Nothing to see here - Martin / Harry testing

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from United Kingdom to Germany
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
    
        Combat - Americans
            Air Battle in Germany
                Americans attacks with 2 units heading to Germany
                Germans launches 1 interceptors out of Germany
                    Attackers Fire,  : 1/2 hits, 0,33 expected hits
                    Defenders Fire,  : 0/1 hits, 0,17 expected hits
                    1 fighter owned by the Germans lost in Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Germany causes 4 damage total. 
            Battle in 41 Sea Zone
                Americans attack with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
                Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 41 Sea Zone, round 2 : 0/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
                    1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 41 Sea Zone
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 3 : 2/6 hits, 2,83 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 41 Sea Zone
                    Americans roll dice for 1 fighter in 41 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 4 : 6/6 hits, 2,83 expected hits
                    1 fighter owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -52
                Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 1 submarine
                Casualties for Japanese: 1 submarine
            Cleaning up after air battles
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Sumatra
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Sakha: 1 artillery
            EDIT: Adding units owned by Americans to Amur: 1 infantry
            EDIT: Removing units owned by Americans from Siberia: 1 artillery and 1 infantry
            EDIT: Changing ownership of Sakha from Japanese to Russians
            EDIT: Changing ownership of Amur from Japanese to Russians
            EDIT: Turning off Edit Mode
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Eastern United States to United Kingdom
            1 bomber moved from Germany to Novgorod
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 infantry moved from Algeria to Tunisia
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 carrier and 2 destroyers placed in 10 Sea Zone
            2 fighters placed in 101 Sea Zone
            Americans undo move 3.
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 5 infantry
                Japanese defend with 1 armour and 2 infantry
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Yunnan, round 2 : 2/3 hits, 1,17 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 armour and 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Germany
            2 mech_infantrys moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Iraq to Trans-Jordan
            1 bomber moved from Novgorod to Germany
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 armour moved from Belgian Congo to Egypt
    
        Combat - British
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Germany causes 6 damage total. 
            Battle in Trans-Jordan
                British attack with 1 infantry and 3 mech_infantrys
                Italians defend with 2 infantry; Japanese defend with 1 fighter
                    British roll dice for 1 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 1/4 hits, 0,67 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 3 mech_infantrys in Trans-Jordan, round 3 : 0/3 hits, 0,50 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 1,00 expected hits
                    1 mech_infantry owned by the British lost in Trans-Jordan
                    British roll dice for 2 mech_infantrys in Trans-Jordan, round 4 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 4 : 1/2 hits, 1,00 expected hits
                    1 mech_infantry owned by the British lost in Trans-Jordan
                1 mech_infantry owned by the British retreated to Egypt
                Italians win with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
                Casualties for British: 1 infantry and 2 mech_infantrys
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Germany to United Kingdom
            6 mech_infantrys moved from Bryansk to Eastern Poland
            1 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
    
