malmessi74 (Axis) v FlyingBadger (Allies) - PtV LL

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 26

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 26
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Northeast Persia to Turkmenistan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • @flyingbadger
    Manila no possibility to scramble
    SZ23 was possible but a sort of suicide…


  • TripleA Turn Summary: Japanese round 26

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 26
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 69 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 artilleries, 6 infantry and 6 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 infantry moved from Kiangsu to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Manilla
            1 infantry moved from Eastern India to Western India
                  Japanese take Western India from UK_Pacific
            1 transport moved from 21 Sea Zone to 37 Sea Zone
            1 infantry moved from French Indo China to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Sumatra
            1 mech_infantry moved from Northern Sinkiang to Evenkiyskiy
            1 infantry moved from Yakut S.S.R. to Dzavhan
                  Japanese take Dzavhan from Russians
            1 infantry moved from Yakut S.S.R. to Dzavhan
            1 infantry moved from Yakut S.S.R. to Dzavhan
            1 armour moved from Timguska to Yenisey
                  Japanese take Yenisey from Russians
            1 armour moved from Yenisey to Evenkiyskiy
            3 armour, 5 infantry and 4 mech_infantrys moved from Timguska to Evenkiyskiy
            1 infantry moved from Eastern India to Central India
                  Japanese take Central India from UK_Pacific
            1 submarine moved from 22 Sea Zone to 23 Sea Zone
            2 fighters and 3 tactical_bombers moved from 21 Sea Zone to 23 Sea Zone
            1 fighter moved from 21 Sea Zone to 23 Sea Zone
    
        Combat - Japanese
            Battle in Manilla
            Battle in Sumatra
            Battle in 23 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters, 1 submarine and 3 tactical_bombers in 23 Sea Zone, round 2 : 4/1 hits, 3,83 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 23 Sea Zone
                Japanese win, taking Manilla from Americans, taking Sumatra from ANZAC, taking 23 Sea Zone from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Evenkiyskiy
                Japanese attack with 4 armour, 5 infantry and 5 mech_infantrys
                Russians defend with 10 infantry
                    Japanese roll dice for 4 armour, 5 infantry and 5 mech_infantrys in Evenkiyskiy, round 2 : 4/1 hits, 4,33 expected hits
                    Russians roll dice for 10 infantry in Evenkiyskiy, round 2 : 3/1 hits, 3,33 expected hits
                    3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Evenkiyskiy
                    Japanese roll dice for 4 armour, 2 infantry and 5 mech_infantrys in Evenkiyskiy, round 3 : 4/1 hits, 3,83 expected hits
                    Russians roll dice for 6 infantry in Evenkiyskiy, round 3 : 2/0 hits, 2,00 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Evenkiyskiy
                    Japanese roll dice for 4 armour and 5 mech_infantrys in Evenkiyskiy, round 4 : 3/1 hits, 3,50 expected hits
                    Russians roll dice for 2 infantry in Evenkiyskiy, round 4 : 1/1 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Evenkiyskiy
                Japanese win, taking Evenkiyskiy from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Japanese: 5 infantry and 1 mech_infantry
                Casualties for Russians: 10 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kansu to Northern Sinkiang
            1 infantry moved from Inner Mongolia to Kansu
            14 infantry moved from Burma to Eastern India
            1 infantry moved from Malaya to Shan State
            1 mech_infantry moved from Yunnan to Eastern India
            2 infantry moved from Yunnan to Burma
            2 artilleries moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Yunnan
            2 infantry moved from Hunan to Kweichow
            2 infantry moved from Kiangsi to Hunan
            1 artillery moved from Fukien to Kiangsi
            1 infantry moved from Western Sinkiang to Kazakhstan
            1 infantry moved from Eastern Sinkiang to Western Sinkiang
            1 infantry moved from Tsinghai to Eastern Sinkiang
            1 infantry moved from Hopei to Tsinghai
            1 infantry moved from Anhwe to Hopei
            1 aaGun, 11 armour, 16 artilleries, 16 infantry and 11 mech_infantrys moved from Southern Caucasus to Northern Caucasus
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 tactical_bomber moved from 23 Sea Zone to 21 Sea Zone
            3 fighters and 2 tactical_bombers moved from 23 Sea Zone to 21 Sea Zone
            2 fighters moved from Japan to Kiangsu
            1 tactical_bomber moved from Japan to Kiangsu
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            5 fighters moved from French Indo China to Eastern India
    
