malmessi74 (Axis) v FlyingBadger (Allies) - PtV LL


  • TripleA Turn Summary: Germans round 26

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 26
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 19x factory_major; Remaining resources: 80 PUs; 
            Germans buy 2 fighters and 20 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Vyborg to Karelia
                  Germans take Karelia from Russians
            1 armour moved from Karelia to Vyborg
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 infantry moved from Archangel to Leningrad
            1 infantry moved from Southern Caucasus to Northern Caucasus
            3 artilleries and 17 infantry moved from Rostov to Northern Caucasus
            2 aaGuns and 2 infantry moved from Tambov to Rostov
            3 artilleries and 8 infantry moved from Western Ukraine to Ukraine
            1 artillery and 11 infantry moved from Eastern Poland to Western Ukraine
            1 artillery and 2 infantry moved from Samara to Kazakhstan
            3 infantry moved from Russia to Samara
            4 armour and 4 mech_infantrys moved from Leningrad to Gorky
            8 armour and 9 mech_infantrys moved from Vyborg to Vologda
            19 artilleries moved from Vyborg to Leningrad
            10 infantry moved from Leningrad to Vyborg
            1 infantry moved from Leningrad to Vyborg
            5 tactical_bombers moved from Western Germany to Vyborg
            5 infantry moved from Leningrad to Vyborg
            3 artilleries and 6 infantry moved from Leningrad to Vologda
            14 infantry moved from Poland to Eastern Poland
            15 infantry moved from Germany to Poland
            1 marine moved from Western Germany to Germany
            2 artilleries moved from Western Germany to Germany
            5 infantry moved from Western Germany to Germany
            5 fighters moved from Western Germany to Germany
            4 fighters moved from Western Germany to Germany
    
        Place Units - Germans
            2 fighters and 7 infantry placed in Germany
            10 infantry placed in Western Germany
            3 infantry placed in Russia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,3,5,6,6
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,5
            Germans collect 64 PUs (4 lost to blockades); end with 64 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 26

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 26
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Northeast Persia to Turkmenistan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • @flyingbadger
    Manila no possibility to scramble
    SZ23 was possible but a sort of suicide…


  • TripleA Turn Summary: Japanese round 26

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 26
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 69 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 artilleries, 6 infantry and 6 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 infantry moved from Kiangsu to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Manilla
            1 infantry moved from Eastern India to Western India
                  Japanese take Western India from UK_Pacific
            1 transport moved from 21 Sea Zone to 37 Sea Zone
            1 infantry moved from French Indo China to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Sumatra
            1 mech_infantry moved from Northern Sinkiang to Evenkiyskiy
            1 infantry moved from Yakut S.S.R. to Dzavhan
                  Japanese take Dzavhan from Russians
            1 infantry moved from Yakut S.S.R. to Dzavhan
            1 infantry moved from Yakut S.S.R. to Dzavhan
            1 armour moved from Timguska to Yenisey
                  Japanese take Yenisey from Russians
            1 armour moved from Yenisey to Evenkiyskiy
            3 armour, 5 infantry and 4 mech_infantrys moved from Timguska to Evenkiyskiy
            1 infantry moved from Eastern India to Central India
                  Japanese take Central India from UK_Pacific
            1 submarine moved from 22 Sea Zone to 23 Sea Zone
            2 fighters and 3 tactical_bombers moved from 21 Sea Zone to 23 Sea Zone
            1 fighter moved from 21 Sea Zone to 23 Sea Zone
    
