L21 Martin (X) - crockett36 (L+20) OOB 2nd ed with tech tokens

  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Egypt to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 fighter moved from Malta to 97 Sea Zone
            2 fighters moved from Scotland to 109 Sea Zone
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from Burma to Shan State
            3 infantry moved from Malaya to Shan State
            1 artillery moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Iraq
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 destroyer moved from 39 Sea Zone to 43 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • @crockett36 scramble

  • 2024 '23 '22 '21

    @crockett36 thank you but no thank you

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Research Technology - Americans
            Americans spend 15 on tech rolls
                Americans roll 4,6,3 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Improved_Mech_Inf
    
        Activate Technology - Americans
            Americans activating Improved_Mech_Inf
            Trigger Americans Improved Mech Inf: Americans is added to UnitSupportAttachment attached to: UnitType{name=armour} with name: supportAttachmentMechanizedTechnology
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 destroyer moved from 35 Sea Zone to 38 Sea Zone
            1 submarine moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 battleship and 1 carrier moved from 10 Sea Zone to 3 Sea Zone
            1 cruiser moved from 10 Sea Zone to 4 Sea Zone
            1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            1 fighter moved from Western United States to 3 Sea Zone
            1 fighter moved from 10 Sea Zone to 3 Sea Zone
            1 fighter moved from Philippines to Guam
            1 cruiser moved from 26 Sea Zone to 8 Sea Zone
            1 submarine moved from 26 Sea Zone to 15 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Central United States to Alaska
            1 armour moved from Central United States to Western United States
            3 mech_infantrys moved from Central United States to Western United States
            1 artillery moved from Western United States to Central United States
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
            1 infantry moved from Central United States to Western United States
            1 fighter moved from Eastern United States to Western United States
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 submarines placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            2 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Egypt to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 fighter moved from Malta to 97 Sea Zone
            2 fighters moved from Scotland to 109 Sea Zone
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from Burma to Shan State
            3 infantry moved from Malaya to Shan State
            1 artillery moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Iraq
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 destroyer moved from 39 Sea Zone to 43 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
                Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
            Battle in 109 Sea Zone
                British attack with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Germans with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Iraq
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 3/4 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
            Battle in Ethiopia
                British attack with 1 armour, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
            1 artillery moved from Alexandria to Egypt
            1 fighter moved from 96 Sea Zone to Malta
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 97 Sea Zone to Malta
            1 bomber moved from 97 Sea Zone to Malta
            1 infantry moved from Alexandria to Egypt
            2 fighters moved from 97 Sea Zone to Malta
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            2 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            2 fighters moved from 109 Sea Zone to United Kingdom
            5 infantry moved from India to Burma
            3 aaGuns moved from India to Burma
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
    
        Place Units - British
            1 destroyer and 2 submarines placed in 106 Sea Zone
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3,4,1
            British collect 28 PUs (3 lost to blockades); end with 28 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
            Some Units in India change ownership: 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Italians regular : -1.83
    Japanese regular : -1.00
    Germans regular : -0.17
    Neutral_Axis regular : -1.33
    British regular : 4.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 cruiser and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 bomber moved from Northern Italy to 97 Sea Zone
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            3 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 infantry moved from Albania to Yugoslavia
    
        Combat - Italians
            Battle in Gibraltar
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 0/5 hits, 2,50 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 0/5 hits, 2,50 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 1/5 hits, 2,50 expected hits
                    1 destroyer owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 4 : 3/5 hits, 2,50 expected hits
                    British roll dice for 1 cruiser and 2 fighters in 97 Sea Zone, round 4 : 3/3 hits, 1,83 expected hits
                    1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 cruiser owned by the British, 1 fighter owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
                Italians win, taking Gibraltar from British with 1 bomber and 1 fighter remaining. Battle score for attacker is 20
                Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
            Battle in Yugoslavia
                Italians attack with 2 artilleries and 3 infantry
                Neutral_Allies defend with 2 infantry
                    Italians roll dice for 2 artilleries and 3 infantry in Yugoslavia, round 2 : 0/5 hits, 1,50 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 2 artilleries and 3 infantry in Yugoslavia, round 3 : 4/5 hits, 1,50 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_Allies: 2 infantry
            Battle in Tunisia
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                    Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 artillery owned by the Italians lost in Tunisia
                French win with no units remaining. Battle score for attacker is -4
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 97 Sea Zone to Southern Italy
            1 bomber moved from 97 Sea Zone to Southern Italy
            1 armour moved from Northern Italy to Slovakia Hungary
            1 armour moved from Albania to Romania
            4 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    French regular : 1,33
    Italians regular : -1,17
    Neutral_Allies regular : -1,33
    British regular : -2,83
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 30 Sea Zone
            1 cruiser moved from 30 Sea Zone to 31 Sea Zone
            1 destroyer moved from 62 Sea Zone to 30 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
            1 artillery moved from Queensland to South Australia
            1 fighter moved from Queensland to Malaya
            2 fighters moved from New Zealand to Western Australia
    
