Nothing to see here - Martin / Harry testing


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Albania to 97 Sea Zone
            1 infantry moved from Yugoslavia to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            2 fighters moved from Southern Italy to Tobruk
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            1 destroyer and 1 transport moved from 98 Sea Zone to 97 Sea Zone
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Tobruk, round 2 : 1/4 hits, 1,67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Tobruk
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Tobruk, round 3 : 1/4 hits, 1,67 expected hits
                    British roll dice for 1 artillery in Tobruk, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Tobruk
                Italians win, taking Tobruk from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Tobruk to 97 Sea Zone
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun moved from Yugoslavia to Northern Italy
            1 infantry moved from Bulgaria to Romania
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,33
    British regular : 0,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from South Australia to Queensland
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 37 Sea Zone
                ANZAC attack with 1 destroyer and 1 transport
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Malaya
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 battleship, 1 carrier, 2 destroyers and 1 transport
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers and 1 transport in 41 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Malaya from Japanese with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1,00
    ANZAC regular : 1,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from South Australia to Queensland
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 37 Sea Zone
                ANZAC attack with 1 destroyer and 1 transport
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Malaya
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 battleship, 1 carrier, 2 destroyers and 1 transport
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers and 1 transport in 41 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Malaya from Japanese with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1,00
    ANZAC regular : 1,00
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_major; Remaining resources: 43 PUs; 
            Germans buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            13 armour moved from Romania to Eastern Poland
            1 infantry moved from Poland to Baltic States
            3 artilleries moved from Poland to Eastern Poland
            3 infantry moved from Poland to Eastern Poland
            6 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Western Germany to Finland
            1 artillery and 1 infantry moved from Norway to Finland
            2 tactical_bombers moved from Poland to Baltic States
            1 artillery moved from Germany to Poland
            2 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to Finland
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_major; Remaining resources: 43 PUs; 
            Germans buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            13 armour moved from Romania to Eastern Poland
            1 infantry moved from Poland to Baltic States
            3 artilleries moved from Poland to Eastern Poland
            3 infantry moved from Poland to Eastern Poland
            6 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Western Germany to Finland
            1 artillery and 1 infantry moved from Norway to Finland
            2 tactical_bombers moved from Poland to Baltic States
            1 artillery moved from Germany to Poland
            2 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to Finland
            1 fighter moved from Western Germany to Germany
    
        Combat - Germans
            Battle in Finland
                Germans attack with 1 artillery, 2 bombers and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Finland, round 2 : 1/4 hits, 2,00 expected hits
                    Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in 110 Sea Zone
                Germans attack with 2 carriers, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 carriers, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 110 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 2 carriers, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Baltic States
                Germans attack with 1 infantry and 2 tactical_bombers
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Baltic States, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win with 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Eastern Poland
                Germans attack with 13 armour, 3 artilleries, 3 infantry and 6 mech_infantrys
                British defend with 6 mech_infantrys; Russians defend with 1 artillery and 2 mech_infantrys
                    Germans roll dice for 13 armour, 3 artilleries, 3 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 9/25 hits, 9,50 expected hits
                    Russians roll dice for 1 artillery and 8 mech_infantrys in Eastern Poland, round 2 : 3/9 hits, 3,00 expected hits
                    2 mech_infantrys owned by the Russians, 6 mech_infantrys owned by the British, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 13 armour, 3 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 27
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 artillery and 2 mech_infantrys
                Casualties for British: 6 mech_infantrys
    