        Combat - Japanese
            Battle in Manilla
            Battle in Sumatra
            Battle in 23 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters, 1 submarine and 3 tactical_bombers in 23 Sea Zone, round 2 : 4/1 hits, 3,83 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 23 Sea Zone
                Japanese win, taking Manilla from Americans, taking Sumatra from ANZAC, taking 23 Sea Zone from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Evenkiyskiy
                Japanese attack with 4 armour, 5 infantry and 5 mech_infantrys
                Russians defend with 10 infantry
                    Japanese roll dice for 4 armour, 5 infantry and 5 mech_infantrys in Evenkiyskiy, round 2 : 4/1 hits, 4,33 expected hits
                    Russians roll dice for 10 infantry in Evenkiyskiy, round 2 : 3/1 hits, 3,33 expected hits
                    3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Evenkiyskiy
                    Japanese roll dice for 4 armour, 2 infantry and 5 mech_infantrys in Evenkiyskiy, round 3 : 4/1 hits, 3,83 expected hits
                    Russians roll dice for 6 infantry in Evenkiyskiy, round 3 : 2/0 hits, 2,00 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Evenkiyskiy
                    Japanese roll dice for 4 armour and 5 mech_infantrys in Evenkiyskiy, round 4 : 3/1 hits, 3,50 expected hits
                    Russians roll dice for 2 infantry in Evenkiyskiy, round 4 : 1/1 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Evenkiyskiy
                Japanese win, taking Evenkiyskiy from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Japanese: 5 infantry and 1 mech_infantry
                Casualties for Russians: 10 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kansu to Northern Sinkiang
            1 infantry moved from Inner Mongolia to Kansu
            14 infantry moved from Burma to Eastern India
            1 infantry moved from Malaya to Shan State
            1 mech_infantry moved from Yunnan to Eastern India
            2 infantry moved from Yunnan to Burma
            2 artilleries moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Yunnan
            2 infantry moved from Hunan to Kweichow
            2 infantry moved from Kiangsi to Hunan
            1 artillery moved from Fukien to Kiangsi
            1 infantry moved from Western Sinkiang to Kazakhstan
            1 infantry moved from Eastern Sinkiang to Western Sinkiang
            1 infantry moved from Tsinghai to Eastern Sinkiang
            1 infantry moved from Hopei to Tsinghai
            1 infantry moved from Anhwe to Hopei
            1 aaGun, 11 armour, 16 artilleries, 16 infantry and 11 mech_infantrys moved from Southern Caucasus to Northern Caucasus
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 tactical_bomber moved from 23 Sea Zone to 21 Sea Zone
            3 fighters and 2 tactical_bombers moved from 23 Sea Zone to 21 Sea Zone
            2 fighters moved from Japan to Kiangsu
            1 tactical_bomber moved from Japan to Kiangsu
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            5 fighters moved from French Indo China to Eastern India
    
        Place Units - Japanese
            3 artilleries placed in Eastern India
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            6 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,3
            Japanese collect 77 PUs (3 lost to blockades); end with 80 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : -0,50
    Russians regular : -0,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Americans round 26

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 26
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 3 destroyers, 2 fighters, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Finland to Karelia
                  Americans take Karelia from Germans
            2 armour, 32 artilleries, 55 infantry and 3 mech_infantrys moved from Northwest Persia to Southern Caucasus
                  Americans take Southern Caucasus from Germans
            2 armour and 1 mech_infantry moved from Iraq to Southern Caucasus
            1 armour and 1 mech_infantry moved from Southern Persia to Southern Caucasus
            1 artillery, 1 bomber, 3 fighters and 4 infantry moved from Davao to Manilla
            1 destroyer moved from 35 Sea Zone to 23 Sea Zone
            7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 23 Sea Zone
            3 fighters moved from Caroline Islands to 23 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @malmessi74
    Scramble to Manilla?
    54381512-98ea-436b-9b18-95af3156c8c5-image.png
    Kamakazi at Marianas?
    4edf5077-f07b-44a6-a617-a6443ef5d0ea-image.png


