@barnee
Thank you - looks like that did the trick!
malmessi74 (Axis) v FlyingBadger (Allies) - PtV LL
-
@malmessi74 Not sure why this say Chinese, it’s the UK move… anyway, I assumed you didn’t want to scramble to Holland, hope that was correct?
-
@flyingbadger said in malmessi74 (Axis) v FlyingBadger (Allies) - PtV LL:
@malmessi74 Not sure why this say Chinese, it’s the UK move… anyway, I assumed you didn’t want to scramble to Holland, hope that was correct?
I assumed the same in NORM with me having 92% tio win (even with you scrambling from all british Ac)
-
@malmessi74 said in malmessi74 (Axis) v FlyingBadger (Allies) - PtV LL:
@flyingbadger said in malmessi74 (Axis) v FlyingBadger (Allies) - PtV LL:
@malmessi74 Not sure why this say Chinese, it’s the UK move… anyway, I assumed you didn’t want to scramble to Holland, hope that was correct?
I assumed the same in NORM with me having 92% tio win (even with you scrambling from all british Ac)
Yep, that’s fine by me.
-
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 17:32:22
Savegame -
Made some mess, played map without renaming and now when I try to post it says I have to wauit 90 sec but the problem persists.
Sent map to the email you use for Dice Server if you can read it, otherwise I’ll replay tomorrow morning
Bye -
@malmessi74 Yes, you can’t post 90 seconds after another post until your reputation is 3 or more. I’ll ‘like’ a couple of your posts and that should get your reputation up enough that you won’t have to wait. I can grab the save from that email no problem.
-
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 20:17:21
Savegame -
TripleA Turn Summary: ANZAC round 28
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 28 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 1 bomber moved from Davao to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 bomber moved from Sumatra to Java 1 submarine moved from 42 Sea Zone to 132 Sea Zone 1 submarine moved from 132 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 21 Sea Zone 5 carriers, 13 destroyers, 7 fighters, 3 tactical_bombers and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 fighter moved from Davao to Queensland 2 infantry moved from Northern Australia to Western Australia 2 infantry moved from Queensland to Northern Australia Place Units - ANZAC 1 carrier and 1 transport placed in 55 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 19 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.17
-
TripleA Turn Summary: French round 28
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 28 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 1 bomber moved from Davao to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 bomber moved from Sumatra to Java 1 submarine moved from 42 Sea Zone to 132 Sea Zone 1 submarine moved from 132 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 21 Sea Zone 5 carriers, 13 destroyers, 7 fighters, 3 tactical_bombers and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 fighter moved from Davao to Queensland 2 infantry moved from Northern Australia to Western Australia 2 infantry moved from Queensland to Northern Australia Place Units - ANZAC 1 carrier and 1 transport placed in 55 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 19 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.17
-
@flyingbadger said in malmessi74 (Axis) v FlyingBadger (Allies) - PtV LL:
@malmessi74 Yes, you can’t post 90 seconds after another post until your reputation is 3 or more. I’ll ‘like’ a couple of your posts and that should get your reputation up enough that you won’t have to wait. I can grab the save from that email no problem.
