so we got
Russia:
1 Ftr in Moscow
1 art in Volgograd
1 infantry in Caucasus
China:
1 infantry in Yunnan
UK:
1 sub in sz91
1 carrier in sz98
1 Ftr in Scotland
France:
airbase in Southern F.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 18 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 fighter moved from Southern Italy to 99 Sea Zone
1 mech_infantry moved from Northwest Persia to Syria
Germans take Syria from French
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Belarus to Archangel
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
2 bombers moved from Caucasus to Bryansk
2 bombers moved from Caucasus to Archangel
1 mech_infantry moved from Ukraine to Romania
1 mech_infantry moved from Ukraine to Romania
1 armour moved from Belarus to Romania
1 armour moved from Belarus to Romania
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians submerged
1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bryansk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 armour
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
2 bombers moved from Archangel to Novgorod
2 bombers moved from Bryansk to Germany
2 infantry moved from Denmark to Western Germany
10 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to France
1 infantry moved from Germany to Western Germany
3 bombers moved from Caucasus to Southern Italy
1 bomber moved from Northwest Persia to Southern Italy
3 mech_infantrys moved from Novosibirsk to Yenisey
3 armour and 1 mech_infantry moved from Novosibirsk to Caucasus
4 armour moved from Northwest Persia to Persia
2 mech_infantrys moved from Northwest Persia to Persia
2 artilleries moved from Caucasus to Northwest Persia
6 infantry moved from Caucasus to Northwest Persia
1 artillery moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
4 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Volgograd
1 artillery moved from Caucasus to Volgograd
2 infantry moved from Caucasus to Volgograd
3 infantry moved from Caucasus to Rostov
1 artillery moved from Caucasus to Rostov
1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Belarus to Novgorod
1 fighter moved from 99 Sea Zone to Southern Italy
1 infantry moved from Western Germany to Northern Italy
1 fighter moved from Southern Italy to Western Germany
1 aaGun moved from Ukraine to Rostov
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Western Ukraine
3 artilleries placed in France
10 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : 1.17
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
13 artilleries and 10 mech_infantrys moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter and 2 infantry moved from Russia to Samara
1 armour, 1 artillery and 1 mech_infantry moved from Smolensk to Vologda
2 mech_infantrys moved from Russia to Vologda
32 infantry moved from Smolensk to Archangel
7 infantry moved from Russia to Vologda
Combat - Russians
Battle in Archangel
Russians attack with 13 artilleries, 32 infantry and 10 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 13 artilleries, 32 infantry and 10 mech_infantrys in Archangel, round 2 : 8/55 hits, 13.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 13 artilleries, 32 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 armour, 1 artillery, 7 infantry and 3 mech_infantrys
Japanese defend with 1 armour and 1 infantry
Russians roll dice for 1 armour, 1 artillery, 7 infantry and 3 mech_infantrys in Vologda, round 2 : 2/12 hits, 2.67 expected hits
Japanese roll dice for 1 armour and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Place Units - Russians
3 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17
Germans regular : -1.00
Russians regular : -8.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 bombers and 12 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from Jehol to Manchuria
1 bomber moved from Kiangsu to Manchuria
2 fighters moved from Japan to Manchuria
2 infantry moved from Volgograd to Samara
2 bombers moved from Kweichow to Samara
2 bombers moved from Kweichow to Manchuria
2 transports moved from 55 Sea Zone to 35 Sea Zone
5 transports moved from 46 Sea Zone to 35 Sea Zone
2 battleships, 2 cruisers, 1 destroyer and 1 submarine moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from Shan State to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
2 infantry moved from Yunnan to Burma
2 mech_infantrys moved from Kwangtung to Yunnan
2 infantry moved from Kwangsi to French Indo China
2 mech_infantrys moved from Kiangsu to Kwangsi
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to French Indo China
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
4 carriers, 2 destroyers, 5 fighters, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Northwest Persia
Combat - Japanese
Battle in Manchuria
Japanese attack with 3 bombers, 2 fighters and 2 mech_infantrys
Americans defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 3 bombers, 2 fighters and 2 mech_infantrys in Manchuria, round 2 : 3/7 hits, 3.33 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Samara
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Samara, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Samara to Caucasus
3 bombers moved from Manchuria to Kwangtung
2 fighters moved from Manchuria to Kiangsu
1 aaGun moved from Yunnan to Burma
Place Units - Japanese
3 infantry placed in Volgograd
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 bombers placed in Japan
Japanese undo move 5.