        Non Combat Move - Germans
            1 aaGun moved from Poland to Eastern Poland
            2 tactical_bombers moved from Baltic States to Germany
            2 bombers moved from Finland to Western Germany
            1 infantry moved from Normandy Bordeaux to France
            1 aaGun moved from Normandy Bordeaux to France
            1 artillery and 1 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 artillery and 5 infantry placed in Germany
            Germans undo move 1.
            1 artillery, 1 fighter and 4 infantry placed in Germany
            1 armour, 1 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Russians regular : 0,33
    Germans regular : -2,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 2 armour and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour, 1 artillery and 5 mech_infantrys moved from Western Ukraine to Eastern Poland
            1 armour and 7 mech_infantrys moved from Bryansk to Eastern Poland
            2 mech_infantrys moved from Ukraine to Eastern Poland
            1 mech_infantry moved from Bessarabia to Eastern Poland
            1 armour moved from Belarus to Eastern Poland
            3 artilleries moved from Belarus to Eastern Poland
            1 armour and 3 mech_infantrys moved from Novgorod to Eastern Poland
            1 tactical_bomber moved from Novgorod to Eastern Poland
            1 bomber moved from Russia to Eastern Poland
            3 infantry moved from Buyant-Uhaa to Manchuria
            1 infantry moved from Italian Somaliland to Ethiopia
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 3 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Russians: 3 infantry
                Casualties for Japanese: 2 infantry
            Battle in Eastern Poland
                Russians attack with 4 armour, 4 artilleries, 1 bomber, 18 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 aaGun, 13 armour, 3 artilleries and 6 mech_infantrys
                    Germans roll AA dice in Eastern Poland : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 4 armour, 4 artilleries, 1 bomber, 18 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 3/28 hits, 8,33 expected hits
                    Germans roll dice for 1 aaGun, 13 armour, 3 artilleries and 6 mech_infantrys in Eastern Poland, round 2 : 11/22 hits, 9,50 expected hits
                    11 mech_infantrys owned by the Russians, 1 aaGun owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Poland
                    Russians roll dice for 4 armour, 4 artilleries, 1 bomber, 7 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 5/17 hits, 6,50 expected hits
                    Germans roll dice for 13 armour, 3 artilleries and 4 mech_infantrys in Eastern Poland, round 3 : 10/20 hits, 8,83 expected hits
                    7 mech_infantrys owned by the Russians, 1 artillery owned by the Germans, 3 artilleries owned by the Russians and 4 mech_infantrys owned by the Germans lost in Eastern Poland
                1 tactical_bomber owned by the Russians and 1 bomber owned by the Russians retreated
                4 armour owned by the Russians and 1 artillery owned by the Russians retreated to Western Ukraine
                Germans win with 13 armour and 2 artilleries remaining. Battle score for attacker is -51
                Casualties for Russians: 3 artilleries and 18 mech_infantrys
                Casualties for Germans: 1 aaGun, 1 artillery and 6 mech_infantrys
    
        Non Combat Move - Russians
            1 bomber moved from Eastern Poland to Russia
            4 infantry moved from Bryansk to Western Ukraine
            3 mech_infantrys moved from Russia to Western Ukraine
            1 artillery moved from Ukraine to Western Ukraine
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
            2 aaGuns moved from Buyant-Uhaa to Amur
            1 armour moved from Samara to Russia
    
        Place Units - Russians
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Ukraine
            2 armour and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2,00
    Germans AA : -0,33
    Germans regular : 2,67
    Russians regular : -5,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            1 artillery moved from Jehol to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 tactical_bomber moved from West India to Yunnan
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
            1 battleship and 1 carrier moved from 41 Sea Zone to 39 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            2 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
            2 infantry moved from 76 Sea Zone to Italian Somaliland
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 artillery moved from India to West India
            1 fighter moved from Trans-Jordan to West India
            1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone
            2 bombers moved from French Indo China to Malaya
            1 fighter moved from Philippines to Caroline Islands
            1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 5 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from Japan to 33 Sea Zone
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 artillery moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 fighter moved from 33 Sea Zone to Caroline Islands
    
