korea 1 tactical_bomber moved from 21 Sea Zone to Korea Place Units - Japanese 1 transport placed in 6 Sea Zone 3 infantry placed in Kiangsu 2 artilleries, 3 fighters and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3 Japanese collect 55 PUs (4 lost to blockades); end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : -1.17 UK_Pacific regular : 0.67
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3
Game History
Round: 5 Purchase Units - British British buy 2 armour, 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from United Kingdom to 82 Sea Zone 2 mech_infantrys moved from Anglo Egyptian Sudan to French Equatorial Africa 3 mech_infantrys moved from Belgian Congo to French Equatorial Africa Combat - British Battle in 82 Sea Zone British attack with 1 bomber Germans defend with 1 submarine and 4 transports 1 submarine owned by the Germans submerged 4 transports owned by the Germans lost in 82 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 28 Casualties for Germans: 4 transports Battle in French Equatorial Africa British attack with 5 mech_infantrys Germans defend with 1 armour, 1 artillery and 2 infantry British roll dice for 5 mech_infantrys in French Equatorial Africa, round 2 : 0/5 hits, 0.83 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in French Equatorial Africa, round 2 : 2/4 hits, 1.50 expected hits 2 mech_infantrys owned by the British lost in French Equatorial Africa 3 mech_infantrys owned by the British retreated to Belgian Congo Germans win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -8 Casualties for British: 2 mech_infantrys Non Combat Move - British 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Italian Somaliland to Kenya 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 bomber moved from 82 Sea Zone to Gold Coast Place Units - British 2 armour and 1 mech_infantry placed in Union of South Africa 1 bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,4 British collect 24 PUs (1 lost to blockades); end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 British regular : -0.83
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 infantry moved from Yugoslavia to Romania 1 armour moved from Egypt to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 bomber, 2 fighters and 2 tactical_bombers moved from Egypt to Iraq 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 cruiser moved from 96 Sea Zone to 81 Sea Zone 1 battleship moved from 96 Sea Zone to 81 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan 1 artillery moved from Libya to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Syria 1 artillery moved from 98 Sea Zone to Syria Combat - Italians Battle in Syria Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 3 infantry British defend with 1 infantry; French defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Anglo Egyptian Sudan Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 3 : 0/4 hits, 1.00 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 4 : 3/4 hits, 1.00 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians win, taking Syria from French, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Iraq Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 artillery and 3 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in Iraq, round 2 : 3/7 hits, 3.83 expected hits UK_Pacific roll dice for 1 artillery and 5 infantry in Iraq, round 2 : 3/6 hits, 2.00 expected hits 1 infantry owned by the UK_Pacific, 1 bomber owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Iraq 2 tactical_bombers owned by the Italians and 2 fighters owned by the Italians retreated UK_Pacific win with 1 artillery and 2 infantry remaining. Battle score for attacker is -13 Casualties for Italians: 1 armour, 1 artillery and 1 bomber Casualties for British: 2 infantry Casualties for UK_Pacific: 1 infantry Non Combat Move - Italians 2 fighters and 2 tactical_bombers moved from Iraq to Egypt 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Yugoslavia to Slovakia Hungary Place Units - Italians 1 submarine placed in 97 Sea Zone 1 infantry and 2 mech_infantrys placed in Egypt 2 artilleries placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 UK_Pacific regular : 1.00 British regular : -0.33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 artilleries, 1 fighter and 21 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangtung Chinese attack with 5 artilleries, 1 fighter and 21 infantry Japanese defend with 3 artilleries, 1 harbour and 8 infantry Chinese roll dice for 5 artilleries, 1 fighter and 21 infantry in Kwangtung, round 2 : 10/27 hits, 6.50 expected hits Japanese roll dice for 3 artilleries and 8 infantry in Kwangtung, round 2 : 4/11 hits, 3.67 expected hits 8 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 4 infantry owned by the Chinese lost in Kwangtung Chinese roll dice for 5 artilleries, 1 fighter and 17 infantry in Kwangtung, round 3 : 3/23 hits, 5.83 expected hits Japanese roll dice for 1 artillery in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 5 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 21 Casualties for Chinese: 5 infantry Casualties for Japanese: 3 artilleries and 8 infantry Non Combat Move - Chinese 1 fighter moved from Kwangtung to Kwangsi Place Units - Chinese 1 artillery and 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : 0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3