Japanese undo move 4.
2 bombers and 1 infantry placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -1.00
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 5 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 artillery moved from Greece to Albania
Americans take Albania from Italians
1 artillery moved from Amur to Manchuria
Combat - Americans
Battle in Manchuria
Americans attack with 1 artillery
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
1 transport moved from 93 Sea Zone to 94 Sea Zone
2 transports moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
2 transports moved from 93 Sea Zone to 88 Sea Zone
1 artillery and 5 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from Southern France to 93 Sea Zone
1 fighter moved from Southern France to 109 Sea Zone
1 carrier moved from 93 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to Southern France
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour and 4 mech_infantrys moved from Alexandria to Trans-Jordan
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 24 Sea Zone to 14 Sea Zone
1 battleship, 4 carriers, 4 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 24 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
4 fighters placed in Western United States
4 infantry placed in Eastern United States
2 artilleries and 1 fighter placed in Southern France
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 5 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 artillery moved from Greece to Albania
Americans take Albania from Italians
1 artillery moved from Amur to Manchuria
Combat - Americans
Battle in Manchuria
Americans attack with 1 artillery
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
1 transport moved from 93 Sea Zone to 94 Sea Zone
2 transports moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
2 transports moved from 93 Sea Zone to 88 Sea Zone
1 artillery and 5 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from Southern France to 93 Sea Zone
1 fighter moved from Southern France to 109 Sea Zone
1 carrier moved from 93 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to Southern France
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour and 4 mech_infantrys moved from Alexandria to Trans-Jordan
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 24 Sea Zone to 14 Sea Zone
1 battleship, 4 carriers, 4 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 24 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
4 fighters placed in Western United States
4 infantry placed in Eastern United States
2 artilleries and 1 fighter placed in Southern France
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 3 artilleries, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from India to Iraq
Combat - British
Battle in Iraq
British attack with 2 fighters and 2 infantry
Italians defend with 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Iraq to Trans-Jordan
4 armour moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
3 aaGuns, 2 artilleries, 29 infantry and 8 mech_infantrys moved from India to West India
1 transport moved from 79 Sea Zone to 72 Sea Zone
2 armour and 5 fighters moved from Normandy Bordeaux to Southern France
Place Units - British
2 transports placed in 109 Sea Zone
1 infantry placed in Normandy Bordeaux
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
1 infantry placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5,3
UK_Pacific collect 5 PUs (4 lost to blockades); end with 5 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : 0.67
Japanese regular : -0.67
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Northwest Persia to Iraq
1 bomber moved from Southern Italy to Iraq
2 armour moved from Persia to Turkmenistan
Italians take Eastern Persia from British
Italians take Turkmenistan from Russians
Combat - Italians
Battle in Iraq
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Iraq to Caucasus
Place Units - Italians
3 submarines placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Italians collect 8 PUs (5 lost to blockades); end with 9 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to Northern Territory
ANZAC take Northern Territory from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to Northern Territory
ANZAC take Northern Territory from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 60 Sea Zone
1 infantry moved from Tobruk to Alexandria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 20 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Germany to Holland Belgium
1 bomber moved from Germany to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Romania to Albania
1 armour and 1 mech_infantry moved from Romania to Bulgaria
2 fighters moved from Southern Italy to Albania
1 tactical_bomber moved from Southern Italy to Bulgaria
1 bomber moved from Southern Italy to Albania
1 bomber moved from Southern Italy to Bulgaria
2 infantry moved from Novgorod to Belarus
2 bombers moved from Novgorod to Belarus
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Bulgaria
Germans attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 : 0/4 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 3 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Bulgaria
Germans win, taking Bulgaria from Americans with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Albania
Germans attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
Americans defend with 1 artillery
Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Albania, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 artillery in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Albania
Germans win, taking Albania from Americans with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Germans
2 bombers moved from Belarus to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Southern Italy
2 fighters moved from Albania to Southern Italy
2 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Albania to Southern Italy
1 bomber moved from Bulgaria to Southern Italy
1 tactical_bomber moved from Bulgaria to Northern Italy
1 bomber moved from Caucasus to Southern Italy
1 artillery moved from France to Northern Italy
1 artillery moved from France to Western Germany
7 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 5 infantry moved from Western Ukraine to Bryansk
4 artilleries and 4 infantry moved from Ukraine to Bryansk
1 aaGun, 2 artilleries and 8 infantry moved from Rostov to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Novgorod to Baltic States
3 artilleries and 10 infantry moved from Novgorod to Karelia
3 armour and 1 mech_infantry moved from Caucasus to Bryansk
4 armour and 2 mech_infantrys moved from Persia to Northwest Persia
1 mech_infantry moved from Syria to Northwest Persia
1 artillery and 3 infantry moved from Volgograd to Rostov
3 mech_infantrys moved from Yenisey to Buryatia
Place Units - Germans
1 infantry placed in Novgorod
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
3 infantry placed in France
1 bomber and 9 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Russians regular : -0.33
Germans regular : -3.67
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
13 artilleries and 26 infantry moved from Archangel to Novgorod
1 mech_infantry moved from Archangel to Nenetsia
Russians take Nenetsia from Germans
1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
3 mech_infantrys moved from Archangel to Urals
Russians take Urals from Germans
1 artillery, 1 fighter and 1 infantry moved from Russia to Smolensk
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Novgorod
Russians attack with 13 artilleries and 26 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 13 artilleries and 26 infantry in Novgorod, round 2 : 11/39 hits, 10.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 13 artilleries and 26 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 artillery and 6 infantry moved from Vologda to Russia
2 mech_infantrys moved from Vologda to Timguska
6 mech_infantrys moved from Archangel to Russia
5 infantry moved from Archangel to Vologda
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 18 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Volgograd to Samara
2 bombers moved from Caucasus to Samara
2 fighters and 2 tactical_bombers moved from Kweichow to Volgograd
1 bomber moved from Kiangsu to Volgograd
1 infantry moved from Caucasus to Northwest Persia
1 armour moved from Northwest Persia to Eastern Persia
2 mech_infantrys moved from Yunnan to Sikang
2 mech_infantrys moved from Kwangsi to Szechwan
1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 fighter moved from French Indo China to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
4 bombers moved from Kwangtung to Caroline Islands
1 bomber moved from Kiangsu to Caroline Islands
1 fighter moved from Kiangsu to 33 Sea Zone
1 fighter moved from Kiangsu to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
4 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 armour, 1 artillery, 16 infantry and 15 mech_infantrys moved from Burma to India
5 armour moved from Burma to Szechwan
1 infantry moved from Kiangsu to Kiangsi
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in Korea
Battle in Sumatra
Japanese attack with 4 infantry
British defend with 1 infantry
Japanese roll dice for 4 infantry in Sumatra, round 2 : 0/4 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 infantry in Sumatra, round 3 : 1/4 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Dutch New Guinea from Dutch, taking Korea from Americans, taking Sumatra from UK_Pacific with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Samara
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Samara, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 2 armour, 1 artillery, 16 infantry and 15 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 armour, 1 artillery, 16 infantry and 15 mech_infantrys in India, round 2 : 6/34 hits, 6.67 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 1 artillery, 15 infantry and 15 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Burma to India
2 bombers moved from Samara to Volgograd
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo China
3 infantry placed in Volgograd
1 bomber placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
Japanese collect 70 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
UK_Pacific regular : 1.00
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
4 fighters moved from 26 Sea Zone to 49 Sea Zone
1 artillery moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 armour and 4 mech_infantrys moved from Trans-Jordan to Iraq
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
Combat - Americans
Battle in Denmark
Battle in Norway
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Denmark from Germans, taking Norway from Germans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 49 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iraq
Americans attack with 1 armour and 4 mech_infantrys
Italians defend with 2 infantry