        Place Units - Japanese
            3 artilleries placed in Eastern India
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            6 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,3
            Japanese collect 77 PUs (3 lost to blockades); end with 80 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : -0,50
    Russians regular : -0,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Americans round 26

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 26
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 3 destroyers, 2 fighters, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Finland to Karelia
                  Americans take Karelia from Germans
            2 armour, 32 artilleries, 55 infantry and 3 mech_infantrys moved from Northwest Persia to Southern Caucasus
                  Americans take Southern Caucasus from Germans
            2 armour and 1 mech_infantry moved from Iraq to Southern Caucasus
            1 armour and 1 mech_infantry moved from Southern Persia to Southern Caucasus
            1 artillery, 1 bomber, 3 fighters and 4 infantry moved from Davao to Manilla
            1 destroyer moved from 35 Sea Zone to 23 Sea Zone
            7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 23 Sea Zone
            3 fighters moved from Caroline Islands to 23 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @malmessi74
    Scramble to Manilla?
    54381512-98ea-436b-9b18-95af3156c8c5-image.png
    Kamakazi at Marianas?
    4edf5077-f07b-44a6-a617-a6443ef5d0ea-image.png


  • @flyingbadger

    No Scrambe and no Kamikaze

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 26

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 26
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 3 destroyers, 2 fighters, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Finland to Karelia
                  Americans take Karelia from Germans
            2 armour, 32 artilleries, 55 infantry and 3 mech_infantrys moved from Northwest Persia to Southern Caucasus
                  Americans take Southern Caucasus from Germans
            2 armour and 1 mech_infantry moved from Iraq to Southern Caucasus
            1 armour and 1 mech_infantry moved from Southern Persia to Southern Caucasus
            1 artillery, 1 bomber, 3 fighters and 4 infantry moved from Davao to Manilla
            1 destroyer moved from 35 Sea Zone to 23 Sea Zone
            7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 23 Sea Zone
            3 fighters moved from Caroline Islands to 23 Sea Zone
    
        Combat - Americans
            Battle in 23 Sea Zone
                Americans attack with 1 destroyer, 10 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 10 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 6/0 hits, 6.00 expected hits
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 23 Sea Zone
                Americans win, taking 23 Sea Zone from Japanese with 1 destroyer, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Manilla
                Americans attack with 1 artillery, 1 bomber, 3 fighters and 4 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 4 infantry in Manilla, round 2 : 3/1 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manilla
                Americans win, taking Manilla from Japanese with 1 artillery, 1 bomber, 3 fighters and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            9 infantry moved from Norway to Finland
            2 fighters moved from Norway to Finland
            2 tactical_bombers moved from Finland to Norway
            1 bomber moved from Norway to Malta
            1 infantry moved from Southern Persia to Northeast Persia
            10 infantry moved from Morocco to 93 Sea Zone
            2 carriers, 10 infantry and 5 transports moved from 93 Sea Zone to 98 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            10 infantry moved from 98 Sea Zone to Tobruk
            1 infantry moved from Libya to Tobruk
            10 infantry moved from Tunisia to Libya
            4 infantry moved from Algeria to Tunisia
            4 infantry moved from Eastern United States to 104 Sea Zone
            4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            4 infantry moved from 93 Sea Zone to Morocco
            2 fighters moved from Eastern United States to Gibraltar
            3 transports moved from 27 Sea Zone to 11 Sea Zone
            2 transports moved from 27 Sea Zone to 66 Sea Zone
            1 submarine moved from 11 Sea Zone to 4 Sea Zone
            4 carriers, 3 cruisers and 7 destroyers moved from 34 Sea Zone to 35 Sea Zone
            10 fighters and 1 tactical_bomber moved from 23 Sea Zone to 35 Sea Zone
            1 destroyer moved from 27 Sea Zone to 34 Sea Zone
            3 fighters moved from Manilla to Caroline Islands
            1 bomber moved from Manilla to Caroline Islands
            3 fighters moved from 35 Sea Zone to Caroline Islands
            1 aaGun moved from Northwest Persia to Southern Caucasus
    
