@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
bolasgods Allies +18 vs AetV's Axis BM4
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tunisia to Morocco 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 fighter moved from Libya to Morocco 1 artillery and 3 infantry moved from Albania to Greece 1 mech_infantry moved from Romania to Belarus Italians take Belarus from Russians 1 mech_infantry moved from Bessarabia to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Morocco Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 3/4 hits, 1,67 expected hits British roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Morocco Italians win, taking Morocco from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Greece Italians attack with 1 artillery and 3 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery and 3 infantry in Greece, round 2 : 0/4 hits, 1,00 expected hits British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery and 2 infantry in Greece, round 3 : 2/3 hits, 0,83 expected hits British roll dice for 1 artillery and 1 infantry in Greece, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Greece Italians win, taking Greece from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Rostov Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Ukraine 1 armour and 1 mech_infantry moved from Romania to Ukraine 1 artillery and 1 infantry moved from Bessarabia to Ukraine 2 armour moved from Bessarabia to Ukraine 1 carrier, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Libya to Tunisia 1 artillery and 2 infantry moved from Libya to Tunisia 1 fighter moved from Morocco to Algeria Place Units - Italians 1 destroyer and 1 transport placed in 93 Sea Zone 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians regular : 1,67 Russians regular : 0,67 British regular : -0,67 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 fighter moved from Dutch New Guinea to Caroline Islands 1 fighter moved from Queensland to 33 Sea Zone 1 fighter moved from Northern Territory to 33 Sea Zone 1 carrier moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 cruiser moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : -1.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 fighter moved from Dutch New Guinea to Caroline Islands 1 fighter moved from Queensland to 33 Sea Zone 1 fighter moved from Northern Territory to 33 Sea Zone 1 carrier moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 cruiser moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : -1.33 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod 3 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Eastern Poland to Novgorod 1 bomber moved from Eastern Poland to Novgorod 3 armour moved from Germany to Baltic States 2 artilleries moved from Eastern Poland to Baltic States 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 infantry moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Ukraine to Caucasus Germans take Rostov from Russians 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 fighter moved from Western Germany to Western Ukraine 1 tactical_bomber moved from Western Germany to Baltic States 1 tactical_bomber moved from Southern Italy to 99 Sea Zone 1 submarine moved from 89 Sea Zone to 87 Sea Zone 1 mech_infantry moved from Eastern Poland to Novgorod Combat - Germans Battle in 99 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Novgorod Germans attack with 1 bomber, 4 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 1 bomber, 4 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/7 hits, 1,67 expected hits Russians roll dice for 4 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 bomber, 3 infantry and 2 mech_infantrys in Novgorod, round 3 : 1/6 hits, 1,50 expected hits Russians roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Novgorod, round 4 : 1/5 hits, 1,33 expected hits Russians roll dice for 2 infantry in Novgorod, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Novgorod, round 5 : 1/4 hits, 1,17 expected hits Russians roll dice for 1 infantry in Novgorod, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 4 infantry Casualties for Russians: 4 infantry Battle in Baltic States Germans attack with 3 armour, 2 artilleries and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 3 armour, 2 artilleries and 1 tactical_bomber in Baltic States, round 2 : 4/6 hits, 2,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 1 armour in Volgograd, round 4 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour and 1 mech_infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Caucasus Germans roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Western Ukraine to Ukraine 6 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Bessarabia to Ukraine 2 mech_infantrys moved from Western Germany to Yugoslavia 1 tactical_bomber moved from 99 Sea Zone to Ukraine 1 bomber moved from Novgorod to Ukraine 1 tactical_bomber moved from Baltic States to Germany 1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern Italy 1 fighter moved from Southern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar 1 carrier, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from France to Southern France 1 artillery moved from France to Western Germany Place Units - Germans 1 armour and 2 artilleries placed in Ukraine 1 fighter and 2 infantry placed in Western Germany 3 mech_infantrys placed in Germany 3 infantry placed in France Germans undo move 4. 2 infantry placed in France 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Germans collect 55 PUs (1 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsCombat Hit Differential Summary :
Russians regular : -0,67 Germans regular : -0,67 -
TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Rostov Russians take Rostov from Germans 1 fighter moved from Bryansk to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Smolensk 1 submarine moved from 125 Sea Zone to 112 Sea Zone Combat - RussiansCombat Hit Differential Summary :
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@aequitas-et-veritas scramble sz 112?
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Yes please.