        Combat - Japanese
            Battle in Italian Somaliland
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking Italian Somaliland from Russians, taking 43 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 16 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Amur
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry; Russians defend with 2 aaGuns
                    Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 2 aaGuns and 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Russians lost in Amur
                    Japanese roll dice for 1 artillery and 1 infantry in Amur, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Amur, round 4 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Amur, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Amur, round 5 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Amur, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                    Japanese roll dice for 1 artillery in Amur, round 6 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Amur, round 6 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Amur, round 7 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Amur, round 7 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Amur, round 8 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Amur, round 8 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Russians lost in Amur
                    Japanese roll dice for 1 artillery in Amur, round 9 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Amur, round 9 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Amur, round 10 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Amur, round 10 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Amur, round 11 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Amur, round 11 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Amur
                Russians win with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 aaGuns
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Malaya, round 2 : 2/4 hits, 2,00 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Malaya, round 2 : 0/2 hits, 0,83 expected hits
                    1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 9
                Casualties for ANZAC: 1 armour and 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Malaya to French Indo China
            1 tactical_bomber moved from 43 Sea Zone to Philippines
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter moved from 16 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 tactical_bomber moved from Yunnan to Burma
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 destroyer and 1 submarine placed in 39 Sea Zone
            2 infantry placed in Japan
            1 armour placed in India
            1 infantry placed in Kiangsu
            2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Americans regular : -0,33
    Japanese regular : -2,33
    ANZAC regular : -0,50
    Russians regular : -1,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 4 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to 95 Sea Zone
            1 bomber moved from Novgorod to 96 Sea Zone
            1 mech_infantry moved from Iraq to Trans-Jordan
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            2 destroyers moved from 91 Sea Zone to 95 Sea Zone
            2 armour, 1 artillery and 3 infantry moved from 95 Sea Zone to Southern Italy
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 60 Sea Zone
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Amur to Korea
                  Americans take Korea from Japanese
            1 artillery moved from Sakha to Buryatia
                  Russians take Buryatia from Japanese
            1 transport moved from 4 Sea Zone to 1 Sea Zone
            1 mech_infantry moved from Soviet Far East to Amur
            1 infantry moved from Soviet Far East to Siberia
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 4 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to 95 Sea Zone
            1 bomber moved from Novgorod to 96 Sea Zone
            1 mech_infantry moved from Iraq to Trans-Jordan
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            2 destroyers moved from 91 Sea Zone to 95 Sea Zone
            2 armour, 1 artillery and 3 infantry moved from 95 Sea Zone to Southern Italy
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 60 Sea Zone
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Amur to Korea
                  Americans take Korea from Japanese
            1 artillery moved from Sakha to Buryatia
                  Russians take Buryatia from Japanese
            1 transport moved from 4 Sea Zone to 1 Sea Zone
            1 mech_infantry moved from Soviet Far East to Amur
            1 infantry moved from Soviet Far East to Siberia
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 95 Sea Zone
                Americans attack with 1 bomber, 2 destroyers and 3 transports
                Italians defend with 1 submarine
                    Americans roll dice for 1 bomber, 2 destroyers and 3 transports in 95 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 bomber, 2 destroyers and 3 transports in 95 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 95 Sea Zone
                Americans win with 1 bomber, 2 destroyers and 3 transports remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Southern Italy
                Americans attack with 2 armour, 1 artillery and 3 infantry
                Italians defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
                    Americans roll dice for 2 armour, 1 artillery and 3 infantry in Southern Italy, round 2 : 1/6 hits, 2,00 expected hits
                    Italians roll dice for 3 aaGuns, 2 artilleries, 1 fighter and 1 infantry in Southern Italy, round 2 : 0/4 hits, 1,67 expected hits
                    1 aaGun owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 armour, 1 artillery and 3 infantry in Southern Italy, round 3 : 2/6 hits, 2,00 expected hits
                    Italians roll dice for 2 aaGuns, 2 artilleries, 1 fighter and 1 infantry in Southern Italy, round 3 : 2/4 hits, 1,67 expected hits
                    2 aaGuns owned by the Italians and 2 infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 2 armour, 1 artillery and 1 infantry in Southern Italy, round 4 : 1/4 hits, 1,67 expected hits
                    Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Southern Italy, round 4 : 1/4 hits, 1,67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 armour and 1 artillery in Southern Italy, round 5 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 2 artilleries and 1 fighter in Southern Italy, round 5 : 1/3 hits, 1,33 expected hits
                    1 artillery owned by the Americans and 2 artilleries owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 armour in Southern Italy, round 6 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 fighter in Southern Italy, round 6 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Italians lost in Southern Italy
                Americans captures 19PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 2 armour remaining. Battle score for attacker is 23
                Casualties for Italians: 3 aaGuns, 2 artilleries, 1 fighter and 1 infantry
                Casualties for Americans: 1 artillery and 3 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 6 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 42 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Trans-Jordan
                Americans attack with 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Trans-Jordan
                Italians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from 96 Sea Zone to Libya
            1 bomber moved from 95 Sea Zone to Libya
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 artillery, 1 bomber and 1 infantry placed in Eastern United States
            2 destroyers and 1 transport placed in 101 Sea Zone
            2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            Americans undo move 1.
            1 artillery placed in Western United States
            1 bomber and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,2,1,4
            Americans collect 55 PUs (6 lost to blockades); end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -3,17
    Japanese regular : 0,83
    Italians regular : -3,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 4 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to 95 Sea Zone
            1 bomber moved from Novgorod to 96 Sea Zone
            1 mech_infantry moved from Iraq to Trans-Jordan
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            2 destroyers moved from 91 Sea Zone to 95 Sea Zone
            2 armour, 1 artillery and 3 infantry moved from 95 Sea Zone to Southern Italy
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 60 Sea Zone
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Amur to Korea
                  Americans take Korea from Japanese
            1 artillery moved from Sakha to Buryatia
                  Russians take Buryatia from Japanese
            1 transport moved from 4 Sea Zone to 1 Sea Zone
            1 mech_infantry moved from Soviet Far East to Amur
            1 infantry moved from Soviet Far East to Siberia
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 95 Sea Zone
                Americans attack with 1 bomber, 2 destroyers and 3 transports
                Italians defend with 1 submarine
                    Americans roll dice for 1 bomber, 2 destroyers and 3 transports in 95 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 bomber, 2 destroyers and 3 transports in 95 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 95 Sea Zone
                Americans win with 1 bomber, 2 destroyers and 3 transports remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Southern Italy
                Americans attack with 2 armour, 1 artillery and 3 infantry
                Italians defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
                    Americans roll dice for 2 armour, 1 artillery and 3 infantry in Southern Italy, round 2 : 1/6 hits, 2,00 expected hits
                    Italians roll dice for 3 aaGuns, 2 artilleries, 1 fighter and 1 infantry in Southern Italy, round 2 : 0/4 hits, 1,67 expected hits
                    1 aaGun owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 armour, 1 artillery and 3 infantry in Southern Italy, round 3 : 2/6 hits, 2,00 expected hits
                    Italians roll dice for 2 aaGuns, 2 artilleries, 1 fighter and 1 infantry in Southern Italy, round 3 : 2/4 hits, 1,67 expected hits
                    2 aaGuns owned by the Italians and 2 infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 2 armour, 1 artillery and 1 infantry in Southern Italy, round 4 : 1/4 hits, 1,67 expected hits
                    Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Southern Italy, round 4 : 1/4 hits, 1,67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 armour and 1 artillery in Southern Italy, round 5 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 2 artilleries and 1 fighter in Southern Italy, round 5 : 1/3 hits, 1,33 expected hits
                    1 artillery owned by the Americans and 2 artilleries owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 armour in Southern Italy, round 6 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 fighter in Southern Italy, round 6 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Italians lost in Southern Italy
                Americans captures 19PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 2 armour remaining. Battle score for attacker is 23
                Casualties for Italians: 3 aaGuns, 2 artilleries, 1 fighter and 1 infantry
                Casualties for Americans: 1 artillery and 3 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 6 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 42 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Trans-Jordan
                Americans attack with 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Trans-Jordan
                Italians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from 96 Sea Zone to Libya
            1 bomber moved from 95 Sea Zone to Libya
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 artillery, 1 bomber and 1 infantry placed in Eastern United States
            2 destroyers and 1 transport placed in 101 Sea Zone
            2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            Americans undo move 1.
            1 artillery placed in Western United States
            1 bomber and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,2,1,4
            Americans collect 55 PUs (6 lost to blockades); end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Union of South Africa to Tanganyika Territory
            1 destroyer moved from 81 Sea Zone to 76 Sea Zone
            1 armour moved from Egypt to Tobruk
            1 mech_infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Persia to Eastern Persia
            1 bomber moved from United Kingdom to Romania
            1 armour moved from Egypt to Ethiopia
    