        Place Units - British
            1 armour, 1 artillery and 1 mech_infantry placed in Egypt
            1 destroyer and 1 transport placed in 106 Sea Zone
            British undo move 1.
            1 destroyer placed in 81 Sea Zone
            1 armour and 1 artillery placed in Egypt
            1 mech_infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Adding units owned by British to Persia: 1 armour and 3 mech_infantrys
            EDIT: Removing units owned by British from Iraq: 1 armour and 3 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,4
            British collect 29 PUs (2 lost to blockades); end with 30 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Americans regular : -1,17
    Italians regular : -0,33
    Japanese regular : 3,67
    Defenders Fire,  : -0,17
    Germans AA : 1,33
    Attackers Fire,  : 0,67
    British regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Albania to 97 Sea Zone
            1 infantry moved from Yugoslavia to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            2 fighters moved from Southern Italy to Tobruk
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            1 destroyer and 1 transport moved from 98 Sea Zone to 97 Sea Zone
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Tobruk, round 2 : 1/4 hits, 1,67 expected hits
                    British roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Tobruk
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Tobruk, round 3 : 1/4 hits, 1,67 expected hits
                    British roll dice for 1 artillery in Tobruk, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Tobruk
                Italians win, taking Tobruk from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Tobruk to 97 Sea Zone
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun moved from Yugoslavia to Northern Italy
            1 infantry moved from Bulgaria to Romania
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,33
    British regular : 0,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from South Australia to Queensland
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 37 Sea Zone
                ANZAC attack with 1 destroyer and 1 transport
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Malaya
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 battleship, 1 carrier, 2 destroyers and 1 transport
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers and 1 transport in 41 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Malaya from Japanese with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1,00
    ANZAC regular : 1,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from South Australia to Queensland
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 37 Sea Zone
                ANZAC attack with 1 destroyer and 1 transport
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Malaya
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 battleship, 1 carrier, 2 destroyers and 1 transport
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers and 1 transport in 41 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Malaya from Japanese with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1,00
    ANZAC regular : 1,00
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_major; Remaining resources: 43 PUs; 
            Germans buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            13 armour moved from Romania to Eastern Poland
            1 infantry moved from Poland to Baltic States
            3 artilleries moved from Poland to Eastern Poland
            3 infantry moved from Poland to Eastern Poland
            6 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Western Germany to Finland
            1 artillery and 1 infantry moved from Norway to Finland
            2 tactical_bombers moved from Poland to Baltic States
            1 artillery moved from Germany to Poland
            2 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to Finland
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_major; Remaining resources: 43 PUs; 
            Germans buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            13 armour moved from Romania to Eastern Poland
            1 infantry moved from Poland to Baltic States
            3 artilleries moved from Poland to Eastern Poland
            3 infantry moved from Poland to Eastern Poland
            6 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Western Germany to Finland
            1 artillery and 1 infantry moved from Norway to Finland
            2 tactical_bombers moved from Poland to Baltic States
            1 artillery moved from Germany to Poland
            2 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to Finland
            1 fighter moved from Western Germany to Germany
    
        Combat - Germans
            Battle in Finland
                Germans attack with 1 artillery, 2 bombers and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Finland, round 2 : 1/4 hits, 2,00 expected hits
                    Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in 110 Sea Zone
                Germans attack with 2 carriers, 1 destroyer, 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 carriers, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 110 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 2 carriers, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Baltic States
                Germans attack with 1 infantry and 2 tactical_bombers
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Baltic States, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win with 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Eastern Poland
                Germans attack with 13 armour, 3 artilleries, 3 infantry and 6 mech_infantrys
                British defend with 6 mech_infantrys; Russians defend with 1 artillery and 2 mech_infantrys
                    Germans roll dice for 13 armour, 3 artilleries, 3 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 9/25 hits, 9,50 expected hits
                    Russians roll dice for 1 artillery and 8 mech_infantrys in Eastern Poland, round 2 : 3/9 hits, 3,00 expected hits
                    2 mech_infantrys owned by the Russians, 6 mech_infantrys owned by the British, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 13 armour, 3 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 27
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 artillery and 2 mech_infantrys
                Casualties for British: 6 mech_infantrys
    
