@pacifiersboard I’m realizing infrastructure bids in this format might not be a good idea. Unit bids can be wasted, or used to prevent better bids but their existence still represents a potential problem for the Axis. But infrastructure bids can be placed for the purpose of their capture by Axis. I would suggest we either step back a round and you revisit the s France air base or we proceed with it but with no further infrastructure bids.
bolasgods Allies +18 vs AetV's Axis BM4
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tunisia to Morocco 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 fighter moved from Libya to Morocco 1 artillery and 3 infantry moved from Albania to Greece 1 mech_infantry moved from Romania to Belarus Italians take Belarus from Russians 1 mech_infantry moved from Bessarabia to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Morocco Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 3/4 hits, 1,67 expected hits British roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Morocco Italians win, taking Morocco from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Greece Italians attack with 1 artillery and 3 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery and 3 infantry in Greece, round 2 : 0/4 hits, 1,00 expected hits British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery and 2 infantry in Greece, round 3 : 2/3 hits, 0,83 expected hits British roll dice for 1 artillery and 1 infantry in Greece, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Greece Italians win, taking Greece from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Rostov Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Ukraine 1 armour and 1 mech_infantry moved from Romania to Ukraine 1 artillery and 1 infantry moved from Bessarabia to Ukraine 2 armour moved from Bessarabia to Ukraine 1 carrier, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Libya to Tunisia 1 artillery and 2 infantry moved from Libya to Tunisia 1 fighter moved from Morocco to Algeria Place Units - Italians 1 destroyer and 1 transport placed in 93 Sea Zone 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians regular : 1,67 Russians regular : 0,67 British regular : -0,67 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 fighter moved from Dutch New Guinea to Caroline Islands 1 fighter moved from Queensland to 33 Sea Zone 1 fighter moved from Northern Territory to 33 Sea Zone 1 carrier moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 cruiser moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : -1.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 fighter moved from Dutch New Guinea to Caroline Islands 1 fighter moved from Queensland to 33 Sea Zone 1 fighter moved from Northern Territory to 33 Sea Zone 1 carrier moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 cruiser moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : -1.33 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod 3 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Eastern Poland to Novgorod 1 bomber moved from Eastern Poland to Novgorod 3 armour moved from Germany to Baltic States 2 artilleries moved from Eastern Poland to Baltic States 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 infantry moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Ukraine to Caucasus Germans take Rostov from Russians 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 fighter moved from Western Germany to Western Ukraine 1 tactical_bomber moved from Western Germany to Baltic States 1 tactical_bomber moved from Southern Italy to 99 Sea Zone 1 submarine moved from 89 Sea Zone to 87 Sea Zone 1 mech_infantry moved from Eastern Poland to Novgorod Combat - Germans Battle in 99 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Novgorod Germans attack with 1 bomber, 4 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 1 bomber, 4 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/7 hits, 1,67 expected hits Russians roll dice for 4 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 bomber, 3 infantry and 2 mech_infantrys in Novgorod, round 3 : 1/6 hits, 1,50 expected hits Russians roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Novgorod, round 4 : 1/5 hits, 1,33 expected hits Russians roll dice for 2 infantry in Novgorod, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Novgorod, round 5 : 1/4 hits, 1,17 expected hits Russians roll dice for 1 infantry in Novgorod, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 4 infantry Casualties for Russians: 4 infantry Battle in Baltic States Germans attack with 3 armour, 2 artilleries and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 3 armour, 2 artilleries and 1 tactical_bomber in Baltic States, round 2 : 4/6 hits, 2,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 1 armour in Volgograd, round 4 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour and 1 mech_infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Caucasus Germans roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Western Ukraine to Ukraine 6 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Bessarabia to Ukraine 2 mech_infantrys moved from Western Germany to Yugoslavia 1 tactical_bomber moved from 99 Sea Zone to Ukraine 1 bomber moved from Novgorod to Ukraine 1 tactical_bomber moved from Baltic States to Germany 1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern Italy 1 fighter moved from Southern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar 1 carrier, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from France to Southern France 1 artillery moved from France to Western Germany Place Units - Germans 1 armour and 2 artilleries placed in Ukraine 1 fighter and 2 infantry placed in Western Germany 3 mech_infantrys placed in Germany 3 infantry placed in France Germans undo move 4. 2 infantry placed in France 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Germans collect 55 PUs (1 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsCombat Hit Differential Summary :
Russians regular : -0,67 Germans regular : -0,67 -
TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Rostov Russians take Rostov from Germans 1 fighter moved from Bryansk to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Smolensk 1 submarine moved from 125 Sea Zone to 112 Sea Zone Combat - RussiansCombat Hit Differential Summary :
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@aequitas-et-veritas scramble sz 112?
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Yes please.
