Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Caucasus to Karelia S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 2 armour and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsmalmessi74 (Axis) v FlyingBadger (Allies) - PtV LL
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TripleA Turn Summary: Germans round 26
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 26 Research Technology - Germans Purchase Units - Germans Germans repair damage of 19x factory_major; Remaining resources: 80 PUs; Germans buy 2 fighters and 20 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Vyborg to Karelia Germans take Karelia from Russians 1 armour moved from Karelia to Vyborg Combat - Germans Non Combat Move - Germans 1 infantry moved from Archangel to Leningrad 1 infantry moved from Southern Caucasus to Northern Caucasus 3 artilleries and 17 infantry moved from Rostov to Northern Caucasus 2 aaGuns and 2 infantry moved from Tambov to Rostov 3 artilleries and 8 infantry moved from Western Ukraine to Ukraine 1 artillery and 11 infantry moved from Eastern Poland to Western Ukraine 1 artillery and 2 infantry moved from Samara to Kazakhstan 3 infantry moved from Russia to Samara 4 armour and 4 mech_infantrys moved from Leningrad to Gorky 8 armour and 9 mech_infantrys moved from Vyborg to Vologda 19 artilleries moved from Vyborg to Leningrad 10 infantry moved from Leningrad to Vyborg 1 infantry moved from Leningrad to Vyborg 5 tactical_bombers moved from Western Germany to Vyborg 5 infantry moved from Leningrad to Vyborg 3 artilleries and 6 infantry moved from Leningrad to Vologda 14 infantry moved from Poland to Eastern Poland 15 infantry moved from Germany to Poland 1 marine moved from Western Germany to Germany 2 artilleries moved from Western Germany to Germany 5 infantry moved from Western Germany to Germany 5 fighters moved from Western Germany to Germany 4 fighters moved from Western Germany to Germany Place Units - Germans 2 fighters and 7 infantry placed in Germany 10 infantry placed in Western Germany 3 infantry placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,3,5,6,6 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,5 Germans collect 64 PUs (4 lost to blockades); end with 64 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 26
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 26 Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 infantry moved from Northeast Persia to Turkmenistan Turn Complete - Russians
Combat Hit Differential Summary :
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@flyingbadger
Manila no possibility to scramble
SZ23 was possible but a sort of suicide⦠-
TripleA Turn Summary: Japanese round 26
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 26 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 69 PUs; 6 SuicideAttackTokens; Japanese buy 3 artilleries, 6 infantry and 6 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsu to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Manilla 1 infantry moved from Eastern India to Western India Japanese take Western India from UK_Pacific 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 mech_infantry moved from Northern Sinkiang to Evenkiyskiy 1 infantry moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians 1 infantry moved from Yakut S.S.R. to Dzavhan 1 infantry moved from Yakut S.S.R. to Dzavhan 1 armour moved from Timguska to Yenisey Japanese take Yenisey from Russians 1 armour moved from Yenisey to Evenkiyskiy 3 armour, 5 infantry and 4 mech_infantrys moved from Timguska to Evenkiyskiy 1 infantry moved from Eastern India to Central India Japanese take Central India from UK_Pacific 1 submarine moved from 22 Sea Zone to 23 Sea Zone 2 fighters and 3 tactical_bombers moved from 21 Sea Zone to 23 Sea Zone 1 fighter moved from 21 Sea Zone to 23 Sea Zone Combat - Japanese Battle in Manilla Battle in Sumatra Battle in 23 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters, 1 submarine and 3 tactical_bombers in 23 Sea Zone, round 2 : 4/1 hits, 3,83 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win, taking Manilla from Americans, taking Sumatra from ANZAC, taking 23 Sea Zone from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Evenkiyskiy Japanese attack with 4 armour, 5 infantry and 5 mech_infantrys Russians defend with 10 infantry Japanese roll dice for 4 armour, 5 infantry and 5 mech_infantrys in Evenkiyskiy, round 2 : 4/1 hits, 4,33 expected hits Russians roll dice for 10 infantry in Evenkiyskiy, round 2 : 3/1 hits, 3,33 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Evenkiyskiy Japanese roll dice for 4 armour, 2 infantry and 5 mech_infantrys in Evenkiyskiy, round 3 : 4/1 hits, 3,83 expected hits Russians roll dice for 6 infantry in Evenkiyskiy, round 3 : 2/0 hits, 2,00 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Evenkiyskiy