        Combat - British
            Battle in 76 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 76 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Tobruk
                British attack with 1 armour
                Italians defend with 1 artillery
                    British roll dice for 1 armour in Tobruk, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour in Tobruk, round 3 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the British lost in Tobruk
                Italians win with no units remaining. Battle score for attacker is -2
                Casualties for British: 1 armour
                Casualties for Italians: 1 artillery
            Battle in Romania
                British attack with 1 bomber
                Italians defend with 1 infantry
                    British roll dice for 1 bomber in Romania, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the British and 1 infantry owned by the Italians lost in Romania
                Germans win with no units remaining. Battle score for attacker is -9
                Casualties for British: 1 bomber
                Casualties for Italians: 1 infantry
            Battle in Eastern Persia
                British attack with 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 2 mech_infantrys in Eastern Persia, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 mech_infantrys in Eastern Persia, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 mech_infantrys in Eastern Persia, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 mech_infantrys in Eastern Persia, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 5 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 mech_infantrys in Eastern Persia, round 6 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 6 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 mech_infantrys in Eastern Persia, round 7 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 7 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Eastern Persia
                    British roll dice for 1 mech_infantry in Eastern Persia, round 8 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 8 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 mech_infantry in Eastern Persia, round 9 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 9 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 mech_infantry in Eastern Persia, round 10 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 10 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Eastern Persia
                Japanese win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for British: 2 mech_infantrys
            Battle in Trans-Jordan
                British attack with 1 artillery and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 mech_infantry in Trans-Jordan, round 2 : 2/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            1 destroyer placed in 81 Sea Zone
            1 armour and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -3,17
    Japanese regular : -0,17
    Italians regular : -2,00
    Germans regular : 0,67
    British regular : -0,83
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Combat Move - Italians
            1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 infantry moved from Slovakia Hungary to Romania
    
        Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 1 carrier, 2 destroyers, 2 fighters and 1 transport
                Americans defend with 2 destroyers and 3 transports
                    Italians roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 95 Sea Zone, round 2 : 3/4 hits, 1,67 expected hits
                    Americans roll dice for 2 destroyers and 3 transports in 95 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    2 destroyers owned by the Americans and 1 transport owned by the Americans lost in 95 Sea Zone
                    2 transports owned by the Americans lost in 95 Sea Zone
                Italians win with 1 carrier, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 37
                Casualties for Americans: 2 destroyers and 3 transports
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Italians regular : 1,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from South Australia to Queensland
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Malaya
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                ANZAC win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    ANZAC regular : 1,67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from South Australia to Queensland
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Malaya
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                ANZAC win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    ANZAC regular : 1,67
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_major; Remaining resources: 48 PUs; 
            Germans buy 3 armour, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 2 mech_infantrys moved from Western Germany to Southern Italy
            1 bomber moved from Western Germany to Southern Italy
            1 artillery moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Eastern Poland to Bryansk
                  Germans take Belarus from Russians
                  Germans take Bryansk from Russians
            1 armour moved from Eastern Poland to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Western Ukraine
            11 armour and 2 artilleries moved from Eastern Poland to Western Ukraine
            2 fighters and 2 tactical_bombers moved from Germany to Western Ukraine
            1 artillery moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 bomber moved from Western Germany to Southern Italy
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 12 armour, 2 artilleries, 2 fighters and 2 tactical_bombers
                Russians defend with 1 aaGun, 4 armour, 2 artilleries, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Russians roll AA dice in Western Ukraine : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Germans lost in Western Ukraine
                    Germans roll dice for 12 armour, 2 artilleries, 1 fighter and 2 tactical_bombers in Western Ukraine, round 2 : 12/17 hits, 8,50 expected hits
                    Russians roll dice for 1 aaGun, 4 armour, 2 artilleries, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 5/14 hits, 5,50 expected hits
                    3 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians, 2 artilleries owned by the Germans, 3 armour owned by the Germans and 1 aaGun owned by the Russians lost in Western Ukraine
                    Germans roll dice for 9 armour, 1 fighter and 2 tactical_bombers in Western Ukraine, round 3 : 4/12 hits, 6,33 expected hits
                    Russians roll dice for 2 armour and 1 tactical_bomber in Western Ukraine, round 3 : 2/3 hits, 1,50 expected hits
                    1 tactical_bomber owned by the Russians, 2 armour owned by the Russians and 2 armour owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 7 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 5 armour, 2 artilleries and 1 fighter
                Casualties for Russians: 1 aaGun, 4 armour, 2 artilleries, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
            Battle in Southern Italy
                Germans attack with 1 armour, 2 bombers and 2 mech_infantrys
                Americans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Southern Italy, round 2 : 1/5 hits, 2,17 expected hits
                    Americans roll dice for 2 armour in Southern Italy, round 2 : 1/2 hits, 1,00 expected hits
                    1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern Italy
                    Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Southern Italy, round 3 : 2/4 hits, 2,00 expected hits
                    Americans roll dice for 1 armour in Southern Italy, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Americans lost in Southern Italy
                Germans win, taking Southern Italy from Americans with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 2 armour
    