Thank you.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Rostov Russians take Rostov from Germans 1 fighter moved from Bryansk to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Smolensk 1 submarine moved from 125 Sea Zone to 112 Sea Zone Combat - Russians Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Volgograd Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 4 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Volgograd, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in 112 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer and 2 fighters Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits 1 submarine owned by the Russians lost in 112 Sea Zone Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter moved from Smolensk to Bryansk 2 artilleries and 8 infantry moved from Russia to Bryansk 6 infantry moved from Timguska to Urals 2 aaGuns and 12 infantry moved from Buryatia to Amur Place Units - Russians 3 armour, 2 artilleries, 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans regular : 1.50 Russians regular : -2.33 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from French Indo China to Shan State 1 bomber moved from French Indo China to Malaya 1 bomber moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Kwangsi Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 2 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone 1 battleship, 2 carriers, 1 destroyer and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone 1 bomber moved from Malaya to French Indo China 1 bomber and 1 tactical_bomber moved from Shan State to French Indo China 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 2 infantry moved from Kiangsu to Anhwe 1 aaGun and 4 infantry moved from Jehol to Manchuria 3 fighters moved from Japan to Manchuria 1 destroyer moved from 16 Sea Zone to 23 Sea Zone 1 destroyer moved from 19 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines Place Units - Japanese 3 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kiangsu 2 fighters and 1 infantry placed in Japan 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : -3,00 UK_Pacific regular : 0,00 -
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 1 artillery moved from 125 Sea Zone to Norway 1 fighter moved from Wake Island to 35 Sea Zone 1 fighter moved from Wake Island to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 5 fighters moved from 33 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from Wake Island to 35 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 armour, 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 3 transports moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 armour moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Western United States to 23 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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@aequitas-et-veritas Scramble SZ 35?
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I am arround a little so please ask for Ool and we go round by round @bolasgod .
Thank you.
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@aequitas-et-veritas copy that
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 1 artillery moved from 125 Sea Zone to Norway 1 fighter moved from Wake Island to 35 Sea Zone 1 fighter moved from Wake Island to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 5 fighters moved from 33 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from Wake Island to 35 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 armour, 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 3 transports moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 armour moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Western United States to 23 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone Combat - Americans Japanese scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Battle in Norway Battle in 35 Sea Zone Americans attack with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 2 destroyers, 8 fighters, 2 submarines, 2 tactical_bombers and 3 transports Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 marine, 1 submarine, 5 tactical_bombers and 2 transports Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 2 destroyers, 8 fighters, 2 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 11/17 hits, 8.83 expected hitsCombat Hit Differential Summary :
Americans regular : 1.50 -
@bolasgod One DD was killed by Kamikazi, OOL? I got 11 hits
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Dent both BB’s, kill all CV’s and one DD, please.
Thank you.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 1 artillery moved from 125 Sea Zone to Norway 1 fighter moved from Wake Island to 35 Sea Zone 1 fighter moved from Wake Island to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 5 fighters moved from 33 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from Wake Island to 35 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 armour, 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 3 transports moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 armour moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Western United States to 23 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone Combat - Americans Japanese scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Battle in Norway Battle in 35 Sea Zone Americans attack with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 2 destroyers, 8 fighters, 2 submarines, 2 tactical_bombers and 3 transports Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 marine, 1 submarine, 5 tactical_bombers and 2 transports Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 2 destroyers, 8 fighters, 2 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 11/17 hits, 8.83 expected hits Units damaged: 2 battleships owned by the Japanese Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 5 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 12/20 hits, 9.83 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 4 carriers owned by the Americans lost in 35 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 1 destroyer, 8 fighters, 2 tactical_bombers and 3 transports in 35 Sea Zone, round 3 : 8/16 hits, 8.50 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 2 destroyers, 4 fighters, 5 tactical_bombers and 2 transports in 35 Sea Zone, round 3 : 6/15 hits, 8.17 expected hits 5 tactical_bombers owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 6 fighters owned by the Americans lost in 35 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports in 35 Sea Zone, round 4 : 5/10 hits, 5.50 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 4 fighters and 2 transports in 35 Sea Zone, round 4 : 5/8 hits, 5.00 expected hits 3 fighters owned by the Japanese, 1 marine owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 5 : 3/5 hits, 3.00 expected hits Japanese roll dice for 2 battleships, 1 fighter and 2 transports in 35 Sea Zone, round 5 : 3/3 hits, 2.00 expected hits 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 35 Sea Zone 2 transports owned by the Japanese lost in 35 Sea Zone Americans win, taking Norway from Germans, taking 35 Sea Zone from Japanese with 1 battleship, 1 cruiser and 3 transports remaining. Battle score for attacker is 42 Casualties for Americans: 1 