@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Yugoslavia to Greece
1 bomber moved from Southern Italy to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Greece, round 2 : 2/3 hits, 1,17 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 2 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 submarine
Americans defend with 1 carrier, 1 cruiser and 1 transport
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 carrier owned by the Americans lost in 92 Sea Zone
Italians roll dice for 1 bomber and 1 cruiser in 92 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 92 Sea Zone
Italians win with 1 bomber, 1 cruiser and 1 submarine remaining. Battle score for attacker is 35
Casualties for Americans: 1 carrier, 1 cruiser and 1 transport
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from Greece to Southern Italy
1 artillery moved from Tunisia to Libya
1 armour moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to Libya
1 artillery moved from Tobruk to Libya
2 infantry moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -0,50
Italians regular : 2,33
Neutral_Allies regular : -0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 3 fighters in 42 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
2 fighters owned by the ANZAC lost in 42 Sea Zone
1 fighter owned by the ANZAC retreated
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -16
Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 fighters
Casualties for Japanese: 1 carrier and 1 destroyer
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Western Australia
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Combat Hit Differential Summary :
Japanese regular : 1,00
ANZAC regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 3 fighters in 42 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
2 fighters owned by the ANZAC lost in 42 Sea Zone
1 fighter owned by the ANZAC retreated
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -16
Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 fighters
Casualties for Japanese: 1 carrier and 1 destroyer
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Western Australia
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Move - French
2 infantry moved from Morocco to Algeria
1 infantry moved from Egypt to Alexandria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,00
ANZAC regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
9 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Romania to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
14 infantry moved from Novgorod to Archangel
2 artilleries moved from Novgorod to Archangel
11 mech_infantrys moved from Baltic States to Archangel
4 armour moved from Baltic States to Archangel
1 fighter and 1 tactical_bomber moved from Northern Italy to Eastern Poland
1 tactical_bomber moved from Baltic States to Western Ukraine
1 bomber moved from Germany to Western Ukraine
1 bomber moved from Germany to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 bomber, 1 fighter, 9 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 9 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 4/12 hits, 3,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber, 1 fighter, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
1 bomber moved from Western Ukraine to Novgorod
1 bomber moved from Eastern Poland to Novgorod
5 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to France
1 tactical_bomber moved from Western Ukraine to Bessarabia
Place Units - Germans
3 mech_infantrys placed in Novgorod
1 infantry placed in France
2 infantry placed in Western Germany
1 mech_infantry placed in Western Germany
9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -1,33
Germans regular : 2,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
3 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Smolensk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 4 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Smolensk
1 infantry moved from Vologda to Smolensk
1 infantry moved from Nenetsia to Vologda
6 infantry moved from Timguska to Novosibirsk
1 fighter moved from Western Ukraine to Smolensk
1 tactical_bomber moved from Ukraine to Smolensk
2 aaGuns, 1 armour, 9 infantry and 2 mech_infantrys moved from Bryansk to Smolensk
1 artillery and 8 infantry moved from Russia to Smolensk
3 infantry moved from Volgograd to Rostov
2 infantry moved from Kansu to Novosibirsk
1 infantry moved from Tsagaan Olom to Olgiy
1 infantry moved from Dzavhan to Olgiy
1 aaGun and 8 infantry moved from Ulaanbaatar to Dzavhan
1 aaGun and 6 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -1,33
Russians regular : 0,33
I am in cottage, i´m trying to get it to work on a new pc
@feltmarskal cool - send me a photo :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 2 destroyers, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Amur to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Hunan to India
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
4 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery moved from Manchuria to Buyant-Uhaa
1 armour moved from Siberia to Buryatia
4 infantry moved from Amur to Buryatia
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 fighter and 1 tactical_bomber moved from Java to Yunnan
2 mech_infantrys moved from French Indo China to Yunnan
3 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
3 mech_infantrys moved from Hopei to Yunnan
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from Shan State to French Indo China
1 infantry moved from Yunnan to French Indo China
1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Kiangsu
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Amur to Hunan
1 artillery moved from Hopei to Kweichow
1 fighter moved from Manchuria to Chahar
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 battleships moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Hunan to Philippines
3 tactical_bombers moved from Chahar to Suiyuyan
3 fighters moved from Chahar to Suiyuyan
1 transport moved from 37 Sea Zone to 36 Sea Zone
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in Aleutian Islands
Battle in Western Australia
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 fighter
Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 fighter in Western Australia, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Western Australia
Japanese win, taking Aleutian Islands from Americans, taking Western Australia from ANZAC with 1 artillery remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from India to Hunan
1 mech_infantry moved from Shan State to French Indo China
Place Units - Japanese
1 bomber and 2 mech_infantrys placed in French Indo China
2 destroyers and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 0,83
UK_Pacific AA : -0,17
ANZAC regular : 0,33
when i click savegame this comes op (the photo) and so i click open and some thing opens and go away
@feltmarskal I would save the savegame and then “open saved game” from TripleA. I would not double click on the save game file.
