• '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Germans
            1 ArmoredCar moved from Vinnytsia to Crimea
                  Germans take Crimea from Russians
            1 Infantry moved from Brest to Minsk
            1 ArmoredCar moved from Vinnytsia to Minsk
            2 Stukas moved from Vinnytsia to Minsk
            1 Artillery moved from Oulu to Vyborg
            1 Bomber moved from Vinnytsia to Vyborg
    
        Purchase Units - Germans
            Germans buy 4 Artillerys, 2 Bunkers, 21 Infantrys, 3 Mot.Infs, 7 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Vyborg
                Germans attack with 1 Artillery and 1 Bomber
                Russians defend with 1 Artillery
                    Germans roll dice for 1 Artillery and 1 Bomber in Vyborg, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
            Battle in Minsk
                Germans attack with 1 ArmoredCar, 1 Infantry and 2 Stukas
                Russians defend with 1 Bunker
                    Germans roll dice for 1 ArmoredCar, 1 Infantry and 2 Stukas in Minsk, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 Bunker in Minsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the Germans and 1 Bunker owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Infantry and 2 Stukas remaining. Battle score for attacker is 2
                Casualties for Germans: 1 ArmoredCar
                Casualties for Russians: 1 Bunker
    
        Non Combat Move - Germans
            2 Stukas moved from Minsk to Vinnytsia
            1 Infantry moved from Brest to Vinnytsia
            1 Infantry moved from Brest to East Prussia
            1 Bomber moved from Vyborg to Danzig
            1 AAGun moved from Oulu to Tampere
            1 AAGun moved from Pomerania to Danzig
            4 ArmoredCars moved from Bohemia to Vinnytsia
            4 Infantrys moved from Rhine to Hamburg
            1 Adv.Fighter moved from Netherlands to Hamburg
            1 Artillery moved from Normandy to Orleanais
            2 Infantrys moved from Paris to Orleanais
            3 Mech.Infs moved from Languedoc to Bavaria
            2 Tanks moved from Catalonia to Provence
            2 Tanks moved from Catalonia to Orleanais
            2 Infantrys moved from Normandy to Picardy
    
        Place Units - Germans
            1 Transport placed in 22 Sea Zone
            1 Artillery, 1 Bunker, 4 Infantrys and 1 Tank placed in Hamburg
            1 Artillery, 1 Bunker and 3 Infantrys placed in Warsaw
            1 Artillery and 2 Infantrys placed in Danzig
            5 Tanks placed in Bohemia
            3 Mot.Infs placed in Bavaria
            1 Artillery and 3 Infantrys placed in Rhine
            2 Infantrys placed in Netherlands
            2 Infantrys placed in Normandy
            2 Infantrys placed in Paris
            3 Infantrys and 1 Tank placed in Berlin
    
        Turn Complete - Germans
            Germans collect 121 PUs; end with 121 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : 1.33
    

    Territory Summary for Germans :

    East Prussia : 1 Infantry
    Berlin : 1 Factory, 3 Infantrys and 1 Tank
    Rhine : 1 Artillery, 1 Factory and 3 Infantrys
    Bohemia : 1 Factory and 5 Tanks
    Bavaria : 1 Factory, 3 Mech.Infs and 3 Mot.Infs
    Hamburg : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Factory, 8 Infantrys and 1 Tank
    Vinnytsia : 1 AAGun, 5 ArmoredCars, 4 Artillerys, 14 Infantrys, 2 Mech.Infs, 2 Stukas and 8 Tanks
    Crimea : 1 flag, 1 ArmoredCar
    Minsk : 1 flag, 1 Infantry
    Corsica : 1 flag
    Paris : 1 flag, 1 Factory and 2 Infantrys
    Burgundy : 1 flag
    Lorraine : 1 flag
    Orleanais : 1 flag, 1 Artillery, 2 Infantrys and 2 Tanks
    Brittany : 1 flag
    Normandy : 1 flag, 1 AAGun, 1 Bunker, 1 Factory and 12 Infantrys
    Picardy : 1 flag, 1 AAGun, 1 Bunker and 2 Infantrys
    Provence : 2 Tanks
    S.Tunisia : 1 flag
    N.Tunisia : 1 flag
    Tampere : 1 AAGun
    Vyborg : 1 Artillery
    Krakow : 1 flag
    Warsaw : 1 flag, 1 Artillery, 1 Bunker, 1 Factory and 7 Infantrys
    Nordland : 1 flag
    Stockholm : 1 flag
    Brest : 1 Infantry
    Upper Norrland : 1 flag
    Catalonia : 1 flag
    Croatia : 1 flag
    Oslo : 1 flag, 1 Bunker
    Middle Norrland : 1 flag
    Danzig : 1 flag, 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory and 4 Infantrys
    Hungary : 1 flag
    Baleares : 1 flag
    Finnmark : 1 flag
    Denmark : 1 flag
    Belgium : 1 flag, 1 AAGun and 1 Bunker
    Madrid : 1 flag, 1 AAGun, 1 Factory and 5 Infantrys
    La Mancha : 1 flag
    Netherlands : 1 flag, 1 AAGun, 2 Adv.Fighters, 3 Bunkers, 1 Factory, 12 Infantrys and 2 Tanks
    22 Sea Zone : 8 Adv.Fighters, 2 Battleships, 5 Carriers, 5 Cruisers, 2 Destroyers, 1 S.Submarine, 9 Submarines and 3 Transports
    46 Sea Zone : 1 Destroyer and 2 Transports
    

    Production/PUs Summary :

    Germans : 121 / 121
    Russians : 90 / 101
    Italians : 61 / 65
    French : 28 / 25
    Yamamoto : 73 / 73
    Chinese : 26 / 28
    Hisaichi : 61 / 68
    British : 94 / 94
    Anzac : 36 / 36
    Dutch : 21 / 21
    Finns : 15 / 13
    Romanians : 22 / 22
    Thai : 18 / 18
    Americans : 114 / 115
    

    Savegame


  • Sorry for the game delay. I didn’t know what Garg’s plan really was so I did what I thought was best with Germany.


  • I wasn’t sure where Italy would like the German ships in the Med to be so I’ll let @Karl7 decide that…


  • @captainwalker

    i will figure it out in Italy unless russia insists


  • @karl7 that is fine. I will be two days , as we just moved house . We have internet , but work busy too.


