L21 Martin (X) - 2 Feltmarskal (L+30) OOB 2nd

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 destroyers, 7 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Hunan to India
            1 fighter moved from Yunnan to India
            1 tactical_bomber moved from Yunnan to India
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery moved from Kweichow to Szechwan
            1 artillery moved from Suiyuyan to Shensi
            1 armour moved from Buryatia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 armour moved from Ulaanbaatar to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Central Mongolia to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
            1 infantry moved from 2 Sea Zone to Alaska
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 artillery moved from Western Australia to Northern Territory
                  Japanese take Northern Territory from ANZAC
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Szechwan
            2 destroyers moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 bomber moved from French Indo China to 41 Sea Zone
            1 fighter moved from Hunan to Philippines
            1 tactical_bomber moved from Philippines to Yunnan
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Szechwan
            1 infantry moved from Suiyuyan to Shensi
            5 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Kiangsu to Kiangsi
    
        Combat - Japanese
            Air Battle in India
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    @feltmarskal do you intercept?
    Scramble.jpg


  • yes full intercept?

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 destroyers, 7 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Hunan to India
            1 fighter moved from Yunnan to India
            1 tactical_bomber moved from Yunnan to India
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery moved from Kweichow to Szechwan
            1 artillery moved from Suiyuyan to Shensi
            1 armour moved from Buryatia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 armour moved from Ulaanbaatar to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Central Mongolia to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
            1 infantry moved from 2 Sea Zone to Alaska
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 artillery moved from Western Australia to Northern Territory
                  Japanese take Northern Territory from ANZAC
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Szechwan
            2 destroyers moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 bomber moved from French Indo China to 41 Sea Zone
            1 fighter moved from Hunan to Philippines
            1 tactical_bomber moved from Philippines to Yunnan
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Szechwan
            1 infantry moved from Suiyuyan to Shensi
            5 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Kiangsu to Kiangsi
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 3 units heading to India
                UK_Pacific launches 2 interceptors out of India
                    Attackers Fire,  : 1/3 hits, 0,50 expected hits
                    Defenders Fire,  : 0/2 hits, 0,33 expected hits
                    1 fighter owned by the British lost in India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits
                    UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits
                Bombing raid in India rolls: 7 and causes: 5 damage to unit: factory_major
                Bombing raid in India rolls: 4 and causes: 4 damage to unit: harbour
                Bombing raid in India causes 9 damage total.  Damaged units is as follows: factory_major = 5, harbour = 4
            Battle in Alaska
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking Alaska from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Java
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 5 : 2/2 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Szechwan, round 2 : 3/5 hits, 2,67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 destroyers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 destroyers in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 destroyers in 25 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is -16
                Casualties for Japanese: 2 destroyers
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
            1 fighter and 2 tactical_bombers moved from Hunan to Yunnan
            4 artilleries moved from Yunnan to Burma
            5 mech_infantrys moved from Yunnan to Burma
            3 mech_infantrys moved from French Indo China to Burma
            1 bomber moved from 41 Sea Zone to Yunnan
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 45 Sea Zone to 35 Sea Zone
            1 artillery moved from Buyant-Uhaa to Central Mongolia
            4 infantry moved from Buyant-Uhaa to Central Mongolia
            3 mech_infantrys moved from Manchuria to Chahar
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Kiangsi
            1 bomber, 1 fighter and 1 tactical_bomber moved from India to Yunnan
            2 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Shantung to Hunan
            1 artillery and 1 infantry moved from Shantung to Kiangsu
            2 infantry moved from Anhwe to Kweichow
            2 fighters moved from Philippines to Yunnan
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 transport placed in 36 Sea Zone
            1 armour and 1 mech_infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Manchuria
            3 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : -0,67
    Japanese regular : 0,17
    UK_Pacific AA : -0,33
    Defenders Fire,  : -0,33
    Attackers Fire,  : 0,50
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 carrier and 1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            2 fighters moved from 92 Sea Zone to 94 Sea Zone
            2 fighters moved from Morocco to 94 Sea Zone
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
            1 fighter moved from Western United States to Alaska
            1 fighter moved from Western United States to 2 Sea Zone
            1 destroyer moved from 25 Sea Zone to 8 Sea Zone
            2 carriers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 2 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Alaska
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                Americans win, taking Alaska from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 destroyer and 1 transport
                    Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 battleship, 1 destroyer and 1 transport
            Battle in 94 Sea Zone
                Americans attack with 1 carrier, 2 destroyers and 4 fighters
                Italians defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 carrier, 2 destroyers and 4 fighters in 94 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 94 Sea Zone
                Americans win with 1 carrier, 2 destroyers and 4 fighters remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 42 Sea Zone to Queensland
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 94 Sea Zone to 91 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 2 Sea Zone to British Columbia
            1 fighter moved from Alaska to Western United States
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            6 infantry placed in Central United States
            2 transports placed in 101 Sea Zone
            1 fighter placed in Western United States
            1 fighter placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.50
    Italians regular : -0.33
    Japanese regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Chinese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Shensi
            2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Sikang
                Japanese win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            10 infantry moved from Sikang to Tsinghai
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -0.33
    

