Game History
Round: 4 Purchase Units - Ottomans Note to players Ottomans: <body><b>All powers can now produce tank units!<b></body> Condition TankProductionOttomans: Ottomans has their production frontier changed to: lateWarProduction Ottomans buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Ottomans 3 infantry moved from Arabia to Mesopotamia 1 artillery and 11 infantry moved from Ankara to Mesopotamia 2 infantry moved from Smyrna to Trans-Jordan 2 infantry moved from Trans-Jordan to Arabia 2 infantry moved from Constantinople to Smyrna 4 infantry moved from Constantinople to Ankara Combat - Ottomans Ottomans has abandoned SZ 18 to Italians Combat Move - Ottomans Trigger ChangeToTriesteMine: AustroHungarians captures territory SZ 18 Place Units - Ottomans 7 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 20 PUs; end with 21 PUsNothing to see here - Martin / Harry testing
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in Philippines Battle in Caroline Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 harbour and 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Caroline Islands ANZAC roll dice for 1 artillery in Caroline Islands, round 5 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Caroline Islands Japanese win, taking Philippines from Japanese with no units remaining. Battle score for attacker is -1 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 submarine placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : -0,33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in Philippines Battle in Caroline Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 harbour and 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Caroline Islands ANZAC roll dice for 1 artillery in Caroline Islands, round 5 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Caroline Islands Japanese win, taking Philippines from Japanese with no units remaining. Battle score for attacker is -1 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 submarine placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : -0,33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 12x factory_major; Remaining resources: 39 PUs; Germans buy 4 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Germany to Romania 2 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Poland to Eastern Poland 1 mech_infantry moved from Germany to Baltic States 1 infantry moved from Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Poland to Romania 1 artillery and 1 infantry moved from Norway to Finland 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from France to Normandy Bordeaux 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 1 bomber moved from Western Germany to Baltic States 1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland Combat - Germans Battle in Romania Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber British defend with 2 mech_infantrys Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 2/5 hits, 1,67 expected hits British roll dice for 2 mech_infantrys in Romania, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Romania Germans win, taking Romania from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 mech_infantrys Casualties for British: 2 mech_infantrys Battle in Finland Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 3/4 hits, 1,83 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Finland, round 2 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 armour and 1 mech_infantry Battle in 91 Sea Zone Germans attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber in 91 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Baltic States Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Eastern Poland Germans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 mech_infantrys Germans roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 4/5 hits, 2,00 expected hits Russians roll dice for 2 mech_infantrys in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Non Combat Move - Germans 1 bomber moved from 91 Sea Zone to Normandy Bordeaux 1 aaGun moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Finland to 112 Sea Zone 1 fighter moved from Romania to Germany 1 fighter moved from Eastern Poland to Germany 1 tactical_bomber moved from Romania to Germany 1 bomber moved from Baltic States to Western Germany 3 armour moved from Germany to Poland 1 tactical_bomber moved from Eastern Poland to Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 fighter moved from 112 Sea Zone to Western Germany Place Units - Germans 1 infantry placed in Normandy Bordeaux 1 artillery placed in Western Germany 3 artilleries, 4 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Russians regular : -0,83 Germans regular : 3,17 British regular : 1,33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Karelia to Finland 1 mech_infantry moved from Vyborg to Finland 1 mech_infantry moved from Novgorod to Finland 1 tactical_bomber moved from Novgorod to Finland 1 infantry moved from Belarus to Baltic States 1 mech_infantry moved from Belarus to Baltic States 2 mech_infantrys moved from Belarus to Eastern Poland 1 artillery moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Belarus to Eastern Poland 3 infantry moved from Bessarabia to Romania 1 armour moved from Bessarabia to Romania 1 mech_infantry moved from Ukraine to Romania 1 artillery moved from Bessarabia to Romania 1 mech_infantry moved from Novgorod to Baltic States 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 3 infantry moved from Chahar to Central Mongolia 1 infantry moved from Yenisey to Timguska 1 mech_infantry moved from Novosibirsk to Timguska Combat - Russians Battle in Central Mongolia Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Central Mongolia, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Central Mongolia, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Central Mongolia, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Central Mongolia, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Central Mongolia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Central