@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tunisia to Morocco
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from Libya to Morocco
1 artillery and 3 infantry moved from Albania to Greece
1 mech_infantry moved from Romania to Belarus
Italians take Belarus from Russians
1 mech_infantry moved from Bessarabia to Rostov
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 3/4 hits, 1,67 expected hits
British roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Morocco
Italians win, taking Morocco from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Greece
Italians attack with 1 artillery and 3 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Greece, round 2 : 0/4 hits, 1,00 expected hits
British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 artillery and 2 infantry in Greece, round 3 : 2/3 hits, 0,83 expected hits
British roll dice for 1 artillery and 1 infantry in Greece, round 3 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Rostov
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 artillery and 1 infantry moved from Bessarabia to Ukraine
2 armour moved from Bessarabia to Ukraine
1 carrier, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Libya to Tunisia
1 artillery and 2 infantry moved from Libya to Tunisia
1 fighter moved from Morocco to Algeria
Place Units - Italians
1 destroyer and 1 transport placed in 93 Sea Zone
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 1,67
Russians regular : 0,67
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from Dutch New Guinea to Caroline Islands
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from Northern Territory to 33 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
ANZAC regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from Dutch New Guinea to Caroline Islands
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from Northern Territory to 33 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.00
ANZAC regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
3 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 bomber moved from Eastern Poland to Novgorod
3 armour moved from Germany to Baltic States
2 artilleries moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
Germans take Rostov from Russians
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 fighter moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 submarine moved from 89 Sea Zone to 87 Sea Zone
1 mech_infantry moved from Eastern Poland to Novgorod
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Novgorod
Germans attack with 1 bomber, 4 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 1 bomber, 4 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/7 hits, 1,67 expected hits
Russians roll dice for 4 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 bomber, 3 infantry and 2 mech_infantrys in Novgorod, round 3 : 1/6 hits, 1,50 expected hits
Russians roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Novgorod, round 4 : 1/5 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Novgorod, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Novgorod, round 5 : 1/4 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Russians: 4 infantry
Battle in Baltic States
Germans attack with 3 armour, 2 artilleries and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 armour, 2 artilleries and 1 tactical_bomber in Baltic States, round 2 : 4/6 hits, 2,83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour in Volgograd, round 4 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Caucasus
Germans roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Western Ukraine to Ukraine
6 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Bessarabia to Ukraine
2 mech_infantrys moved from Western Germany to Yugoslavia
1 tactical_bomber moved from 99 Sea Zone to Ukraine
1 bomber moved from Novgorod to Ukraine
1 tactical_bomber moved from Baltic States to Germany
1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 carrier, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from France to Southern France
1 artillery moved from France to Western Germany
Place Units - Germans
1 armour and 2 artilleries placed in Ukraine
1 fighter and 2 infantry placed in Western Germany
3 mech_infantrys placed in Germany
3 infantry placed in France
Germans undo move 4.
2 infantry placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : -0,67
Germans regular : -0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 fighter moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Combat - Russians
Combat Hit Differential Summary :
@aequitas-et-veritas scramble sz 112?
Yes please.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 fighter moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Combat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Volgograd
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 4 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Volgograd, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 2 fighters
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
1 submarine owned by the Russians lost in 112 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Smolensk to Bryansk
2 artilleries and 8 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Urals
2 aaGuns and 12 infantry moved from Buryatia to Amur
Place Units - Russians
3 armour, 2 artilleries, 1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 1.50
Russians regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to Malaya
1 bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 1/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/5 hits, 2,50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 battleship, 2 carriers, 1 destroyer and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
1 bomber moved from Malaya to French Indo China
1 bomber and 1 tactical_bomber moved from Shan State to French Indo China
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
2 infantry moved from Kiangsu to Anhwe
1 aaGun and 4 infantry moved from Jehol to Manchuria
3 fighters moved from Japan to Manchuria
1 destroyer moved from 16 Sea Zone to 23 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
Place Units - Japanese
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
2 fighters and 1 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : -3,00
UK_Pacific regular : 0,00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 artillery moved from 125 Sea Zone to Norway
1 fighter moved from Wake Island to 35 Sea Zone
1 fighter moved from Wake Island to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
5 fighters moved from 33 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Wake Island to 35 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 3 transports moved from 33 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Western United States to 23 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@aequitas-et-veritas Scramble SZ 35?
I am arround a little so please ask for Ool and we go round by round @bolasgod .
Thank you.