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Russians
            1 Artillery moved from Latvia to Lithuania
            1 Adv.Fighter moved from Leningrad to Lithuania
            1 Adv.Fighter moved from Leningrad to Lithuania
            2 ArmoredCars and 2 Infantrys moved from Arkhangelsk to S.Karelia
            1 ArmoredCar moved from S.Karelia to Vyborg
            1 ArmoredCar moved from S.Karelia to Vyborg
            1 Infantry moved from N.Karelia to Lapland
            1 Bomber moved from Leningrad to Lapland
            1 Adv.Fighter moved from Leningrad to Lapland
            1 Adv.Fighter moved from Leningrad to Lapland
            1 Adv.Fighter moved from Leningrad to Lapland
            1 Adv.Fighter moved from Leningrad to Lithuania
            1 Adv.Fighter moved from Leningrad to Lapland
            1 Infantry moved from Kursk to Minsk
            1 Infantry moved from Kursk to Minsk
            1 ArmoredCar moved from Kursk to Minsk
            1 ArmoredCar, 2 Artillerys and 8 Infantrys moved from Kursk to Kiev
            1 Artillery and 8 Infantrys moved from Tula to Kursk
            4 Infantrys moved from Moscow to Tula
            1 Artillery and 2 Infantrys moved from Rostov to Donetsk
            1 Infantry moved from Georgia to 54 Sea Zone
            1 Artillery moved from Rostov to 54 Sea Zone
            1 Artillery and 1 Infantry moved from 54 Sea Zone to Crimea
            3 Infantrys moved from Georgia to Rostov
            1 Infantry moved from Stalingrad to Rostov
            1 Artillery moved from Stalingrad to Rostov
            1 ArmoredCar moved from Stalingrad to Kursk
            1 ArmoredCar moved from Stalingrad to Donetsk
            1 ArmoredCar moved from Moscow to Kursk
            1 ArmoredCar moved from Moscow to Kursk
            1 Mot.Inf moved from Moscow to Vyborg
            1 Mot.Inf moved from Moscow to Vyborg
            1 Infantry moved from S.Karelia to N.Karelia
            1 Artillery moved from S.Karelia to Vyborg
            1 Infantry moved from S.Karelia to Vyborg
            1 Infantry moved from S.Karelia to Vyborg
            1 ArmoredCar moved from Olyokminsk to Ayan
                  Russians take Ayan from Hisaichi
            3 Infantrys moved from Evenkia to Olyokminsk
            1 Infantry moved from Irkutsk to S.Buryat Mongolia
            1 Infantry moved from Irkutsk to S.Buryat Mongolia
            1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Tank moved from Chita to Hulunbuir
            1 Tank moved from Chita to Heilungchiang
            1 Adv.Fighter moved from N.Buryat Mongolia to Heilungchiang
            1 Fighter moved from N.Buryat Mongolia to Heilungchiang
            1 Artillery and 8 Infantrys moved from N.Buryat Mongolia to Chita
            1 ArmoredCar and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            1 ArmoredCar moved from N.Buryat Mongolia to Chita
            1 Tank moved from Chita to Hulunbuir
            1 Elite moved from Estonia to Latvia
            1 Infantry moved from Estonia to Latvia
    
        Purchase Units - Russians
            Russians buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Factory, 6 Infantrys, 1 Mech.Rocket, 2 Mot.Infs, 1 T.Boat and 5 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Hulunbuir
                Russians attack with 2 Tanks
                Hisaichi defend with 1 ArmoredCar
                    Russians roll dice for 2 Tanks in Hulunbuir, round 2 : 1/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 ArmoredCar in Hulunbuir, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Hisaichi lost in Hulunbuir
                Russians win, taking Hulunbuir from Hisaichi with 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 ArmoredCar
            Battle in Donetsk
                Russians attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
                Romanians defend with 1 Infantry and 1 Tank
                    Russians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/4 hits, 1.17 expected hits
                    Romanians roll dice for 1 Infantry and 1 Tank in Donetsk, round 2 : 1/2 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Russians, 1 Tank owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 ArmoredCar
                Casualties for Romanians: 1 Infantry and 1 Tank
            Battle in Crimea
                Russians attack with 1 Artillery and 1 Infantry
                Germans defend with 1 ArmoredCar
                    Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 ArmoredCar in Crimea, round 2 : 0/1 hits, 0.17 expected hits
                    1 ArmoredCar owned by the Germans lost in Crimea
                Russians win, taking Crimea from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
            Battle in Lithuania
                Russians attack with 3 Adv.Fighters and 1 Artillery
                Romanians defend with 1 Artillery and 1 Infantry
                    Russians roll dice for 3 Adv.Fighters and 1 Artillery in Lithuania, round 2 : 1/4 hits, 1.83 expected hits
                    Romanians roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Romanians lost in Lithuania
                    Russians roll dice for 3 Adv.Fighters and 1 Artillery in Lithuania, round 3 : 2/4 hits, 1.83 expected hits
                    Romanians roll dice for 1 Artillery in Lithuania, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Romanians lost in Lithuania
                Russians win, taking Lithuania from Romanians with 3 Adv.Fighters and 1 Artillery remaining. Battle score for attacker is 6
                Casualties for Romanians: 1 Artillery and 1 Infantry
            Battle in Minsk
                Russians attack with 1 ArmoredCar and 2 Infantrys
                Germans defend with 1 Infantry
                    Russians roll dice for 1 ArmoredCar and 2 Infantrys in Minsk, round 2 : 0/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 ArmoredCar and 2 Infantrys in Minsk, round 3 : 1/3 hits, 0.67 expected hits
                    Germans roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 2 Infantrys remaining. Battle score for attacker is -2
                Casualties for Russians: 1 ArmoredCar
                Casualties for Germans: 1 Infantry
            Battle in Vyborg
                Russians attack with 2 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Mot.Infs
                Germans defend with 1 Artillery
                    Russians roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Mot.Infs in Vyborg, round 2 : 3/7 hits, 1.83 expected hits
                    Finns roll dice for 1 Artillery in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Finns with 2 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Mot.Infs remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Artillery
            Battle in Lapland
                Russians attack with 4 Adv.Fighters, 1 Bomber and 1 Infantry
                Finns defend with 2 Fighters
                    Russians roll dice for 4 Adv.Fighters, 1 Bomber and 1 Infantry in Lapland, round 2 : 4/6 hits, 2.83 expected hits
                    Finns roll dice for 2 Fighters in Lapland, round 2 : 0/2 hits, 1.00 expected hits
                    2 Fighters owned by the Finns lost in Lapland
                Russians win, taking Lapland from Finns with 4 Adv.Fighters, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 16
                Casualties for Finns: 2 Fighters
            Battle in Heilungchiang
                Russians attack with 1 Adv.Fighter, 1 Fighter and 1 Tank
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Tank in Heilungchiang, round 2 : 1/3 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Heilungchiang
                Russians win, taking Heilungchiang from Hisaichi with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Russians
            1 Adv.Fighter and 1 Fighter moved from Heilungchiang to Chita
            1 AAGun moved from N.Buryat Mongolia to Chita
            1 Infantry moved from Kuybyshev to Saratov
            1 Bomber moved from Lapland to S.Karelia
            4 Adv.Fighters moved from Lapland to N.Karelia
            3 Adv.Fighters moved from Lithuania to Leningrad
    