Mongolia Russians win, taking Central Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Finland Russians attack with 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 3 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Finland Russians roll dice for 3 mech_infantrys and 1 tactical_bomber in Finland, round 3 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Finland Russians win, taking Finland from Germans with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Baltic States Russians attack with 1 infantry and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 2 mech_infantrys in Baltic States, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 mech_infantrys in Baltic States, round 4 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 mech_infantrys in Baltic States, round 5 : 2/2 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 5 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Romania Russians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Romania, round 2 : 3/6 hits, 1,67 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Eastern Poland Russians attack with 1 artillery and 3 mech_infantrys Germans defend with 1 artillery and 2 mech_infantrys Russians roll dice for 1 artillery and 3 mech_infantrys in Eastern Poland, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Eastern Poland, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Russians lost in Eastern Poland Russians roll dice for 1 artillery and 2 mech_infantrys in Eastern Poland, round 3 : 3/3 hits, 0,83 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Eastern Poland, round 3 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 artillery and 2 mech_infantrys Non Combat Move - Russians 6 mech_infantrys moved from Belarus to Bryansk 3 mech_infantrys moved from Russia to Bryansk 3 armour moved from Belarus to Bryansk 1 armour moved from Novgorod to Bryansk 2 mech_infantrys moved from Novgorod to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Bessarabia to Bryansk 1 artillery moved from Ukraine to Western Ukraine 1 artillery moved from Smolensk to Belarus 1 tactical_bomber moved from Finland to Novgorod 2 aaGuns moved from Chahar to Central Mongolia Place Units - Russians 1 artillery and 2 mech_infantrys placed in Novgorod 1 artillery and 2 mech_infantrys placed in Ukraine 4 infantry and 2 mech_infantrys placed in Russia Russians undo move 3. Russians undo move 2. Russians undo move 1. 3 infantry placed in Ukraine Russians undo move 1. 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 2 infantry and 4 mech_infantrys placed in Russia Russians undo move 3. Russians undo move 2. Russians undo move 1. 1 artillery and 2 mech_infantrys placed in Novgorod 1 artillery and 2 mech_infantrys placed in Ukraine 4 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 50 PUs
Combat Hit Differential Summary :
Japanese regular : -1,00 Germans regular : -1,67 Russians regular : 2,50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 4 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 bomber moved from French Indo China to Philippines 1 armour moved from India to Eastern Persia 1 artillery moved from West India to Eastern Persia 1 tactical_bomber moved from 39 Sea Zone to Eastern Persia 1 fighter moved from India to Eastern Persia 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 bomber moved from French Indo China to Malaya 1 armour moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 armour moved from Hunan to Yunnan 2 infantry moved from Kwangsi to Yunnan 2 infantry moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 2 fighters moved from Kiangsu to Kiangsi 2 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Jehol to Chahar 1 infantry moved from Yakut S.S.R. to Dzavhan 1 artillery moved from Yakut S.S.R. to Dzavhan 1 fighter moved from 25 Sea Zone to 33 Sea Zone 4 fighters moved from 25 Sea Zone to 16 Sea Zone 3 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 4 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 4 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 16 Sea Zone Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 5/7 hits, 4,00 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 33 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer and 1 fighter in 33 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 33 Sea Zone 1 transport owned by the ANZAC lost in 33 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Eastern Persia Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber British defend with 1 artillery and 1 mech_infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Eastern Persia, round 2 : 2/4 hits, 2,00 expected hits British roll dice for 1 artillery and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 artillery and 1 mech_infantry Battle in Philippines Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 1/3 hits, 1,33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Philippines Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 3 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 infantry Battle in Chahar Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Kiangsi, round 2 : 2/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 2 fighters, 4 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 5 infantry Japanese roll dice for 1 armour, 2 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/9 hits, 3,50 expected hits Chinese roll dice for 1 artillery and 5 infantry in Yunnan, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 3 : 3/7 hits, 3,17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 4 infantry Casualties for Chinese: 1 artillery and 5 infantry Battle in Malaya Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 2/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Malaya to French Indo China 1 bomber moved from Philippines to French Indo China 1 tactical_bomber moved from Eastern Persia to West India 1 fighter moved from Eastern Persia to West India 1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 battleship, 4 carriers, 1 cruiser and 3 destroyers moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 16 Sea Zone to Japan 2 fighters moved from Kiangsi to 6 Sea Zone 3 fighters and 3 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 38 Sea Zone to 37 Sea Zone 1 aaGun moved from Jehol to Chahar Place Units - Japanese 1 destroyer and 2 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in India Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,67 Japanese regular : 1,50 UK_Pacific regular : -0,33 British regular : -0,67
