bolasgods Allies +18 vs AetV's Axis BM4

  • 22 21 20 19 18 17 16

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 carriers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
            3 fighters moved from Manchuria to 35 Sea Zone
            2 fighters moved from Japan to 35 Sea Zone
            1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Shan State to Siam
                  Japanese take Siam from UK_Pacific
            1 artillery and 1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 artillery and 1 infantry moved from French Indo China to Kwangsi
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble to sz35?

    One Ftr available.


  • @aequitas-et-veritas yes, scramble please

  • 22 21 20 19 18 17 16

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 carriers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
            3 fighters moved from Manchuria to 35 Sea Zone
            2 fighters moved from Japan to 35 Sea Zone
            1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Shan State to Siam
                  Japanese take Siam from UK_Pacific
            1 artillery and 1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 artillery and 1 infantry moved from French Indo China to Kwangsi
    
        Combat - Japanese
            Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
            Battle in Hunan
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Hunan
                Chinese win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in 35 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 6 fighters, 2 submarines and 1 tactical_bomber
                Americans defend with 1 battleship, 1 cruiser and 3 transports; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
                    Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the ANZAC
                    Japanese roll dice for 2 bombers, 1 destroyer, 6 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/10 hits, 5,33 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Japanese regular : -0,33
    ANZAC regular : 0,33
    

    Savegame


  • 5 Hits first round (my Sub dent your CV as well)

    Ool please.


  • TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 carriers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
            3 fighters moved from Manchuria to 35 Sea Zone
            2 fighters moved from Japan to 35 Sea Zone
            1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Shan State to Siam
                  Japanese take Siam from UK_Pacific
            1 artillery and 1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 artillery and 1 infantry moved from French Indo China to Kwangsi
    
        Combat - Japanese
            Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
            Battle in Hunan
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hunan
                Chinese win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in 35 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 6 fighters, 2 submarines and 1 tactical_bomber
                Americans defend with 1 battleship, 1 cruiser and 3 transports; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
                    Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the ANZAC
                    Japanese roll dice for 2 bombers, 1 destroyer, 6 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/10 hits, 5.33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 3 transports in 35 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 0.67
    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame


  • @aequitas-et-veritas just do whatever the game suggests is fine

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 carriers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
            3 fighters moved from Manchuria to 35 Sea Zone
            2 fighters moved from Japan to 35 Sea Zone
            1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Shan State to Siam
                  Japanese take Siam from UK_Pacific
            1 artillery and 1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 artillery and 1 infantry moved from French Indo China to Kwangsi
    
        Combat - Japanese
            Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
            Battle in Hunan
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Hunan
                Chinese win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            Battle in 35 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 6 fighters, 2 submarines and 1 tactical_bomber
                Americans defend with 1 battleship, 1 cruiser and 3 transports; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
                    Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the ANZAC
                    Japanese roll dice for 2 bombers, 1 destroyer, 6 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/10 hits, 5,33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 3 transports in 35 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits
                    2 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 1 fighter owned by the ANZAC, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 35 Sea Zone
                    Japanese roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 5/7 hits, 4,00 expected hits
                    Americans roll dice for 1 battleship, 2 fighters and 3 transports in 35 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits
                    2 fighters owned by the ANZAC, 2 bombers owned by the Japanese, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 55
                Casualties for Japanese: 2 bombers, 1 destroyer, 2 fighters and 2 submarines
                Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
                Casualties for Americans: 1 battleship, 1 cruiser and 3 transports
    
        Non Combat Move - Japanese
            4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
            1 aaGun and 4 infantry moved from Manchuria to Korea
            1 mech_infantry moved from Kiangsu to Hopei
            2 infantry moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            3 carriers placed in 36 Sea Zone
            3 infantry placed in Kiangsu
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : 0,67
    Japanese regular : 0,67
    ANZAC regular : 0,33
    

    Savegame


  • Note 3

    So I can recall the situation better when I give you my analysis of this game.


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Caroline Islands to French Indo China
            1 carrier and 1 fighter moved from 125 Sea Zone to 112 Sea Zone
            1 fighter moved from Iceland to 112 Sea Zone
            1 cruiser moved from 125 Sea Zone to 112 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble SZ 112?


  • Yes full scramble.
    Send Three Ftr’s.

    Thank you.