  • @flyingbadger

    No Scrambe and no Kamikaze

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 26

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 26
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 3 destroyers, 2 fighters, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Finland to Karelia
                  Americans take Karelia from Germans
            2 armour, 32 artilleries, 55 infantry and 3 mech_infantrys moved from Northwest Persia to Southern Caucasus
                  Americans take Southern Caucasus from Germans
            2 armour and 1 mech_infantry moved from Iraq to Southern Caucasus
            1 armour and 1 mech_infantry moved from Southern Persia to Southern Caucasus
            1 artillery, 1 bomber, 3 fighters and 4 infantry moved from Davao to Manilla
            1 destroyer moved from 35 Sea Zone to 23 Sea Zone
            7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 23 Sea Zone
            3 fighters moved from Caroline Islands to 23 Sea Zone
    
        Combat - Americans
            Battle in 23 Sea Zone
                Americans attack with 1 destroyer, 10 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 10 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 6/0 hits, 6.00 expected hits
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 23 Sea Zone
                Americans win, taking 23 Sea Zone from Japanese with 1 destroyer, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Manilla
                Americans attack with 1 artillery, 1 bomber, 3 fighters and 4 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 4 infantry in Manilla, round 2 : 3/1 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manilla
                Americans win, taking Manilla from Japanese with 1 artillery, 1 bomber, 3 fighters and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            9 infantry moved from Norway to Finland
            2 fighters moved from Norway to Finland
            2 tactical_bombers moved from Finland to Norway
            1 bomber moved from Norway to Malta
            1 infantry moved from Southern Persia to Northeast Persia
            10 infantry moved from Morocco to 93 Sea Zone
            2 carriers, 10 infantry and 5 transports moved from 93 Sea Zone to 98 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            10 infantry moved from 98 Sea Zone to Tobruk
            1 infantry moved from Libya to Tobruk
            10 infantry moved from Tunisia to Libya
            4 infantry moved from Algeria to Tunisia
            4 infantry moved from Eastern United States to 104 Sea Zone
            4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            4 infantry moved from 93 Sea Zone to Morocco
            2 fighters moved from Eastern United States to Gibraltar
            3 transports moved from 27 Sea Zone to 11 Sea Zone
            2 transports moved from 27 Sea Zone to 66 Sea Zone
            1 submarine moved from 11 Sea Zone to 4 Sea Zone
            4 carriers, 3 cruisers and 7 destroyers moved from 34 Sea Zone to 35 Sea Zone
            10 fighters and 1 tactical_bomber moved from 23 Sea Zone to 35 Sea Zone
            1 destroyer moved from 27 Sea Zone to 34 Sea Zone
            3 fighters moved from Manilla to Caroline Islands
            1 bomber moved from Manilla to Caroline Islands
            3 fighters moved from 35 Sea Zone to Caroline Islands
            1 aaGun moved from Northwest Persia to Southern Caucasus
    
        Place Units - Americans
            1 armour, 1 infantry and 1 mech_infantry placed in Iraq
            1 armour, 1 infantry and 1 mech_infantry placed in Southern Persia
            3 infantry placed in Finland
            3 infantry placed in Norway
            2 fighters placed in Eastern United States
            Americans undo move 2.
            Americans undo move 1.
            1 artillery and 2 mech_infantrys placed in Iraq
            2 armour and 1 artillery placed in Southern Persia
            5 infantry placed in Western United States
            3 destroyers placed in 11 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1,5,1,4,4,4,3,4,3,1,6,5,4,2,4,5,3,6,4,5,6,1,1,4,3,3,2,1,2,1,1,5,1,2,6,1,5,5,4,4,4,1,2,1,4,1,1,5,5,2,2,3,5,3,4,1,2,4,6,2,2,5,3,1,1,4,6,6,1,1,4,2,5,2,4,5,6,6,2,2,5,3,2
            Americans collect 70 PUs (2 lost to blockades); end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -0.50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 26

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 26
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 26