        Place Units - Russians
            1 T.Boat placed in 24 Sea Zone
            1 Bunker, 2 Infantrys and 1 Mot.Inf placed in Leningrad
            1 Mech.Rocket and 1 Mot.Inf placed in Sibirsky
            1 Factory placed in Chita
            Russians undo move 4.
            1 Factory placed in Kiev
            Russians undo move 4.
            1 Factory placed in Chita
            1 Artillery and 1 Infantry placed in Georgia
            1 Infantry placed in Georgia
            2 ArmoredCars and 1 Tank placed in Arkhangelsk
            1 Artillery placed in Arkhangelsk
            2 ArmoredCars and 1 Tank placed in Stalingrad
            1 Infantry placed in Stalingrad
            1 Infantry and 3 Tanks placed in Moscow
    
        Turn Complete - Russians
            Russians collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -1.33
    Romanians regular : -0.83
    Germans regular : 0.17
    Russians regular : 2.17
    Hisaichi regular : -0.50
    

    Territory Summary for Russians :

    Okhotsk : 1 Infantry
    Lithuania : 1 Artillery
    Arkhangelsk : 2 ArmoredCars, 1 Artillery, 1 Factory and 1 Tank
    Donetsk : 1 Artillery and 2 Infantrys
    Olyokminsk : 3 Infantrys
    Chita : 1 AAGun, 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 1 Factory, 1 Fighter, 8 Infantrys and 1 Tank
    Kiev : 1 AAGun, 9 ArmoredCars, 16 Artillerys, 34 Infantrys and 10 Tanks
    S.Buryat Mongolia : 2 Infantrys
    Stalingrad : 2 ArmoredCars, 1 Factory, 1 Infantry and 1 Tank
    Moscow : 1 Artillery, 1 Factory, 1 Infantry and 3 Tanks
    Kursk : 1 AAGun, 3 ArmoredCars, 1 Artillery, 1 Bunker and 8 Infantrys
    Saratov : 1 Infantry
    Crimea : 1 Artillery and 1 Infantry
    Ayan : 1 ArmoredCar and 1 Infantry
    Kamchatka : 1 Bunker and 1 Infantry
    Latvia : 1 Elite and 1 Infantry
    Leningrad : 1 AAGun, 3 Adv.Fighters, 6 Bunkers, 1 Factory, 4 Infantrys and 1 Mot.Inf
    Tashkent : 1 Factory
    Sverdlovsk : 1 AAGun and 1 Factory
    Tula : 1 AAGun and 4 Infantrys
    N.Sakhalin : 1 Bunker
    Sibirsky : 1 Factory, 1 Mech.Rocket and 1 Mot.Inf
    Georgia : 1 Artillery, 1 Factory and 2 Infantrys
    Rostov : 1 AAGun, 1 Artillery and 7 Infantrys
    N.Buryat Mongolia : 4 Infantrys
    S.Karelia : 1 AAGun, 1 Bomber and 2 Infantrys
    N.Karelia : 4 Adv.Fighters and 1 Infantry
    Novgorod : 1 Bunker
    Minsk : 2 Infantrys
    Hulunbuir : 1 flag, 2 Tanks
    Heilungchiang : 1 flag, 1 Tank
    Lapland : 1 flag, 1 Infantry
    Vyborg : 1 flag, 2 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Mot.Infs
    Azerbaijan : 1 flag
    24 Sea Zone : 1 T.Boat
    54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    126 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 118 / 121
    Russians : 108 / 108
    Italians : 61 / 65
    French : 28 / 25
    Yamamoto : 73 / 73
    Chinese : 26 / 28
    Hisaichi : 53 / 68
    British : 94 / 94
    Anzac : 36 / 36
    Dutch : 21 / 21
    Finns : 11 / 13
    Romanians : 19 / 22
    Thai : 18 / 18
    Americans : 114 / 115
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Italians
            1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
            1 Fighter moved from Tobruk to 51 Sea Zone
            2 Fighters moved from 48 Sea Zone to 51 Sea Zone
            7 Artillerys, 23 Infantrys, 6 Mech.Infs and 6 Tanks moved from Mersa Matruh to New Valley
            1 Artillery moved from Kufra to Darfur
            1 JetFighter moved from Tobruk to Darfur
            2 Fighters moved from 48 Sea Zone to 51 Sea Zone
    