Japanese roll dice for 4 armour and 5 mech_infantrys in Evenkiyskiy, round 4 : 3/1 hits, 3,50 expected hits Russians roll dice for 2 infantry in Evenkiyskiy, round 4 : 1/1 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Japanese: 5 infantry and 1 mech_infantry Casualties for Russians: 10 infantry Non Combat Move - Japanese 1 infantry moved from Kansu to Northern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 14 infantry moved from Burma to Eastern India 1 infantry moved from Malaya to Shan State 1 mech_infantry moved from Yunnan to Eastern India 2 infantry moved from Yunnan to Burma 2 artilleries moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Yunnan 2 infantry moved from Hunan to Kweichow 2 infantry moved from Kiangsi to Hunan 1 artillery moved from Fukien to Kiangsi 1 infantry moved from Western Sinkiang to Kazakhstan 1 infantry moved from Eastern Sinkiang to Western Sinkiang 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Anhwe to Hopei 1 aaGun, 11 armour, 16 artilleries, 16 infantry and 11 mech_infantrys moved from Southern Caucasus to Northern Caucasus 2 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from 23 Sea Zone to 21 Sea Zone 3 fighters and 2 tactical_bombers moved from 23 Sea Zone to 21 Sea Zone 2 fighters moved from Japan to Kiangsu 1 tactical_bomber moved from Japan to Kiangsu 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 5 fighters moved from French Indo China to Eastern India Place Units - Japanese 3 artilleries placed in Eastern India 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 6 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,3 Japanese collect 77 PUs (3 lost to blockades); end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : -0,50 Russians regular : -0,00
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TripleA Manual Gamesave Post: Americans round 26
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 26 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 3 destroyers, 2 fighters, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Finland to Karelia Americans take Karelia from Germans 2 armour, 32 artilleries, 55 infantry and 3 mech_infantrys moved from Northwest Persia to Southern Caucasus Americans take Southern Caucasus from Germans 2 armour and 1 mech_infantry moved from Iraq to Southern Caucasus 1 armour and 1 mech_infantry moved from Southern Persia to Southern Caucasus 1 artillery, 1 bomber, 3 fighters and 4 infantry moved from Davao to Manilla 1 destroyer moved from 35 Sea Zone to 23 Sea Zone 7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 23 Sea Zone 3 fighters moved from Caroline Islands to 23 Sea Zone
Combat Hit Differential Summary :
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@malmessi74
Scramble to Manilla?
Kamakazi at Marianas?
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No Scrambe and no Kamikaze
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TripleA Turn Summary: Americans round 26
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 26 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 3 destroyers, 2 fighters, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Finland to Karelia Americans take Karelia from Germans 2 armour, 32 artilleries, 55 infantry and 3 mech_infantrys moved from Northwest Persia to Southern Caucasus Americans take Southern Caucasus from Germans 2 armour and 1 mech_infantry moved from Iraq to Southern Caucasus 1 armour and 1 mech_infantry moved from Southern Persia to Southern Caucasus 1 artillery, 1 bomber, 3 fighters and 4 infantry moved from Davao to Manilla 1 destroyer moved from 35 Sea Zone to 23 Sea Zone 7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 23 Sea Zone 3 fighters moved from Caroline Islands to 23 Sea Zone Combat - Americans Battle in 23 Sea Zone Americans attack with 1 destroyer, 10 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 10 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 6/0 hits, 6.00 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 23 Sea Zone Americans win, taking 23 Sea Zone from Japanese with 1 destroyer, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Manilla Americans attack with 1 artillery, 1 bomber, 3 fighters and 4 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 4 infantry in Manilla, round 2 : 3/1 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manilla Americans win, taking Manilla from Japanese with 1 artillery, 1 bomber, 3 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 9 infantry moved from Norway to Finland 2 fighters moved from Norway to Finland 2 tactical_bombers moved from Finland to Norway 1 bomber moved from Norway to Malta 1 infantry moved from Southern Persia to Northeast Persia 10 infantry moved from Morocco to 93 Sea Zone 2 carriers, 10 infantry and 5 transports moved from 