@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
StickyBomb L vs jkeller X oob +27
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Buyant-Uhaa to Chahar Combat - Russians Battle in Chahar Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Chahar, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Chahar, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Chahar, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Chahar, round 8 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Yunnan to Sikang 1 fighter moved from Russia to Sikang 1 armour and 1 mech_infantry moved from Bryansk to Samara 1 artillery and 7 infantry moved from Novgorod to Belarus 3 infantry moved from Ukraine to Western Ukraine 1 artillery and 1 infantry moved from Bryansk to Belarus 2 aaGuns moved from Bryansk to Belarus 2 infantry moved from Rostov to Ukraine 6 infantry moved from Russia to Bryansk 1 submarine moved from 112 Sea Zone to 105 Sea Zone 2 infantry moved from Olgiy to Kansu 1 infantry moved from Dzavhan to Olgiy 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Dzavhan 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 cruiser moved from 113 Sea Zone to 114 Sea Zone Place Units - Russians 3 infantry placed in Ukraine 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Japanese regular : -2.33 Russians regular : -1.33 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory_minor, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Korea to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 5 infantry moved from Jehol to Chahar 1 fighter moved from Jehol to Chahar 1 tactical_bomber moved from Jehol to Chahar 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 mech_infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians Combat - Japanese Battle in Chahar Japanese attack with 1 fighter, 5 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Chahar, round 2 : 3/7 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese 2 artilleries and 3 infantry moved from Hunan to Kweichow 2 artilleries and 6 infantry moved from Anhwe to Kweichow 1 artillery moved from Manchuria to Amur 1 infantry moved from Korea to Amur 1 tactical_bomber moved from Chahar to Jehol 1 fighter moved from Chahar to Jehol 2 fighters moved from Kwangsi to Jehol 2 bombers moved from Kwangsi to Japan 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries moved from Kwangsi to Hunan 2 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 2 infantry moved from 36 Sea Zone to Kwangsi 1 aaGun moved from Manchuria to Jehol 1 infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Jehol 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 factory_minor placed in Kiangsu 1 transport placed in 6 Sea Zone 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 1.00 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Szechwan to Hopei 3 artilleries and 12 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Yunnan Chinese attack with 3 artilleries and 12 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 12 infantry in Yunnan, round 2 : 4/15 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 artilleries and 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese regular : 1.83 Japanese regular : 1.33 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Guam to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 infantry moved from Central United States to Western United States 1 mech_infantry moved from Western United States to Central United States 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Szechwan to Hopei 3 artilleries and 12 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Yunnan Chinese attack with 3 artilleries and 12 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 12 infantry in Yunnan, round 2 : 4/15 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 artilleries and 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 bomber, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 2 infantry moved from Shan State to Siam 2 fighters and 1 tactical_bomber moved from Burma to Siam 1 artillery and 3 infantry moved from Persia to Iraq 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 fighter moved from Egypt to Kenya 1 tactical_bomber moved from Egypt to Iraq 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese Combat - British Battle in Iraq British attack with 1 artillery, 4 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Kenya British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Kenya, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Siam British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Siam, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Siam British win, taking Siam from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 infantry moved from Shan State to Yunnan 3 aaGuns and 7 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Siam to Yunnan 2 mech_infantrys moved from India to Yunnan 1 transport moved from 76 Sea Zone to 71 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 armour and 1 mech_infantry moved from Ethiopia to Egypt 1 tactical_bomber moved from Iraq to Egypt 1 fighter moved from Kenya to Egypt 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 92 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from British Guiana to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 3 infantry moved from India to Burma Place Units - British 1 infantry and 1 mech_infantry placed in Union of South Africa 1 factory_minor placed in Persia 1 submarine placed in 106 Sea Zone 1 bomber placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