bomber, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 2 submarines and 2 tactical_bombers Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 marine, 1 submarine, 5 tactical_bombers and 2 transports Battle in Philippines Americans attack with 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Philippines, round 2 : 2/6 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in 23 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 23 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 23 Sea Zone to Caroline Islands 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Western United States to Wake Island 1 fighter moved from Western United States to Wake Island 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Eastern United States to Iceland Place Units - Americans 1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in 10 Sea Zone 1 artillery, 2 infantry and 1 marine placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : 2.00 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 artillery moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kwangsi Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 1 artillery moved from 125 Sea Zone to Norway 1 fighter moved from Wake Island to 35 Sea Zone 1 fighter moved from Wake Island to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone 5 fighters moved from 33 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from Wake Island to 35 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 armour moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 armour, 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 2 submarines and 3 transports moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 armour moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Western United States to 23 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone Combat - Americans Japanese scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Battle in Norway Battle in 35 Sea Zone Americans attack with 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 2 destroyers, 8 fighters, 2 submarines, 2 tactical_bombers and 3 transports Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 marine, 1 submarine, 5 tactical_bombers and 2 transports Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 3 cruisers, 2 destroyers, 8 fighters, 2 tactical_bombers and 3 transports in 35 Sea Zone, round 2 : 11/17 hits, 8.83 expected hits Units damaged: 2 battleships owned by the Japanese Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 5 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 12/20 hits, 9.83 expected hits Units damaged: 1 battleship owned by the Americans 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 4 carriers owned by the Americans lost in 35 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 1 destroyer, 8 fighters, 2 tactical_bombers and 3 transports in 35 Sea Zone, round 3 : 8/16 hits, 8.50 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 2 destroyers, 4 fighters, 5 tactical_bombers and 2 transports in 35 Sea Zone, round 3 : 6/15 hits, 8.17 expected hits 5 tactical_bombers owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 6 fighters owned by the Americans lost in 35 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports in 35 Sea Zone, round 4 : 5/10 hits, 5.50 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 4 fighters and 2 transports in 35 Sea Zone, round 4 : 5/8 hits, 5.00 expected hits 3 fighters owned by the Japanese, 1 marine owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 5 : 3/5 hits, 3.00 expected hits Japanese roll dice for 2 battleships, 1 fighter and 2 transports in 35 Sea Zone, round 5 : 3/3 hits, 2.00 expected hits 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 35 Sea Zone 2 transports owned by the Japanese lost in 35 Sea Zone Americans win, taking Norway from Germans, taking 35 Sea Zone from Japanese with 1 battleship, 1 cruiser and 3 transports remaining. Battle score for attacker is 42 Casualties for Americans: 1 bomber, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 2 submarines and 2 tactical_bombers Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 marine, 1 submarine, 5 tactical_bombers and 2 transports Battle in Philippines Americans attack with 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry in Philippines, round 2 : 2/6 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in 23 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 23 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 23 Sea Zone to Caroline Islands 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Western United States to Wake Island 1 fighter moved from Western United States to Wake Island 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Eastern United States to Iceland Place Units - Americans 1 carrier, 1 cruiser, 1 destroyer and 2 transports placed in 10 Sea Zone 1 artillery, 2 infantry and 1 marine placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 artillery moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kwangsi Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 1 fighter moved from India to 37 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 artillery moved from Alexandria to Tobruk 1 bomber moved from Egypt to Caucasus 1 infantry moved from Siam to Shan State 1 artillery moved from Yunnan to Shan State Combat - British Battle in 37 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Shan State British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Shan State Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 1 infantry Battle in Caucasus British attack with 1 bomber and 2 infantry Germans defend with 1 armour British roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Caucasus British roll dice for 1 bomber and 1 infantry in Caucasus, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Non Combat Move - British 2 infantry moved from Iraq to Northwest Persia 1 artillery moved from Iraq to Northwest Persia 2 mech_infantrys moved from Iraq to Northwest Persia 1 armour moved from Iraq to Northwest Persia 3 mech_infantrys moved from Persia to Northwest Persia 1 armour moved from Trans-Jordan to Northwest Persia 1 bomber moved from Caucasus to Persia 1 tactical_bomber moved from Egypt to Persia 1 fighter moved from Egypt to Persia 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 infantry moved from 80 Sea Zone to Persia 5 fighters and 2 tactical_bombers moved from Malta to Egypt 1 infantry moved from India to Burma 1 aaGun, 2 artilleries and 6 infantry moved from India to Burma 1 fighter moved from 37 Sea Zone to Yunnan 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour moved from United Kingdom to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone 1 armour moved from 125 Sea Zone to Norway 1 infantry moved from 125 Sea Zone to Norway 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 1 artillery moved from 125 Sea Zone to Norway 1 fighter moved from United Kingdom to 125 Sea Zone 1 fighter moved from United Kingdom to Norway Place Units - British 1 factory_minor placed in Egypt 2 mech_infantrys placed in Persia 1 destroyer placed in 109 Sea Zone 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2 UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 1.67 Japanese regular : 2.67 Germans regular : 0.00 British regular : -1.83