        Non Combat Move - ANZAC
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Algeria to Morocco
            1 infantry moved from Syria to Trans-Jordan
            1 artillery moved from Southern France to France
            1 artillery moved from Normandy Bordeaux to France
            1 infantry moved from Southern France to France
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Combat - French
            Battle in 92 Sea Zone
                French attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                French win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in France
                French attack with 2 artilleries and 1 infantry
                Germans defend with 1 aaGun, 1 airfield, 6 armour, 1 artillery, 1 factory_minor and 3 mech_infantrys
                    French roll dice for 2 artilleries and 1 infantry in France, round 2 : 3/3 hits, 1.00 expected hits
                    Germans roll dice for 1 aaGun, 6 armour, 1 artillery and 3 mech_infantrys in France, round 2 : 2/10 hits, 4.33 expected hits
                    1 aaGun owned by the Germans, 2 mech_infantrys owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in France
                    French roll dice for 1 artillery in France, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 6 armour, 1 artillery and 1 mech_infantry in France, round 3 : 3/8 hits, 3.67 expected hits
                    1 artillery owned by the French lost in France
                Germans win with 6 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for French: 2 artilleries and 1 infantry
                Casualties for Germans: 1 aaGun and 2 mech_infantrys
    
        Non Combat Move - French
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 cruiser moved from 93 Sea Zone to 94 Sea Zone
            1 cruiser moved from 94 Sea Zone to 96 Sea Zone
            1 fighter moved from 92 Sea Zone to Morocco
            1 infantry moved from Normandy Bordeaux to Southern France
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : 1.67
    Germans regular : -3.00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 transport moved from 113 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Poland to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            2 bombers moved from Western Germany to Novgorod
            1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 2 infantry moved from Norway to Finland
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            7 infantry moved from Poland to Baltic States
            3 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Slovakia Hungary to Bessarabia
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Bessarabia
            1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 94 Sea Zone
            1 tactical_bomber moved from Western Germany to Baltic States
            1 fighter moved from Romania to Baltic States
            3 mech_infantrys moved from Germany to Baltic States
            1 infantry moved from Slovakia Hungary to Eastern Poland
            1 artillery moved from Slovakia Hungary to Eastern Poland
            1 mech_infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            1 artillery moved from France to Southern France
            1 armour moved from France to Southern France
            5 armour moved from France to Germany
    
        Combat - Germans
            Germans creates battle in territory 106 Sea Zone
            Battle in Novgorod
                Germans attack with 1 artillery, 2 bombers and 1 infantry
                Russians defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 2/2 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Novgorod, round 2 : 3/4 hits, 2,00 expected hits
                    Russians roll dice for 3 artilleries and 1 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians, 3 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 artilleries and 1 infantry
            Battle in Finland
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                    Germans roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Bessarabia
                Germans attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/6 hits, 1,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/5 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Baltic States
                Germans attack with 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 4 infantry
                    Germans roll dice for 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 6/12 hits, 2,83 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Baltic States, round 2 : 3/5 hits, 1,67 expected hits
                    4 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 artillery and 4 infantry
            Battle in Southern France
                Germans attack with 1 armour and 1 artillery
                French defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour and 1 artillery in Southern France, round 2 : 2/2 hits, 0,83 expected hits
                    French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Southern France
                Germans win, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in 94 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                French defend with 1 destroyer
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the French and 1 fighter owned by the Germans lost in 94 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 fighter
                Casualties for French: 1 destroyer
            Battle in 96 Sea Zone
                Germans attack with 2 fighters and 2 tactical_bombers
                British defend with 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                    British roll dice for 2 cruisers in 96 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    1 cruiser owned by the French and 1 fighter owned by the Germans lost in 96 Sea Zone
                    Germans roll dice for 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Germans: 1 fighter
                Casualties for French: 1 cruiser
                Casualties for British: 1 cruiser
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 2 submarines
                    British roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans and 1 submarine owned by the British lost in 106 Sea Zone
                    British roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
                Casualties for Germans: 2 submarines
                Casualties for British: 1 submarine
    