Game History
Round: 5 Purchase Units - Russians Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Eastern Poland to Poland 1 infantry moved from Bessarabia to Romania 1 infantry moved from Eastern Poland to Romania 1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania 1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland Combat - Russians Battle in Romania Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland 1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland 3 artilleries moved from Ukraine to Bessarabia 4 infantry moved from Belarus to Eastern Poland 1 artillery and 1 infantry moved from Novgorod to Belarus 1 armour moved from Novgorod to Eastern Poland 4 mech_infantrys moved from Western Ukraine to Eastern Poland 3 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 3 artilleries moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Amur to Buryatia Place Units - Russians 3 infantry placed in Ukraine 7 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -1.00
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 bomber moved from Eastern United States to Western United States 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 89 Sea Zone to 11 Sea Zone 2 destroyers moved from 101 Sea Zone to 11 Sea Zone Place Units - Americans 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,2 Americans collect 48 PUs (2 lost to blockades); end with 48 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3
Game History
Round: 5 Combat Move - French 1 fighter moved from United Kingdom to 125 Sea Zone Combat - French Battle in 125 Sea Zone French attack with 1 fighter Germans defend with 1 destroyer French roll dice for 1 fighter in 125 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - French 1 fighter moved from 125 Sea Zone to Scotland Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.50 Germans regular : -0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 fighter moved from Slovakia Hungary to Poland 1 tactical_bomber moved from Slovakia Hungary to Poland 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 submarine moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 5 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 5 infantry moved from Karelia to Novgorod 1 fighter moved from Germany to 115 Sea Zone 1 tactical_bomber moved from Germany to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 mech_infantry moved from Western Germany to Slovakia Hungary 1 mech_infantry moved from Western Germany to Slovakia Hungary 4 artilleries and 4 infantry moved from Germany to Slovakia Hungary 2 artilleries and 2 infantry moved from 127 Sea Zone to Novgorod 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 infantry moved from 127 Sea Zone to Archangel 1 artillery moved from 127 Sea Zone to Archangel 1 infantry moved from 127 Sea Zone to Novgorod 1 artillery moved from 127 Sea Zone to Novgorod 1 infantry moved from 127 Sea Zone to Nenetsia 1 infantry moved from French West Africa to Gold Coast 1 mech_infantry moved from French West Africa to Gold Coast 1 infantry moved from Nigeria to French Central Africa Germans take French Central Africa from French 1 mech_infantry moved from Nigeria to Belgian Congo 1 armour moved from French Equatorial Africa to Belgian Congo 1 artillery moved from French Equatorial Africa to Belgian Congo 2 infantry moved from French Equatorial Africa to Belgian Congo 1 submarine moved from 82 Sea Zone to 70 Sea Zone 1 armour moved from Tunisia to Morocco Combat - Germans Battle in Archangel Battle in Nenetsia Battle in 115 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win, taking Archangel from Russians, taking Nenetsia from Russians with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Gold Coast Germans attack with 1 infantry and 1 mech_infantry British defend with 1 bomber Germans roll dice for 1 infantry and 1 mech_infantry in Gold Coast, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 bomber in Gold Coast, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Gold Coast, round 3 : 1/2 hits, 0.33 expected hits British roll dice for 1 bomber in Gold Coast, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the British lost in Gold Coast Germans win, taking Gold Coast from British with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for British: 1 bomber Battle in Belgian Congo Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British defend with 3 mech_infantrys Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 3 mech_infantrys in Belgian Congo, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Belgian Congo Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Belgian Congo, round 3 : 0/4 hits, 1.33 expected hits British roll dice for 2 mech_infantrys in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belgian Congo Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Belgian Congo, round 4 : 1/3 hits, 1.17 expected hits British roll dice for 2 mech_infantrys in Belgian Congo, round 4 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Belgian Congo Germans roll dice for 1 armour in Belgian Congo, round 5 : 1/1 hits, 0.50 expected hits British roll dice for 1 mech_infantry in Belgian Congo, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Belgian Congo British win with no units remaining. Battle score for attacker is -8 Casualties for Germans: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Casualties for British: 3 mech_infantrys Battle in Poland Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Karelia to Novgorod 1 fighter moved from 115 Sea Zone to Germany 1 tactical_bomber moved from 115 Sea Zone to Germany 1 fighter moved from Poland to Western Germany 1 tactical_bomber moved from Poland to Western Germany Place Units - Germans 1 tactical_bomber placed in Western Germany 1 destroyer placed in 112 Sea Zone 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.00 British regular : 2.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3