        Non Combat Move - Germans
            1 aaGun moved from Poland to Eastern Poland
            2 tactical_bombers moved from Baltic States to Germany
            2 bombers moved from Finland to Western Germany
            1 infantry moved from Normandy Bordeaux to France
            1 aaGun moved from Normandy Bordeaux to France
            1 artillery and 1 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 artillery and 5 infantry placed in Germany
            Germans undo move 1.
            1 artillery, 1 fighter and 4 infantry placed in Germany
            1 armour, 1 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Russians regular : 0,33
    Germans regular : -2,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 2 armour and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour, 1 artillery and 5 mech_infantrys moved from Western Ukraine to Eastern Poland
            1 armour and 7 mech_infantrys moved from Bryansk to Eastern Poland
            2 mech_infantrys moved from Ukraine to Eastern Poland
            1 mech_infantry moved from Bessarabia to Eastern Poland
            1 armour moved from Belarus to Eastern Poland
            3 artilleries moved from Belarus to Eastern Poland
            1 armour and 3 mech_infantrys moved from Novgorod to Eastern Poland
            1 tactical_bomber moved from Novgorod to Eastern Poland
            1 bomber moved from Russia to Eastern Poland
            3 infantry moved from Buyant-Uhaa to Manchuria
            1 infantry moved from Italian Somaliland to Ethiopia
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 3 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Japanese win with no units remaining. Battle score for attacker is -3
                Casualties for Russians: 3 infantry
                Casualties for Japanese: 2 infantry
            Battle in Eastern Poland
                Russians attack with 4 armour, 4 artilleries, 1 bomber, 18 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 aaGun, 13 armour, 3 artilleries and 6 mech_infantrys
                    Germans roll AA dice in Eastern Poland : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 4 armour, 4 artilleries, 1 bomber, 18 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 3/28 hits, 8,33 expected hits
                    Germans roll dice for 1 aaGun, 13 armour, 3 artilleries and 6 mech_infantrys in Eastern Poland, round 2 : 11/22 hits, 9,50 expected hits
                    11 mech_infantrys owned by the Russians, 1 aaGun owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Poland
                    Russians roll dice for 4 armour, 4 artilleries, 1 bomber, 7 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 5/17 hits, 6,50 expected hits
                    Germans roll dice for 13 armour, 3 artilleries and 4 mech_infantrys in Eastern Poland, round 3 : 10/20 hits, 8,83 expected hits
                    7 mech_infantrys owned by the Russians, 1 artillery owned by the Germans, 3 artilleries owned by the Russians and 4 mech_infantrys owned by the Germans lost in Eastern Poland
                1 tactical_bomber owned by the Russians and 1 bomber owned by the Russians retreated
                4 armour owned by the Russians and 1 artillery owned by the Russians retreated to Western Ukraine
                Germans win with 13 armour and 2 artilleries remaining. Battle score for attacker is -51
                Casualties for Russians: 3 artilleries and 18 mech_infantrys
                Casualties for Germans: 1 aaGun, 1 artillery and 6 mech_infantrys
    
        Non Combat Move - Russians
            1 bomber moved from Eastern Poland to Russia
            4 infantry moved from Bryansk to Western Ukraine
            3 mech_infantrys moved from Russia to Western Ukraine
            1 artillery moved from Ukraine to Western Ukraine
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
            2 aaGuns moved from Buyant-Uhaa to Amur
            1 armour moved from Samara to Russia
    
        Place Units - Russians
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Ukraine
            2 armour and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2,00
    Germans AA : -0,33
    Germans regular : 2,67
    Russians regular : -5,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            1 artillery moved from Jehol to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 tactical_bomber moved from West India to Yunnan
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
            1 battleship and 1 carrier moved from 41 Sea Zone to 39 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            2 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
            2 infantry moved from 76 Sea Zone to Italian Somaliland
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 artillery moved from India to West India
            1 fighter moved from Trans-Jordan to West India
            1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone
            2 bombers moved from French Indo China to Malaya
            1 fighter moved from Philippines to Caroline Islands
            1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 5 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from Japan to 33 Sea Zone
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 artillery moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 fighter moved from 33 Sea Zone to Caroline Islands
    