    Savegame


  • @feltmarskal I hope you are doing fine! I am aware that you asked for a slow game. But I would appreciate if we could at least make one turn every two days. It would also help, if you could play the UK straight after the US and China. Once you play the UK, I can make my move for Italy. It has been 3 days since you posted China, and I am still waiting for your UK move. Thank you for your understanding.


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 carrier and 1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            2 fighters moved from 92 Sea Zone to 94 Sea Zone
            2 fighters moved from Morocco to 94 Sea Zone
            1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
            1 fighter moved from Western United States to Alaska
            1 fighter moved from Western United States to 2 Sea Zone
            1 destroyer moved from 25 Sea Zone to 8 Sea Zone
            2 carriers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 2 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Alaska
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Alaska, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                Americans win, taking Alaska from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 destroyer and 1 transport
                    Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 battleship, 1 destroyer and 1 transport
            Battle in 94 Sea Zone
                Americans attack with 1 carrier, 2 destroyers and 4 fighters
                Italians defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 carrier, 2 destroyers and 4 fighters in 94 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 94 Sea Zone
                Americans win with 1 carrier, 2 destroyers and 4 fighters remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 42 Sea Zone to Queensland
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 94 Sea Zone to 91 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 2 Sea Zone to British Columbia
            1 fighter moved from Alaska to Western United States
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            6 infantry placed in Central United States
            2 transports placed in 101 Sea Zone
            1 fighter placed in Western United States
            1 fighter placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Shensi
            2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Sikang
                Japanese win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            10 infantry moved from Sikang to Tsinghai
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            3 aaGuns, 1 artillery and 16 infantry moved from India to West India
            1 fighter moved from India to Persia
            1 tactical_bomber moved from India to Persia
            2 fighters moved from Eastern Persia to Persia
            1 tactical_bomber moved from Eastern Persia to Persia
            2 infantry moved from Eastern Persia to West India
            1 infantry moved from Northwest Persia to Caucasus
            3 infantry moved from Persia to Northwest Persia
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 armour moved from Egypt to Alexandria
            1 mech_infantry moved from Egypt to Alexandria
            1 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from Egypt to Persia
            2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
    
        Place Units - British
            1 artillery, 1 infantry and 1 mech_infantry placed in Persia
            1 artillery, 1 fighter and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
            British collect 30 PUs (3 lost to blockades); end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -2.50
    Italians regular : -0.33
    Japanese regular : -0.67
    

    Savegame


  • Well speed up the game

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to Southern France
            1 mech_infantry moved from Yugoslavia to Southern France
            1 mech_infantry moved from Northern Italy to Southern France
            1 mech_infantry moved from Southern Italy to Southern France
            1 bomber and 2 fighters moved from Southern Italy to 94 Sea Zone
            2 artilleries and 1 mech_infantry moved from Tunisia to Algeria
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 2 artilleries and 1 mech_infantry
                French defend with 2 infantry
                    Italians roll dice for 2 artilleries and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 1,00 expected hits
                    Americans roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the Italians lost in Algeria
                    Italians roll dice for 1 artillery and 1 mech_infantry in Algeria, round 3 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Algeria
                Italians win, taking Algeria from Americans with 1 artillery remaining. Battle score for attacker is -2
                Casualties for Italians: 1 artillery and 1 mech_infantry
                Casualties for French: 2 infantry
            Battle in Southern France
                Italians attack with 2 infantry and 3 mech_infantrys
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 infantry and 3 mech_infantrys in Southern France, round 2 : 0/5 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 infantry and 3 mech_infantrys in Southern France, round 3 : 2/5 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 94 Sea Zone
                Italians attack with 1 bomber and 2 fighters
                Americans defend with 1 carrier, 2 destroyers and 2 fighters
                    Italians roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 94 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
                    2 destroyers owned by the Americans, 1 bomber owned by the Italians and 2 fighters owned by the Italians lost in 94 Sea Zone
                Americans win with 1 carrier and 2 fighters remaining. Battle score for attacker is -16
                Casualties for Italians: 1 bomber and 2 fighters
                Casualties for Americans: 2 destroyers
    