        Place Units - Americans
            1 armour, 1 infantry and 1 mech_infantry placed in Iraq
            1 armour, 1 infantry and 1 mech_infantry placed in Southern Persia
            3 infantry placed in Finland
            3 infantry placed in Norway
            2 fighters placed in Eastern United States
            Americans undo move 2.
            Americans undo move 1.
            1 artillery and 2 mech_infantrys placed in Iraq
            2 armour and 1 artillery placed in Southern Persia
            5 infantry placed in Western United States
            3 destroyers placed in 11 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1,5,1,4,4,4,3,4,3,1,6,5,4,2,4,5,3,6,4,5,6,1,1,4,3,3,2,1,2,1,1,5,1,2,6,1,5,5,4,4,4,1,2,1,4,1,1,5,5,2,2,3,5,3,4,1,2,4,6,2,2,5,3,1,1,4,6,6,1,1,4,2,5,2,4,5,6,6,2,2,5,3,2
            Americans collect 70 PUs (2 lost to blockades); end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -0.50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 26

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 26
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 26

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 26
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 3 destroyers, 2 fighters, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Finland to Karelia
                  Americans take Karelia from Germans
            2 armour, 32 artilleries, 55 infantry and 3 mech_infantrys moved from Northwest Persia to Southern Caucasus
                  Americans take Southern Caucasus from Germans
            2 armour and 1 mech_infantry moved from Iraq to Southern Caucasus
            1 armour and 1 mech_infantry moved from Southern Persia to Southern Caucasus
            1 artillery, 1 bomber, 3 fighters and 4 infantry moved from Davao to Manilla
            1 destroyer moved from 35 Sea Zone to 23 Sea Zone
            7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 23 Sea Zone
            3 fighters moved from Caroline Islands to 23 Sea Zone
    
        Combat - Americans
            Battle in 23 Sea Zone
                Americans attack with 1 destroyer, 10 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 10 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 6/0 hits, 6.00 expected hits
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 23 Sea Zone
                Americans win, taking 23 Sea Zone from Japanese with 1 destroyer, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Manilla
                Americans attack with 1 artillery, 1 bomber, 3 fighters and 4 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 4 infantry in Manilla, round 2 : 3/1 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manilla
                Americans win, taking Manilla from Japanese with 1 artillery, 1 bomber, 3 fighters and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            9 infantry moved from Norway to Finland
            2 fighters moved from Norway to Finland
            2 tactical_bombers moved from Finland to Norway
            1 bomber moved from Norway to Malta
            1 infantry moved from Southern Persia to Northeast Persia
            10 infantry moved from Morocco to 93 Sea Zone
            2 carriers, 10 infantry and 5 transports moved from 93 Sea Zone to 98 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            10 infantry moved from 98 Sea Zone to Tobruk
            1 infantry moved from Libya to Tobruk
            10 infantry moved from Tunisia to Libya
            4 infantry moved from Algeria to Tunisia
            4 infantry moved from Eastern United States to 104 Sea Zone
            4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            4 infantry moved from 93 Sea Zone to Morocco
            2 fighters moved from Eastern United States to Gibraltar
            3 transports moved from 27 Sea Zone to 11 Sea Zone
            2 transports moved from 27 Sea Zone to 66 Sea Zone
            1 submarine moved from 11 Sea Zone to 4 Sea Zone
            4 carriers, 3 cruisers and 7 destroyers moved from 34 Sea Zone to 35 Sea Zone
            10 fighters and 1 tactical_bomber moved from 23 Sea Zone to 35 Sea Zone
            1 destroyer moved from 27 Sea Zone to 34 Sea Zone
            3 fighters moved from Manilla to Caroline Islands
            1 bomber moved from Manilla to Caroline Islands
            3 fighters moved from 35 Sea Zone to Caroline Islands
            1 aaGun moved from Northwest Persia to Southern Caucasus
    
        Place Units - Americans
            1 armour, 1 infantry and 1 mech_infantry placed in Iraq
            1 armour, 1 infantry and 1 mech_infantry placed in Southern Persia
            3 infantry placed in Finland
            3 infantry placed in Norway
            2 fighters placed in Eastern United States
            Americans undo move 2.
            Americans undo move 1.
            1 artillery and 2 mech_infantrys placed in Iraq
            2 armour and 1 artillery placed in Southern Persia
            5 infantry placed in Western United States
            3 destroyers placed in 11 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1,5,1,4,4,4,3,4,3,1,6,5,4,2,4,5,3,6,4,5,6,1,1,4,3,3,2,1,2,1,1,5,1,2,6,1,5,5,4,4,4,1,2,1,4,1,1,5,5,2,2,3,5,3,4,1,2,4,6,2,2,5,3,1,1,4,6,6,1,1,4,2,5,2,4,5,6,6,2,2,5,3,2
            Americans collect 70 PUs (2 lost to blockades); end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 4 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            3 infantry moved from Southern Persia to Baluchistan
            4 fighters moved from Southern Persia to Baluchistan
            2 bombers and 3 fighters moved from Syria to Baluchistan
            3 infantry moved from Iraq to Southern Persia
            5 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 83 Sea Zone to 73 Sea Zone
            2 infantry moved from Union of South Africa to 73 Sea Zone
            2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
            2 infantry moved from 83 Sea Zone to Trans-Jordan
            2 carriers and 2 destroyers moved from 93 Sea Zone to 112 Sea Zone
            5 fighters moved from Finland to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            1 tactical_bomber moved from Gibraltar to United Kingdom
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 34 Sea Zone to 35 Sea Zone
    