I know it but today the problem was still present even after 5 minutes
-
TripleA Turn Summary: Germans round 29
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 29 Research Technology - Germans Purchase Units - Germans Germans repair damage of 9x factory_major; Remaining resources: 69 PUs; Germans buy 2 artilleries, 1 fighter and 17 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 8 artilleries and 45 infantry moved from Rostov to Stalingrad 3 artilleries and 13 infantry moved from Samara to Stalingrad 2 infantry moved from Leningrad to Archangel 1 tactical_bomber moved from Vyborg to Archangel 1 infantry moved from Bulgaria to Greece 2 infantry moved from Western Germany to Holland Belgium 7 fighters moved from Western Germany to Holland Belgium 3 fighters moved from Germany to Holland Belgium 1 tactical_bomber moved from Southern Italy to Greece 1 tactical_bomber moved from Bulgaria to Greece Combat - Germans Battle in Greece Germans attack with 1 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Greece, round 2 : 2/1 hits, 1,17 expected hits Americans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Greece Germans win, taking Greece from Americans with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 10 fighters and 2 infantry British defend with 2 infantry Germans roll dice for 10 fighters and 2 infantry in Holland Belgium, round 2 : 6/1 hits, 5,33 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 10 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Archangel Germans attack with 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/1 hits, 0,83 expected hits Americans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Archangel Germans win, taking Archangel from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Stalingrad Germans attack with 11 artilleries and 58 infantry Americans defend with 1 infantry Germans roll dice for 11 artilleries and 58 infantry in Stalingrad, round 2 : 15/1 hits, 15,17 expected hits Americans roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Stalingrad Germans win, taking Stalingrad from Americans with 11 artilleries and 57 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Archangel to Vyborg 18 artilleries moved from Gorky to Samara 2 aaGuns moved from Rostov to Stalingrad 1 infantry moved from Ukraine to Rostov 1 armour moved from Rostov to Stalingrad 1 mech_infantry moved from Rostov to Stalingrad 1 armour moved from Rostov to Stalingrad 1 mech_infantry moved from Rostov to Stalingrad 10 armour and 11 mech_infantrys moved from Rostov to Samara 2 artilleries moved from Russia to Samara 1 infantry moved from Russia to Yaroslavl 2 infantry moved from Vyborg to Leningrad 15 infantry moved from Western Ukraine to Ukraine 2 artilleries moved from Romania to Bessarabia 1 marine moved from Romania to Bessarabia 3 artilleries moved from Poland to Eastern Poland 19 infantry moved from Poland to Baltic States 6 infantry moved from Germany to Poland 3 fighters moved from Holland Belgium to Germany 5 fighters moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Germany 2 tactical_bombers moved from Greece to Southern Italy 1 tactical_bomber moved from Bulgaria to Bessarabia 1 tactical_bomber moved from Bulgaria to Bessarabia 2 infantry moved from Western Germany to Germany 2 infantry moved from Western Germany to Germany 2 infantry moved from Germany to Poland 2 infantry moved from Germany to Poland 2 infantry moved from Romania to Bessarabia 1 aaGun moved from Romania to Bessarabia 6 infantry moved from Romania to Bulgaria 1 infantry moved from Western Germany to Germany Place Units - Germans 2 artilleries and 8 infantry placed in Germany 1 fighter and 9 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3,3,1,5,3 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,4 Germans collect 58 PUs (4 lost to blockades); end with 58 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Germans regular : 1,50 British regular : 0,33
-
TripleA Turn Summary: Russians round 29
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 29 Combat Move - Russians 6 armour and 5 mech_infantrys moved from Finland to Archangel 3 fighters moved from Finland to United Kingdom Combat - Russians Battle in Archangel Russians attack with 6 armour and 5 mech_infantrys Germans defend with 2 infantry Russians roll dice for 6 armour and 5 mech_infantrys in Archangel, round 2 : 5/1 hits, 4.67 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.33
-
TripleA Turn Summary: Japanese round 29