        Combat - Japanese
            Battle in Italian Somaliland
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking Italian Somaliland from Russians, taking 43 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 16 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Amur
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry; Russians defend with 2 aaGuns
                    Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 2 aaGuns and 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Russians lost in Amur
                    Japanese roll dice for 1 artillery and 1 infantry in Amur, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Amur, round 4 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Amur, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Amur, round 5 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Amur, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                    Japanese roll dice for 1 artillery in Amur, round 6 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Amur, round 6 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Amur, round 7 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Amur, round 7 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Amur, round 8 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Amur, round 8 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Russians lost in Amur
                    Japanese roll dice for 1 artillery in Amur, round 9 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Amur, round 9 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Amur, round 10 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Amur, round 10 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Amur, round 11 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Amur, round 11 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Amur
                Russians win with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 aaGuns
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Malaya, round 2 : 2/4 hits, 2,00 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Malaya, round 2 : 0/2 hits, 0,83 expected hits
                    1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 9
                Casualties for ANZAC: 1 armour and 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Malaya to French Indo China
            1 tactical_bomber moved from 43 Sea Zone to Philippines
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 fighter moved from 16 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 16 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 tactical_bomber moved from Yunnan to Burma
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 destroyer and 1 submarine placed in 39 Sea Zone
            2 infantry placed in Japan
            1 armour placed in India
            1 infantry placed in Kiangsu
            2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Americans regular : -0,33
    Japanese regular : -2,33
    ANZAC regular : -0,50
    Russians regular : -1,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 4 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to 95 Sea Zone
            1 bomber moved from Novgorod to 96 Sea Zone
            1 mech_infantry moved from Iraq to Trans-Jordan
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            2 destroyers moved from 91 Sea Zone to 95 Sea Zone
            2 armour, 1 artillery and 3 infantry moved from 95 Sea Zone to Southern Italy
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 60 Sea Zone
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Amur to Korea
                  Americans take Korea from Japanese
            1 artillery moved from Sakha to Buryatia
                  Russians take Buryatia from Japanese
            1 transport moved from 4 Sea Zone to 1 Sea Zone
            1 mech_infantry moved from Soviet Far East to Amur
            1 infantry moved from Soviet Far East to Siberia
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 4 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to 95 Sea Zone
            1 bomber moved from Novgorod to 96 Sea Zone
            1 mech_infantry moved from Iraq to Trans-Jordan
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            2 destroyers moved from 91 Sea Zone to 95 Sea Zone
            2 armour, 1 artillery and 3 infantry moved from 95 Sea Zone to Southern Italy
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 60 Sea Zone
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Amur to Korea
                  Americans take Korea from Japanese
            1 artillery moved from Sakha to Buryatia
                  Russians take Buryatia from Japanese
            1 transport moved from 4 Sea Zone to 1 Sea Zone
            1 mech_infantry moved from Soviet Far East to Amur
            1 infantry moved from Soviet Far East to Siberia
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 95 Sea Zone
                Americans attack with 1 bomber, 2 destroyers and 3 transports
                Italians defend with 1 submarine
                    Americans roll dice for 1 bomber, 2 destroyers and 3 transports in 95 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 bomber, 2 destroyers and 3 transports in 95 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 95 Sea Zone
                Americans win with 1 bomber, 2 destroyers and 3 transports remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Southern Italy
                Americans attack with 2 armour, 1 artillery and 3 infantry
                Italians defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
                    Americans roll dice for 2 armour, 1 artillery and 3 infantry in Southern Italy, round 2 : 1/6 hits, 2,00 expected hits
                    Italians roll dice for 3 aaGuns, 2 artilleries, 1 fighter and 1 infantry in Southern Italy, round 2 : 0/4 hits, 1,67 expected hits
                    1 aaGun owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 armour, 1 artillery and 3 infantry in Southern Italy, round 3 : 2/6 hits, 2,00 expected hits
                    Italians roll dice for 2 aaGuns, 2 artilleries, 1 fighter and 1 infantry in Southern Italy, round 3 : 2/4 hits, 1,67 expected hits
                    2 aaGuns owned by the Italians and 2 infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 2 armour, 1 artillery and 1 infantry in Southern Italy, round 4 : 1/4 hits, 1,67 expected hits
                    Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Southern Italy, round 4 : 1/4 hits, 1,67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 armour and 1 artillery in Southern Italy, round 5 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 2 artilleries and 1 fighter in Southern Italy, round 5 : 1/3 hits, 1,33 expected hits
                    1 artillery owned by the Americans and 2 artilleries owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 armour in Southern Italy, round 6 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 fighter in Southern Italy, round 6 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Italians lost in Southern Italy
                Americans captures 19PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 2 armour remaining. Battle score for attacker is 23
                Casualties for Italians: 3 aaGuns, 2 artilleries, 1 fighter and 1 infantry
                Casualties for Americans: 1 artillery and 3 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 6 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 42 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Trans-Jordan
                Americans attack with 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Trans-Jordan
                Italians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from 96 Sea Zone to Libya
            1 bomber moved from 95 Sea Zone to Libya
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 artillery, 1 bomber and 1 infantry placed in Eastern United States
            2 destroyers and 1 transport placed in 101 Sea Zone
            2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            Americans undo move 1.
            1 artillery placed in Western United States
            1 bomber and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,2,1,4
            Americans collect 55 PUs (6 lost to blockades); end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -3,17
    Japanese regular : 0,83
    Italians regular : -3,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 4 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to 95 Sea Zone
            1 bomber moved from Novgorod to 96 Sea Zone
            1 mech_infantry moved from Iraq to Trans-Jordan
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            2 destroyers moved from 91 Sea Zone to 95 Sea Zone
            2 armour, 1 artillery and 3 infantry moved from 95 Sea Zone to Southern Italy
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 60 Sea Zone
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Amur to Korea
                  Americans take Korea from Japanese
            1 artillery moved from Sakha to Buryatia
                  Russians take Buryatia from Japanese
            1 transport moved from 4 Sea Zone to 1 Sea Zone
            1 mech_infantry moved from Soviet Far East to Amur
            1 infantry moved from Soviet Far East to Siberia
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 95 Sea Zone
                Americans attack with 1 bomber, 2 destroyers and 3 transports
                Italians defend with 1 submarine
                    Americans roll dice for 1 bomber, 2 destroyers and 3 transports in 95 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 bomber, 2 destroyers and 3 transports in 95 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 95 Sea Zone
                Americans win with 1 bomber, 2 destroyers and 3 transports remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Southern Italy
                Americans attack with 2 armour, 1 artillery and 3 infantry
                Italians defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
                    Americans roll dice for 2 armour, 1 artillery and 3 infantry in Southern Italy, round 2 : 1/6 hits, 2,00 expected hits
                    Italians roll dice for 3 aaGuns, 2 artilleries, 1 fighter and 1 infantry in Southern Italy, round 2 : 0/4 hits, 1,67 expected hits
                    1 aaGun owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 armour, 1 artillery and 3 infantry in Southern Italy, round 3 : 2/6 hits, 2,00 expected hits
                    Italians roll dice for 2 aaGuns, 2 artilleries, 1 fighter and 1 infantry in Southern Italy, round 3 : 2/4 hits, 1,67 expected hits
                    2 aaGuns owned by the Italians and 2 infantry owned by the Americans lost in Southern Italy
                    Americans roll dice for 2 armour, 1 artillery and 1 infantry in Southern Italy, round 4 : 1/4 hits, 1,67 expected hits
                    Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Southern Italy, round 4 : 1/4 hits, 1,67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 armour and 1 artillery in Southern Italy, round 5 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 2 artilleries and 1 fighter in Southern Italy, round 5 : 1/3 hits, 1,33 expected hits
                    1 artillery owned by the Americans and 2 artilleries owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 armour in Southern Italy, round 6 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 fighter in Southern Italy, round 6 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Italians lost in Southern Italy
                Americans captures 19PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 2 armour remaining. Battle score for attacker is 23
                Casualties for Italians: 3 aaGuns, 2 artilleries, 1 fighter and 1 infantry
                Casualties for Americans: 1 artillery and 3 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 6 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 42 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Trans-Jordan
                Americans attack with 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Trans-Jordan
                Italians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from 96 Sea Zone to Libya
            1 bomber moved from 95 Sea Zone to Libya
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 artillery, 1 bomber and 1 infantry placed in Eastern United States
            2 destroyers and 1 transport placed in 101 Sea Zone
            2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            Americans undo move 1.
            1 artillery placed in Western United States
            1 bomber and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,2,1,4
            Americans collect 55 PUs (6 lost to blockades); end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Union of South Africa to Tanganyika Territory
            1 destroyer moved from 81 Sea Zone to 76 Sea Zone
            1 armour moved from Egypt to Tobruk
            1 mech_infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Persia to Eastern Persia
            1 bomber moved from United Kingdom to Romania
            1 armour moved from Egypt to Ethiopia
    