Game History
Round: 6 Purchase Units - UK_Pacific UK_Pacific buy 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - UK_Pacific 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from French Indo China to Siam 1 fighter moved from Kwangsi to Siam Combat - UK_Pacific Battle in 37 Sea Zone UK_Pacific attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone UK_Pacific win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Siam UK_Pacific attack with 1 fighter and 1 infantry Japanese defend with 1 infantry UK_Pacific roll dice for 1 fighter and 1 infantry in Siam, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siam UK_Pacific win, taking Siam from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - UK_Pacific 3 infantry moved from India to Burma 1 artillery and 3 infantry moved from Kwangsi to Kwangtung 3 aaGuns moved from Kwangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from India to Iraq 6 mech_infantrys moved from India to Eastern Persia 2 infantry moved from India to West India 1 fighter moved from Siam to Burma Place Units - UK_Pacific 1 factory_minor placed in Persia 3 infantry and 2 mech_infantrys placed in India UK_Pacific undo move 2. 2 infantry and 2 mech_infantrys placed in India 1 infantry placed in New South Wales Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Objective UK Pacific Kwangtung: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 UK_Pacific regular : 0.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 factory_minor, 3 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Shensi to Szechwan 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber UK_Pacific defend with 1 submarine Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the UK_Pacific lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from UK_Pacific with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for UK_Pacific: 1 submarine Non Combat Move - Japanese 1 bomber moved from Philippines to Malaya 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 21 Sea Zone to 33 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Japan 1 artillery moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 transport moved from 16 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 armour moved from Korea to Jehol 1 tactical_bomber moved from Japan to 33 Sea Zone 1 fighter moved from Japan to 33 Sea Zone 1 fighter moved from Korea to 33 Sea Zone 1 tactical_bomber moved from Korea to 33 Sea Zone 1 fighter moved from Korea to 33 Sea Zone 1 tactical_bomber moved from Korea to 33 Sea Zone 1 fighter moved from Korea to Japan 1 tactical_bomber moved from Korea to Japan 1 aaGun and 7 infantry moved from Korea to Manchuria Place Units - Japanese 1 factory_minor placed in Malaya 1 submarine placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 tactical_bombers placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 UK_Pacific regular : -0.17
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3
Game History
Round: 6 Purchase Units - British British buy 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kenya to Tanganyika Territory 2 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia 1 bomber moved from United Kingdom to 127 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 mech_infantry moved from Rhodesia to Tanganyika Territory 2 armour moved from Rhodesia to Tanganyika Territory Combat - British Battle in 127 Sea Zone British attack with 1 bomber Germans defend with 5 transports 5 transports owned by the Germans lost in 127 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 35 Casualties for Germans: 5 transports Non Combat Move - British 1 bomber moved from 127 Sea Zone to Belarus Place Units - British 1 transport placed in 106 Sea Zone 3 mech_infantrys placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,3 British collect 21 PUs (3 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 1 bomber, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Anglo Egyptian Sudan to Kenya Italians take Kenya from British 1 mech_infantry moved from Egypt to Ethiopia Italians take Ethiopia from British 1 mech_infantry moved from Egypt to Belgian Congo Italians take Belgian Congo from British 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Syria to Trans-Jordan 1 artillery moved from Syria to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 81 Sea Zone to 76 Sea Zone 3 artilleries and 4 infantry moved from Yugoslavia to Romania 1 armour moved from Slovakia Hungary to Romania 1 fighter moved from Egypt to Southern Italy 1 tactical_bomber moved from Egypt to Southern Italy Combat - Italians Battle in 76 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine UK_Pacific defend with 1 destroyer Italians roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 76 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the