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 29 Purchase Units - Japanese Japanese buy 1 armour, 6 destroyers, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from Japan to 20 Sea Zone 3 fighters and 1 tactical_bomber moved from Japan to Southern Manchuria 1 tactical_bomber moved from Eastern India to 42 Sea Zone 1 infantry moved from Shan State to Malaya Japanese take Malaya from ANZAC Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 20 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport; Americans defend with 1 submarine Japanese roll dice for 1 tactical_bomber in 20 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 tactical_bomber in 20 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 transport owned by the British lost in 20 Sea Zone Americans and Japanese reach a stalemate . Battle score for attacker is 6 Casualties for British: 1 transport Battle in Southern Manchuria Japanese attack with 3 fighters and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters and 1 tactical_bomber in Southern Manchuria, round 2 : 3/1 hits, 2,17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0,67 expected hits 1 tactical_bomber owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Southern Manchuria Japanese win with 3 fighters remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 3 fighters moved from Southern Manchuria to 7 Sea Zone 1 infantry moved from Midway to 26 Sea Zone 3 carriers, 17 destroyers, 5 fighters, 1 infantry, 36 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Japan 1 fighter moved from 7 Sea Zone to Japan 1 fighter moved from 7 Sea Zone to Japan 1 fighter moved from 7 Sea Zone to Japan 2 tactical_bombers moved from Japan to Kiangsu 1 tactical_bomber moved from 20 Sea Zone to Kiangsu 1 aaGun, 15 armour, 16 artilleries, 15 infantry and 15 mech_infantrys moved from Rostov to Stalingrad 1 infantry moved from Rostov to Stalingrad 1 aaGun, 15 artilleries and 57 infantry moved from Central India to Baluchistan 1 armour and 1 mech_infantry moved from Eastern India to Baluchistan 4 artilleries and 4 infantry moved from Eastern India to Central India 1 infantry moved from Burma to Eastern India 1 tactical_bomber moved from 42 Sea Zone to Eastern India 6 tactical_bombers moved from French Indo China to Eastern India 2 bombers moved from French Indo China to Eastern India 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Yunnan to Shan State 1 infantry moved from Anhwe to Jehol 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Kansu to Northern Sinkiang 1 infantry moved from Western Sinkiang to Northern Sinkiang 1 armour and 2 mech_infantrys moved from French Indo China to Burma 7 fighters moved from French Indo China to Eastern India 1 destroyer moved from 15 Sea Zone to 4 Sea Zone 2 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Burma Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in Eastern India 2 infantry and 1 mech_infantry placed in French Indo China 6 destroyers and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,1 Japanese collect 68 PUs (4 lost to blockades); end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Japanese regular : 0,83
-
TripleA Manual Gamesave Post: Americans round 29
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 29 Purchase Units - Americans Americans buy 6 artilleries, 1 destroyer, 3 fighters, 14 infantry and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 infantry moved from Kazakhstan to Urals Americans take Urals from Japanese 2 bombers and 13 fighters moved from Norway to Germany
Combat Hit Differential Summary :
-
@malmessi74 Intercept? 15 interceptors v 2 bombers and 13 escorts.
-
yes intercept
-
TripleA Manual Gamesave Post: Americans round 29
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 29 Purchase Units - Americans Americans buy 6 artilleries, 1 destroyer, 3 fighters, 14 infantry and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 infantry moved from Kazakhstan to Urals Americans take Urals from Japanese 2 bombers and 13 fighters moved from Norway to Germany Combat - Americans Americans creates battle in territory 20 Sea Zone Air Battle in Germany Americans attacks with 15 units heading to Germany Germans launches 15 interceptors out of Germany Attackers Fire, : 5/1 hits, 4.67 expected hits Defenders Fire, : 5/0 hits, 5.00 expected hits 5 fighters owned by the Americans lost in Germany 5 fighters owned by the Germans lost in Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.33 expected hits Bombing raid in Germany rolls: 8,5 and causes: 13 damage to unit: factory_major Bombing raid in Germany causes 13 damage total. Cleaning up after air battles Non Combat Move - Americans 1 mech_infantry moved from Northeast Persia to Southern Persia 1 armour moved from Turkmenistan to Southern Persia 5 infantry moved from Iraq to Southern Persia 2 armour and 2 mech_infantrys moved from Southern Caucasus to Southern Persia 1 aaGun, 7 armour, 32 artilleries, 3 fighters, 50 infantry, 7 mech_infantrys and 3 tactical_bombers moved from Northern Caucasus to Southern Caucasus 11 infantry moved from Egypt to Trans-Jordan 4 infantry moved from Alexandria to Egypt 1 armour and 1 mech_infantry moved from Finland to Archangel 3 infantry moved from Karelia to Archangel 4 infantry moved from Finland to Karelia 2 bombers and 8 fighters moved from Germany to Norway 4 transports moved from 93 Sea Zone to 104 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone 4 artilleries and 4 infantry moved from 93 Sea Zone to Morocco 3 artilleries and 5 infantry moved from Morocco to Algeria 1 transport moved from 95 Sea Zone to 93 Sea Zone
Combat Hit Differential Summary :
Defenders Fire, : 0.00 Germans AA : -0.33 Attackers Fire, : 0.33
-
@malmessi74 5 each on the bombing raid.