        Non Combat Move - Italians
            2 armour moved from Tunisia to Algeria
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
            EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
            EDIT: Turning off Edit Mode
            1 fighter and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,00
    Italians regular : 1,00
    

    Savegame



  • TripleA Manual Gamesave Post: ANZAC round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from South Australia to Western Australia
                  ANZAC take Western Australia from Japanese
            1 artillery moved from South Australia to Northern Territory
            4 infantry moved from Queensland to Northern Territory
            1 fighter moved from Queensland to Northern Territory
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Northern Territory
                ANZAC attack with 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 1 fighter and 4 infantry in Northern Territory, round 2 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Northern Territory, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory
                ANZAC win, taking Northern Territory from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 fighter moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from South Australia to Western Australia
                  ANZAC take Western Australia from Japanese
            1 artillery moved from South Australia to Northern Territory
            4 infantry moved from Queensland to Northern Territory
            1 fighter moved from Queensland to Northern Territory
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Northern Territory
                ANZAC attack with 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 1 fighter and 4 infantry in Northern Territory, round 2 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Northern Territory, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory
                ANZAC win, taking Northern Territory from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 fighter moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    
        Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from Malta to 98 Sea Zone
            1 infantry moved from Alexandria to Tobruk
                  French take Tobruk from Italians
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Combat - French
            Battle in 98 Sea Zone
                French attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    French roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 98 Sea Zone
                French win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - French
            1 fighter moved from 98 Sea Zone to Malta
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : 0.17
    Japanese regular : 0.67
    ANZAC regular : 0.33
    Germans regular : -0.17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 bomber, 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Denmark
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Western Ukraine to Rostov
            1 artillery moved from Ukraine to Bryansk
            2 mech_infantrys moved from Western Ukraine to Rostov
            1 mech_infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            2 bombers moved from Novgorod to Russia
            2 fighters moved from Novgorod to Russia
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            2 armour and 2 mech_infantrys moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            2 armour and 2 mech_infantrys moved from Nenetsia to Urals
                  Germans take Urals from Russians
            4 infantry moved from Archangel to Vologda
            1 tactical_bomber moved from Novgorod to Vologda
            1 tactical_bomber moved from Novgorod to Vologda
            1 tactical_bomber moved from Novgorod to Bryansk
            2 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Western Germany to Southern Italy
            1 mech_infantry moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Holland Belgium
            2 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Western Ukraine to Rostov
            2 armour moved from Ukraine to Rostov
            10 infantry moved from Archangel to Vologda
            1 fighter moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    @feltmarskal do you intercept in Russia?

  • 2024 '23 '22 '21


  • @martin No intercept in Russia?

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 bomber, 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Denmark
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Western Ukraine to Rostov
            1 artillery moved from Ukraine to Bryansk
            2 mech_infantrys moved from Western Ukraine to Rostov
            1 mech_infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            2 bombers moved from Novgorod to Russia
            2 fighters moved from Novgorod to Russia
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            2 armour and 2 mech_infantrys moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            2 armour and 2 mech_infantrys moved from Nenetsia to Urals
                  Germans take Urals from Russians
            4 infantry moved from Archangel to Vologda
            1 tactical_bomber moved from Novgorod to Vologda
            1 tactical_bomber moved from Novgorod to Vologda
            1 tactical_bomber moved from Novgorod to Bryansk
            2 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Western Germany to Southern Italy
            1 mech_infantry moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Holland Belgium
            2 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Western Ukraine to Rostov
            2 armour moved from Ukraine to Rostov
            10 infantry moved from Archangel to Vologda
            1 fighter moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Russia causes 7 damage total. 
            Battle in Vologda
                Germans attack with 14 infantry and 2 tactical_bombers
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 14 infantry and 2 tactical_bombers in Vologda, round 2 : 2/16 hits, 3,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 12 infantry and 2 tactical_bombers in Vologda, round 3 : 1/14 hits, 3,00 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 12 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Bryansk
                Germans attack with 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 armour and 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1,50 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 armour in Bryansk, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 1 armour and 1 infantry
            Battle in Rostov
                Germans attack with 2 armour, 1 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Rostov, round 2 : 3/7 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters and 3 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Novgorod
            1 tactical_bomber moved from Bryansk to Archangel
            1 tactical_bomber moved from Vologda to Archangel
            1 tactical_bomber moved from Vologda to Archangel
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Denmark
            1 infantry moved from Western Germany to Denmark
            2 mech_infantrys moved from Germany to Western Germany
            2 tactical_bombers moved from Archangel to Novgorod
            1 tactical_bomber moved from Archangel to Novgorod
            2 fighters moved from Russia to Archangel
            2 mech_infantrys moved from Germany to Western Germany
            7 mech_infantrys moved from Novgorod to Archangel
            1 aaGun moved from Norway to Finland
            2 mech_infantrys moved from Baltic States to Archangel
    