UK_Pacific lost in 76 Sea Zone Italians win with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for UK_Pacific: 1 destroyer Battle in Trans-Jordan Italians attack with 2 artilleries and 3 infantry UK_Pacific defend with 1 infantry Italians roll dice for 2 artilleries and 3 infantry in Trans-Jordan, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the UK_Pacific lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for UK_Pacific: 1 infantry Battle in Romania Italians attack with 1 armour, 3 artilleries and 4 infantry Russians defend with 2 infantry Italians roll dice for 1 armour, 3 artilleries and 4 infantry in Romania, round 2 : 4/8 hits, 2.67 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania Italians win, taking Romania from Russians with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 aaGun moved from Yugoslavia to Romania 1 aaGun moved from Yugoslavia to Romania 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 1 submarine moved from 97 Sea Zone to 98 Sea Zone Place Units - Italians 1 submarine placed in 81 Sea Zone 1 armour and 2 mech_infantrys placed in Northern Italy 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 UK_Pacific regular : 0.67 Russians regular : 0.33 British regular : -0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 1 artillery and 3 infantry moved from Hunan to Yunnan 1 fighter moved from Kwangsi to Kiangsi 5 artilleries and 16 infantry moved from Kwangtung to Kiangsi Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Belarus to Novgorod 4 armour and 13 mech_infantrys moved from Eastern Poland to Novgorod 7 mech_infantrys moved from Russia to Archangel 3 infantry moved from Eastern Poland to Poland 5 artilleries and 5 infantry moved from Eastern Poland to Romania 3 artilleries moved from Bessarabia to Romania 1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod 2 infantry moved from Eastern Poland to Romania 3 infantry moved from Eastern Poland to Poland 1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod 1 infantry moved from Eastern Poland to Romania 1 infantry moved from Eastern Poland to Poland Combat - Russians Battle in Novgorod Russians attack with 4 armour, 1 artillery, 2 fighters, 1 infantry, 13 mech_infantrys and 2 tactical_bombers Germans defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 13 infantry Germans roll AA dice in Novgorod : 0/3 hits, 0.50 expected hits Russians roll dice for 4 armour, 1 artillery, 2 fighters, 1 infantry, 13 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 6/23 hits, 7.17 expected hits Germans roll dice for 1 aaGun, 3 artilleries and 13 infantry in Novgorod, round 2 : 10/16 hits, 5.33 expected hits 9 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 5 infantry owned by the Germans lost in Novgorod Russians roll dice for 4 armour, 1 artillery, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Novgorod, round 3 : 4/13 hits, 5.50 expected hits Germans roll dice for 3 artilleries and 8 infantry in Novgorod, round 3 : 3/11 hits, 3.67 expected hits 3 mech_infantrys owned by the Russians and 4 infantry owned by the Germans lost in Novgorod Russians roll dice for 4 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 4 : 5/10 hits, 5.00 expected hits Germans roll dice for 3 artilleries and 4 infantry in Novgorod, round 4 : 1/7 hits, 2.33 expected hits 1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Novgorod Russians roll dice for 4 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Novgorod, round 5 : 6/9 hits, 4.67 expected hits Germans roll dice for 2 artilleries in Novgorod, round 5 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 4 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry and 13 mech_infantrys Casualties for Germans: 1 aaGun, 3 artilleries and 13 infantry Battle in Romania Russians attack with 8 artilleries and 8 infantry Italians defend with 2 aaGuns, 1 armour, 3 artilleries and 3 infantry Russians roll dice for 8 artilleries and 8 infantry in Romania, round 2 : 4/16 hits, 5.33 expected hits Germans roll dice for 2 aaGuns, 1 armour, 3 artilleries and 3 infantry in Romania, round 2 : 1/7 hits, 2.50 expected hits 1 infantry owned by the Russians, 2 aaGuns owned by the Italians and 2 infantry owned by the Italians lost in Romania Russians roll dice for 8 artilleries and 7 infantry in Romania, round 3 : 4/15 hits, 5.00 expected hits Germans roll dice for 1 armour, 3 artilleries and 1 infantry in Romania, round 3 : 2/5 hits, 1.83 expected hits 2 infantry owned by the Russians, 3 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Romania Russians roll dice for 8 artilleries and 5 infantry in Romania, round 4 : 2/13 hits, 4.33 expected hits Germans roll dice for 1 armour in Romania, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Romania Russians win, taking Romania from Germans with 8 artilleries and 5 infantry remaining. Battle score for attacker is 28 Casualties for Russians: 3 infantry Casualties for Italians: 2 aaGuns, 1 armour, 3 artilleries and 3 infantry Battle in Poland Russians attack with 7 infantry Germans defend with 2 infantry Russians roll dice for 7 infantry in Poland, round 2 : 2/7 hits, 1.17 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 7 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Archangel Russians attack with 7 mech_infantrys Germans defend with 1 artillery and 1 infantry Russians roll dice for 7 mech_infantrys in