Americans roll dice for 1 armour and 4 mech_infantrys in Iraq, round 2 : 2/5 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Iraq
Americans win, taking Iraq from Italians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
4 fighters moved from 49 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 14 Sea Zone to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
4 fighters moved from Western United States to 10 Sea Zone
1 carrier and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 88 Sea Zone to 101 Sea Zone
3 transports moved from 93 Sea Zone to 88 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 fighter moved from Southern France to 93 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
Place Units - Americans
3 infantry placed in Southern France
1 artillery and 3 infantry placed in Eastern United States
4 infantry placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -1.50
Italians regular : 0.33
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Place Units - Chinese
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
4 fighters moved from 26 Sea Zone to 49 Sea Zone
1 artillery moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 armour and 4 mech_infantrys moved from Trans-Jordan to Iraq
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
Combat - Americans
Battle in Denmark
Battle in Norway
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Denmark from Germans, taking Norway from Germans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 49 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iraq
Americans attack with 1 armour and 4 mech_infantrys
Italians defend with 2 infantry
Americans roll dice for 1 armour and 4 mech_infantrys in Iraq, round 2 : 2/5 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Iraq
Americans win, taking Iraq from Italians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
4 fighters moved from 49 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 14 Sea Zone to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
4 fighters moved from Western United States to 10 Sea Zone
1 carrier and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 88 Sea Zone to 101 Sea Zone
3 transports moved from 93 Sea Zone to 88 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 fighter moved from Southern France to 93 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
Place Units - Americans
3 infantry placed in Southern France
1 artillery and 3 infantry placed in Eastern United States
4 infantry placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Place Units - Chinese
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 113 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Germany
1 armour and 5 fighters moved from Southern France to Normandy Bordeaux
1 armour moved from Trans-Jordan to Syria
British take Syria from Germans
1 armour moved from Syria to Iraq
1 mech_infantry moved from Trans-Jordan to Persia
British take Persia from Italians
2 artilleries and 8 mech_infantrys moved from West India to Eastern Persia
30 infantry moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
Combat - British
Battle in Germany
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_major and 1 infantry
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Germany, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Germany
British captures 75PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 armour and 5 fighters
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 armour and 5 fighters in Normandy Bordeaux, round 2 : 2/6 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Persia
British attack with 2 artilleries, 31 infantry and 8 mech_infantrys
Japanese defend with 1 armour
British roll dice for 2 artilleries, 31 infantry and 8 mech_infantrys in Eastern Persia, round 2 : 6/41 hits, 7.50 expected hits
Italians roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Italians with 2 artilleries, 31 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
3 aaGuns moved from West India to Eastern Persia
4 armour, 4 artilleries, 2 fighters, 8 infantry and 5 mech_infantrys moved from Trans-Jordan to Iraq
3 artilleries moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
5 fighters moved from Normandy Bordeaux to Southern France
Place Units - British
1 destroyer placed in 81 Sea Zone
2 fighters placed in Egypt
1 destroyer placed in 71 Sea Zone
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 40 PUs; end with 115 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 120 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1.50
Italians regular : -0.17
Japanese regular : -0.67
Germans regular : -0.67
British regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
Non Combat Move - Italians
2 armour moved from Turkmenistan to Caucasus
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Italians collect 10 PUs; end with 11 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Northern Territory to South Australia
1 artillery moved from New South Wales to South Australia
3 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
3 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Northern Territory to South Australia
1 artillery moved from New South Wales to South Australia
3 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
3 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 60 Sea Zone to 42 Sea Zone
1 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
@feltmarskal Back from holiday, hope you had a good week.
@flyingbadger I waspetty sure i was going to win, now i think i will lose.