        Non Combat Move - Germans
            2 bombers moved from Novgorod to Germany
            1 fighter moved from Baltic States to Poland
            1 tactical_bomber moved from Baltic States to Poland
            4 infantry moved from Bulgaria to Romania
            1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
            1 armour moved from Bulgaria to Romania
            1 armour moved from Slovakia Hungary to Poland
            1 tactical_bomber moved from 94 Sea Zone to Southern Italy
            1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Southern Italy
            1 aaGun moved from Poland to Baltic States
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Poland to Eastern Poland
            2 armour moved from Romania to Eastern Poland
            2 artilleries moved from Romania to Eastern Poland
    
        Place Units - Germans
            1 armour and 9 mech_infantrys placed in Germany
            1 bomber and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,33
    Russians regular : 1,00
    Germans regular : 6,00
    British regular : 0,33
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            2 infantry moved from Karelia to Finland
            1 infantry moved from Karelia to Finland
            2 fighters moved from Karelia to Finland
            1 tactical_bomber moved from Karelia to Novgorod
            2 infantry moved from Karelia to Novgorod
            2 artilleries moved from Ukraine to Bessarabia
            2 infantry moved from Ukraine to Bessarabia
            1 armour moved from Ukraine to Bessarabia
            2 infantry moved from Rostov to Ukraine
            1 artillery moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Ulaanbaatar to Buryatia
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Dzavhan to Yakut S.S.R.
            1 infantry moved from Olgiy to Dzavhan
            1 infantry moved from Olgiy to Tsagaan Olom
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Bessarabia
                Russians attack with 1 armour, 2 artilleries and 2 infantry
                Germans defend with 2 infantry and 1 mech_infantry
                    Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Bessarabia, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 armour, 2 artilleries and 1 infantry in Bessarabia, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry and 1 mech_infantry
            Battle in Finland
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Finland, round 2 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Finland to Karelia
            1 tactical_bomber moved from Novgorod to Karelia
            1 aaGun moved from Bryansk to Ukraine
            1 artillery moved from Russia to Smolensk
            1 aaGun moved from Bryansk to Smolensk
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            1 bomber, 1 infantry and 5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 2.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 mech_infantry moved from Amur to Ulaanbaatar
            1 armour moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Buryatia
            1 artillery moved from Amur to Buryatia
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 artillery moved from Korea to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            2 infantry moved from 36 Sea Zone to French Indo China
            1 submarine moved from 33 Sea Zone to 62 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 43 Sea Zone
            1 battleship moved from 33 Sea Zone to 43 Sea Zone
            1 destroyer moved from 33 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 artillery moved from Hunan to Yunnan
            3 infantry moved from Hunan to Yunnan
            2 bombers moved from Kwangsi to India
            2 fighters and 2 tactical_bombers moved from Jehol to Kwangtung
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 artillery and 1 infantry moved from Anhwe to Kiangsi
            1 artillery and 1 infantry moved from Anhwe to Kiangsi
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Korea to Ulaanbaatar
            1 destroyer moved from 6 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone
            1 fighter moved from 6 Sea Zone to 31 Sea Zone
            2 infantry moved from Jehol to Chahar
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to 5 Sea Zone
            1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 8,6 and causes: 14 damage to unit: factory_major
                Bombing raid in India causes 14 damage total. 
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 battleship and 1 destroyer
                British defend with 1 destroyer
                    Japanese roll dice for 1 battleship and 1 destroyer in 43 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the British lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Buryatia
                Japanese attack with 1 armour and 1 artillery
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 artillery in Buryatia, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ulaanbaatar
                Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Ulaanbaatar, round 2 : 0/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Ulaanbaatar
                    Japanese roll dice for 1 artillery and 1 fighter in Ulaanbaatar, round 3 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Ulaanbaatar, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ulaanbaatar
                Japanese win, taking Ulaanbaatar from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/8 hits, 3,33 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/6 hits, 3,00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for Chinese: 4 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/8 hits, 3,33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 31 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 cruiser in 31 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 31 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 cruiser
    