Thank you.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Rostov Russians take Rostov from Germans 1 fighter moved from Bryansk to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Smolensk 1 submarine moved from 125 Sea Zone to 112 Sea Zone Combat - Russians Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Volgograd Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 4 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Volgograd, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in 112 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer and 2 fighters Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits 1 submarine owned by the Russians lost in 112 Sea Zone Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter moved from Smolensk to Bryansk 2 artilleries and 8 infantry moved from Russia to Bryansk 6 infantry moved from Timguska to Urals 2 aaGuns and 12 infantry moved from Buryatia to Amur Place Units - Russians 3 armour, 2 artilleries, 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans regular : 1.50 Russians regular : -2.33 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from French Indo China to Shan State 1 bomber moved from French Indo China to Malaya 1 bomber moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Kwangsi Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 2 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone 1 battleship, 2 carriers, 1 destroyer and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone 1 bomber moved from Malaya to French Indo China 1 bomber and 1 tactical_bomber moved from Shan State to French Indo China 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 2 infantry moved from Kiangsu to Anhwe 1 aaGun and 4 infantry moved from Jehol to Manchuria 3 fighters moved from Japan to Manchuria 1 destroyer moved from 16 Sea Zone to 23 Sea Zone 1 destroyer moved from 19 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines Place Units - Japanese 3 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kiangsu 2 fighters and 1 infantry placed in Japan 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : -3,00 UK_Pacific regular : 0,00 -
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 1 artillery moved from 125 Sea Zone to Norway 1 fighter moved from Wake Island to 35 Sea Zone 1 fighter moved from Wake Island to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 5 fighters moved from 33 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from Wake Island to 35 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 armour, 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 3 transports moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 armour moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Western United States to 23 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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@aequitas-et-veritas Scramble SZ 35?
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I am arround a little so please ask for Ool and we go round by round @bolasgod .
Thank you.
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@aequitas-et-veritas copy that
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 1 artillery moved from 125 Sea Zone to Norway 1 fighter moved from Wake Island to 35 Sea Zone 1 fighter moved from Wake Island to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 5 fighters moved from 33 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from Wake Island to 35 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 armour, 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 3 transports moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 armour moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Western United States to 23 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone Combat - Americans Japanese scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Battle in Norway Battle in 35 Sea Zone Americans attack with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 2 destroyers, 8 fighters, 2 submarines, 2 tactical_bombers and 3 transports Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 marine, 1 submarine, 5 tactical_bombers and 2 transports Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 2 destroyers, 8 fighters, 2 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 11/17 hits, 8.83 expected hitsCombat Hit Differential Summary :
Americans regular : 1.50 -
@bolasgod One DD was killed by Kamikazi, OOL? I got 11 hits
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Dent both BB’s, kill all CV’s and one DD, please.
Thank you.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 1 artillery moved from 125 Sea Zone to Norway 1 fighter moved from Wake Island to 35 Sea Zone 1 fighter moved from Wake Island to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 5 fighters moved from 33 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from Wake Island to 35 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 armour, 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 3 transports moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 armour moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Western United States to 23 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone Combat - Americans Japanese scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Battle in Norway Battle in 35 Sea Zone Americans attack with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 2 destroyers, 8 fighters, 2 submarines, 2 tactical_bombers and 3 transports Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 marine, 1 submarine, 5 tactical_bombers and 2 transports Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 2 destroyers, 8 fighters, 2 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 11/17 hits, 8.83 expected hits Units damaged: 2 battleships owned by the Japanese Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 5 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 12/20 hits, 9.83 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 4 carriers owned by the Americans lost in 35 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 1 destroyer, 8 fighters, 2 tactical_bombers and 3 transports in 35 Sea Zone, round 3 : 8/16 hits, 8.50 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 2 destroyers, 4 fighters, 5 tactical_bombers and 2 transports in 35 Sea Zone, round 3 : 6/15 hits, 8.17 expected hits 5 tactical_bombers owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 6 fighters owned by the Americans lost in 35 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports in 35 Sea Zone, round 4 : 5/10 hits, 5.50 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 4 fighters and 2 transports in 35 Sea Zone, round 4 : 5/8 hits, 5.00 expected hits 3 fighters owned by the Japanese, 1 marine owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 5 : 3/5 hits, 3.00 expected hits Japanese roll dice for 2 battleships, 1 fighter and 2 transports in 35 Sea Zone, round 5 : 3/3 hits, 2.00 expected hits 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 35 Sea Zone 2 transports owned by the Japanese lost in 35 Sea Zone Americans win, taking Norway from Germans, taking 35 Sea Zone from Japanese with 1 battleship, 1 cruiser