        Place Units - British
            1 carrier and 2 transports placed in 112 Sea Zone
            1 artillery and 1 infantry placed in United Kingdom
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 26

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 26
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 13 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from France to Western Germany
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,5,5,5,3
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,3,3,4
            Italians collect 4 PUs (7 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 26

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 26
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 56 Sea Zone to 38 Sea Zone
    
        Combat - ANZAC
            Battle in 38 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 submarine moved from 56 Sea Zone to 35 Sea Zone
            1 submarine moved from 46 Sea Zone to 35 Sea Zone
            4 carriers, 10 destroyers, 4 fighters and 3 tactical_bombers moved from 48 Sea Zone to 35 Sea Zone
            1 fighter moved from Queensland to 35 Sea Zone
            2 destroyers moved from 55 Sea Zone to 35 Sea Zone
            2 transports moved from 34 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from Davao to 36 Sea Zone
            1 aaGun moved from Davao to Manilla
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Caroline Islands
            1 bomber and 3 fighters moved from Davao to Caroline Islands
    
        Place Units - ANZAC
            1 carrier and 1 destroyer placed in 55 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 26

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 26
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 56 Sea Zone to 38 Sea Zone
    
        Combat - ANZAC
            Battle in 38 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 submarine moved from 56 Sea Zone to 35 Sea Zone
            1 submarine moved from 46 Sea Zone to 35 Sea Zone
            4 carriers, 10 destroyers, 4 fighters and 3 tactical_bombers moved from 48 Sea Zone to 35 Sea Zone
            1 fighter moved from Queensland to 35 Sea Zone
            2 destroyers moved from 55 Sea Zone to 35 Sea Zone
            2 transports moved from 34 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from Davao to 36 Sea Zone
            1 aaGun moved from Davao to Manilla
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Caroline Islands
            1 bomber and 3 fighters moved from Davao to Caroline Islands
    
        Place Units - ANZAC
            1 carrier and 1 destroyer placed in 55 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 27

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 27
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_major; Remaining resources: 86 PUs; 
            Germans buy 3 artilleries, 2 fighters and 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Combat - Germans
    
        Non Combat Move - Germans
            5 tactical_bombers moved from Vyborg to Western Germany
            8 armour and 9 mech_infantrys moved from Vologda to Samara
            3 artilleries and 7 infantry moved from Vologda to Gorky
            19 artilleries moved from Leningrad to Vologda
            1 armour moved from Vyborg to Vologda
            3 infantry moved from Russia to Samara
            3 artilleries and 8 infantry moved from Ukraine to Rostov
            1 artillery and 11 infantry moved from Western Ukraine to Ukraine
            14 infantry moved from Eastern Poland to Western Ukraine
            4 infantry moved from Western Germany to Germany
            1 infantry moved from Leningrad to Vologda
            1 artillery and 2 infantry moved from Kazakhstan to Stalingrad
            3 artilleries and 19 infantry moved from Northern Caucasus to Stalingrad
            2 aaGuns and 2 infantry moved from Rostov to Stalingrad
            4 armour and 4 mech_infantrys moved from Gorky to Stalingrad
            3 infantry moved from Samara to Stalingrad
            15 infantry moved from Poland to Eastern Poland
            1 aaGun, 2 artilleries and 1 marine moved from Germany to Slovakia Hungary
            7 infantry moved from Germany to Slovakia Hungary
            2 infantry moved from Western Germany to Germany
            2 infantry moved from Western Germany to Germany
            1 infantry moved from Germany to Slovakia Hungary
    
        Place Units - Germans
            3 infantry placed in Russia
            3 artilleries and 7 infantry placed in Germany
            2 fighters and 8 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,2,1,5,1
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,2
            Germans collect 59 PUs (6 lost to blockades); end with 59 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 27