        Non Combat Move - Japanese
            1 infantry moved from 6 Sea Zone to Japan
            2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
            2 bombers moved from India to Kwangsi
            2 fighters moved from Kwangtung to Kwangsi
            2 tactical_bombers moved from Kwangtung to Kwangsi
            1 artillery moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Hunan
            1 aaGun moved from Jehol to Shantung
            1 fighter moved from Ulaanbaatar to Chahar
            1 carrier moved from 6 Sea Zone to 23 Sea Zone
            1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 23 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
            1 cruiser moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 33 Sea Zone to 43 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to Kwangsi
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            3 mech_infantrys placed in Shantung
            2 artilleries placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2,00
    Japanese regular : -2,00
    UK_Pacific AA : -0,33
    ANZAC regular : 0,50
    UK_Pacific regular : -0,67
    Russians regular : 0,00
    British regular : 0,67
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 5 infantry and 3 transports; Remaining resources: 4 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 infantry moved from Western United States to Central United States
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 64 Sea Zone to 89 Sea Zone
            1 destroyer moved from 101 Sea Zone to 89 Sea Zone
    
        Non Combat Move - Americans
            1 destroyer moved from 16 Sea Zone to 31 Sea Zone
            1 destroyer moved from 7 Sea Zone to 24 Sea Zone
            1 cruiser moved from 8 Sea Zone to 7 Sea Zone
            1 cruiser moved from 4 Sea Zone to 7 Sea Zone
            1 battleship moved from 3 Sea Zone to 7 Sea Zone
            1 carrier moved from 3 Sea Zone to 7 Sea Zone
            2 fighters moved from 3 Sea Zone to 7 Sea Zone
            3 submarines moved from 10 Sea Zone to 7 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
            1 fighter moved from Western United States to Alaska
            1 fighter moved from Guam to Wake Island
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Midway
            1 tactical_bomber moved from Eastern United States to Alaska
            1 submarine moved from 15 Sea Zone to 7 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone
            1 submarine moved from 46 Sea Zone to 48 Sea Zone
            1 destroyer moved from 38 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
            2 infantry placed in Western United States
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Hopei
            3 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Szechwan
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 0.00
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 3 infantry, 2 submarines and 4 transports; Remaining resources: 3 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 infantry moved from Western United States to Central United States
            3 mech_infantrys moved from Western United States to Central United States
            1 tactical_bomber moved from Eastern United States to Alaska
            1 fighter moved from Western United States to Alaska
            3 submarines moved from 10 Sea Zone to 7 Sea Zone
            1 cruiser moved from 4 Sea Zone to 7 Sea Zone
            1 cruiser moved from 8 Sea Zone to 7 Sea Zone
            1 submarine moved from 15 Sea Zone to 7 Sea Zone
            1 carrier moved from 3 Sea Zone to 7 Sea Zone
            1 battleship moved from 3 Sea Zone to 7 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
            1 destroyer moved from 16 Sea Zone to 31 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone
            1 destroyer moved from 101 Sea Zone to 11 Sea Zone
            1 fighter moved from Guam to 7 Sea Zone
            1 fighter moved from 3 Sea Zone to 7 Sea Zone
            1 fighter moved from 3 Sea Zone to Alaska
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Alaska
    
        Non Combat Move - Americans
            1 submarine moved from 46 Sea Zone to 21 Sea Zone
            1 destroyer moved from 38 Sea Zone to 79 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Eastern United States
            3 transports placed in 101 Sea Zone
            2 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Hopei
            3 infantry moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Szechwan
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Japanese regular : 0.00
    

    Savegame

  • 2024 '23 '22 '21

    @crockett36 sorry, but this does not work. You cannot play round 2 for the Americans and Chinese twice. Please continue with the UK starting the initial round 2 save game of China


  • @martin sorry about that. playing three games. also traveling. will UK

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 5 infantry and 3 transports; Remaining resources: 4 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 infantry moved from Western United States to Central United States
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 64 Sea Zone to 89 Sea Zone
            1 destroyer moved from 101 Sea Zone to 89 Sea Zone
    