and 3 transports remaining. Battle score for attacker is 42 Casualties for Americans: 1 bomber, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 2 submarines and 2 tactical_bombers Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 marine, 1 submarine, 5 tactical_bombers and 2 transports Battle in Philippines Americans attack with 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Philippines, round 2 : 2/6 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in 23 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 23 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 23 Sea Zone to Caroline Islands 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Western United States to Wake Island 1 fighter moved from Western United States to Wake Island 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Eastern United States to Iceland Place Units - Americans 1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in 10 Sea Zone 1 artillery, 2 infantry and 1 marine placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : 2.00 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 artillery moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kwangsi Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 1 artillery moved from 125 Sea Zone to Norway 1 fighter moved from Wake Island to 35 Sea Zone 1 fighter moved from Wake Island to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 5 fighters moved from 33 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from Wake Island to 35 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 armour, 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 3 transports moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 armour moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Western United States to 23 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone Combat - Americans Japanese scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Battle in Norway Battle in 35 Sea Zone Americans attack with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 2 destroyers, 8 fighters, 2 submarines, 2 tactical_bombers and 3 transports Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 marine, 1 submarine, 5 tactical_bombers and 2 transports Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 2 destroyers, 8 fighters, 2 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 11/17 hits, 8.83 expected hits Units damaged: 2 battleships owned by the Japanese Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 5 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 12/20 hits, 9.83 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 4 carriers owned by the Americans lost in 35 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 1 destroyer, 8 fighters, 2 tactical_bombers and 3 transports in 35 Sea Zone, round 3 : 8/16 hits, 8.50 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 2 destroyers, 4 fighters, 5 tactical_bombers and 2 transports in 35 Sea Zone, round 3 : 6/15 hits, 8.17 expected hits 5 tactical_bombers owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 6 fighters owned by the Americans lost in 35 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports in 35 Sea Zone, round 4 : 5/10 hits, 5.50 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 4 fighters and 2 transports in 35 Sea Zone, round 4 : 5/8 hits, 5.00 expected hits 3 fighters owned by the Japanese, 1 marine owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 5 : 3/5 hits, 3.00 expected hits Japanese roll dice for 2 battleships, 1 fighter and 2 transports in 35 Sea Zone, round 5 : 3/3 hits, 2.00 expected hits 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 35 Sea Zone 2 transports owned by the Japanese lost in 35 Sea Zone Americans win, taking Norway from Germans, taking 35 Sea Zone from Japanese with 1 battleship, 1 cruiser and 3 transports remaining. Battle score for attacker is 42 Casualties for Americans: 1 bomber, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 2 submarines and 2 tactical_bombers Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 marine, 1 submarine, 5 tactical_bombers and 2 transports Battle in Philippines Americans attack with 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Philippines, round 2 : 2/6 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in 23 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 23 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 23 Sea Zone to Caroline Islands 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Western United States to Wake Island 1 fighter moved from Western United States to Wake Island 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Eastern United States to Iceland Place Units - Americans 1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in 10 Sea Zone 1 artillery, 2 infantry and 1 marine placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 artillery moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kwangsi Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 1 fighter moved from India to 37 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 artillery moved from Alexandria to Tobruk 1 bomber moved from Egypt to Caucasus 1 infantry moved from Siam to Shan State 1 artillery moved from Yunnan to Shan State Combat - British Battle in 37 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Shan State British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Shan State Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 1 infantry Battle in Caucasus British attack with 1 bomber and 2 infantry Germans defend with 1 armour British roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Caucasus British roll dice for 1 bomber and 1 infantry in Caucasus, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Non Combat Move - British 2 infantry moved from Iraq to Northwest Persia 1 artillery moved from Iraq to Northwest Persia 2 mech_infantrys moved from Iraq to Northwest Persia 1 armour moved from Iraq to Northwest Persia 3 mech_infantrys moved from Persia to Northwest Persia 1 armour moved from Trans-Jordan to Northwest Persia 1 bomber moved from Caucasus to Persia 1 tactical_bomber moved from Egypt to Persia 1 fighter moved from Egypt to Persia 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 infantry moved from 80 Sea Zone to Persia 5 fighters and 2 tactical_bombers moved from Malta to Egypt 1 infantry moved from India to Burma 1 aaGun, 2 artilleries and 6 infantry moved from India to Burma 1 fighter moved from 37 Sea Zone to Yunnan 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour moved from United Kingdom to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone 1 armour moved from 125 Sea Zone to Norway 1 infantry moved from 125 Sea Zone to Norway 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 1 artillery moved from 125 Sea Zone to Norway 1 fighter moved from United Kingdom to 125 Sea Zone 1 fighter moved from United Kingdom to Norway Place Units - British 1 factory_minor placed in Egypt 2 mech_infantrys placed in Persia 1 destroyer placed in 109 Sea Zone 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2 UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 1.67 Japanese regular : 2.67 Germans regular : 0.00 British regular : -1.83