        Non Combat Move - Germans
            2 bombers moved from Southern Italy to Western Germany
            1 artillery and 2 infantry moved from Germany to Slovakia Hungary
            2 infantry moved from Germany to Poland
            1 artillery moved from France to Northern Italy
            1 infantry moved from France to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from France to Northern Italy
            2 tactical_bombers moved from Western Ukraine to Eastern Poland
            1 fighter moved from Western Ukraine to Eastern Poland
    
        Place Units - Germans
            1 submarine placed in 110 Sea Zone
            1 armour and 1 mech_infantry placed in Western Germany
            2 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,50
    Russians regular : 0,00
    Germans regular : 0,00
    Russians AA : 0,50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Belarus
                  Russians take Belarus from Germans
            1 mech_infantry moved from Novgorod to Baltic States
            2 mech_infantrys moved from Novgorod to Karelia
            1 mech_infantry moved from Ukraine to Bryansk
            1 bomber moved from Russia to Baltic States
            1 armour moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 bomber and 1 mech_infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Karelia
                Russians attack with 2 mech_infantrys
                Germans defend with 1 artillery
                    Russians roll dice for 2 mech_infantrys in Karelia, round 2 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 mech_infantrys in Karelia, round 3 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Karelia, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 mech_infantrys in Karelia, round 4 : 1/2 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Karelia, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 artillery
            Battle in Bryansk
                Russians attack with 1 armour and 3 mech_infantrys
                Germans defend with 1 armour
                    Russians roll dice for 1 armour and 3 mech_infantrys in Bryansk, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 bomber moved from Baltic States to Russia
            2 armour moved from Russia to Smolensk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            Russians undo move 1.
            Russians undo move 1.
            2 artilleries and 1 infantry placed in Novgorod
            3 infantry placed in Ukraine
            2 armour, 1 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,83
    Russians regular : 0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 tactical_bomber moved from Philippines to 54 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from Caroline Islands to 54 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
            1 infantry moved from Siam to Shan State
            2 infantry moved from French Indo China to Shan State
            1 infantry moved from Kweichow to Shensi
            1 artillery moved from Hopei to Shensi
            1 artillery moved from Timguska to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Evenkiyskiy to Yenisey
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from Japan to Korea
            1 bomber moved from French Indo China to 43 Sea Zone
            1 artillery and 1 infantry moved from Yunnan to Szechwan
            1 tactical_bomber moved from Burma to Szechwan
            1 fighter moved from Philippines to 43 Sea Zone
            1 bomber moved from French Indo China to Szechwan
            1 artillery moved from Buyant-Uhaa to Manchuria
            1 infantry moved from Kiangsu to Shantung
            1 artillery and 1 infantry moved from West India to Eastern Persia
            1 armour moved from India to Eastern Persia
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber, 1 fighter and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 1 fighter in 43 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 54 Sea Zone
                Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 7 fighters and 3 tactical_bombers
                Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport; ANZAC defend with 2 destroyers and 1 transport
                    Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 7 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 10/17 hits, 8,33 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 54 Sea Zone, round 2 : 8/16 hits, 7,67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    2 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 carriers owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 7 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 8/14 hits, 7,33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 fighters, 2 tactical_bombers and 2 transports in 54 Sea Zone, round 3 : 7/10 hits, 5,67 expected hits
                    1 tactical_bomber owned by the Japanese, 5 fighters owned by the Japanese, 2 cruisers owned by the Americans, 2 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 4 : 3/7 hits, 3,83 expected hits
                    Americans roll dice for 1 battleship, 1 fighter and 2 transports in 54 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone
                    1 transport owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 56
                Casualties for Japanese: 2 carriers, 5 destroyers, 5 fighters and 2 tactical_bombers
                Casualties for ANZAC: 2 destroyers and 1 transport
                Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
            Battle in Kansu
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 2/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1,83 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Szechwan, round 3 : 3/3 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Shensi
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Korea
                Japanese attack with 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Korea, round 2 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Jehol to Manchuria
            1 tactical_bomber moved from Korea to Japan
            1 fighter moved from 43 Sea Zone to 54 Sea Zone
            1 fighter moved from Caroline Islands to Japan
            1 bomber moved from 43 Sea Zone to Borneo
            1 bomber moved from Szechwan to French Indo China
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
            1 fighter moved from West India to Eastern Persia
            1 tactical_bomber moved from Szechwan to Burma
    