        Combat - British
            Battle in 76 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 76 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Tobruk
                British attack with 1 armour
                Italians defend with 1 artillery
                    British roll dice for 1 armour in Tobruk, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour in Tobruk, round 3 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the British lost in Tobruk
                Italians win with no units remaining. Battle score for attacker is -2
                Casualties for British: 1 armour
                Casualties for Italians: 1 artillery
            Battle in Romania
                British attack with 1 bomber
                Italians defend with 1 infantry
                    British roll dice for 1 bomber in Romania, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the British and 1 infantry owned by the Italians lost in Romania
                Germans win with no units remaining. Battle score for attacker is -9
                Casualties for British: 1 bomber
                Casualties for Italians: 1 infantry
            Battle in Eastern Persia
                British attack with 2 mech_infantrys
                Japanese defend with 1 infantry
                    British roll dice for 2 mech_infantrys in Eastern Persia, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 mech_infantrys in Eastern Persia, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 mech_infantrys in Eastern Persia, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 mech_infantrys in Eastern Persia, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 5 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 mech_infantrys in Eastern Persia, round 6 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 6 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 mech_infantrys in Eastern Persia, round 7 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 7 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Eastern Persia
                    British roll dice for 1 mech_infantry in Eastern Persia, round 8 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 8 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 mech_infantry in Eastern Persia, round 9 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 9 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 mech_infantry in Eastern Persia, round 10 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Eastern Persia, round 10 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Eastern Persia
                Japanese win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for British: 2 mech_infantrys
            Battle in Trans-Jordan
                British attack with 1 artillery and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 mech_infantry in Trans-Jordan, round 2 : 2/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            1 destroyer placed in 81 Sea Zone
            1 armour and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -3,17
    Japanese regular : -0,17
    Italians regular : -2,00
    Germans regular : 0,67
    British regular : -0,83
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Combat Move - Italians
            1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 infantry moved from Slovakia Hungary to Romania
    
        Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 1 carrier, 2 destroyers, 2 fighters and 1 transport
                Americans defend with 2 destroyers and 3 transports
                    Italians roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 95 Sea Zone, round 2 : 3/4 hits, 1,67 expected hits
                    Americans roll dice for 2 destroyers and 3 transports in 95 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    2 destroyers owned by the Americans and 1 transport owned by the Americans lost in 95 Sea Zone
                    2 transports owned by the Americans lost in 95 Sea Zone
                Italians win with 1 carrier, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 37
                Casualties for Americans: 2 destroyers and 3 transports
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Italians regular : 1,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from South Australia to Queensland
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Malaya
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                ANZAC win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    ANZAC regular : 1,67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from South Australia to Queensland
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Malaya
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                ANZAC win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    ANZAC regular : 1,67
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_major; Remaining resources: 48 PUs; 
            Germans buy 3 armour, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 2 mech_infantrys moved from Western Germany to Southern Italy
            1 bomber moved from Western Germany to Southern Italy
            1 artillery moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Eastern Poland to Bryansk
                  Germans take Belarus from Russians
                  Germans take Bryansk from Russians
            1 armour moved from Eastern Poland to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Western Ukraine
            11 armour and 2 artilleries moved from Eastern Poland to Western Ukraine
            2 fighters and 2 tactical_bombers moved from Germany to Western Ukraine
            1 artillery moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 bomber moved from Western Germany to Southern Italy
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 12 armour, 2 artilleries, 2 fighters and 2 tactical_bombers
                Russians defend with 1 aaGun, 4 armour, 2 artilleries, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Russians roll AA dice in Western Ukraine : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Germans lost in Western Ukraine
                    Germans roll dice for 12 armour, 2 artilleries, 1 fighter and 2 tactical_bombers in Western Ukraine, round 2 : 12/17 hits, 8,50 expected hits
                    Russians roll dice for 1 aaGun, 4 armour, 2 artilleries, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 5/14 hits, 5,50 expected hits
                    3 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians, 2 artilleries owned by the Germans, 3 armour owned by the Germans and 1 aaGun owned by the Russians lost in Western Ukraine
                    Germans roll dice for 9 armour, 1 fighter and 2 tactical_bombers in Western Ukraine, round 3 : 4/12 hits, 6,33 expected hits
                    Russians roll dice for 2 armour and 1 tactical_bomber in Western Ukraine, round 3 : 2/3 hits, 1,50 expected hits
                    1 tactical_bomber owned by the Russians, 2 armour owned by the Russians and 2 armour owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 7 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 5 armour, 2 artilleries and 1 fighter
                Casualties for Russians: 1 aaGun, 4 armour, 2 artilleries, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
            Battle in Southern Italy
                Germans attack with 1 armour, 2 bombers and 2 mech_infantrys
                Americans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Southern Italy, round 2 : 1/5 hits, 2,17 expected hits
                    Americans roll dice for 2 armour in Southern Italy, round 2 : 1/2 hits, 1,00 expected hits
                    1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern Italy
                    Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Southern Italy, round 3 : 2/4 hits, 2,00 expected hits
                    Americans roll dice for 1 armour in Southern Italy, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Americans lost in Southern Italy
                Germans win, taking Southern Italy from Americans with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 2 armour
    
        Non Combat Move - Germans
            2 bombers moved from Southern Italy to Western Germany
            1 artillery and 2 infantry moved from Germany to Slovakia Hungary
            2 infantry moved from Germany to Poland
            1 artillery moved from France to Northern Italy
            1 infantry moved from France to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from France to Northern Italy
            2 tactical_bombers moved from Western Ukraine to Eastern Poland
            1 fighter moved from Western Ukraine to Eastern Poland
    