        Purchase Units - Italians
            Italians buy 2 Bunkers, 1 Fighter, 14 Infantrys, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 51 Sea Zone
                Italians attack with 1 Destroyer and 5 Fighters
                British defend with 1 Submarine
                    British roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Destroyer and 5 Fighters in 51 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                    1 Submarine owned by the British lost in 51 Sea Zone
                Italians win with 1 Destroyer and 5 Fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 Submarine
            Battle in New Valley
                Italians attack with 7 Artillerys, 23 Infantrys, 6 Mech.Infs and 6 Tanks
                French defend with 1 Infantry
                    Italians roll dice for 7 Artillerys, 23 Infantrys, 6 Mech.Infs and 6 Tanks in New Valley, round 2 : 12/42 hits, 13.33 expected hits
                    British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in New Valley
                Italians win, taking New Valley from British with 7 Artillerys, 23 Infantrys, 6 Mech.Infs and 6 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Darfur
                Italians attack with 1 Artillery and 1 JetFighter
                British defend with 1 Infantry
                    Italians roll dice for 1 Artillery and 1 JetFighter in Darfur, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Darfur
                Italians win, taking Darfur from British with 1 Artillery and 1 JetFighter remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Italians
            1 JetFighter moved from Darfur to Hun
            3 Tanks moved from Hun to New Valley
            2 Tanks moved from Tobruk to New Valley
            1 Infantry moved from Tobruk to Mersa Matruh
            4 Fighters moved from 51 Sea Zone to Greece
            1 Submarine moved from 48 Sea Zone to 55 Sea Zone
            1 Artillery and 2 Infantrys moved from El Agheila to 48 Sea Zone
            2 Artillerys and 4 Infantrys moved from Tobruk to 48 Sea Zone
            3 Artillerys, 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 5 Infantrys and 10 Transports moved from 48 Sea Zone to 45 Sea Zone
            4 Infantrys moved from 45 Sea Zone to N.Tunisia
            1 Infantry moved from 45 Sea Zone to N.Tunisia
            3 Artillerys moved from 45 Sea Zone to N.Tunisia
            2 Artillerys moved from Lombardy to Provence
            3 Mech.Infs moved from Tunis to N.Tunisia
            1 Infantry and 1 T.Boat moved from 48 Sea Zone to 47 Sea Zone
            1 Infantry moved from 47 Sea Zone to N.Tunisia
            1 Fighter moved from 51 Sea Zone to Greece
    
        Place Units - Italians
            1 Bunker and 4 Infantrys placed in Greece
            1 Bunker and 4 Infantrys placed in Tunis
            4 Infantrys placed in Provence
            1 Fighter and 2 Infantrys placed in Rome
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Rome: 6 Infantrys
            EDIT: Adding units owned by Italians to N.Tunisia: 4 Infantrys
            EDIT: Turning off Edit Mode
            Italians undo move 3.
            1 Submarine placed in 43 Sea Zone
            3 Infantrys placed in Provence
            1 S.Submarine placed in 46 Sea Zone
            1 Infantry placed in Lombardy
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Rome: 2 Infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 46 Sea Zone: 1 Destroyer and 2 Transports
            EDIT: Adding units owned by Germans to 45 Sea Zone: 1 Destroyer and 2 Transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.33
    British regular : -1.00
    

    Savegame

  • TripleA

    Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 11:58:19 PM
    Savegame


  • @redrum your file didn’t post…


  • @redrum Italy may have a placement edit…shouldn’t affect France’s turn.

  • TripleA

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - French
            2 Infantrys moved from Nubia to Darfur
            2 Infantrys moved from Lower Egypt to Mersa Matruh
            1 Fighter moved from Lower Egypt to Mersa Matruh
            1 Tank moved from Italian East Africa to Darfur
            1 Artillery and 1 Infantry moved from Angola to 40 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 40 Sea Zone to 62 Sea Zone
            1 Artillery and 1 Infantry moved from 62 Sea Zone to Mozambique
    
        Purchase Units - French
            French buy 1 Adv.Fighter, 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Mozambique
                French attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in Mozambique, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Mozambique
                French loses 0 PUs for violating Mozambiques neutrality.
                French win, taking Mozambique from Neutral with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Mersa Matruh
                French attack with 1 Fighter and 2 Infantrys
                Italians defend with 1 Infantry
                    French roll dice for 1 Fighter and 2 Infantrys in Mersa Matruh, round 2 : 0/3 hits, 0.67 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Mersa Matruh
                    French roll dice for 1 Fighter and 1 Infantry in Mersa Matruh, round 3 : 0/2 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Mersa Matruh
                1 Fighter owned by the French retreated
                Italians win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for French: 2 Infantrys
            Battle in Darfur
                French attack with 2 Infantrys and 1 Tank
                Italians defend with 1 Artillery
                    French roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Artillery in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 2 Infantrys and 1 Tank in Darfur, round 3 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 Artillery in Darfur, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Darfur
                French win, taking Darfur from Italians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Italians: 1 Artillery
    
        Non Combat Move - French
            1 Infantry moved from Italian East Africa to Nubia
            1 Tank moved from Italian East Africa to Lower Egypt
            1 Fighter moved from Mersa Matruh to Lower Egypt
            1 Infantry moved from Italian East Africa to 62 Sea Zone
            1 Infantry and 1 Transport moved from 62 Sea Zone to 57 Sea Zone
            1 Infantry moved from 57 Sea Zone to Lower Egypt
            2 Tanks moved from Syria to Lower Egypt
    
        Place Units - French
            2 Tanks placed in Syria
            1 Adv.Fighter, 1 Elite and 1 Infantry placed in Italian East Africa
    
        Turn Complete - French
            French collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    French regular : -0.50
    Neutral regular : 0.67
    

    Production/PUs Summary :

    Germans : 118 / 121
    Russians : 108 / 108
    Italians : 62 / 64
    French : 30 / 30
    Yamamoto : 73 / 73
    Chinese : 26 / 28
    Hisaichi : 53 / 68
    British : 93 / 94
    Anzac : 36 / 36
    Dutch : 21 / 21
    Finns : 11 / 13
    Romanians : 19 / 22
    Thai : 18 / 18
    Americans : 114 / 115
    