Archangel, round 2 : 1/7 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 7 mech_infantrys in Archangel, round 3 : 0/7 hits, 1.17 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 7 mech_infantrys in Archangel, round 4 : 2/7 hits, 1.17 expected hits Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 7 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 4 aaGuns and 17 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 3 artilleries moved from Bryansk to Western Ukraine 2 fighters and 2 tactical_bombers moved from Novgorod to Belarus Place Units - Russians 9 mech_infantrys placed in Russia 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans AA : -0.50 Germans regular : -1.83 Russians regular : -5.67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 1 harbour, 4 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Western United States to 1 Sea Zone 2 fighters moved from 10 Sea Zone to 1 Sea Zone 2 fighters moved from 11 Sea Zone to 1 Sea Zone 1 destroyer moved from 11 Sea Zone to 1 Sea Zone 1 destroyer moved from 11 Sea Zone to 1 Sea Zone Combat - Americans Battle in 1 Sea Zone Americans attack with 1 bomber, 2 destroyers and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 bomber, 2 destroyers and 4 fighters in 1 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Neutral with 1 bomber, 2 destroyers and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 1 Sea Zone to Western United States 2 carriers moved from 11 Sea Zone to 1 Sea Zone 2 battleships moved from 11 Sea Zone to 1 Sea Zone 1 carrier moved from 10 Sea Zone to 1 Sea Zone 1 cruiser moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 1 Sea Zone 1 cruiser and 1 destroyer moved from 11 Sea Zone to 1 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Alaska 1 armour and 3 mech_infantrys moved from Eastern United States to Western United States 10 infantry moved from Eastern United States to Central United States 2 aaGuns moved from Central United States to Eastern United States 1 destroyer moved from 11 Sea Zone to 30 Sea Zone Place Units - Americans 1 harbour placed in Alaska 1 destroyer, 4 submarines and 3 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : -0.17
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3
Game History
Round: 6 Combat Move - French 1 fighter moved from Scotland to United Kingdom 1 cruiser moved from 89 Sea Zone to 102 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour; Remaining resources: 2 PUs; Combat Move - Germans 1 submarine moved from 70 Sea Zone to 72 Sea Zone 1 infantry moved from French Central Africa to French West Africa 1 infantry moved from Gold Coast to French West Africa 1 mech_infantry moved from Gold Coast to French West Africa 1 submarine moved from 112 Sea Zone to 123 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 1 fighter moved from Germany to Eastern Poland 1 tactical_bomber moved from Germany to Eastern Poland 6 artilleries and 16 infantry moved from Slovakia Hungary to Romania 5 artilleries and 15 infantry moved from Slovakia Hungary to Poland 1 mech_infantry moved from Slovakia Hungary to Romania 1 mech_infantry moved from Slovakia Hungary to Romania 1 mech_infantry moved from Slovakia Hungary to Romania 1 mech_infantry moved from Slovakia Hungary to Romania 3 mech_infantrys moved from Germany to Romania 6 mech_infantrys moved from Germany to Poland 1 armour moved from Slovakia Hungary to Romania 1 armour moved from Slovakia Hungary to Romania 1 armour moved from Slovakia Hungary to Romania 1 armour moved from Slovakia Hungary to Romania 1 armour moved from Slovakia Hungary to Poland 1 armour moved from Slovakia Hungary to Poland 1 armour moved from Slovakia Hungary to Poland 1 bomber moved from Western Germany to Romania 1 bomber moved from Western Germany to Novgorod 1 fighter moved from Western Germany to Romania 1 tactical_bomber moved from Western Germany to Romania 3 fighters and 3 tactical_bombers moved from Western Germany to Poland Combat - Germans Strategic bombing raid in Novgorod Russians roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in 72 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 72 Sea Zone Germans win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Eastern Poland Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Poland Germans attack with 3 armour, 5 artilleries, 3 fighters, 15 infantry, 6 mech_infantrys and 3 tactical_bombers Russians defend with 7 infantry Germans roll dice for 3 armour, 5 artilleries, 3 fighters, 15 infantry, 6 mech_infantrys and 3 tactical_bombers in Poland, round 2 : 5/35 hits, 11.00 expected hits Russians roll dice for 7 infantry in Poland, round 2 : 1/7 hits, 2.33 expected hits 5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans roll dice for 3 armour, 5 artilleries, 3 fighters, 14 infantry, 6 mech_infantrys and 3 tactical_bombers in Poland, round 3 : 15/34 hits, 10.83 expected hits Russians roll dice for 2 infantry in Poland, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 3 armour, 5 artilleries, 3 fighters, 14 infantry, 6 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 infantry Casualties for Russians: 7 infantry Battle in Romania Germans attack with 4 armour, 6 artilleries, 1 bomber, 1 fighter, 16 infantry, 7 mech_infantrys and 1 tactical_bomber Russians defend with 8 artilleries and 5 infantry Germans roll dice for 4 armour, 6 artilleries, 1 bomber, 