        Place Units - Japanese
            1 transport placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            1 destroyer and 1 submarine placed in 39 Sea Zone
            1 infantry placed in India
            1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Americans regular : 3,00
    Japanese regular : 3,00
    ANZAC regular : 0,50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 artillery moved from Buryatia to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            2 fighters moved from 91 Sea Zone to 95 Sea Zone
            2 bombers moved from Libya to 95 Sea Zone
            1 infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 submarine moved from 60 Sea Zone to 74 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 mech_infantry moved from Amur to Korea
    
        Combat - Americans
            Battle in Korea
                Americans attack with 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 mech_infantry in Korea, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Korea
                Japanese win with no units remaining. Battle score for attacker is -1
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in 95 Sea Zone
                Americans attack with 2 bombers, 1 carrier and 2 fighters
                Italians defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport
                    Americans roll dice for 2 bombers, 1 carrier and 2 fighters in 95 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 95 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
                    1 destroyer owned by the Italians, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 95 Sea Zone
                    Americans roll dice for 2 bombers in 95 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
                    Italians roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 95 Sea Zone, round 3 : 1/4 hits, 2,00 expected hits
                    1 destroyer owned by the Italians, 1 bomber owned by the Americans and 1 carrier owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 1 bomber in 95 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 2 fighters and 1 transport in 95 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
                    1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone
                Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is -18
                Casualties for Americans: 2 bombers, 1 carrier and 2 fighters
                Casualties for Italians: 1 carrier, 2 destroyers and 1 fighter
            Battle in 54 Sea Zone
                Americans attack with 1 carrier, 2 destroyers and 1 fighter
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber
                    Americans roll dice for 1 carrier, 2 destroyers and 1 fighter in 54 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 2,33
    Italians regular : 0,33
    Japanese regular : 0,67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 artillery moved from Buryatia to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            2 fighters moved from 91 Sea Zone to 95 Sea Zone
            2 bombers moved from Libya to 95 Sea Zone
            1 infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 submarine moved from 60 Sea Zone to 74 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 mech_infantry moved from Amur to Korea
    
        Combat - Americans
            Battle in Korea
                Americans attack with 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 mech_infantry in Korea, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Korea
                Japanese win with no units remaining. Battle score for attacker is -1
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in 95 Sea Zone
                Americans attack with 2 bombers, 1 carrier and 2 fighters
                Italians defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport
                    Americans roll dice for 2 bombers, 1 carrier and 2 fighters in 95 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 95 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
                    1 destroyer owned by the Italians, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 95 Sea Zone
                    Americans roll dice for 2 bombers in 95 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
                    Italians roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 95 Sea Zone, round 3 : 1/4 hits, 2,00 expected hits
                    1 destroyer owned by the Italians, 1 bomber owned by the Americans and 1 carrier owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 1 bomber in 95 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 2 fighters and 1 transport in 95 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
                    1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone
                Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is -18
                Casualties for Americans: 2 bombers, 1 carrier and 2 fighters
                Casualties for Italians: 1 carrier, 2 destroyers and 1 fighter
            Battle in 54 Sea Zone
                Americans attack with 1 carrier, 2 destroyers and 1 fighter
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber
                    Americans roll dice for 1 carrier, 2 destroyers and 1 fighter in 54 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits
                    1 tactical_bomber owned by the Japanese, 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 54 Sea Zone
                Japanese win with 1 battleship, 2 carriers, 1 cruiser and 3 fighters remaining. Battle score for attacker is -31
                Casualties for Americans: 1 carrier, 2 destroyers and 1 fighter
                Casualties for Japanese: 1 tactical_bomber
                1 fighter owned by the Japanese could not land and were killed
                1 fighter owned by the Italians forced to land in Southern Italy
    
        Non Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Siberia to Sakha
            1 infantry moved from Morocco to Algeria
    
        Place Units - Americans
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
            1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
            2 destroyers and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,33
    Italians regular : 0,33
    Japanese regular : 1,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame

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