    Savegame


  • @captainwalker Yep, seems that there were some posting issues last night but just tried again and should be good now.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Yamamoto
            4 Adv.Fighters and 4 Fighters moved from 85 Sea Zone to 108 Sea Zone
            2 Bombers moved from Hong Kong to Szechwan
            1 Elite and 1 Infantry moved from Kweichow to Szechwan
            1 Infantry moved from Malaya to 110 Sea Zone
            1 Infantry and 1 Transport moved from 110 Sea Zone to 70 Sea Zone
            1 Infantry moved from 70 Sea Zone to Western Australia
                  Yamamoto take Western Australia from Anzac
            2 Cruisers moved from 85 Sea Zone to 86 Sea Zone
            1 Infantry moved from Iwo Jima to 86 Sea Zone
            1 Infantry moved from Minamitori to 86 Sea Zone
            2 Cruisers and 2 Infantrys moved from 86 Sea Zone to 102 Sea Zone
            1 Infantry moved from 102 Sea Zone to Ponape
                  Yamamoto take Ponape from Americans
            1 Infantry moved from 102 Sea Zone to Truk
                  Yamamoto take Truk from Americans
            1 Artillery and 1 Infantry moved from Tokyo to 85 Sea Zone
            2 Infantrys moved from Tokyo to 85 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 85 Sea Zone to 102 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Eniwetok
                  Yamamoto take Eniwetok from Americans
            2 Infantrys moved from 102 Sea Zone to Kusaie
                  Yamamoto take Kusaie from Americans
            2 Infantrys moved from Tokyo to 85 Sea Zone
            2 Infantrys and 1 Transport moved from 85 Sea Zone to 102 Sea Zone
            2 Infantrys moved from 102 Sea Zone to Ulithi
                  Yamamoto take Ulithi from Americans
            2 Infantrys moved from Tokyo to 85 Sea Zone
            2 Infantrys and 2 Transports moved from 85 Sea Zone to 102 Sea Zone
            2 Infantrys moved from 102 Sea Zone to Woleai
                  Yamamoto take Woleai from Americans
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Bunkers, 1 Elite, 19 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Szechwan
                Yamamoto attack with 2 Bombers, 1 Elite and 1 Infantry
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 2 Bombers, 1 Elite and 1 Infantry in Szechwan, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Szechwan
                Yamamoto win, taking Szechwan from Chinese with 2 Bombers, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in 108 Sea Zone
                Yamamoto attack with 4 Adv.Fighters and 4 Fighters
                Americans defend with 1 Carrier, 1 Destroyer and 2 Fighters
                    Yamamoto roll dice for 4 Adv.Fighters and 4 Fighters in 108 Sea Zone, round 2 : 5/8 hits, 3.33 expected hits
                    Americans roll dice for 1 Carrier, 1 Destroyer and 2 Fighters in 108 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    2 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 1 Carrier owned by the Americans and 3 Fighters owned by the Yamamoto lost in 108 Sea Zone
                Yamamoto win with 4 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 14
                Casualties for Yamamoto: 3 Fighters
                Casualties for Americans: 1 Carrier, 1 Destroyer and 2 Fighters
    
        Non Combat Move - Yamamoto
            4 Adv.Fighters and 1 Fighter moved from 108 Sea Zone to 102 Sea Zone
            1 Submarine and 2 T.Boats moved from 85 Sea Zone to 93 Sea Zone
            1 T.Boat moved from 85 Sea Zone to 84 Sea Zone
            2 Battleships, 4 Carriers, 7 Destroyers and 5 Submarines moved from 85 Sea Zone to 102 Sea Zone
            1 Artillery moved from Chubu to 84 Sea Zone
            1 Tank moved from Tokyo to 84 Sea Zone
            5 Infantrys moved from Chubu to 84 Sea Zone
            1 Artillery moved from Kweichow to N.French Indochina
            1 Infantry moved from Hunan to Kweichow
            2 Bombers moved from Szechwan to N.French Indochina
            2 Artillerys, 6 Infantrys and 1 Tank moved from Hunan to N.French Indochina
            1 Infantry moved from Kwangtung to Hunan
            3 Infantrys moved from Kwangtung to Kwangsi
            2 Tanks moved from Hong Kong to Kwangsi
            2 Artillerys, 5 Infantrys and 1 Tank moved from Kiangsi to Kwangtung
            1 Elite and 3 Infantrys moved from Hong Kong to Kwangtung
            2 Artillerys and 4 Infantrys moved from Malaya to S.Thailand
            1 Tank moved from Malaya to S.Thailand
            1 Artillery, 5 Infantrys and 1 Tank moved from 84 Sea Zone to Shanghai
    
        Place Units - Yamamoto
            1 Bunker and 6 Infantrys placed in Malaya
            4 Infantrys and 2 Tanks placed in Hong Kong
            Yamamoto undo move 2.
            1 Elite, 3 Infantrys and 2 Tanks placed in Hong Kong
            1 Bunker, 6 Infantrys and 2 Tanks placed in Tokyo
            Yamamoto undo move 3.
            3 Infantrys and 1 Tank placed in Chubu
            1 Bunker, 7 Infantrys and 1 Tank placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 84 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Yamamoto regular : 2.83
    Americans regular : 1.17
    

    Territory Summary for Yamamoto :

    N.French Indochina : 1 flag, 4 Artillerys, 2 Bombers, 13 Infantrys and 3 Tanks
    Tokyo : 1 AAGun, 5 Bunkers, 1 Factory, 16 Infantrys and 1 Tank
    Kusaie : 2 Infantrys
    Ulithi : 2 Infantrys
    Kwangsi : 1 flag, 3 Infantrys and 2 Tanks
    Eniwetok : 1 Artillery and 1 Infantry
    Hainan : 1 flag
    Rongelap : 1 Infantry
    Saipan : 1 AAGun and 2 Infantrys
    Chubu : 1 AAGun, 3 Bunkers, 1 Factory, 10 Infantrys and 1 Tank
    Fukien : 1 flag
    Kweichow : 1 flag, 1 Infantry
    Kwangtung : 1 flag, 2 Artillerys, 1 Elite, 8 Infantrys and 1 Tank
    Shanghai : 1 Artillery, 5 Infantrys and 1 Tank
    Kiangsi : 1 flag
    Szechwan : 1 flag, 1 Elite and 1 Infantry
    Hunan : 1 flag, 1 Infantry
    Hong Kong : 1 flag, 1 AAGun, 1 Elite, 1 Factory, 3 Infantrys and 2 Tanks
    Western Australia : 1 flag, 1 Infantry
    East And South Borneo : 1 flag
    Sumatra : 1 flag, 1 Infantry
    S.Thailand : 2 Artillerys, 4 Infantrys and 1 Tank
    Malaya : 1 flag, 1 AAGun, 1 Bunker, 1 Factory, 16 Infantrys and 1 Tank
    Truk : 1 flag, 1 Infantry
    Ponape : 1 flag, 1 Infantry
    Mindoro : 1 flag
    Panay : 1 flag
    Woleai : 1 flag, 2 Infantrys
    Manila : 1 flag
    Guam : 1 flag
    84 Sea Zone : 2 B.Transports and 1 T.Boat
    93 Sea Zone : 1 Submarine and 2 T.Boats
    70 Sea Zone : 1 Transport
    102 Sea Zone : 4 Adv.Fighters, 2 Battleships, 4 Carriers, 2 Cruisers, 7 Destroyers, 1 Fighter, 5 Submarines and 5 Transports
    