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 3 fighters moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Novgorod to Germany 1 bomber moved from United Kingdom to Germany 1 bomber moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Tunisia to Libya 1 infantry moved from Morocco to Algeria 1 mech_infantry moved from Egypt to Iraq Combat - Americans Japanese scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone Air Battle in Germany Americans attacks with 2 units heading to Germany Germans launches 2 interceptors out of Germany Attackers Fire, : 0/2 hits, 0,33 expected hits Defenders Fire, : 0/2 hits, 0,33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in 91 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 16 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine 1 submarine owned by the Japanese submerged Battle in 33 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 1 fighter Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 33 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 33 Sea Zone Japanese winAmericans winAmericans win with 3 fighters and 1 tactical_bomber remaining with 3 fighters and 1 tactical_bomber remaining with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands Cleaning up after air battles Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 91 Sea Zone to United Kingdom 1 bomber moved from Germany to United Kingdom 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 bomber placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode 1 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 1,00 Defenders Fire, : -0,33 Germans AA : 0,67 Attackers Fire, : -0,33 Germans regular : -0,17
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 5 infantry placed in Szechwan Chinese undo move 1. 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 3 fighters moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Novgorod to Germany 1 bomber moved from United Kingdom to Germany 1 bomber moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Tunisia to Libya 1 infantry moved from Morocco to Algeria 1 mech_infantry moved from Egypt to Iraq Combat - Americans Japanese scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone Air Battle in Germany Americans attacks with 2 units heading to Germany Germans launches 2 interceptors out of Germany Attackers Fire, : 0/2 hits, 0,33 expected hits Defenders Fire, : 0/2 hits, 0,33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in 91 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 16 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine 1 submarine owned by the Japanese submerged Battle in 33 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 1 fighter Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 33 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 33 Sea Zone Japanese winAmericans winAmericans win with 3 fighters and 1 tactical_bomber remaining with 3 fighters and 1 tactical_bomber remaining with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands Cleaning up after air battles Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 91 Sea Zone to United Kingdom 1 bomber moved from Germany to United Kingdom 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 bomber placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode 1 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 5 infantry placed in Szechwan Chinese undo move 1. 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 bombers moved from United Kingdom to Germany 1 armour and 1 infantry moved from Egypt to 81 Sea Zone 1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Eastern Persia 3 mech_infantrys moved from Iraq to Eastern Persia 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from Shan State to Yunnan 6 mech_infantrys moved from Caucasus to Bryansk 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 1 armour moved from Union of South Africa to Belgian Congo Combat - British Air Battle in Germany British attacks with 2 units heading to Germany Germans launches 2 interceptors out of Germany Attackers Fire, : 1/2 hits, 0,33 expected hits Defenders Fire, : 0/2 hits, 0,33 expected hits 1 fighter owned by the Germans lost in Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Germany causes 5 damage total. Battle in Yunnan British attack with 2 infantry Japanese defend with 1 armour British roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Yunnan Japanese win with 1 armour remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Battle in 99 Sea Zone British attack with 1 destroyer Italians defend with 1 submarine British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Battle in Eastern Persia British attack with 1 armour, 1 infantry and 3 mech_infantrys Japanese defend with 1 armour and 1 artillery British roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Eastern Persia, round 2 : 4/5 hits, 1,17 expected hits Japanese roll dice for 1 armour and 1 artillery in Eastern Persia, round 2 : 1/2 hits, 0,83 expected hits 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia British win, taking Eastern Persia from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Japanese: 1 armour and 1 artillery Cleaning up after air battles Non Combat Move - British 1 bomber moved from Germany to Novgorod Place Units - British 1 bomber placed in United Kingdom 1 transport placed in 81 Sea Zone 1 infantry placed in Egypt 1 destroyer placed in 81 Sea Zone British undo move 4. 1 fighter placed in Egypt British undo move 4. 