        Non Combat Move - Americans
            1 destroyer moved from 16 Sea Zone to 31 Sea Zone
            1 destroyer moved from 7 Sea Zone to 24 Sea Zone
            1 cruiser moved from 8 Sea Zone to 7 Sea Zone
            1 cruiser moved from 4 Sea Zone to 7 Sea Zone
            1 battleship moved from 3 Sea Zone to 7 Sea Zone
            1 carrier moved from 3 Sea Zone to 7 Sea Zone
            2 fighters moved from 3 Sea Zone to 7 Sea Zone
            3 submarines moved from 10 Sea Zone to 7 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
            1 fighter moved from Western United States to Alaska
            1 fighter moved from Guam to Wake Island
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Midway
            1 tactical_bomber moved from Eastern United States to Alaska
            1 submarine moved from 15 Sea Zone to 7 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone
            1 submarine moved from 46 Sea Zone to 48 Sea Zone
            1 destroyer moved from 38 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
            2 infantry placed in Western United States
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Suiyuyan to Hopei
            3 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Szechwan
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 8x factory_major; Remaining resources: 15 PUs; 
            UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 106 Sea Zone to 91 Sea Zone
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            2 artilleries and 2 infantry moved from Egypt to Alexandria
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 cruiser moved from 76 Sea Zone to 98 Sea Zone
            2 infantry moved from Rhodesia to Tanganyika Territory
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Ethiopia to Kenya
            1 armour moved from Ethiopia to Kenya
            1 infantry moved from Ethiopia to Kenya
            1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            5 infantry moved from Burma to Shan State
            4 mech_infantrys moved from India to Shan State
            1 bomber moved from Malta to Northern Italy
            1 mech_infantry moved from Eire to United Kingdom
            3 fighters moved from Malta to Morocco
            1 tactical_bomber moved from Malta to Morocco
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Alexandria
            1 battleship moved from 39 Sea Zone to 76 Sea Zone
            1 fighter moved from Burma to Shan State
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Northern Italy causes 8 damage total. 
            Battle in Alexandria
                British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 3 infantry
                    British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 4/6 hits, 2.50 expected hits
                    Italians roll dice for 3 infantry in Alexandria, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking Alexandria from Italians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Italians: 3 infantry
            Battle in Kenya
                British attack with 1 armour, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Morocco: 1 fighter
            EDIT: Adding units owned by British to Morocco: 1 fighter
            EDIT: Turning off Edit Mode
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            2 aaGuns moved from Burma to Shan State
            1 aaGun moved from Burma to India
            1 fighter moved from Alexandria to Trans-Jordan
            1 tactical_bomber moved from Alexandria to Trans-Jordan
            1 bomber moved from Northern Italy to Malta
    
        Place Units - British
            1 airfield placed in Trans-Jordan
            1 mech_infantry placed in Union of South Africa
            2 transports placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 infantry and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5,1
            UK_Pacific collect 11 PUs (4 lost to blockades); end with 11 PUs
            Some Units in India change ownership: 1 infantry and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Italians regular : -0.67
    Japanese regular : 0.00
    British regular : 0.83
    Italians AA : -0.17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Ukraine
            1 armour moved from Slovakia Hungary to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Romania to Belarus
                  Italians take Belarus from Russians
            1 artillery and 3 infantry moved from Yugoslavia to Albania
            1 armour, 1 artillery and 1 mech_infantry moved from Tobruk to Alexandria
            1 fighter moved from Southern Italy to Alexandria
            1 artillery moved from Yugoslavia to Albania
    
        Combat - Italians
            Strategic bombing raid in Ukraine
                    Russians roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry
                British defend with 2 artilleries and 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Alexandria, round 2 : 3/4 hits, 1,67 expected hits
                    British roll dice for 2 artilleries and 1 infantry in Alexandria, round 2 : 2/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Italians, 2 artilleries owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Italians: 1 artillery and 1 mech_infantry
                Casualties for British: 2 artilleries and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Alexandria to Tobruk
            1 bomber moved from Ukraine to Romania
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,33
    British regular : 1,00
    Russians AA : -0,17
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            2 fighters moved from Western Australia to 43 Sea Zone
            1 fighter moved from Malaya to 43 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 battleship and 2 destroyers
                    ANZAC roll dice for 3 fighters in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 battleship and 2 destroyers in 43 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    2 fighters owned by the ANZAC and 2 destroyers owned by the Japanese lost in 43 Sea Zone
                    ANZAC roll dice for 1 fighter in 43 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship in 43 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese lost in 43 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 16
                Casualties for ANZAC: 2 fighters
                Casualties for Japanese: 1 battleship and 2 destroyers
    
        Non Combat Move - ANZAC
            1 fighter moved from 43 Sea Zone to Shan State
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6
            ANZAC collect 7 PUs (3 lost to blockades); end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : 1.00
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            2 fighters moved from Western Australia to 43 Sea Zone
            1 fighter moved from Malaya to 43 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 battleship and 2 destroyers
                    ANZAC roll dice for 3 fighters in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 battleship and 2 destroyers in 43 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    2 fighters owned by the ANZAC and 2 destroyers owned by the Japanese lost in 43 Sea Zone
                    ANZAC roll dice for 1 fighter in 43 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship in 43 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese lost in 43 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 16
                Casualties for ANZAC: 2 fighters
                Casualties for Japanese: 1 battleship and 2 destroyers
    