    Production/PUs Summary :

    Germans : 118 / 121
    Russians : 108 / 108
    Italians : 62 / 64
    French : 30 / 30
    Yamamoto : 84 / 84
    Chinese : 24 / 28
    Hisaichi : 53 / 68
    British : 93 / 94
    Anzac : 34 / 36
    Dutch : 21 / 21
    Finns : 11 / 13
    Romanians : 19 / 22
    Thai : 18 / 18
    Americans : 107 / 115
    

    Savegame

  • TripleA

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Chinese
            1 Infantry moved from Shensi to Suiyuan
            2 Infantrys moved from Hupeh to Anhwei
            1 Fighter moved from Hupeh to Anhwei
            2 Infantrys moved from Hupeh to Szechwan
            1 ArmoredCar moved from Shensi to Suiyuan
            1 Tank moved from Ningsia to Suiyuan
            1 Tank moved from Lanchow to Suiyuan
            1 Tank moved from Lanchow to Szechwan
            1 Tank moved from Lanchow to Szechwan
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 1 Bunker and 7 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 Infantrys and 2 Tanks
                Yamamoto defend with 1 Elite and 1 Infantry
                    Chinese roll dice for 2 Infantrys and 2 Tanks in Szechwan, round 2 : 2/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Elite and 1 Infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Szechwan
                Chinese win, taking Szechwan from Yamamoto with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Elite and 1 Infantry
            Battle in Anhwei
                Chinese attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Suiyuan
                Chinese attack with 1 ArmoredCar, 1 Infantry and 2 Tanks
                Hisaichi defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 1 ArmoredCar, 1 Infantry and 2 Tanks in Suiyuan, round 2 : 3/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 1 ArmoredCar, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Anhwei to Hupeh
            5 Tanks moved from Hupeh to Yunnan
            1 ArmoredCar moved from Shensi to Yunnan
            1 AAGun moved from Shensi to Szechwan
            2 ArmoredCars moved from Shensi to Hupeh
            1 Tank moved from Shensi to Hupeh
            2 Infantrys moved from E.Qinghai to Ningsia
            2 ArmoredCars moved from Hsining to Lanchow
            4 Infantrys moved from Hsining to E.Qinghai
            1 Tank moved from Hupeh to Shensi
    
        Place Units - Chinese
            1 Bunker and 3 Infantrys placed in Hupeh
            2 ArmoredCars and 4 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 30 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Chinese regular : 2.50
    Hisaichi regular : 0.00
    

    Production/PUs Summary :

    Germans : 118 / 121
    Russians : 108 / 108
    Italians : 62 / 64
    French : 30 / 30
    Yamamoto : 82 / 84
    Chinese : 30 / 31
    Hisaichi : 49 / 68
    British : 93 / 94
    Anzac : 34 / 36
    Dutch : 21 / 21
    Finns : 11 / 13
    Romanians : 19 / 22
    Thai : 18 / 18
    Americans : 107 / 115
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Hisaichi
            1 Destroyer moved from 84 Sea Zone to 93 Sea Zone
            1 Destroyer moved from 110 Sea Zone to 93 Sea Zone
            1 Artillery moved from Kirin to Heilungchiang
            2 Infantrys moved from Kirin to Heilungchiang
            1 Artillery moved from Shantung to Anhwei
            3 Infantrys moved from Peking to Hulunbuir
            1 Infantry moved from Shantung to Chahar
            1 Infantry moved from Shantung to Anhwei
            1 Infantry moved from Koryakia to 75 Sea Zone
            1 Infantry moved from Kolyma to 75 Sea Zone
            2 Infantrys and 2 T.Boats moved from 75 Sea Zone to 85 Sea Zone
            2 Infantrys moved from 85 Sea Zone to Tokyo
            2 ArmoredCars moved from Changchun to Liaoning
            2 Bombers moved from Changchun to Anhwei
            2 Adv.Fighters moved from 84 Sea Zone to Heilungchiang
            2 Bombers moved from Changchun to Hulunbuir
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 B.Carrier, 1 Elite, 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Heilungchiang
                Hisaichi attack with 2 Adv.Fighters, 1 Artillery and 2 Infantrys
                Russians defend with 1 Tank
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 Tank in Heilungchiang, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Russians lost in Heilungchiang
                Hisaichi win, taking Heilungchiang from Russians with 2 Adv.Fighters, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Tank
            Battle in Hulunbuir
                Hisaichi attack with 2 Bombers and 3 Infantrys
                Russians defend with 2 Tanks
                    Hisaichi roll dice for 2 Bombers and 3 Infantrys in Hulunbuir, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 2 Tanks in Hulunbuir, round 2 : 0/2 hits, 1.00 expected hits
                    2 Tanks owned by the Russians lost in Hulunbuir
                Hisaichi win, taking Hulunbuir from Russians with 2 Bombers and 3 Infantrys remaining. Battle score for attacker is 10
                Casualties for Russians: 2 Tanks
            Battle in Anhwei
                Hisaichi attack with 1 Artillery, 2 Bombers and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 2 Bombers and 1 Infantry in Anhwei, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 2 Bombers and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 2 Submarines and 7 Transports moved from 85 Sea Zone to 84 Sea Zone
            2 Adv.Fighters moved from Heilungchiang to 84 Sea Zone
            2 Bombers moved from Hulunbuir to Changchun
            2 Bombers moved from Anhwei to Changchun
            1 Tank moved from Shantung to Peking
            3 Artillerys moved from Shantung to Peking
            3 Infantrys moved from Changchun to 84 Sea Zone
            3 Infantrys moved from 84 Sea Zone to Peking
            1 Infantry moved from Kirin to Khabarovsk
    