1 mech_infantry placed in Egypt 1 fighter placed in United Kingdom 1 destroyer placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4 British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0,67 Italians regular : 0,83 Japanese regular : 2,17 Defenders Fire, : -0,67 Germans AA : 1,33 Attackers Fire, : 0,33 Germans regular : -0,17 British regular : 2,00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 artillery moved from Greece to Albania Italians take Albania from British 1 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in Trans-Jordan Non Combat Move - Italians 1 aaGun moved from Northern Italy to Yugoslavia Place Units - Italians 1 transport placed in 97 Sea Zone 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 destroyers placed in 54 Sea Zone 1 armour placed in Queensland 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 destroyers placed in 54 Sea Zone 1 armour placed in Queensland 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 9x factory_major; Remaining resources: 41 PUs; Germans buy 2 artilleries, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 14 armour moved from Poland to Romania 1 mech_infantry moved from Germany to Romania 1 armour moved from Poland to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 fighter and 2 tactical_bombers moved from Germany to Eastern Poland 3 artilleries and 4 infantry moved from Germany to Poland 1 artillery and 1 infantry moved from Norway to Finland 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland 1 bomber moved from Western Germany to Finland 1 bomber moved from Normandy Bordeaux to United Kingdom 2 infantry moved from Normandy Bordeaux to France Combat - Germans Air Battle in United Kingdom
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 9x factory_major; Remaining resources: 41 PUs; Germans buy 2 artilleries, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 14 armour moved from Poland to Romania 1 mech_infantry moved from Germany to Romania 1 armour moved from Poland to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 fighter and 2 tactical_bombers moved from Germany to Eastern Poland 3 artilleries and 4 infantry moved from Germany to Poland 1 artillery and 1 infantry moved from Norway to Finland 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland 1 bomber moved from Western Germany to Finland 1 bomber moved from Normandy Bordeaux to United Kingdom 2 infantry moved from Normandy Bordeaux to France Combat - Germans Air Battle in United Kingdom Germans attacks with 1 units heading to United Kingdom British launches 1 interceptors out of United Kingdom Attackers Fire, : 0/1 hits, 0,17 expected hits Defenders Fire, : 0/1 hits, 0,17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom causes 8 damage total. Battle in Romania Germans attack with 14 armour and 1 mech_infantry Russians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Germans roll dice for 14 armour and 1 mech_infantry in Romania, round 2 : 6/15 hits, 7,17 expected hits Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Romania, round 2 : 2/5 hits, 1,83 expected hits 1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 13 armour remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Russians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Battle in Finland Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 3 mech_infantrys Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 3/5 hits, 2,50 expected hits Russians roll dice for 3 mech_infantrys in Finland, round 2 : 1/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 3 mech_infantrys Battle in Eastern Poland Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 artillery and 2 mech_infantrys Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Eastern Poland, round 2 : 3/5 hits, 2,50 expected hits Russians roll dice for 1 artillery and 2 mech_infantrys in Eastern Poland, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 artillery and 2 mech_infantrys Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Eastern Poland to Germany 1 aaGun moved from Western Germany to Germany 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Finland to 112 Sea Zone 1 bomber moved from Finland to Western Germany 1 bomber moved from United Kingdom to Western Germany 2 tactical_bombers moved from Eastern Poland to Poland Place Units - Germans 1 submarine placed in 112 Sea Zone 1 artillery and 1 infantry placed in Western Germany 1 artillery and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
British AA : -0,17 Defenders Fire, : -0,17 Attackers Fire, : -0,17 Russians regular : -0,83 Germans regular : -0,17
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 bomber and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Novgorod to Finland 1 tactical_bomber moved from Novgorod to Finland 1 artillery moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Ukraine to Bessarabia 3 mech_infantrys moved from Bryansk to Eastern Poland 1 infantry moved from Ethiopia to Italian Somaliland Russians take Italian Somaliland from Italians 1 mech_infantry moved from Bryansk to Eastern Poland 3 infantry moved from Central Mongolia to Buyant-Uhaa Russians take Buyant-Uhaa from Japanese Combat - Russians Battle in Finland Russians attack with 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Finland, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Finland Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Finland, round 3 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 artillery Battle in Eastern Poland Russians attack with 1 artillery and 4 mech_infantrys Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 artillery and 4 mech_infantrys in Eastern Poland, round 2 : 0/5 hits, 1,17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Russians lost in Eastern Poland Russians roll dice for 1 artillery and 3 mech_infantrys in Eastern Poland, round 3 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 3 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland Russians roll dice for 1 artillery and 2 mech_infantrys in Eastern Poland, round 4 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Eastern Poland, round 4 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 artillery and 2 