Chinese regular : 1.83 Italians regular : -0.33 Japanese regular : 0.67 Neutral_Axis regular : -1.00 British regular : 1.67 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Yugoslavia to Bessarabia Italians take Bessarabia from Russians 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from Tobruk to Alexandria 1 bomber moved from Southern Italy to Alexandria 1 infantry moved from Tobruk to Alexandria Combat - Italians Battle in 92 Sea Zone Italians attack with 2 submarines French defend with 1 cruiser Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 cruiser in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone French win with 1 cruiser remaining. Battle score for attacker is -12 Casualties for Italians: 2 submarines Battle in Alexandria Italians attack with 1 bomber and 2 infantry ANZAC defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Alexandria Italians win, taking Alexandria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Tunisia to Tobruk 1 artillery moved from Tunisia to Libya 4 aaGuns moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 4 infantry moved from Northern Italy to 97 Sea Zone 4 infantry moved from 97 Sea Zone to Albania 2 infantry moved from Bulgaria to Romania 1 armour moved from Southern France to Yugoslavia 2 artilleries and 2 infantry moved from Southern France to Northern Italy 1 bomber moved from Alexandria to Tobruk 1 destroyer moved from 97 Sea Zone to 94 Sea Zone Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 15 PUsCombat Hit Differential Summary :
French regular : 1.00 Italians regular : -1.00 British regular : -0.33 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Java to Yunnan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 destroyer moved from 112 Sea Zone to 105 Sea Zone 1 fighter moved from France to 105 Sea Zone 1 tactical_bomber moved from France to 105 Sea Zone 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 bomber moved from Southern Italy to 105 Sea Zone 1 bomber moved from Southern Italy to 105 Sea Zone Combat - Germans Battle in 105 Sea Zone Germans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 2 bombers moved from 105 Sea Zone to Western Germany 1 artillery moved from Holland Belgium to France 1 tactical_bomber moved from 105 Sea Zone to Western Germany 1 fighter moved from 105 Sea Zone to Western Germany 2 infantry moved from Iceland to 123 Sea Zone 2 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 cruiser moved from 112 Sea Zone to 125 Sea Zone 1 battleship moved from 112 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 3 fighters moved from Southern Italy to Western Germany 3 tactical_bombers moved from Southern Italy to Western Germany 1 tactical_bomber moved from Tobruk to Western Germany 2 infantry moved from Poland to Baltic States 9 artilleries and 12 infantry moved from Poland to Eastern Poland 3 aaGuns moved from Poland to Eastern Poland 2 armour moved from Greece to Romania 2 artilleries and 9 infantry moved from Romania to Bessarabia 1 infantry moved from Germany to Poland 6 armour and 11 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 infantry moved from Western Germany to Germany 3 aaGuns moved from France to Northern Italy Place Units - Germans 2 infantry placed in France 1 fighter placed in Western Germany 3 infantry and 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Russians regular : -0.17 Germans regular : 0.17 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Kansu to Tsinghai 1 armour and 1 mech_infantry moved from Samara to Tsinghai 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber moved from Sikang to Yunnan 1 infantry moved from Olgiy to Timguska 6 infantry moved from Yenisey to Timguska 1 infantry moved from Dzavhan to Olgiy 1 mech_infantry moved from Russia to Kazakhstan 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 5 infantry moved from Ukraine to Bryansk 1 artillery and 9 infantry moved from Western Ukraine to Bryansk 4 aaGuns, 3 artilleries and 21 infantry moved from Belarus to Bryansk 8 infantry moved from Russia to Bryansk Place Units - Russians 10 infantry placed in Russia 1 armour placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Kwangsi to Kwangtung Japanese take Kwangtung from UK_Pacific 2 infantry moved from Hunan to Kiangsi 4 fighters moved from Jehol to Kiangsi 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 4 fighters and 5 tactical_bombers moved from Jehol to Kiangsi 1 infantry moved from Sakha to Buryatia 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Jehol to Anhwe 4 artilleries and 9 infantry moved from Kweichow to Hunan 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 41 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from Amur to Buyant-Uhaa 1 infantry moved from Buyant-Uhaa to Chahar 1 bomber moved from Japan to 36 Sea Zone 1 bomber moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 1 bomber moved from Japan to 37 Sea Zone 1 infantry moved from Amur to Siberia 1 infantry moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour moved from Siberia to Buyant-Uhaa 1 infantry moved from Amur to Buyant-Uhaa 2 infantry moved from Korea to Manchuria Combat - Japanese Battle in Borneo Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 37 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Kiangsi Japanese attack with 8 fighters, 2 infantry and 5 tactical_bombers British defend with 2 infantry Japanese roll dice for 8 fighters, 2 infantry and 5 tactical_bombers in Kiangsi, round 2 : 5/15 hits, 