I’ve posted a manual save as I can’t remember what I was going to do, and didn’t write it down, so need to figure it out again and we are going away today until Friday. Have a good week!
-
Ok have a nice week, I’m at the sea (no play during the day)
Will wait for your turn when you’ll be back -
TripleA Turn Summary: Americans round 29
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 29 Purchase Units - Americans Americans buy 6 artilleries, 1 destroyer, 3 fighters, 14 infantry and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 infantry moved from Kazakhstan to Urals Americans take Urals from Japanese 2 bombers and 13 fighters moved from Norway to Germany Combat - Americans Americans creates battle in territory 20 Sea Zone Air Battle in Germany Americans attacks with 15 units heading to Germany Germans launches 15 interceptors out of Germany Attackers Fire, : 5/1 hits, 4.67 expected hits Defenders Fire, : 5/0 hits, 5.00 expected hits 5 fighters owned by the Americans lost in Germany 5 fighters owned by the Germans lost in Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.33 expected hits Bombing raid in Germany rolls: 8,5 and causes: 13 damage to unit: factory_major Bombing raid in Germany causes 13 damage total. Cleaning up after air battles Non Combat Move - Americans 1 mech_infantry moved from Northeast Persia to Southern Persia 1 armour moved from Turkmenistan to Southern Persia 5 infantry moved from Iraq to Southern Persia 2 armour and 2 mech_infantrys moved from Southern Caucasus to Southern Persia 1 aaGun, 7 armour, 32 artilleries, 3 fighters, 50 infantry, 7 mech_infantrys and 3 tactical_bombers moved from Northern Caucasus to Southern Caucasus 11 infantry moved from Egypt to Trans-Jordan 4 infantry moved from Alexandria to Egypt 1 armour and 1 mech_infantry moved from Finland to Archangel 3 infantry moved from Karelia to Archangel 4 infantry moved from Finland to Karelia 2 bombers and 8 fighters moved from Germany to Norway 4 transports moved from 93 Sea Zone to 104 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone 4 artilleries and 4 infantry moved from 93 Sea Zone to Morocco 3 artilleries and 5 infantry moved from Morocco to Algeria 1 transport moved from 95 Sea Zone to 93 Sea Zone 3 fighters moved from Southern Caucasus to Trans-Jordan 1 transport moved from 101 Sea Zone to 100 Sea Zone 2 carriers, 2 fighters and 2 tactical_bombers moved from 94 Sea Zone to 93 Sea Zone 1 infantry moved from Finland to Norway 3 fighters moved from Gilbert Islands to Caroline Islands 3 transports moved from 50 Sea Zone to 34 Sea Zone 1 bomber moved from Caroline Islands to Davao 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 3 fighters moved from Gilbert Islands to 34 Sea Zone 3 fighters moved from 34 Sea Zone to Davao 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 49 Sea Zone to 34 Sea Zone 1 destroyer moved from 31 Sea Zone to 34 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 104 Sea Zone 4 artilleries and 4 infantry placed in Eastern United States 2 artilleries and 2 infantry placed in Central United States Americans undo move 3. Americans undo move 2. 5 artilleries and 5 infantry placed in Central United States 3 fighters placed in Eastern United States 1 artillery and 1 infantry placed in Eastern United States 3 infantry placed in Southern Caucasus 3 infantry placed in Southern Persia 2 infantry placed in Iraq Turn Complete - Americans Americans collect 76 PUs; end with 79 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Combat Hit Differential Summary :
Defenders Fire, : 0.00 Germans AA : -0.33 Attackers Fire, : 0.33