        Non Combat Move - ANZAC
            1 fighter moved from 43 Sea Zone to Shan State
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6
            ANZAC collect 7 PUs (3 lost to blockades); end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Egypt
            1 destroyer moved from 81 Sea Zone to 94 Sea Zone
            1 fighter moved from Morocco to Scotland
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : 1.00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 armour moved from Germany to 114 Sea Zone
            1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from Baltic States to 115 Sea Zone
            1 infantry moved from 115 Sea Zone to Finland
            1 armour moved from 115 Sea Zone to Finland
            1 mech_infantry moved from Baltic States to Smolensk
            3 infantry moved from Baltic States to Novgorod
            1 mech_infantry moved from Baltic States to Archangel
                  Germans take Archangel from Russians
            1 mech_infantry moved from Baltic States to Bryansk
                  Germans take Bryansk from Russians
            1 bomber moved from Western Germany to Malta
            1 fighter moved from Southern Italy to Malta
            1 tactical_bomber moved from Southern Italy to 96 Sea Zone
            1 tactical_bomber moved from 96 Sea Zone to Malta
            2 tactical_bombers moved from Southern Italy to Bessarabia
            1 fighter and 1 tactical_bomber moved from Poland to Novgorod
            1 fighter, 4 infantry and 1 tactical_bomber moved from Romania to Bessarabia
            3 armour, 3 artilleries and 2 infantry moved from Eastern Poland to Bessarabia
            1 bomber moved from Germany to Bessarabia
            1 bomber moved from Germany to Finland
    
        Combat - Germans
            Battle in Finland
                Germans attack with 1 armour, 1 bomber and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 armour, 1 bomber and 1 infantry in Finland, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Novgorod
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for Germans: 1 fighter and 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 mech_infantry
                Russians defend with 1 aaGun and 1 artillery
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 aaGun and 1 artillery in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Germans retreated to Belarus
            Battle in Bessarabia
                Germans attack with 3 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 3 tactical_bombers
                Russians defend with 1 armour, 2 artilleries and 1 infantry
                    Germans roll dice for 3 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 3 tactical_bombers in Bessarabia, round 2 : 6/17 hits, 7,17 expected hits
                    Russians roll dice for 1 armour, 2 artilleries and 1 infantry in Bessarabia, round 2 : 2/4 hits, 1,50 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                Germans winRussians win with 1 aaGun and 1 artillery remaining, taking Bessarabia from Russians with 3 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 armour, 2 artilleries and 1 infantry
            Battle in Malta
                Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                British defend with 1 aaGun, 1 bomber and 1 infantry
                    British roll AA dice in Malta : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Malta, round 2 : 2/3 hits, 1,83 expected hits
                    British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 2 : 0/2 hits, 0,50 expected hits
                    1 aaGun owned by the British and 1 bomber owned by the British lost in Malta
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Malta, round 3 : 2/3 hits, 1,83 expected hits
                    British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Malta
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for British: 1 aaGun, 1 bomber and 1 infantry
    
        Non Combat Move - Germans
            5 armour moved from Germany to Eastern Poland
            9 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Western Germany to Poland
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 armour moved from Southern France to Western Germany
            1 artillery moved from Southern France to France
            1 tactical_bomber moved from Novgorod to Eastern Poland
            1 bomber moved from Finland to Eastern Poland
            1 fighter moved from Bessarabia to Eastern Poland
            3 tactical_bombers moved from Bessarabia to Eastern Poland
            1 bomber moved from Bessarabia to Eastern Poland
            1 fighter moved from Malta to Tobruk
            1 tactical_bomber moved from Malta to Tobruk
            1 aaGun moved from Western Germany to Denmark
            1 aaGun moved from Germany to Western Germany
            1 aaGun moved from Eastern Poland to Bessarabia
            1 aaGun moved from Baltic States to Belarus
            1 bomber moved from Malta to Albania
    
        Place Units - Germans
            1 fighter and 2 infantry placed in Western Germany
            1 artillery placed in Western Germany
            1 mech_infantry placed in Western Germany
            8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1,5
            Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,50
    Russians regular : 1,50
    Germans regular : -2,50
    British regular : -0,83
    

    Savegame

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