        Place Units - Germans
            1 submarine placed in 110 Sea Zone
            1 armour and 1 mech_infantry placed in Western Germany
            2 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,50
    Russians regular : 0,00
    Germans regular : 0,00
    Russians AA : 0,50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 mech_infantrys moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Belarus
                  Russians take Belarus from Germans
            1 mech_infantry moved from Novgorod to Baltic States
            2 mech_infantrys moved from Novgorod to Karelia
            1 mech_infantry moved from Ukraine to Bryansk
            1 bomber moved from Russia to Baltic States
            1 armour moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 bomber and 1 mech_infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Karelia
                Russians attack with 2 mech_infantrys
                Germans defend with 1 artillery
                    Russians roll dice for 2 mech_infantrys in Karelia, round 2 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 mech_infantrys in Karelia, round 3 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Karelia, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 mech_infantrys in Karelia, round 4 : 1/2 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery in Karelia, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 artillery
            Battle in Bryansk
                Russians attack with 1 armour and 3 mech_infantrys
                Germans defend with 1 armour
                    Russians roll dice for 1 armour and 3 mech_infantrys in Bryansk, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 bomber moved from Baltic States to Russia
            2 armour moved from Russia to Smolensk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            Russians undo move 1.
            Russians undo move 1.
            2 artilleries and 1 infantry placed in Novgorod
            3 infantry placed in Ukraine
            2 armour, 1 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,83
    Russians regular : 0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 tactical_bomber moved from Philippines to 54 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            1 fighter moved from Caroline Islands to 54 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
            1 infantry moved from Siam to Shan State
            2 infantry moved from French Indo China to Shan State
            1 infantry moved from Kweichow to Shensi
            1 artillery moved from Hopei to Shensi
            1 artillery moved from Timguska to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Evenkiyskiy to Yenisey
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from Japan to Korea
            1 bomber moved from French Indo China to 43 Sea Zone
            1 artillery and 1 infantry moved from Yunnan to Szechwan
            1 tactical_bomber moved from Burma to Szechwan
            1 fighter moved from Philippines to 43 Sea Zone
            1 bomber moved from French Indo China to Szechwan
            1 artillery moved from Buyant-Uhaa to Manchuria
            1 infantry moved from Kiangsu to Shantung
            1 artillery and 1 infantry moved from West India to Eastern Persia
            1 armour moved from India to Eastern Persia
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber, 1 fighter and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 1 fighter in 43 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 54 Sea Zone
                Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 7 fighters and 3 tactical_bombers
                Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport; ANZAC defend with 2 destroyers and 1 transport
                    Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 7 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 10/17 hits, 8,33 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 54 Sea Zone, round 2 : 8/16 hits, 7,67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    2 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 2 carriers owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 7 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 8/14 hits, 7,33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 fighters, 2 tactical_bombers and 2 transports in 54 Sea Zone, round 3 : 7/10 hits, 5,67 expected hits
                    1 tactical_bomber owned by the Japanese, 5 fighters owned by the Japanese, 2 cruisers owned by the Americans, 2 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 4 : 3/7 hits, 3,83 expected hits
                    Americans roll dice for 1 battleship, 1 fighter and 2 transports in 54 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone
                    1 transport owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 56
                Casualties for Japanese: 2 carriers, 5 destroyers, 5 fighters and 2 tactical_bombers
                Casualties for ANZAC: 2 destroyers and 1 transport
                Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
            Battle in Kansu
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 2/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1,83 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Szechwan, round 3 : 3/3 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Shensi
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Korea
                Japanese attack with 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Korea, round 2 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Jehol to Manchuria
            1 tactical_bomber moved from Korea to Japan
            1 fighter moved from 43 Sea Zone to 54 Sea Zone
            1 fighter moved from Caroline Islands to Japan
            1 bomber moved from 43 Sea Zone to Borneo
            1 bomber moved from Szechwan to French Indo China
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
            1 fighter moved from West India to Eastern Persia
            1 tactical_bomber moved from Szechwan to Burma
    