7.67 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 8 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 3 fighters moved from Kiangsi to Hunan 5 tactical_bombers moved from Kiangsi to Kwangsi 5 fighters moved from Kiangsi to Kwangsi 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 fighter moved from Kwangsi to 36 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone 6 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to Kwangsi 2 bombers moved from 37 Sea Zone to Kwangsi 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone 4 infantry moved from Chahar to Anhwe 1 aaGun moved from Jehol to Anhwe 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from Kwangsi to 36 Sea Zone Place Units - Japanese 2 transports placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 2 artilleries and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 57 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -3.67 ANZAC regular : -0.67 British regular : 0.67 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Yunnan to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma 3 artilleries and 13 infantry moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 destroyer, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 52 Sea Zone 1 infantry moved from Western United States to Central United States Place Units - Americans 3 transports placed in 101 Sea Zone 3 infantry placed in Central United States 2 fighters and 1 infantry placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Yunnan to Szechwan 1 fighter moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma 3 artilleries and 13 infantry moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 2 fighters moved from Gibraltar to 94 Sea Zone 1 bomber moved from United Kingdom to 94 Sea Zone 1 artillery and 1 infantry moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 fighter moved from Gibraltar to 94 Sea Zone 1 fighter moved from 91 Sea Zone to 94 Sea Zone Combat - British Battle in Alexandria British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 94 Sea Zone British attack with 1 bomber, 1 destroyer and 4 fighters Italians defend with 1 destroyer British roll dice for 1 bomber, 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone British win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 2 fighters moved from 94 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Alexandria to Iraq 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 artillery moved from Kenya to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 bomber moved from 94 Sea Zone to Gibraltar 2 infantry moved from Siam to Shan State 2 fighters and 1 tactical_bomber moved from Yunnan to India 8 infantry moved from Yunnan to Burma 3 aaGuns moved from Yunnan to Burma 2 mech_infantrys moved from Yunnan to Burma 1 battleship moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 106 Sea Zone to 91 Sea Zone 2 fighters moved from 94 Sea Zone to Gibraltar Place Units - British 3 fighters placed in Persia 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 4 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Some Units in India change ownership: 4 artilleries and 3 infantryCombat Hit Differential Summary :
Chinese regular : -1.00 Italians regular : -1.00 Japanese regular : 0.33 British regular : 1.17 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 bomber moved from Tobruk to Alexandria 2 fighters moved from Southern Italy to 94 Sea Zone 1 artillery moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria Combat - Italians Battle in Cyprus Battle in Syria Battle in Alexandria Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians roll dice for 1 artillery and 1 bomber in Alexandria, round 4 : 0/2 hits, 1.00 expected hits British roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 bomber in Alexandria, round 5 : 1/2 hits, 1.00 expected hits British roll dice for 1 artillery in Alexandria, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 artillery owned by the Italians lost in Alexandria Italians win, taking Cyprus from British, taking Syria from French with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in 94 Sea Zone Italians attack with 2 fighters British defend with 1 destroyer Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in 94 Sea Zone Italians roll dice for 1 fighter in 94 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Italians lost in 94 Sea Zone British win with no units remaining. Battle score for attacker is -12 Casualties for Italians: 2 fighters Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from Alexandria to Southern Italy 1 mech_infantry moved from Tobruk to Libya 1 armour moved from Tobruk to Libya 2 cruisers moved from 97 Sea Zone to 99 Sea Zone 1 carrier moved from 97 Sea Zone to 99 Sea Zone 1 battleship moved from 97 Sea Zone to 99 Sea Zone 2 artilleries moved from Northern Italy to Southern Italy 1 armour moved from Yugoslavia to Bessarabia 4 infantry moved from Albania to Greece Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : -3.17 British regular : 1.33 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Yunnan to Burma 3 fighters moved from Yunnan to India 1 transport moved from 62 Sea Zone to 52 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to United Kingdom Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from French Equatorial Africa: 1 infantry EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 6 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Vyborg to Novgorod 3 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 