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 27
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • @flyingbadger

    You are going to win, this will take a lot of turn and we can beat the duration record for a PtV game but it is so…


  • TripleA Turn Summary: Japanese round 27

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 27
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 7 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Dzavhan to Olgiy
                  Japanese take Olgiy from Russians
            1 infantry moved from Dzavhan to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            13 artilleries, 54 infantry and 1 mech_infantry moved from Eastern India to Central India
            2 infantry moved from Burma to Eastern India
            2 artilleries and 2 infantry moved from Shan State to Burma
            1 infantry moved from Kweichow to Yunnan
            1 aaGun, 11 armour, 16 artilleries, 15 infantry and 11 mech_infantrys moved from Northern Caucasus to Rostov
            1 infantry moved from Kazakhstan to Stalingrad
            1 infantry moved from Western Sinkiang to Kazakhstan
            1 infantry moved from Eastern Sinkiang to Western Sinkiang
            1 infantry moved from Tsinghai to Eastern Sinkiang
            1 infantry moved from Hopei to Tsinghai
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kweichow to Yunnan
            2 infantry moved from Hunan to Kweichow
            1 artillery moved from Kiangsi to Hunan
            4 tactical_bombers moved from French Indo China to Eastern India
            5 fighters moved from French Indo China to Eastern India
            1 tactical_bomber moved from 21 Sea Zone to Burma
            1 tactical_bomber moved from 21 Sea Zone to Burma
            3 carriers, 11 destroyers, 3 fighters, 30 submarines, 1 tactical_bomber and 1 transport moved from 21 Sea Zone to 7 Sea Zone
            6 submarines moved from 6 Sea Zone to 7 Sea Zone
            2 fighters moved from Kiangsu to 7 Sea Zone
            1 tactical_bomber moved from Kiangsu to French Indo China
            3 infantry moved from Yunnan to French Indo China
            4 armour and 4 mech_infantrys moved from Evenkiyskiy to Samara
            1 infantry moved from Dzavhan to Olgiy
            2 infantry moved from Yunnan to French Indo China
            1 infantry moved from Yunnan to Burma
            1 aaGun moved from Eastern India to Central India
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 armour and 2 artilleries placed in Eastern India
            3 infantry placed in French Indo China
            7 destroyers placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,4
            Japanese collect 74 PUs (4 lost to blockades); end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Americans round 27

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 27
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 9 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 bombers and 6 fighters moved from Norway to Germany
            5 fighters moved from Finland to Germany
            1 bomber moved from Caroline Islands to Kiangsu
            1 infantry moved from Karelia to Archangel
                  Americans take Archangel from Germans
            5 armour, 32 artilleries, 55 infantry and 5 mech_infantrys moved from Southern Caucasus to Northern Caucasus
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            2 infantry moved from Tunisia to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Greece
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            2 infantry moved from Tunisia to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Southern France
            1 bomber moved from Malta to Germany
    

    Combat Hit Differential Summary :

    Savegame


  • @malmessi74 Intercept?
    59186ed9-248b-4e04-aa92-090e4a7ce0f1-image.png


  • @malmessi74 said in malmessi74 (Axis) v FlyingBadger (Allies) - PtV LL:

    @flyingbadger

    You are going to win, this will take a lot of turn and we can beat the duration record for a PtV game but it is so…

    We should only play this game as long as we are both enjoying it. We can call it a draw? Maybe if I hadn’t made some mistakes and lost some armies and navies to bad placement then things wold have moved along faster. The board has got a lot of units on it and maybe the stacks are too big now. I’m happy to keep playing though if you are.


  • @flyingbadger said in malmessi74 (Axis) v FlyingBadger (Allies) - PtV LL:

    @malmessi74 said in malmessi74 (Axis) v FlyingBadger (Allies) - PtV LL:

    @flyingbadger

    You are going to win, this will take a lot of turn and we can beat the duration record for a PtV game but it is so…

    We should only play this game as long as we are both enjoying it. We can call it a draw? Maybe if I hadn’t made some mistakes and lost some armies and navies to bad placement then things wold have moved along faster. The board has got a lot of units on it and maybe the stacks are too big now. I’m happy to keep playing though if you are.

    Sure, you probably will win anyway but without some mistakes… it’s like in Chess, you must always be careful, a single wrong move and it’s all lost eh eh
    I’ll play now my turn

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