@aequitas-et-veritas copy that
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 artillery moved from 125 Sea Zone to Norway
1 fighter moved from Wake Island to 35 Sea Zone
1 fighter moved from Wake Island to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
5 fighters moved from 33 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Wake Island to 35 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 3 transports moved from 33 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Western United States to 23 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
Combat - Americans
Japanese scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Battle in Norway
Battle in 35 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 2 destroyers, 8 fighters, 2 submarines, 2 tactical_bombers and 3 transports
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 marine, 1 submarine, 5 tactical_bombers and 2 transports
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 2 destroyers, 8 fighters, 2 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 11/17 hits, 8.83 expected hits
Combat Hit Differential Summary :
Americans regular : 1.50
@bolasgod One DD was killed by Kamikazi, OOL? I got 11 hits
Dent both BB’s, kill all CV’s and one DD, please.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 artillery moved from 125 Sea Zone to Norway
1 fighter moved from Wake Island to 35 Sea Zone
1 fighter moved from Wake Island to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
5 fighters moved from 33 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Wake Island to 35 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 3 transports moved from 33 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Western United States to 23 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
Combat - Americans
Japanese scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Battle in Norway
Battle in 35 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 2 destroyers, 8 fighters, 2 submarines, 2 tactical_bombers and 3 transports
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 marine, 1 submarine, 5 tactical_bombers and 2 transports
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 2 destroyers, 8 fighters, 2 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 11/17 hits, 8.83 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 5 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 12/20 hits, 9.83 expected hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 4 carriers owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 1 destroyer, 8 fighters, 2 tactical_bombers and 3 transports in 35 Sea Zone, round 3 : 8/16 hits, 8.50 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 battleships, 2 cruisers, 2 destroyers, 4 fighters, 5 tactical_bombers and 2 transports in 35 Sea Zone, round 3 : 6/15 hits, 8.17 expected hits
5 tactical_bombers owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 6 fighters owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports in 35 Sea Zone, round 4 : 5/10 hits, 5.50 expected hits
Japanese roll dice for 2 battleships, 2 cruisers, 4 fighters and 2 transports in 35 Sea Zone, round 4 : 5/8 hits, 5.00 expected hits
3 fighters owned by the Japanese, 1 marine owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 5 : 3/5 hits, 3.00 expected hits
Japanese roll dice for 2 battleships, 1 fighter and 2 transports in 35 Sea Zone, round 5 : 3/3 hits, 2.00 expected hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 35 Sea Zone
2 transports owned by the Japanese lost in 35 Sea Zone
Americans win, taking Norway from Germans, taking 35 Sea Zone from Japanese with 1 battleship, 1 cruiser and 3 transports remaining. Battle score for attacker is 42
Casualties for Americans: 1 bomber, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 2 submarines and 2 tactical_bombers
Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 marine, 1 submarine, 5 tactical_bombers and 2 transports
Battle in Philippines
Americans attack with 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Philippines, round 2 : 2/6 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 23 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 23 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 23 Sea Zone to Caroline Islands
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Wake Island
1 fighter moved from Western United States to Wake Island
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Eastern United States to Iceland
Place Units - Americans
1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery, 2 infantry and 1 marine placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
Japanese regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 artillery moved from 125 Sea Zone to Norway
1 fighter moved from Wake Island to 35 Sea Zone
1 fighter moved from Wake Island to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
5 fighters moved from 33 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Wake Island to 35 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 3 transports moved from 33 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Western United States to 23 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
Combat - Americans
Japanese scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Battle in Norway
Battle in 35 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 2 destroyers, 8 fighters, 2 submarines, 2 tactical_bombers and 3 transports
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 marine, 1 submarine, 5 tactical_bombers and 2 transports
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 2 destroyers, 8 fighters, 2 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 11/17 hits, 8.83 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 5 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 12/20 hits, 9.83 expected hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 4 carriers owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 1 destroyer, 8 fighters, 2 tactical_bombers and 3 transports in 35 Sea Zone, round 3 : 8/16 hits, 8.50 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 battleships, 2 cruisers, 2 destroyers, 4 fighters, 5 tactical_bombers and 2 transports in 35 Sea Zone, round 3 : 6/15 hits, 8.17 expected hits
5 tactical_bombers owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 6 fighters owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports in 35 Sea Zone, round 4 : 5/10 hits, 5.50 expected hits
Japanese roll dice for 2 battleships, 2 cruisers, 4 fighters and 2 transports in 35 Sea Zone, round 4 : 5/8 hits, 5.00 expected hits
3 fighters owned by the Japanese, 1 marine owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 5 : 3/5 hits, 3.00 expected hits
Japanese roll dice for 2 battleships, 1 fighter and 2 transports in 35 Sea Zone, round 5 : 3/3 hits, 2.00 expected hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 35 Sea Zone
2 transports owned by the Japanese lost in 35 Sea Zone
Americans win, taking Norway from Germans, taking 35 Sea Zone from Japanese with 1 battleship, 1 cruiser and 3 transports remaining. Battle score for attacker is 42
Casualties for Americans: 1 bomber, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 2 submarines and 2 tactical_bombers
Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 marine, 1 submarine, 5 tactical_bombers and 2 transports
Battle in Philippines
Americans attack with 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Philippines, round 2 : 2/6 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 23 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 23 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 23 Sea Zone to Caroline Islands
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Wake Island
1 fighter moved from Western United States to Wake Island
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Eastern United States to Iceland
Place Units - Americans
1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery, 2 infantry and 1 marine placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from India to 37 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 artillery moved from Alexandria to Tobruk
1 bomber moved from Egypt to Caucasus
1 infantry moved from Siam to Shan State
1 artillery moved from Yunnan to Shan State
Combat - British
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Caucasus
British attack with 1 bomber and 2 infantry
Germans defend with 1 armour
British roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Caucasus
British roll dice for 1 bomber and 1 infantry in Caucasus, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - British
2 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
2 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
3 mech_infantrys moved from Persia to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
1 bomber moved from Caucasus to Persia
1 tactical_bomber moved from Egypt to Persia
1 fighter moved from Egypt to Persia
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
5 fighters and 2 tactical_bombers moved from Malta to Egypt
1 infantry moved from India to Burma
1 aaGun, 2 artilleries and 6 infantry moved from India to Burma
1 fighter moved from 37 Sea Zone to Yunnan
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 armour moved from 125 Sea Zone to Norway
1 infantry moved from 125 Sea Zone to Norway
1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 artillery moved from 125 Sea Zone to Norway
1 fighter moved from United Kingdom to 125 Sea Zone
1 fighter moved from United Kingdom to Norway
Place Units - British
1 factory_minor placed in Egypt
2 mech_infantrys placed in Persia
1 destroyer placed in 109 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 1.67
Japanese regular : 2.67
Germans regular : 0.00
British regular : -1.83