93 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 10 infantry moved from 98 Sea Zone to Tobruk 1 infantry moved from Libya to Tobruk 10 infantry moved from Tunisia to Libya 4 infantry moved from Algeria to Tunisia 4 infantry moved from Eastern United States to 104 Sea Zone 4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 4 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 3 transports moved from 27 Sea Zone to 11 Sea Zone 2 transports moved from 27 Sea Zone to 66 Sea Zone 1 submarine moved from 11 Sea Zone to 4 Sea Zone 4 carriers, 3 cruisers and 7 destroyers moved from 34 Sea Zone to 35 Sea Zone 10 fighters and 1 tactical_bomber moved from 23 Sea Zone to 35 Sea Zone 1 destroyer moved from 27 Sea Zone to 34 Sea Zone 3 fighters moved from Manilla to Caroline Islands 1 bomber moved from Manilla to Caroline Islands 3 fighters moved from 35 Sea Zone to Caroline Islands 1 aaGun moved from Northwest Persia to Southern Caucasus Place Units - Americans 1 armour, 1 infantry and 1 mech_infantry placed in Iraq 1 armour, 1 infantry and 1 mech_infantry placed in Southern Persia 3 infantry placed in Finland 3 infantry placed in Norway 2 fighters placed in Eastern United States Americans undo move 2. Americans undo move 1. 1 artillery and 2 mech_infantrys placed in Iraq 2 armour and 1 artillery placed in Southern Persia 5 infantry placed in Western United States 3 destroyers placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1,5,1,4,4,4,3,4,3,1,6,5,4,2,4,5,3,6,4,5,6,1,1,4,3,3,2,1,2,1,1,5,1,2,6,1,5,5,4,4,4,1,2,1,4,1,1,5,5,2,2,3,5,3,4,1,2,4,6,2,2,5,3,1,1,4,6,6,1,1,4,2,5,2,4,5,6,6,2,2,5,3,2 Americans collect 70 PUs (2 lost to blockades); end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -0.50
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TripleA Turn Summary: Chinese round 26
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 26 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 26
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 26 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 3 destroyers, 2 fighters, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Finland to Karelia Americans take Karelia from Germans 2 armour, 32 artilleries, 55 infantry and 3 mech_infantrys moved from Northwest Persia to Southern Caucasus Americans take Southern Caucasus from Germans 2 armour and 1 mech_infantry moved from Iraq to Southern Caucasus 1 armour and 1 mech_infantry moved from Southern Persia to Southern Caucasus 1 artillery, 1 bomber, 3 fighters and 4 infantry moved from Davao to Manilla 1 destroyer moved from 35 Sea Zone to 23 Sea Zone 7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 23 Sea Zone 3 fighters moved from Caroline Islands to 23 Sea Zone Combat - Americans Battle in 23 Sea Zone Americans attack with 1 destroyer, 10 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 10 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 6/0 hits, 6.00 expected hits Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 23 Sea Zone Americans win, taking 23 Sea Zone from Japanese with 1 destroyer, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Manilla Americans attack with 1 artillery, 1 bomber, 3 fighters and 4 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 4 infantry in Manilla, round 2 : 3/1 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manilla Americans win, taking Manilla from Japanese with 1 artillery, 1 bomber, 3 fighters and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 9 infantry moved from Norway to Finland 2 fighters moved from Norway to Finland 2 tactical_bombers moved from Finland to Norway 1 bomber moved from Norway to Malta 1 infantry moved from Southern Persia to Northeast Persia 10 infantry moved from Morocco to 93 Sea Zone 2 carriers, 10 infantry and 5 transports moved from 93 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 10 infantry moved from 98 Sea Zone to Tobruk 1 infantry moved from Libya to Tobruk 10 infantry moved from Tunisia to Libya 4 infantry moved from Algeria to Tunisia 4 infantry moved from Eastern United States to 104 Sea Zone 4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 4 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 3 transports moved from 27 Sea Zone to 11 Sea Zone 2 transports moved from 27 Sea Zone to 66 Sea Zone 1 submarine moved from 11 Sea Zone to 4 Sea Zone 4 carriers, 3 cruisers and 7 destroyers moved from 34 Sea Zone to 35 Sea Zone 10 fighters and 1 tactical_bomber moved from 23 Sea Zone to 35 Sea Zone 1 destroyer moved from 27 Sea Zone to 34 Sea Zone 3 fighters moved from Manilla to Caroline Islands 1 bomber moved from Manilla to Caroline Islands 3 fighters moved from 35 Sea Zone to Caroline Islands 1 aaGun moved from Northwest Persia to Southern Caucasus Place Units - Americans 1 armour, 1 infantry and 1 mech_infantry placed in Iraq 1 armour, 1 infantry and 1 mech_infantry placed in Southern Persia 3 infantry placed in Finland 3 infantry placed in Norway 2 fighters placed in Eastern United States Americans undo move 2. Americans undo move 1. 