@feltmarskal do not press “open” but “save” and then open the file directly from TripleA. Does it work, now?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Algeria to Tunisia
2 mech_infantrys moved from Morocco to Tunisia
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to 56 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in Java
Battle in Normandy Bordeaux
Battle in 56 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 56 Sea Zone
Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 4 fighters
Italians defend with 1 cruiser and 1 submarine
Americans roll dice for 1 carrier, 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 carrier, 1 destroyer and 4 fighters remaining. Battle score for attacker is 18
Casualties for Italians: 1 cruiser and 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from 56 Sea Zone to Queensland
2 mech_infantrys moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 92 Sea Zone to Morocco
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 artillery and 4 infantry placed in Central United States
1 artillery and 1 infantry placed in Western United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 2.33
Japanese regular : -0.33
Italians regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
2 infantry moved from Szechwan to Shensi
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Szechwan to Kansu
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Sikang
12 infantry moved from Szechwan to Sikang
1 infantry moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Algeria to Tunisia
2 mech_infantrys moved from Morocco to Tunisia
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to 56 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in Java
Battle in Normandy Bordeaux
Battle in 56 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 56 Sea Zone
Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 4 fighters
Italians defend with 1 cruiser and 1 submarine
Americans roll dice for 1 carrier, 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 carrier, 1 destroyer and 4 fighters remaining. Battle score for attacker is 18
Casualties for Italians: 1 cruiser and 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from 56 Sea Zone to Queensland
2 mech_infantrys moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 92 Sea Zone to Morocco
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 artillery and 4 infantry placed in Central United States
1 artillery and 1 infantry placed in Western United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
2 infantry moved from Szechwan to Shensi
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Szechwan to Kansu
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Sikang
12 infantry moved from Szechwan to Sikang
1 infantry moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 32 PUs;
British buy 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 8 PUs;
Combat Move - British
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser, 1 destroyer and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from West India to India
1 fighter moved from West India to India
1 fighter moved from Persia to India
1 artillery and 1 infantry moved from West India to India
2 infantry moved from Persia to Eastern Persia
2 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 tactical_bomber moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to Iraq
2 fighters moved from Iraq to Persia
1 tactical_bomber moved from Iraq to Persia
2 infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from Union of South Africa to Egypt
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
Combat - British
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
British roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Sumatra
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Persia to Eastern Persia
1 fighter moved from Persia to Eastern Persia
1 fighter moved from Persia to Eastern Persia
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
Place Units - British
3 infantry placed in Persia
1 fighter and 1 transport placed in 110 Sea Zone
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 2.33
Japanese regular : 1.33
Italians regular : -0.67
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 armour, 2 artilleries and 1 mech_infantry moved from Libya to Tunisia
1 bomber moved from Southern Italy to Tunisia
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Greece to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Tunisia
Italians attack with 2 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
Americans defend with 1 armour, 3 infantry and 2 mech_infantrys
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 4/7 hits, 3,00 expected hits
Americans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Tunisia, round 2 : 1/6 hits, 2,17 expected hits
3 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
Italians roll dice for 2 armour, 2 artilleries, 1 bomber and 1 mech_infantry in Tunisia, round 3 : 4/6 hits, 2,67 expected hits
Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 0/2 hits, 0,83 expected hits
1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 2 armour, 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour, 3 infantry and 2 mech_infantrys
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