1 fighter, 16 infantry, 7 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 11/36 hits, 10.67 expected hits Russians roll dice for 8 artilleries and 5 infantry in Romania, round 2 : 7/13 hits, 4.33 expected hits 5 infantry owned by the Russians, 6 artilleries owned by the Russians and 7 infantry owned by the Germans lost in Romania Germans roll dice for 4 armour, 6 artilleries, 1 bomber, 1 fighter, 9 infantry, 7 mech_infantrys and 1 tactical_bomber in Romania, round 3 : 12/29 hits, 9.50 expected hits Russians roll dice for 2 artilleries in Romania, round 3 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 4 armour, 6 artilleries, 1 bomber, 1 fighter, 8 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Germans: 8 infantry Casualties for Russians: 8 artilleries and 5 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Eastern Poland to Germany 1 bomber moved from Novgorod to Germany 1 bomber moved from Romania to Western Germany 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from Romania to Germany 1 tactical_bomber moved from Romania to Germany 3 fighters and 3 tactical_bombers moved from Poland to Western Germany 1 aaGun moved from Slovakia Hungary to Poland 1 aaGun moved from Slovakia Hungary to Romania 1 aaGun moved from Slovakia Hungary to Poland 1 aaGun moved from Slovakia Hungary to Romania 1 aaGun moved from Slovakia Hungary to Germany Place Units - Germans 10 armour placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 1.50 Russians AA : -0.17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3
Game History
Round: 7 Purchase Units - UK_Pacific UK_Pacific buy 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - UK_Pacific 1 infantry moved from Iraq to Syria UK_Pacific take Syria from Italians Combat - UK_Pacific Non Combat Move - UK_Pacific 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 1 battleship moved from 79 Sea Zone to 39 Sea Zone 1 infantry moved from Siam to Shan State 3 infantry moved from Burma to Shan State 2 mech_infantrys moved from India to Shan State 2 fighters and 1 tactical_bomber moved from Iraq to India 1 artillery moved from Iraq to Persia 6 mech_infantrys moved from Eastern Persia to Persia 1 artillery moved from Kwangtung to Kiangsi 1 fighter moved from Burma to Shan State Place Units - UK_Pacific 2 transports placed in 39 Sea Zone 1 fighter and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,1,4,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1 UK_Pacific collect 23 PUs (3 lost to blockades); end with 23 PUs Objective UK Pacific Kwangtung: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Jehol to Kiangsu 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Szechwan to Kweichow Japanese take Kweichow from Chinese 1 bomber moved from Malaya to Anhwe 1 fighter moved from 37 Sea Zone to Kiangsu 1 tactical_bomber moved from 37 Sea Zone to Kiangsu 1 destroyer moved from 37 Sea Zone to 19 Sea Zone 1 carrier moved from 37 Sea Zone to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone 1 artillery moved from 2 Sea Zone to Alaska 1 infantry moved from 2 Sea Zone to Alaska 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 artillery moved from 2 Sea Zone to Alaska 1 infantry moved from 2 Sea Zone to Alaska 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 33 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Hawaiian Islands Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win, taking Hawaiian Islands from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Alaska Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 harbour and 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Alaska, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Alaska Japanese roll dice for 2 artilleries and 1 infantry in Alaska, round 3 : 2/3 hits, 1.00 expected hits Americans roll dice for 2 infantry in Alaska, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Alaska Japanese win, taking Alaska from Americans with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Anhwe Japanese attack with 1 bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Anhwe to Kiangsu 1 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun moved from Caroline Islands to 33 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 aaGun moved from 19 Sea Zone to Kiangsu 1 cruiser moved from 33 Sea Zone to 19 Sea Zone 6 fighters and 4 tactical_bombers moved from Japan to Kiangsu 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 4 fighters and 2 infantry placed in Japan 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,3,5,6,4,5,4,4,4,6,6,4,4,3,4,5,4 Japanese collect 55 PUs (2 lost to blockades); end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : 0.67
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.3
Game History
Round: 7 Purchase Units - British British buy 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Tanganyika Territory to Belgian Congo Combat - British Battle in Belgian Congo British attack with 1 armour and 1 mech_infantry Italians defend with 1 mech_infantry British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 destroyer and 1 submarine moved from 107 Sea Zone to 106 Sea Zone Place Units - British 1 destroyer placed in 110 Sea Zone British undo move 1. 1 destroyer placed in 106 Sea Zone 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,3 British collect 15 PUs (6 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.33