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Caroline Islands to French Indo China
            1 carrier and 1 fighter moved from 125 Sea Zone to 112 Sea Zone
            1 fighter moved from Iceland to 112 Sea Zone
            1 cruiser moved from 125 Sea Zone to 112 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
    
        Combat - Americans
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in French Indo China causes 5 damage total. 
            Battle in 112 Sea Zone
                British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                Germans defend with 1 destroyer and 3 fighters
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 112 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                    1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the British lost in 112 Sea Zone
                    Americans roll dice for 1 fighter in 112 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 fighter in 112 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in 112 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for Americans: 1 carrier, 1 cruiser and 1 destroyer
                Casualties for Germans: 1 destroyer and 3 fighters
                Casualties for British: 1 fighter
    
        Non Combat Move - Americans
            1 fighter could not land in 112 Sea Zone and was removed
            1 fighter moved from Iceland to United Kingdom
            1 transport moved from 125 Sea Zone to 123 Sea Zone
            1 bomber moved from French Indo China to Yunnan
            1 carrier moved from 33 Sea Zone to 62 Sea Zone
            1 fighter moved from Wake Island to 62 Sea Zone
            1 fighter moved from Wake Island to 62 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 armour and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.17
    Japanese AA : -0.17
    Germans regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Hunan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 artillery in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Hunan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 artillery in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Caroline Islands to French Indo China
            1 carrier and 1 fighter moved from 125 Sea Zone to 112 Sea Zone
            1 fighter moved from Iceland to 112 Sea Zone
            1 cruiser moved from 125 Sea Zone to 112 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
    
        Combat - Americans
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in French Indo China causes 5 damage total. 
            Battle in 112 Sea Zone
                British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                Germans defend with 1 destroyer and 3 fighters
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 112 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                    1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the British lost in 112 Sea Zone
                    Americans roll dice for 1 fighter in 112 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 fighter in 112 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in 112 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for Americans: 1 carrier, 1 cruiser and 1 destroyer
                Casualties for Germans: 1 destroyer and 3 fighters
                Casualties for British: 1 fighter
    
        Non Combat Move - Americans
            1 fighter could not land in 112 Sea Zone and was removed
            1 fighter moved from Iceland to United Kingdom
            1 transport moved from 125 Sea Zone to 123 Sea Zone
            1 bomber moved from French Indo China to Yunnan
            1 carrier moved from 33 Sea Zone to 62 Sea Zone
            1 fighter moved from Wake Island to 62 Sea Zone
            1 fighter moved from Wake Island to 62 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 armour and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Hunan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 artillery in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 125 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 transport moved from 125 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry moved from Yunnan to French Indo China
            2 artilleries and 7 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 armour moved from India to Shan State
            1 mech_infantry moved from India to Shan State
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in French Indo China
                British attack with 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor and 5 infantry
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                    British roll dice for 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry in French Indo China, round 2 : 1/13 hits, 3.17 expected hits
                    Japanese roll dice for 1 aaGun, 2 armour, 1 artillery and 5 infantry in French Indo China, round 2 : 3/8 hits, 3.00 expected hits
                    1 aaGun owned by the Japanese and 3 infantry owned by the British lost in French Indo China
                1 fighter owned by the British retreated
                1 mech_infantry owned by the British, 2 artilleries owned by the British and 6 infantry owned by the British retreated to Yunnan
                Japanese win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is -4
                Casualties for British: 3 infantry
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - British
            1 fighter moved from French Indo China to Yunnan
            1 aaGun moved from Burma to Shan State
            5 mech_infantrys moved from Northwest Persia to Kazakhstan
            2 armour moved from Northwest Persia to Kazakhstan
            1 infantry moved from Caucasus to Volgograd
            1 artillery and 2 infantry moved from Northwest Persia to Caucasus
            1 bomber moved from Persia to Yunnan
            1 fighter moved from Egypt to Northwest Persia
            1 fighter moved from Persia to Northwest Persia
            1 tactical_bomber moved from Persia to Northwest Persia
            1 mech_infantry moved from Persia to Turkmenistan
            1 mech_infantry moved from Persia to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            1 cruiser moved from 80 Sea Zone to 39 Sea Zone
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
    