1 aaGun moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 fighter and 1 mech_infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Americans regular : -2,00
Italians regular : 2,33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from Gibraltar to Malta
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 aaGuns, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Novgorod to Russia
2 infantry moved from Western Germany to Denmark
1 artillery moved from France to Western Germany
5 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Belarus
3 mech_infantrys moved from Novgorod to Archangel
2 mech_infantrys moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Novgorod to Belarus
1 mech_infantry moved from Archangel to Vologda
1 fighter moved from Novgorod to Vologda
1 armour moved from Bessarabia to Ukraine
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Vologda
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 1 artillery, 5 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 armour, 1 artillery, 5 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/9 hits, 3,00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits, 1,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 0/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Belarus, round 3 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Belarus
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Belarus, round 4 : 1/2 hits, 0,67 expected hits
Russians roll dice for 2 infantry in Belarus, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
1 tactical_bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Russia to Novgorod
1 fighter moved from Vologda to Novgorod
1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod
1 tactical_bomber moved from Ukraine to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
3 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 aaGun moved from Bessarabia to Ukraine
1 mech_infantry moved from Archangel to Novgorod
1 mech_infantry moved from Archangel to Novgorod
Place Units - Germans
1 aaGun placed in Western Germany
1 aaGun placed in Germany
2 fighters placed in Western Germany
3 mech_infantrys placed in Novgorod
2 infantry placed in Western Germany
Germans undo move 5.
1 infantry placed in Western Germany
5 infantry placed in Germany
Germans undo move 3.
1 fighter placed in Western Germany
1 fighter placed in Germany
Germans undo move 7.
1 fighter placed in Western Germany
Germans undo move 5.
3 infantry placed in Western Germany
Germans undo move 2.
1 aaGun and 2 infantry placed in Western Germany
Germans undo move 2.
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : -2,17
Russians AA : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 22 PUs;
Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Smolensk to Ukraine
1 artillery moved from Smolensk to Vologda
1 infantry moved from Novosibirsk to Vologda
3 infantry moved from Rostov to Ukraine
1 infantry moved from Novosibirsk to Vologda
Combat - Russians
Battle in Ukraine
Russians attack with 2 armour, 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor and 4 infantry
Germans roll AA dice in Ukraine : 0/3 hits, 0.50 expected hits
Russians roll dice for 2 armour, 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/12 hits, 3.83 expected hits
Germans roll dice for 1 aaGun, 2 armour, 1 artillery and 4 infantry in Ukraine, round 2 : 4/7 hits, 2.67 expected hits
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Ukraine
Russians roll dice for 2 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 2/8 hits, 3.17 expected hits
Germans roll dice for 2 armour, 1 artillery and 4 infantry in Ukraine, round 3 : 4/7 hits, 2.67 expected hits
3 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
1 armour owned by the Russians retreated to Bryansk
Germans win with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -20
Casualties for Russians: 1 armour, 3 infantry and 4 mech_infantrys
Casualties for Germans: 1 aaGun and 2 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
6 infantry moved from Novosibirsk to Samara
4 aaGuns and 25 infantry moved from Smolensk to Russia
1 infantry moved from Belarus to Bryansk
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 aaGun and 8 infantry moved from Dzavhan to Olgiy
1 aaGun and 6 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Olgiy to Timguska
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
Place Units - Russians
4 infantry placed in Russia
2 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans AA : -0.50
Germans regular : 2.33
Russians regular : -2.83
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 7 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Hunan to India
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Kweichow to Szechwan
1 artillery moved from Suiyuyan to Shensi
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
1 fighter and 1 tactical_bomber moved from Suiyuyan to Szechwan
2 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to 41 Sea Zone
1 fighter moved from Hunan to Philippines
1 tactical_bomber moved from Philippines to Yunnan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Szechwan
1 infantry moved from Suiyuyan to Shensi
5 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Kiangsu to Kiangsi
Combat - Japanese
Air Battle in India
Combat Hit Differential Summary :