TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 4 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Germany
1 artillery and 1 infantry moved from Algeria to Tunisia
1 bomber moved from Eastern United States to 91 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Soviet Far East
Battle in 91 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 33 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 33 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from 91 Sea Zone to United Kingdom
1 bomber moved from Germany to Novgorod
1 mech_infantry moved from Tobruk to Egypt
Place Units - Americans
1 infantry placed in Western United States
1 armour and 1 bomber placed in Eastern United States
2 destroyers and 1 transport placed in 101 Sea Zone
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsi
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs
Purchase Units - British
British buy 2 armour, 1 bomber, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Novgorod to Germany
4 mech_infantrys moved from Ukraine to Romania
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Bulgaria to Greece
3 mech_infantrys moved from Eastern Persia to West India
1 artillery moved from Persia to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
6 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Burma to Shan State
1 infantry moved from Siam to Shan State
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Greece
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 2 infantry in Greece, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 artillery and 2 infantry in Greece, round 3 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Greece, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Greece
British roll dice for 1 artillery and 1 infantry in Greece, round 4 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery in Greece, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Greece
British win, taking Greece from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Romania
British attack with 4 mech_infantrys
Germans defend with 1 aaGun and 1 mech_infantry
British roll dice for 4 mech_infantrys in Romania, round 2 : 1/4 hits, 0,67 expected hits
Germans roll dice for 1 aaGun and 1 mech_infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
1 aaGun owned by the Germans and 1 mech_infantry owned by the British lost in Romania
British roll dice for 3 mech_infantrys in Romania, round 3 : 1/3 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Romania
British win, taking Romania from Germans with 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 2 mech_infantrys
Casualties for Germans: 1 aaGun and 1 mech_infantry
Battle in West India
British attack with 3 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 3 mech_infantrys in West India, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in West India, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in West India
British roll dice for 2 mech_infantrys in West India, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in West India, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in West India
1 mech_infantry owned by the British retreated to Eastern Persia
Japanese win with 1 artillery remaining. Battle score for attacker is -8
Casualties for British: 2 mech_infantrys
Battle in Shan State
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 3 infantry in Shan State, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 3 infantry in Shan State, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 3 infantry in Shan State, round 5 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 2 infantry in Shan State, round 6 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Germany to United Kingdom
Place Units - British
1 transport placed in 81 Sea Zone
1 destroyer placed in 106 Sea Zone
1 bomber placed in United Kingdom
1 armour and 1 infantry placed in Egypt
1 armour placed in Union of South Africa
British undo move 2.
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
British collect 39 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : 0,33
Italians regular : -0,83
Germans AA : -0,33
Germans regular : 1,33
British regular : -1,67
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