        Place Units - Hisaichi
            1 B.Carrier and 2 Fighters placed in 84 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry placed in Peking
            1 Artillery and 2 Infantrys placed in Banjarmasin
            2 ArmoredCars, 2 Artillerys and 1 Infantry placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Russians regular : -1.50
    Hisaichi regular : -0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - British
            1 Adv.Fighter moved from 56 Sea Zone to 51 Sea Zone
            3 Adv.Fighters moved from 56 Sea Zone to 51 Sea Zone
            2 Submarines moved from 56 Sea Zone to 51 Sea Zone
            2 Infantrys moved from Palestine to Lower Egypt
            1 Artillery moved from Palestine to Lower Egypt
            2 Infantrys moved from Cairo to Lower Egypt
            1 Infantry moved from W.Morocco to E.Morocco
            1 Infantry moved from 31 Sea Zone to Tangier
            20 Infantrys moved from Madras to Hyderabad
            2 Elites and 10 Infantrys moved from Hyderabad to Calcutta
            3 Artillerys and 1 Infantry moved from Assam to Burma
            5 Infantrys moved from Bihar to Assam
            5 Infantrys moved from Delhi to Bihar
            2 Submarines moved from 63 Sea Zone to 70 Sea Zone
            1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
            1 Infantry and 1 Tank moved from 18 Sea Zone to Wales
            1 Infantry moved from Northern Ireland to Scotland
            1 Infantry moved from Yakutsk to Ayan
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Carrier, 11 Infantrys and 5 Submarines; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 51 Sea Zone
                British attack with 4 Adv.Fighters and 2 Submarines
                Italians defend with 1 Destroyer
                    British roll dice for 2 Submarines in 51 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Italians lost in 51 Sea Zone
                British win with 4 Adv.Fighters and 2 Submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 Destroyer
            Battle in 70 Sea Zone
                British attack with 2 Submarines
                Yamamoto defend with 1 Transport
                    British roll dice for 2 Submarines in 70 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Transport owned by the Yamamoto lost in 70 Sea Zone
                British win with 2 Submarines remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in Burma
                British attack with 3 Artillerys and 1 Infantry
                Thai defend with 1 Infantry
                    British roll dice for 3 Artillerys and 1 Infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in Burma
                British win, taking Burma from Thai with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - British
            1 Adv.Fighter moved from Manchester to 21 Sea Zone
            3 Mech.Infs moved from W.Iran to Lower Egypt
            1 AAGun and 1 Infantry moved from Iraq to Palestine
            4 Adv.Fighters moved from 51 Sea Zone to 56 Sea Zone
    
        Place Units - British
            1 Adv.Fighter, 1 Carrier and 2 Submarines placed in 21 Sea Zone
            1 Bunker placed in Lower Egypt
            2 Artillerys and 2 Infantrys placed in Cairo
            2 Submarines placed in 56 Sea Zone
            1 Submarine placed in 60 Sea Zone
            4 Infantrys placed in Madras
            5 Infantrys placed in Delhi
    
        Turn Complete - British
            British collect 94 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Thai regular : -0.33
    British regular : 1.33
    

    Savegame

  • '20

    TripleA Turn Summary: Anzac round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Anzac
            2 Infantrys moved from Townsville to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 112 Sea Zone
            2 Infantrys moved from 112 Sea Zone to Jilolo
                  Dutch take Jilolo from Hisaichi
            1 Infantry moved from Northern Territory to Western Australia
            1 Infantry moved from Broome to Western Australia
            2 Fighters moved from 107 Sea Zone to 110 Sea Zone
            1 Adv.Fighter moved from 67 Sea Zone to Western Australia
            2 Artillerys, 1 Elite and 8 Infantrys moved from Lombok to Java
            1 Fighter moved from 67 Sea Zone to Java
            2 Infantrys moved from Flores to 67 Sea Zone
            2 Battleships, 1 Carrier, 2 Cruisers, 2 Destroyers and 2 Infantrys moved from 67 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to West Borneo
            1 Infantry moved from 110 Sea Zone to East And South Borneo
            1 Transport moved from 67 Sea Zone to 110 Sea Zone
            1 Infantry moved from Flores to 67 Sea Zone
            1 Infantry moved from Timor to 67 Sea Zone
            2 Infantrys and 1 Transport moved from 67 Sea Zone to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Java
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Infantry moved from Merauke to 113 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            1 Infantry moved from Tanimbar to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Java
    