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 26
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 3 destroyers, 2 fighters, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Finland to Karelia
                  Americans take Karelia from Germans
            2 armour, 32 artilleries, 55 infantry and 3 mech_infantrys moved from Northwest Persia to Southern Caucasus
                  Americans take Southern Caucasus from Germans
            2 armour and 1 mech_infantry moved from Iraq to Southern Caucasus
            1 armour and 1 mech_infantry moved from Southern Persia to Southern Caucasus
            1 artillery, 1 bomber, 3 fighters and 4 infantry moved from Davao to Manilla
            1 destroyer moved from 35 Sea Zone to 23 Sea Zone
            7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 23 Sea Zone
            3 fighters moved from Caroline Islands to 23 Sea Zone
    
        Combat - Americans
            Battle in 23 Sea Zone
                Americans attack with 1 destroyer, 10 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 10 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 6/0 hits, 6.00 expected hits
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 23 Sea Zone
                Americans win, taking 23 Sea Zone from Japanese with 1 destroyer, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Manilla
                Americans attack with 1 artillery, 1 bomber, 3 fighters and 4 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 4 infantry in Manilla, round 2 : 3/1 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manilla
                Americans win, taking Manilla from Japanese with 1 artillery, 1 bomber, 3 fighters and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            9 infantry moved from Norway to Finland
            2 fighters moved from Norway to Finland
            2 tactical_bombers moved from Finland to Norway
            1 bomber moved from Norway to Malta
            1 infantry moved from Southern Persia to Northeast Persia
            10 infantry moved from Morocco to 93 Sea Zone
            2 carriers, 10 infantry and 5 transports moved from 93 Sea Zone to 98 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            10 infantry moved from 98 Sea Zone to Tobruk
            1 infantry moved from Libya to Tobruk
            10 infantry moved from Tunisia to Libya
            4 infantry moved from Algeria to Tunisia
            4 infantry moved from Eastern United States to 104 Sea Zone
            4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            4 infantry moved from 93 Sea Zone to Morocco
            2 fighters moved from Eastern United States to Gibraltar
            3 transports moved from 27 Sea Zone to 11 Sea Zone
            2 transports moved from 27 Sea Zone to 66 Sea Zone
            1 submarine moved from 11 Sea Zone to 4 Sea Zone
            4 carriers, 3 cruisers and 7 destroyers moved from 34 Sea Zone to 35 Sea Zone
            10 fighters and 1 tactical_bomber moved from 23 Sea Zone to 35 Sea Zone
            1 destroyer moved from 27 Sea Zone to 34 Sea Zone
            3 fighters moved from Manilla to Caroline Islands
            1 bomber moved from Manilla to Caroline Islands
            3 fighters moved from 35 Sea Zone to Caroline Islands
            1 aaGun moved from Northwest Persia to Southern Caucasus
    
        Place Units - Americans
            1 armour, 1 infantry and 1 mech_infantry placed in Iraq
            1 armour, 1 infantry and 1 mech_infantry placed in Southern Persia
            3 infantry placed in Finland
            3 infantry placed in Norway
            2 fighters placed in Eastern United States
            Americans undo move 2.
            Americans undo move 1.
            1 artillery and 2 mech_infantrys placed in Iraq
            2 armour and 1 artillery placed in Southern Persia
            5 infantry placed in Western United States
            3 destroyers placed in 11 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1,5,1,4,4,4,3,4,3,1,6,5,4,2,4,5,3,6,4,5,6,1,1,4,3,3,2,1,2,1,1,5,1,2,6,1,5,5,4,4,4,1,2,1,4,1,1,5,5,2,2,3,5,3,4,1,2,4,6,2,2,5,3,1,1,4,6,6,1,1,4,2,5,2,4,5,6,6,2,2,5,3,2
            Americans collect 70 PUs (2 lost to blockades); end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 4 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            3 infantry moved from Southern Persia to Baluchistan
            4 fighters moved from Southern Persia to Baluchistan
            2 bombers and 3 fighters moved from Syria to Baluchistan
            3 infantry moved from Iraq to Southern Persia
            5 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 83 Sea Zone to 73 Sea Zone
            2 infantry moved from Union of South Africa to 73 Sea Zone
            2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
            2 infantry moved from 83 Sea Zone to Trans-Jordan
            2 carriers and 2 destroyers moved from 93 Sea Zone to 112 Sea Zone
            5 fighters moved from Finland to 112 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            1 tactical_bomber moved from Gibraltar to United Kingdom
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 34 Sea Zone to 35 Sea Zone
    