1 artillery and 2 mech_infantrys placed in Iraq 2 armour and 1 artillery placed in Southern Persia 5 infantry placed in Western United States 3 destroyers placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1,5,1,4,4,4,3,4,3,1,6,5,4,2,4,5,3,6,4,5,6,1,1,4,3,3,2,1,2,1,1,5,1,2,6,1,5,5,4,4,4,1,2,1,4,1,1,5,5,2,2,3,5,3,4,1,2,4,6,2,2,5,3,1,1,4,6,6,1,1,4,2,5,2,4,5,6,6,2,2,5,3,2 Americans collect 70 PUs (2 lost to blockades); end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 4 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - British Non Combat Move - British 3 infantry moved from Southern Persia to Baluchistan 4 fighters moved from Southern Persia to Baluchistan 2 bombers and 3 fighters moved from Syria to Baluchistan 3 infantry moved from Iraq to Southern Persia 5 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 transport moved from 83 Sea Zone to 73 Sea Zone 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Trans-Jordan 2 carriers and 2 destroyers moved from 93 Sea Zone to 112 Sea Zone 5 fighters moved from Finland to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 tactical_bomber moved from Gibraltar to United Kingdom 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 34 Sea Zone to 35 Sea Zone Place Units - British 1 carrier and 2 transports placed in 112 Sea Zone 1 artillery and 1 infantry placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -0.50
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TripleA Turn Summary: Italians round 26
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 26 Purchase Units - Italians Italians buy nothing; Remaining resources: 13 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 infantry moved from France to Western Germany Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,5,5,5,3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,3,3,4 Italians collect 4 PUs (7 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 26
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 26 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 56 Sea Zone to 38 Sea Zone Combat - ANZAC Battle in 38 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 submarine moved from 56 Sea Zone to 35 Sea Zone 1 submarine moved from 46 Sea Zone to 35 Sea Zone 4 carriers, 10 destroyers, 4 fighters and 3 tactical_bombers moved from 48 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone 2 destroyers moved from 55 Sea Zone to 35 Sea Zone 2 transports moved from 34 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from Davao to 36 Sea Zone 1 aaGun moved from Davao to Manilla 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Caroline Islands 1 bomber and 3 fighters moved from Davao to Caroline Islands Place Units - ANZAC 1 carrier and 1 destroyer placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 26
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 26 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 56 Sea Zone to 38 Sea Zone Combat - ANZAC Battle in 38 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 submarine moved from 56 Sea Zone to 35 Sea Zone 1 submarine moved from 46 Sea Zone to 35 Sea Zone 4 carriers, 10 destroyers, 4 fighters and 3 tactical_bombers moved from 48 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone 2 destroyers moved from 55 Sea Zone to 35 Sea Zone 2 transports moved from 34 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from Davao to 36 Sea Zone 1 aaGun moved from Davao to Manilla 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Caroline Islands 1 bomber and 3 fighters moved from Davao to Caroline Islands Place Units - ANZAC 1 carrier and 1 destroyer placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 27
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 27 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_major; Remaining resources: 86 PUs; Germans buy 3 artilleries, 2 fighters and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans Combat - Germans Non Combat Move - Germans 5 tactical_bombers moved from Vyborg to Western Germany 8 armour and 9 mech_infantrys moved from Vologda to Samara 3 artilleries and 7 infantry moved from Vologda to Gorky 19 artilleries moved from Leningrad to Vologda 1 armour moved from Vyborg to Vologda 3 infantry moved from Russia to Samara 3 artilleries and 8 infantry moved from Ukraine to Rostov 1 artillery and 11 infantry moved from Western Ukraine to Ukraine 14 infantry moved from Eastern Poland to Western Ukraine 4 infantry moved from Western Germany to Germany 1 infantry moved from Leningrad to Vologda 1 artillery and 2 infantry moved from Kazakhstan to Stalingrad 3 artilleries