        Place Units - Germans
            2 artilleries and 8 infantry placed in Western Germany
            2 artilleries placed in Ukraine
            1 bomber and 1 mech_infantry placed in Novgorod
            1 artillery placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
            Germans collect 51 PUs (3 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Russians regular : 2,00
    Germans regular : -2,50
    Russians AA : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 17 PUs; 
            Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Smolensk
            3 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            2 fighters moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters and 4 infantry
                Germans defend with 1 artillery and 1 mech_infantry
                    Russians roll dice for 2 fighters and 4 infantry in Bryansk, round 2 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Smolensk to Russia
            2 fighters moved from Bryansk to Russia
            6 infantry moved from Samara to Volgograd
            1 aaGun and 8 infantry moved from Olgiy to Timguska
            1 aaGun and 6 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            3 infantry placed in Volgograd
            2 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 destroyers, 4 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Burma to India
            1 infantry moved from Tsagaan Olom to Kansu
                  Japanese take Kansu from Chinese
            3 mech_infantrys moved from Chahar to Shensi
            2 infantry moved from Kweichow to Shensi
            1 artillery moved from Szechwan to Sikang
            1 mech_infantry moved from Hunan to Shensi
            5 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            2 mech_infantrys moved from Manchuria to Siberia
            2 bombers moved from Yunnan to 39 Sea Zone
            1 tactical_bomber moved from Yunnan to India
            1 tactical_bomber moved from Yunnan to Shensi
            2 fighters moved from Yunnan to Shensi
            1 tactical_bomber moved from Yunnan to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
            1 artillery moved from Central Mongolia to Dzavhan
                  Japanese take Dzavhan from Russians
            4 infantry moved from Central Mongolia to Dzavhan
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            2 fighters moved from Yunnan to Philippines
            1 destroyer moved from 6 Sea Zone to 8 Sea Zone
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in India
                Japanese attack with 3 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 airfield and 1 factory_major
                    Japanese roll dice for 3 infantry and 1 tactical_bomber in India, round 2 : 0/4 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 infantry and 1 tactical_bomber in India, round 3 : 2/4 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 39 Sea Zone
                Japanese attack with 2 bombers
                British defend with 1 cruiser, 1 destroyer and 1 transport
                    Japanese roll dice for 2 bombers in 39 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 bomber owned by the Japanese and 1 destroyer owned by the British lost in 39 Sea Zone
                    Japanese roll dice for 1 bomber in 39 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 cruiser and 1 transport in 39 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the British lost in 39 Sea Zone
                    1 transport owned by the British lost in 39 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 bomber
                Casualties for British: 1 cruiser, 1 destroyer and 1 transport
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 5 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 5 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Dutch New Guinea
                ANZAC win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 8 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in Sikang
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 0/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sikang, round 3 : 1/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 2 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 3/10 hits, 3,33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shensi to Central Mongolia
            1 fighter and 1 tactical_bomber moved from Shensi to Central Mongolia
            1 bomber moved from 39 Sea Zone to Yunnan
            1 armour moved from French Indo China to 36 Sea Zone
            1 armour moved from Shantung to Hopei
            2 mech_infantrys moved from Shantung to Hopei
            1 mech_infantry moved from French Indo China to Burma
            1 mech_infantry moved from Manchuria to Central Mongolia
            1 armour moved from Yakut S.S.R. to Tsagaan Olom
            1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
            1 armour and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 armour moved from 38 Sea Zone to Burma
            1 tactical_bomber moved from India to Yunnan
    
        Place Units - Japanese
            3 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone
            2 armour and 1 mech_infantry placed in French Indo China
            3 mech_infantrys placed in Shantung
            1 mech_infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : 0,67
    Japanese regular : -4,33
    ANZAC regular : 0,67
    UK_Pacific regular : -0,67
    British regular : -0,33
    

    Savegame

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