artilleries and 8 infantry moved from Bessarabia to Western Ukraine 2 armour moved from Romania to Western Ukraine 6 armour, 9 artilleries, 13 infantry and 11 mech_infantrys moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Poland to Western Ukraine 1 infantry moved from Poland to Eastern Poland 4 infantry moved from Germany to Poland 7 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Western Germany to Southern Italy 2 fighters moved from Western Germany to 99 Sea Zone 3 fighters moved from Western Germany to Southern Italy 5 tactical_bombers moved from Western Germany to Greece 1 destroyer moved from 105 Sea Zone to 112 Sea Zone 2 infantry moved from Norway to 125 Sea Zone 2 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 1 cruiser moved from 125 Sea Zone to 113 Sea Zone 1 battleship moved from 125 Sea Zone to 113 Sea Zone Combat - Germans Battle in Archangel Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 3 aaGuns moved from Northern Italy to Southern Italy 3 aaGuns moved from Eastern Poland to Western Ukraine Place Units - Germans 10 mech_infantrys placed in Germany 1 fighter placed in France Germans undo move 2. Germans undo move 1. 1 fighter placed in Western Germany 5 mech_infantrys placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 6 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Vyborg to Novgorod 3 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 artilleries and 8 infantry moved from Bessarabia to Western Ukraine 2 armour moved from Romania to Western Ukraine 6 armour, 9 artilleries, 13 infantry and 11 mech_infantrys moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Poland to Western Ukraine 1 infantry moved from Poland to Eastern Poland 4 infantry moved from Germany to Poland 7 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Western Germany to Southern Italy 2 fighters moved from Western Germany to 99 Sea Zone 3 fighters moved from Western Germany to Southern Italy 5 tactical_bombers moved from Western Germany to Greece 1 destroyer moved from 105 Sea Zone to 112 Sea Zone 2 infantry moved from Norway to 125 Sea Zone 2 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 1 cruiser moved from 125 Sea Zone to 113 Sea Zone 1 battleship moved from 125 Sea Zone to 113 Sea Zone Combat - Germans Battle in Archangel Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 3 aaGuns moved from Northern Italy to Southern Italy 3 aaGuns moved from Eastern Poland to Western Ukraine Place Units - Germans 10 mech_infantrys placed in Germany 1 fighter placed in France Germans undo move 2. Germans undo move 1. 1 fighter placed in Western Germany 5 mech_infantrys placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 10 infantry moved from Russia to Bryansk 1 armour moved from Volgograd to Bryansk 1 armour and 1 mech_infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Olgiy to Kansu 7 infantry moved from Timguska to Novosibirsk 1 submarine moved from 114 Sea Zone to 115 Sea Zone 4 fighters and 1 tactical_bomber moved from Yunnan to Kazakhstan 1 armour and 1 mech_infantry moved from Yunnan to Sikang 2 aaGuns and 12 infantry moved from Yenisey to Timguska Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 carriers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 artilleries moved from 35 Sea Zone to Philippines 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 2 infantry moved from Kwangsi to 36 Sea Zone 1 fighter moved from 42 Sea Zone to Sumatra 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 mech_infantry moved from Kwangtung to French Indo China Japanese take French Indo China from French 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 fighters moved from Kwangsi to Shan State 2 tactical_bombers moved from Kwangsi to Shan State 3 fighters moved from Hunan to Shan State Combat - Japanese Battle in Celebes Battle in Malaya Battle in Philippines Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Philippines from Americans with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Sumatra Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 5 fighters and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 5 fighters and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.83 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter Casualties for British: 2 infantry Non Combat Move - Japanese 3 mech_infantrys moved from Kiangsu to Kwangsi 3 fighters moved from Kwangsi to 6 Sea Zone 3 tactical_bombers moved from Kwangsi to 6 Sea Zone 2 bombers moved from Kwangsi to Japan 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 6 artilleries and 8 infantry moved from Hunan to Kwangsi 2 infantry moved from Kiangsi to Kwangsi 5 infantry moved from Anhwe to Hunan 1 aaGun moved from Anhwe to Hunan 1 artillery moved from Buyant-Uhaa to Chahar 1 infantry moved from Buyant-Uhaa to Chahar 1 armour moved from Buyant-Uhaa to Anhwe 2 infantry moved from Manchuria to Jehol 2 tactical_bombers moved from Shan State to Kwangsi 4 fighters moved from Shan State to Kwangsi 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone Place Units - Japanese 3 carriers placed in 6 Sea Zone 3 infantry placed in Japan Japanese undo move 2. 