        Place Units - British
            1 aaGun, 1 armour and 1 fighter placed in Egypt
            British undo move 1.
            1 aaGun, 1 armour and 1 infantry placed in Egypt
            1 artillery, 1 fighter and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 2.17
    Japanese regular : 0.33
    Japanese AA : -0.33
    Germans regular : 1.00
    British regular : -2.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Caroline Islands to French Indo China
            1 carrier and 1 fighter moved from 125 Sea Zone to 112 Sea Zone
            1 fighter moved from Iceland to 112 Sea Zone
            1 cruiser moved from 125 Sea Zone to 112 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
    
        Combat - Americans
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in French Indo China causes 5 damage total. 
            Battle in 112 Sea Zone
                British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                Germans defend with 1 destroyer and 3 fighters
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 112 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                    1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the British lost in 112 Sea Zone
                    Americans roll dice for 1 fighter in 112 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 fighter in 112 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in 112 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for Americans: 1 carrier, 1 cruiser and 1 destroyer
                Casualties for Germans: 1 destroyer and 3 fighters
                Casualties for British: 1 fighter
    
        Non Combat Move - Americans
            1 fighter could not land in 112 Sea Zone and was removed
            1 fighter moved from Iceland to United Kingdom
            1 transport moved from 125 Sea Zone to 123 Sea Zone
            1 bomber moved from French Indo China to Yunnan
            1 carrier moved from 33 Sea Zone to 62 Sea Zone
            1 fighter moved from Wake Island to 62 Sea Zone
            1 fighter moved from Wake Island to 62 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 armour and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Hunan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 artillery in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 125 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 transport moved from 125 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry moved from Yunnan to French Indo China
            2 artilleries and 7 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 armour moved from India to Shan State
            1 mech_infantry moved from India to Shan State
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in French Indo China
                British attack with 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor and 5 infantry
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                    British roll dice for 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry in French Indo China, round 2 : 1/13 hits, 3.17 expected hits
                    Japanese roll dice for 1 aaGun, 2 armour, 1 artillery and 5 infantry in French Indo China, round 2 : 3/8 hits, 3.00 expected hits
                    1 aaGun owned by the Japanese and 3 infantry owned by the British lost in French Indo China
                1 fighter owned by the British retreated
                1 mech_infantry owned by the British, 2 artilleries owned by the British and 6 infantry owned by the British retreated to Yunnan
                Japanese win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is -4
                Casualties for British: 3 infantry
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - British
            1 fighter moved from French Indo China to Yunnan
            1 aaGun moved from Burma to Shan State
            5 mech_infantrys moved from Northwest Persia to Kazakhstan
            2 armour moved from Northwest Persia to Kazakhstan
            1 infantry moved from Caucasus to Volgograd
            1 artillery and 2 infantry moved from Northwest Persia to Caucasus
            1 bomber moved from Persia to Yunnan
            1 fighter moved from Egypt to Northwest Persia
            1 fighter moved from Persia to Northwest Persia
            1 tactical_bomber moved from Persia to Northwest Persia
            1 mech_infantry moved from Persia to Turkmenistan
            1 mech_infantry moved from Persia to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            1 cruiser moved from 80 Sea Zone to 39 Sea Zone
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
    
        Place Units - British
            1 aaGun, 1 armour and 1 fighter placed in Egypt
            British undo move 1.
            1 aaGun, 1 armour and 1 infantry placed in Egypt
            1 artillery, 1 fighter and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 2.17
    Japanese regular : 0.33
    Japanese AA : -0.33
    Germans regular : 1.00
    British regular : -2.17
    

    Savegame


  • @bolasgod I’ll keep my AA Gun in Indo China and trade it for an Inf instead.

    Thank you.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 artillery and 1 infantry moved from Ukraine to Rostov
            1 bomber moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 2 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 3 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Rostov
                    Italians roll dice for 1 artillery and 1 bomber in Rostov, round 4 : 2/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Southern Italy
            2 transports moved from 96 Sea Zone to 97 Sea Zone
            1 artillery and 2 infantry moved from Greece to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
            3 infantry moved from Libya to Tobruk
            1 armour moved from Tunisia to Tobruk
            1 fighter moved from Southern Italy to Tobruk
            1 armour moved from Northern Italy to Romania
            1 infantry moved from Southern France to Northern Italy
            1 infantry moved from Morocco to Algeria
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            2 artilleries and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,67
    Russians regular : 0,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to French Indo China: 1 aaGun
            EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
            EDIT: Turning off Edit Mode
            ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Borneo
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 42 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 cruiser and 1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

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