        Place Units - British
            1 carrier and 2 transports placed in 112 Sea Zone
            1 artillery and 1 infantry placed in United Kingdom
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 26

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 26
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 13 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from France to Western Germany
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,5,5,5,3
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,3,3,4
            Italians collect 4 PUs (7 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 26

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 26
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 56 Sea Zone to 38 Sea Zone
    
        Combat - ANZAC
            Battle in 38 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 submarine moved from 56 Sea Zone to 35 Sea Zone
            1 submarine moved from 46 Sea Zone to 35 Sea Zone
            4 carriers, 10 destroyers, 4 fighters and 3 tactical_bombers moved from 48 Sea Zone to 35 Sea Zone
            1 fighter moved from Queensland to 35 Sea Zone
            2 destroyers moved from 55 Sea Zone to 35 Sea Zone
            2 transports moved from 34 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from Davao to 36 Sea Zone
            1 aaGun moved from Davao to Manilla
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Caroline Islands
            1 bomber and 3 fighters moved from Davao to Caroline Islands
    
        Place Units - ANZAC
            1 carrier and 1 destroyer placed in 55 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 26

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 26
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 56 Sea Zone to 38 Sea Zone
    
        Combat - ANZAC
            Battle in 38 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 submarine moved from 56 Sea Zone to 35 Sea Zone
            1 submarine moved from 46 Sea Zone to 35 Sea Zone
            4 carriers, 10 destroyers, 4 fighters and 3 tactical_bombers moved from 48 Sea Zone to 35 Sea Zone
            1 fighter moved from Queensland to 35 Sea Zone
            2 destroyers moved from 55 Sea Zone to 35 Sea Zone
            2 transports moved from 34 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from Davao to 36 Sea Zone
            1 aaGun moved from Davao to Manilla
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Caroline Islands
            1 bomber and 3 fighters moved from Davao to Caroline Islands
    
        Place Units - ANZAC
            1 carrier and 1 destroyer placed in 55 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 27

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 27
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_major; Remaining resources: 86 PUs; 
            Germans buy 3 artilleries, 2 fighters and 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Combat - Germans
    
        Non Combat Move - Germans
            5 tactical_bombers moved from Vyborg to Western Germany
            8 armour and 9 mech_infantrys moved from Vologda to Samara
            3 artilleries and 7 infantry moved from Vologda to Gorky
            19 artilleries moved from Leningrad to Vologda
            1 armour moved from Vyborg to Vologda
            3 infantry moved from Russia to Samara
            3 artilleries and 8 infantry moved from Ukraine to Rostov
            1 artillery and 11 infantry moved from Western Ukraine to Ukraine
            14 infantry moved from Eastern Poland to Western Ukraine
            4 infantry moved from Western Germany to Germany
            1 infantry moved from Leningrad to Vologda
            1 artillery and 2 infantry moved from Kazakhstan to Stalingrad
            3 artilleries and 19 infantry moved from Northern Caucasus to Stalingrad
            2 aaGuns and 2 infantry moved from Rostov to Stalingrad
            4 armour and 4 mech_infantrys moved from Gorky to Stalingrad
            3 infantry moved from Samara to Stalingrad
            15 infantry moved from Poland to Eastern Poland
            1 aaGun, 2 artilleries and 1 marine moved from Germany to Slovakia Hungary
            7 infantry moved from Germany to Slovakia Hungary
            2 infantry moved from Western Germany to Germany
            2 infantry moved from Western Germany to Germany
            1 infantry moved from Germany to Slovakia Hungary
    