and 19 infantry moved from Northern Caucasus to Stalingrad 2 aaGuns and 2 infantry moved from Rostov to Stalingrad 4 armour and 4 mech_infantrys moved from Gorky to Stalingrad 3 infantry moved from Samara to Stalingrad 15 infantry moved from Poland to Eastern Poland 1 aaGun, 2 artilleries and 1 marine moved from Germany to Slovakia Hungary 7 infantry moved from Germany to Slovakia Hungary 2 infantry moved from Western Germany to Germany 2 infantry moved from Western Germany to Germany 1 infantry moved from Germany to Slovakia Hungary Place Units - Germans 3 infantry placed in Russia 3 artilleries and 7 infantry placed in Germany 2 fighters and 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,2,1,5,1 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,2 Germans collect 59 PUs (6 lost to blockades); end with 59 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 27
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 27 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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You are going to win, this will take a lot of turn and we can beat the duration record for a PtV game but it is soā¦
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TripleA Turn Summary: Japanese round 27
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 27 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 7 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 1 infantry moved from Dzavhan to Tsagaan Olom Japanese take Tsagaan Olom from Russians Combat - Japanese Non Combat Move - Japanese 13 artilleries, 54 infantry and 1 mech_infantry moved from Eastern India to Central India 2 infantry moved from Burma to Eastern India 2 artilleries and 2 infantry moved from Shan State to Burma 1 infantry moved from Kweichow to Yunnan 1 aaGun, 11 armour, 16 artilleries, 15 infantry and 11 mech_infantrys moved from Northern Caucasus to Rostov 1 infantry moved from Kazakhstan to Stalingrad 1 infantry moved from Western Sinkiang to Kazakhstan 1 infantry moved from Eastern Sinkiang to Western Sinkiang 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Yunnan 2 infantry moved from Hunan to Kweichow 1 artillery moved from Kiangsi to Hunan 4 tactical_bombers moved from French Indo China to Eastern India 5 fighters moved from French Indo China to Eastern India 1 tactical_bomber moved from 21 Sea Zone to Burma 1 tactical_bomber moved from 21 Sea Zone to Burma 3 carriers, 11 destroyers, 3 fighters, 30 submarines, 1 tactical_bomber and 1 transport moved from 21 Sea Zone to 7 Sea Zone 6 submarines moved from 6 Sea Zone to 7 Sea Zone 2 fighters moved from Kiangsu to 7 Sea Zone 1 tactical_bomber moved from Kiangsu to French Indo China 3 infantry moved from Yunnan to French Indo China 4 armour and 4 mech_infantrys moved from Evenkiyskiy to Samara 1 infantry moved from Dzavhan to Olgiy 2 infantry moved from Yunnan to French Indo China 1 infantry moved from Yunnan to Burma 1 aaGun moved from Eastern India to Central India Place Units - Japanese 3 infantry placed in Kiangsu 1 armour and 2 artilleries placed in Eastern India 3 infantry placed in French Indo China 7 destroyers placed in 7 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,4 Japanese collect 74 PUs (4 lost to blockades); end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 27
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 27 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 9 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Americans 2 bombers and 6 fighters moved from Norway to Germany 5 fighters moved from Finland to Germany 1 bomber moved from Caroline Islands to Kiangsu 1 infantry moved from Karelia to Archangel Americans take Archangel from Germans 5 armour, 32 artilleries, 55 infantry and 5 mech_infantrys moved from Southern Caucasus to Northern Caucasus 1 transport moved from 98 Sea Zone to 96 Sea Zone 2 infantry moved from Tunisia to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Greece 1 transport moved from 98 Sea Zone to 96 Sea Zone 2 infantry moved from Tunisia to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern France 1 bomber moved from Malta to Germany
Combat Hit Differential Summary :
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@malmessi74 Intercept?
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@malmessi74 said in malmessi74 (Axis) v FlyingBadger (Allies) - PtV LL:
You are going to win, this will take a lot of turn and we can beat the duration record for a PtV game but it is soā¦
We should only play this game as long as we are both enjoying it. We can call it a draw? Maybe if I hadnāt made some mistakes and lost some armies and navies to bad placement then things wold have moved along faster. The board has got a lot of units on it and maybe the stacks are too big now. Iām happy to keep playing though if you are.