mech_infantrys in Eastern Poland, round 5 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Eastern Poland, round 5 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Finland to Novgorod 1 mech_infantry moved from Baltic States to Novgorod 2 artilleries moved from Novgorod to Belarus 1 artillery moved from Ukraine to Western Ukraine 1 mech_infantry moved from Ukraine to Western Ukraine 1 armour moved from Bryansk to Belarus 4 infantry moved from Russia to Bryansk 2 mech_infantrys moved from Russia to Western Ukraine 2 mech_infantrys moved from Bryansk to Western Ukraine 1 armour moved from Bryansk to Western Ukraine 1 armour moved from Bryansk to Samara 1 aaGun moved from Belarus to Novgorod 2 aaGuns moved from Central Mongolia to Buyant-Uhaa 1 infantry and 1 mech_infantry moved from Timguska to Yenisey Place Units - Russians 1 bomber placed in Russia 1 artillery and 2 mech_infantrys placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -0,33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from French Indo China to Borneo 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 infantry moved from Kiangsu to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Anhwe to Jehol 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery moved from Anhwe to Jehol 1 artillery moved from Chahar to Jehol 1 bomber moved from French Indo China to Borneo 1 fighter moved from Caroline Islands to Philippines 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 2 infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Philippines 1 submarine moved from 16 Sea Zone to 25 Sea Zone 4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from French Indo China to Philippines 1 fighter moved from West India to 80 Sea Zone 3 infantry moved from India to West India 1 artillery and 2 infantry moved from Dzavhan to Yenisey Combat - Japanese Battle in 80 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Borneo Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 1/4 hits, 2,00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 3 : 2/4 hits, 2,00 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Yenisey Japanese attack with 1 artillery and 2 infantry Russians defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery and 2 infantry in Yenisey, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Yenisey, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1,83 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in 25 Sea Zone Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/7 hits, 4,00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 4 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 80 Sea Zone to Trans-Jordan 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 2 bombers moved from Borneo to French Indo China 2 infantry moved from 19 Sea Zone to Manchuria 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 aaGun moved from Chahar to Jehol 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 1 transport placed in 39 Sea Zone 1 artillery and 1 infantry placed in India 1 artillery and 2 infantry placed in French Indo China 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 1,00 ANZAC regular : 0,33 UK_Pacific regular : 0,00 Russians regular : 0,33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 3 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from United Kingdom to Germany 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 41 Sea Zone Combat - Americans Air Battle in Germany Americans attacks with 2 units heading to Germany Germans launches 1 interceptors out of Germany Attackers Fire, : 1/2 hits, 0,33 expected hits Defenders Fire, : 0/1 hits, 0,17 expected hits 1 fighter owned by the Germans lost in Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in 41 Sea Zone Americans attack with 1 carrier, 2 destroyers, 2 fighters and 1 submarine Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 41 Sea Zone, round 2 : 0/4 hits, 1,67 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 41 Sea Zone Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 3 : 2/6 hits, 2,83 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 41 Sea Zone Americans roll dice for 1 fighter in 41 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 4 : 6/6 hits, 2,83 expected hits 1 fighter owned by the Americans lost in 41 Sea Zone Japanese win with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -52 Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 1 submarine Casualties for Japanese: 1 submarine Cleaning up after air battles 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Sumatra Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Sakha: 1 artillery EDIT: Adding units owned by Americans to Amur: 1 infantry EDIT: Removing units owned by Americans from Siberia: 1 artillery and 1 infantry EDIT: Changing ownership of Sakha from Japanese to Russians EDIT: Changing ownership of Amur from Japanese to Russians EDIT: Turning off Edit Mode 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Germany to Novgorod 1 artillery and 1 infantry moved from Libya to Tobruk 1 infantry moved from Algeria to Tunisia Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 carrier and 2 destroyers placed in 10 Sea Zone 2 fighters placed in 101 Sea Zone Americans undo move 3. 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -1,17 Japanese regular : 3,17 Defenders Fire, : -0,17 Germans AA : 0,67 Attackers Fire, : 0,67
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 5 infantry Japanese defend with 1 armour and 2 infantry Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 0,83 expected hits Japanese roll dice for 1 armour and 2 infantry in Yunnan, round 2 : 2/3 hits, 1,17 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 armour and 2 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : 0,50