        Place Units - Germans
            3 infantry placed in Russia
            3 artilleries and 7 infantry placed in Germany
            2 fighters and 8 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,2,1,5,1
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,2
            Germans collect 59 PUs (6 lost to blockades); end with 59 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 27

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 27
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • @flyingbadger

    You are going to win, this will take a lot of turn and we can beat the duration record for a PtV game but it is so…


  • TripleA Turn Summary: Japanese round 27

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 27
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 7 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Dzavhan to Olgiy
                  Japanese take Olgiy from Russians
            1 infantry moved from Dzavhan to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            13 artilleries, 54 infantry and 1 mech_infantry moved from Eastern India to Central India
            2 infantry moved from Burma to Eastern India
            2 artilleries and 2 infantry moved from Shan State to Burma
            1 infantry moved from Kweichow to Yunnan
            1 aaGun, 11 armour, 16 artilleries, 15 infantry and 11 mech_infantrys moved from Northern Caucasus to Rostov
            1 infantry moved from Kazakhstan to Stalingrad
            1 infantry moved from Western Sinkiang to Kazakhstan
            1 infantry moved from Eastern Sinkiang to Western Sinkiang
            1 infantry moved from Tsinghai to Eastern Sinkiang
            1 infantry moved from Hopei to Tsinghai
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kweichow to Yunnan
            2 infantry moved from Hunan to Kweichow
            1 artillery moved from Kiangsi to Hunan
            4 tactical_bombers moved from French Indo China to Eastern India
            5 fighters moved from French Indo China to Eastern India
            1 tactical_bomber moved from 21 Sea Zone to Burma
            1 tactical_bomber moved from 21 Sea Zone to Burma
            3 carriers, 11 destroyers, 3 fighters, 30 submarines, 1 tactical_bomber and 1 transport moved from 21 Sea Zone to 7 Sea Zone
            6 submarines moved from 6 Sea Zone to 7 Sea Zone
            2 fighters moved from Kiangsu to 7 Sea Zone
            1 tactical_bomber moved from Kiangsu to French Indo China
            3 infantry moved from Yunnan to French Indo China
            4 armour and 4 mech_infantrys moved from Evenkiyskiy to Samara
            1 infantry moved from Dzavhan to Olgiy
            2 infantry moved from Yunnan to French Indo China
            1 infantry moved from Yunnan to Burma
            1 aaGun moved from Eastern India to Central India
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 armour and 2 artilleries placed in Eastern India
            3 infantry placed in French Indo China
            7 destroyers placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,4
            Japanese collect 74 PUs (4 lost to blockades); end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Americans round 27

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 27
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 9 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 bombers and 6 fighters moved from Norway to Germany
            5 fighters moved from Finland to Germany
            1 bomber moved from Caroline Islands to Kiangsu
            1 infantry moved from Karelia to Archangel
                  Americans take Archangel from Germans
            5 armour, 32 artilleries, 55 infantry and 5 mech_infantrys moved from Southern Caucasus to Northern Caucasus
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            2 infantry moved from Tunisia to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Greece
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            2 infantry moved from Tunisia to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Southern France
            1 bomber moved from Malta to Germany
    

    Combat Hit Differential Summary :

    Savegame


  • @malmessi74 Intercept?
    59186ed9-248b-4e04-aa92-090e4a7ce0f1-image.png


  • @malmessi74 said in malmessi74 (Axis) v FlyingBadger (Allies) - PtV LL:

    @flyingbadger

    You are going to win, this will take a lot of turn and we can beat the duration record for a PtV game but it is so…

    We should only play this game as long as we are both enjoying it. We can call it a draw? Maybe if I hadn’t made some mistakes and lost some armies and navies to bad placement then things wold have moved along faster. The board has got a lot of units on it and maybe the stacks are too big now. I’m happy to keep playing though if you are.

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