        Purchase Units - Anzac
            Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Western Australia
                Anzac attack with 1 Adv.Fighter and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Adv.Fighter and 2 Infantrys in Western Australia, round 2 : 0/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Adv.Fighter and 2 Infantrys in Western Australia, round 3 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Western Australia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Western Australia
                Anzac win, taking Western Australia from Yamamoto with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in 110 Sea Zone
                Anzac attack with 2 Battleships, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 2 Transports
                Hisaichi defend with 1 Destroyer and 4 T.Boats; Thai defend with 1 Destroyer, 1 T.Boat and 2 Transports
                    Anzac roll dice for 2 Battleships, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 2 Transports in 110 Sea Zone, round 2 : 5/9 hits, 3.83 expected hits
                    Hisaichi roll dice for 2 Destroyers, 5 T.Boats and 2 Transports in 110 Sea Zone, round 2 : 2/9 hits, 1.83 expected hits
                Units damaged: 2 Battleships owned by the Anzac
                    2 Transports owned by the Thai, 2 T.Boats owned by the Hisaichi and 1 T.Boat owned by the Thai lost in 110 Sea Zone
                    Anzac roll dice for 2 Battleships, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 2 Transports in 110 Sea Zone, round 3 : 8/9 hits, 3.83 expected hits
                    Hisaichi roll dice for 2 Destroyers and 2 T.Boats in 110 Sea Zone, round 3 : 1/4 hits, 1.00 expected hits
                    1 Transport owned by the Anzac, 1 Destroyer owned by the Hisaichi, 1 Destroyer owned by the Thai and 2 T.Boats owned by the Hisaichi lost in 110 Sea Zone
                Anzac win with 2 Battleships, 1 Carrier, 2 Cruisers, 2 Destroyers, 2 Fighters and 1 Transport remaining. Battle score for attacker is 52
                Casualties for Hisaichi: 1 Destroyer and 4 T.Boats
                Casualties for Thai: 1 Destroyer, 1 T.Boat and 2 Transports
                Casualties for Anzac: 1 Transport
            Battle in Java
                Anzac attack with 3 Artillerys, 1 Elite, 1 Fighter and 13 Infantrys
                Hisaichi defend with 2 Infantrys; Thai defend with 1 Elite and 4 Infantrys
                    Anzac roll dice for 3 Artillerys, 1 Elite, 1 Fighter and 13 Infantrys in Java, round 2 : 3/18 hits, 4.33 expected hits
                    Hisaichi roll dice for 1 Elite and 6 Infantrys in Java, round 2 : 2/7 hits, 2.33 expected hits
                    2 Infantrys owned by the Anzac and 3 Infantrys owned by the Thai lost in Java
                    Anzac roll dice for 3 Artillerys, 1 Elite, 1 Fighter and 11 Infantrys in Java, round 3 : 3/16 hits, 4.00 expected hits
                    Hisaichi roll dice for 1 Elite and 3 Infantrys in Java, round 3 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Anzac, 1 Infantry owned by the Thai and 2 Infantrys owned by the Hisaichi lost in Java
                    Anzac roll dice for 3 Artillerys, 1 Elite, 1 Fighter and 10 Infantrys in Java, round 4 : 2/15 hits, 3.83 expected hits
                    Hisaichi roll dice for 1 Elite in Java, round 4 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Thai lost in Java
                Anzac win, taking Java from Hisaichi with 3 Artillerys, 1 Elite, 1 Fighter and 10 Infantrys remaining. Battle score for attacker is 9
                Casualties for Anzac: 3 Infantrys
                Casualties for Thai: 1 Elite and 4 Infantrys
                Casualties for Hisaichi: 2 Infantrys
            Battle in West Borneo
            Battle in East And South Borneo
    
        Non Combat Move - Anzac
            1 Adv.Fighter moved from Western Australia to 110 Sea Zone
            2 Fighters moved from 110 Sea Zone to 107 Sea Zone
            1 Fighter moved from Java to 110 Sea Zone
            1 Destroyer moved from 113 Sea Zone to 112 Sea Zone
            2 Infantrys moved from Canberra to New South Wales
            2 Infantrys moved from New South Wales to Queensland
    
        Place Units - Anzac
            1 Artillery, 1 Elite and 1 Infantry placed in Broome
            1 Artillery and 2 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
            1 Adv.Fighter and 2 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Anzac regular : 0.50
    Hisaichi regular : -0.83
    

    Savegame

  • '20

    TripleA Turn Summary: Dutch round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Dutch
            1 Mech.Inf and 5 Tanks moved from Argentina to S.Chile
            1 Artillery moved from West Papua to 113 Sea Zone
            1 Infantry moved from Aroe to 113 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Infantry moved from 110 Sea Zone to Sumatra
    
        Purchase Units - Dutch
            Dutch buy 1 Bunker, 1 Elite, 1 Mech.Inf and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in S.Chile
                Dutch attack with 1 Mech.Inf and 5 Tanks
                Neutral defend with 1 Fighter and 2 Infantrys
                    Dutch roll dice for 1 Mech.Inf and 5 Tanks in S.Chile, round 2 : 3/6 hits, 2.83 expected hits
                    Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits, 1.17 expected hits
                    1 Fighter owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Tank owned by the Dutch lost in S.Chile
                Dutch loses 0 PUs for violating S.Chiles neutrality.
                Dutch win, taking S.Chile from Neutral with 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is 7
                Casualties for Dutch: 1 Tank
                Casualties for Neutral: 1 Fighter and 2 Infantrys
            Battle in Sumatra
                Dutch attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Dutch roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Sumatra
                Dutch win, taking Sumatra from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Dutch
            1 Destroyer moved from 113 Sea Zone to 67 Sea Zone
            1 Elite and 1 Infantry moved from Amazon to Bolivia
            1 Infantry moved from 33 Sea Zone to Cape Verde
            1 Elite moved from Suriname to Amazon
    
        Place Units - Dutch
            1 Bunker placed in West Borneo
            1 Transport placed in 32 Sea Zone
            1 Elite and 1 Mech.Inf placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Neutral regular : -0.17
    Dutch regular : -0.17
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Finns round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Purchase Units - Finns
            Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Finns
    
        Place Units - Finns
            1 Elite and 5 Infantrys placed in Helsinki
            Turning on Edit Mode
            EDIT: Removing units owned by Finns from Helsinki: 2 ArmoredCars
            EDIT: Adding units owned by Finns to Oulu: 1 ArmoredCar
            EDIT: Adding units owned by Finns to Kotka: 1 ArmoredCar
            EDIT: Adding units owned by Finns to Tampere: 2 ArmoredCars and 2 Infantrys
            EDIT: Removing units owned by Finns from Helsinki: 2 ArmoredCars and 2 Infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Finns
            Finns collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Romanians round 8

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8
    
        Combat Move - Romanians
            1 Fighter moved from Vinnytsia to Donetsk
            3 Infantrys moved from Odessa to Donetsk
            1 Artillery moved from Vinnytsia to Donetsk
            2 Infantrys moved from E.Romania to Vinnytsia
            1 Infantry moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 1 Bunker and 8 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Artillery, 1 Fighter and 3 Infantrys
                Russians defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 0/5 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                    Romanians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Donetsk, round 3 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 3 : 2/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
                    Romanians roll dice for 1 Artillery and 1 Fighter in Donetsk, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 2/2 hits, 0.67 expected hits
                    1 Fighter owned by the Romanians, 1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk
                Russians win with 1 Artillery remaining. Battle score for attacker is -14
                Casualties for Romanians: 1 Artillery, 1 Fighter and 3 Infantrys
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Romanians
            1 Infantry moved from Vinnytsia to Odessa
    
        Place Units - Romanians
            1 Bunker and 4 Infantrys placed in Vinnytsia
            4 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -1.17
    Russians regular : 2.33
    

    Savegame

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