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 3 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from United Kingdom to Germany 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 41 Sea Zone Combat - Americans Air Battle in Germany Americans attacks with 2 units heading to Germany Germans launches 1 interceptors out of Germany Attackers Fire, : 1/2 hits, 0,33 expected hits Defenders Fire, : 0/1 hits, 0,17 expected hits 1 fighter owned by the Germans lost in Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in 41 Sea Zone Americans attack with 1 carrier, 2 destroyers, 2 fighters and 1 submarine Japanese defend with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 41 Sea Zone, round 2 : 0/4 hits, 1,67 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 41 Sea Zone Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 3 : 2/6 hits, 2,83 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 41 Sea Zone Americans roll dice for 1 fighter in 41 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 4 : 6/6 hits, 2,83 expected hits 1 fighter owned by the Americans lost in 41 Sea Zone Japanese win with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -52 Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 1 submarine Casualties for Japanese: 1 submarine Cleaning up after air battles 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Sumatra Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Sakha: 1 artillery EDIT: Adding units owned by Americans to Amur: 1 infantry EDIT: Removing units owned by Americans from Siberia: 1 artillery and 1 infantry EDIT: Changing ownership of Sakha from Japanese to Russians EDIT: Changing ownership of Amur from Japanese to Russians EDIT: Turning off Edit Mode 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Germany to Novgorod 1 artillery and 1 infantry moved from Libya to Tobruk 1 infantry moved from Algeria to Tunisia Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 carrier and 2 destroyers placed in 10 Sea Zone 2 fighters placed in 101 Sea Zone Americans undo move 3. 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 5 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 5 infantry Japanese defend with 1 armour and 2 infantry Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 0,83 expected hits Japanese roll dice for 1 armour and 2 infantry in Yunnan, round 2 : 2/3 hits, 1,17 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 armour and 2 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 artillery, 2 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from United Kingdom to Germany 2 mech_infantrys moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Iraq to Trans-Jordan 1 bomber moved from Novgorod to Germany 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 armour moved from Belgian Congo to Egypt Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in Trans-Jordan British attack with 1 infantry and 3 mech_infantrys Italians defend with 2 infantry; Japanese defend with 1 fighter British roll dice for 1 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 1/4 hits, 0,67 expected hits Italians roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British roll dice for 3 mech_infantrys in Trans-Jordan, round 3 : 0/3 hits, 0,50 expected hits Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 1,00 expected hits 1 mech_infantry owned by the British lost in Trans-Jordan British roll dice for 2 mech_infantrys in Trans-Jordan, round 4 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 4 : 1/2 hits, 1,00 expected hits 1 mech_infantry owned by the British lost in Trans-Jordan 1 mech_infantry owned by the British retreated to Egypt Italians win with 1 fighter and 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 1 infantry and 2 mech_infantrys Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Germany to United Kingdom 6 mech_infantrys moved from Bryansk to Eastern Poland 1 armour and 3 mech_infantrys moved from Eastern Persia to Iraq Place Units - British 1 armour, 1 artillery and 1 mech_infantry placed in Egypt 1 destroyer and 1 transport placed in 106 Sea Zone British undo move 1. 1 destroyer placed in 81 Sea Zone 1 armour and 1 artillery placed in Egypt 1 mech_infantry placed in Union of South Africa Turning on Edit Mode EDIT: Adding units owned by British to Persia: 1 armour and 3 mech_infantrys EDIT: Removing units owned by British from Iraq: 1 armour and 3 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,4 British collect 29 PUs (2 lost to blockades); end with 30 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : -1,17 Italians regular : -0,33 Japanese regular : 3,67 Defenders Fire, : -0,17 Germans AA : 1,33 Attackers Fire, : 0,67 British regular : -0,50
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery moved from Albania to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 2 fighters moved from Southern Italy to Tobruk 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 destroyer and 1 transport moved from 98 Sea Zone to 97 Sea Zone Combat - Italians Battle in Tobruk Italians attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Tobruk, round 2 : 1/4 hits, 1,67 expected hits British roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Tobruk Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Tobruk, round 3 : 1/4 hits, 1,67 expected hits British roll dice for 1 artillery in Tobruk, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Tobruk Italians win, taking Tobruk from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 2 fighters moved from Tobruk to 97 Sea Zone 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Yugoslavia to Northern Italy 1 infantry moved from Bulgaria to Romania Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -1,33 British regular : 0,00
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from South Australia to Queensland Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone ANZAC attack with 1 destroyer and 1 transport Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Malaya Battle in 41 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 battleship, 1 carrier, 2 destroyers and 1 transport ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers and 1 transport in 41 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Malaya from Japanese with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : -1,00 ANZAC regular : 1,00