        Place Units - Japanese
            1 transport placed in 36 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            1 destroyer and 1 submarine placed in 39 Sea Zone
            1 infantry placed in India
            1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Americans regular : 3,00
    Japanese regular : 3,00
    ANZAC regular : 0,50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 artillery moved from Buryatia to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            2 fighters moved from 91 Sea Zone to 95 Sea Zone
            2 bombers moved from Libya to 95 Sea Zone
            1 infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 submarine moved from 60 Sea Zone to 74 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 mech_infantry moved from Amur to Korea
    
        Combat - Americans
            Battle in Korea
                Americans attack with 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 mech_infantry in Korea, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Korea
                Japanese win with no units remaining. Battle score for attacker is -1
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in 95 Sea Zone
                Americans attack with 2 bombers, 1 carrier and 2 fighters
                Italians defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport
                    Americans roll dice for 2 bombers, 1 carrier and 2 fighters in 95 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 95 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
                    1 destroyer owned by the Italians, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 95 Sea Zone
                    Americans roll dice for 2 bombers in 95 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
                    Italians roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 95 Sea Zone, round 3 : 1/4 hits, 2,00 expected hits
                    1 destroyer owned by the Italians, 1 bomber owned by the Americans and 1 carrier owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 1 bomber in 95 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 2 fighters and 1 transport in 95 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
                    1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone
                Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is -18
                Casualties for Americans: 2 bombers, 1 carrier and 2 fighters
                Casualties for Italians: 1 carrier, 2 destroyers and 1 fighter
            Battle in 54 Sea Zone
                Americans attack with 1 carrier, 2 destroyers and 1 fighter
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber
                    Americans roll dice for 1 carrier, 2 destroyers and 1 fighter in 54 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 2,33
    Italians regular : 0,33
    Japanese regular : 0,67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 transport moved from 1 Sea Zone to 10 Sea Zone
            1 artillery moved from Buryatia to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            2 fighters moved from 91 Sea Zone to 95 Sea Zone
            2 bombers moved from Libya to 95 Sea Zone
            1 infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 submarine moved from 60 Sea Zone to 74 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 mech_infantry moved from Amur to Korea
    
        Combat - Americans
            Battle in Korea
                Americans attack with 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 mech_infantry in Korea, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Korea
                Japanese win with no units remaining. Battle score for attacker is -1
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in 95 Sea Zone
                Americans attack with 2 bombers, 1 carrier and 2 fighters
                Italians defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport
                    Americans roll dice for 2 bombers, 1 carrier and 2 fighters in 95 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 95 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
                    1 destroyer owned by the Italians, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 95 Sea Zone
                    Americans roll dice for 2 bombers in 95 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
                    Italians roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 95 Sea Zone, round 3 : 1/4 hits, 2,00 expected hits
                    1 destroyer owned by the Italians, 1 bomber owned by the Americans and 1 carrier owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 1 bomber in 95 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 2 fighters and 1 transport in 95 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
                    1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone
                Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is -18
                Casualties for Americans: 2 bombers, 1 carrier and 2 fighters
                Casualties for Italians: 1 carrier, 2 destroyers and 1 fighter
            Battle in 54 Sea Zone
                Americans attack with 1 carrier, 2 destroyers and 1 fighter
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber
                    Americans roll dice for 1 carrier, 2 destroyers and 1 fighter in 54 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits
                    1 tactical_bomber owned by the Japanese, 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 54 Sea Zone
                Japanese win with 1 battleship, 2 carriers, 1 cruiser and 3 fighters remaining. Battle score for attacker is -31
                Casualties for Americans: 1 carrier, 2 destroyers and 1 fighter
                Casualties for Japanese: 1 tactical_bomber
                1 fighter owned by the Japanese could not land and were killed
                1 fighter owned by the Italians forced to land in Southern Italy
    
        Non Combat Move - Americans
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Siberia to Sakha
            1 infantry moved from Morocco to Algeria
    
        Place Units - Americans
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
            1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
            2 destroyers and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,33
    Italians regular : 0,33
    Japanese regular : 1,33
    

    Savegame

Suggested Topics

  • 26
  • 13
  • 45
  • 72
  • 187
  • 88
  • 274
  • 401
Axis & Allies Boardgaming Custom Painted Miniatures

45

Online

17.8k

Users

40.4k

Topics

1.8m

Posts