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 1.00 UK_Pacific regular : 0.33 ANZAC regular : 0.00 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Shensi 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -1.00 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 bomber moved from Hawaiian Islands to 45 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland Combat - Americans Battle in 45 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iceland Non Combat Move - Americans 1 bomber moved from 45 Sea Zone to New Guinea 2 fighters moved from Western United States to 91 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Central United States to Western United States 2 bombers moved from Eastern United States to 92 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 52 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 bombers moved from 92 Sea Zone to Gibraltar Place Units - Americans 2 carriers and 3 submarines placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Shensi 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Iraq to Syria 2 fighters moved from Egypt to Syria 1 mech_infantry moved from Egypt to Syria 1 bomber moved from Gibraltar to Syria 1 fighter moved from India to 37 Sea Zone 2 mech_infantrys moved from Burma to Malaya 1 fighter and 1 tactical_bomber moved from India to Malaya Combat - British Battle in 37 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 harbour and 2 infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Syria British attack with 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry Italians defend with 2 infantry British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Syria, round 2 : 0/6 hits, 2.17 expected hits Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Syria British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Syria, round 3 : 2/5 hits, 2.00 expected hits Italians roll dice for 2 infantry in Syria, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Iraq to Bryansk 3 fighters moved from Persia to Bryansk 1 infantry moved from Northwest Persia to Iraq 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Syria to Persia 2 fighters moved from Syria to Persia 1 mech_infantry moved from Belgian Congo to Egypt 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 4 artilleries moved from India to Burma 1 fighter moved from 37 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from Malaya to Burma 1 aaGun moved from Burma to India 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies Place Units - British 1 factory_minor placed in Iraq 3 infantry placed in Persia 2 infantry placed in Union of South Africa 1 submarine placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,1,6,4,3,4 British collect 33 PUs (1 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Some Units in India change ownership: 1 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : -0.33 Japanese regular : -1.67 British regular : -1.67 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 bomber moved from Hawaiian Islands to 45 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland Combat - Americans Battle in 45 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iceland Non Combat Move - Americans 1 bomber moved from 45 Sea Zone to New Guinea 2 fighters moved from Western United States to 91 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Central United States to Western United States 2 bombers moved from Eastern United States to 92 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 52 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 bombers moved from 92 Sea Zone to Gibraltar Place Units - Americans 2 carriers and 3 submarines placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Shensi 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British buy 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Iraq to Syria 2 fighters moved from Egypt to Syria 1 mech_infantry moved from Egypt to Syria 1 bomber moved from Gibraltar to Syria 1 fighter moved from India to 37 Sea Zone 2 mech_infantrys moved from Burma to Malaya 1 fighter and 1 tactical_bomber moved from India to Malaya Combat - British Battle in 37 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Malaya British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 harbour and 2 infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Syria British attack with 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry Italians defend with 2 infantry British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Syria, round 2 : 0/6 hits, 2.17 expected hits Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Syria British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Syria, round 3 : 2/5 hits, 2.00 expected hits Italians roll dice for 2 infantry in Syria, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Iraq to Bryansk 3 fighters moved from Persia to Bryansk 1 infantry moved from Northwest Persia to Iraq 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Syria to Persia 2 fighters moved from Syria to Persia 1 mech_infantry moved from Belgian Congo to Egypt 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 4 artilleries moved from India to Burma 1 fighter moved from 37 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from Malaya to Burma 1 aaGun moved from Burma to India 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies Place Units - British 1 factory_minor placed in Iraq 3 infantry placed in Persia 2 infantry placed in Union of South Africa 1 submarine placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,1,6,4,3,4 British collect 33 PUs (1 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Some Units in India change ownership: 1 infantry and 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from 26 Sea Zone: 1 battleship EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : -0.33 Japanese regular : -1.67 British regular : -1.67





