so we got
Russia:
1 Ftr in Moscow
1 art in Volgograd
1 infantry in Caucasus
China:
1 infantry in Yunnan
UK:
1 sub in sz91
1 carrier in sz98
1 Ftr in Scotland
France:
airbase in Southern F.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 2 transports; Remaining resources: 5 PUs;
Combat Move - Americans
8 infantry moved from Morocco to 91 Sea Zone
8 infantry and 6 transports moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries and 1 infantry moved from Algeria to 92 Sea Zone
2 artilleries, 10 infantry and 6 transports moved from 92 Sea Zone to 93 Sea Zone
2 artilleries and 10 infantry moved from 93 Sea Zone to Southern France
2 cruisers and 2 destroyers moved from 91 Sea Zone to 93 Sea Zone
2 carriers moved from 96 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Tunisia to Libya
4 fighters moved from 96 Sea Zone to Libya
1 fighter moved from Gibraltar to Libya
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 destroyers, 7 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 3,3,3,2
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Battle in Southern France
Battle in 6 Sea Zone
Americans attack with 1 battleship, 4 destroyers, 7 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 carrier, 1 destroyer and 1 submarine
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 4 destroyers, 7 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 7/13 hits, 6.17 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking Southern France from Italians, taking 6 Sea Zone from Japanese with 1 battleship, 4 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 24
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 carrier, 1 destroyer and 1 submarine
Battle in Korea
Battle in Libya
Americans attack with 1 armour, 2 artilleries, 5 fighters, 7 infantry and 4 mech_infantrys
Italians defend with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 2 artilleries, 5 fighters, 7 infantry and 4 mech_infantrys in Libya, round 2 : 8/19 hits, 5.83 expected hits
Italians roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 4/10 hits, 3.67 expected hits
1 mech_infantry owned by the Italians, 4 infantry owned by the Americans, 2 artilleries owned by the Italians and 5 infantry owned by the Italians lost in Libya
Americans roll dice for 1 armour, 2 artilleries, 5 fighters, 3 infantry and 4 mech_infantrys in Libya, round 3 : 4/15 hits, 5.17 expected hits
Italians roll dice for 2 armour in Libya, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Americans and 2 armour owned by the Italians lost in Libya
Americans win, taking Korea from Japanese, taking Libya from Italians with 1 armour, 2 artilleries, 5 fighters, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 24
Casualties for Americans: 5 infantry
Casualties for Italians: 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Non Combat Move - Americans
4 carriers moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to Wake Island
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Algeria to Tunisia
1 fighter moved from Libya to Tunisia
4 fighters moved from Libya to 93 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 fighter, 3 infantry and 1 tactical_bomber moved from Persia to Northwest Persia
1 armour moved from Tunisia to Tobruk
British take Tobruk from Italians
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
Battle in Iraq
British attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Iraq
British win, taking Normandy Bordeaux from Germans, taking Iraq from Germans with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Northwest Persia
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Persia to India
2 infantry moved from Eastern Persia to West India
6 mech_infantrys moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 transport moved from 76 Sea Zone to 71 Sea Zone
4 artilleries and 10 infantry moved from Alexandria to Egypt
1 infantry moved from Tunisia to Libya
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 5 destroyers, 4 fighters and 1 submarine moved from 96 Sea Zone to 93 Sea Zone
3 fighters moved from United Kingdom to Southern France
Place Units - British
1 fighter placed in United Kingdom
2 infantry placed in Union of South Africa
3 mech_infantrys placed in Egypt
3 infantry placed in Persia
Turn Complete - British
British collect 36 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 1.83
Italians regular : 0.00
Japanese regular : 0.17
Germans regular : -0.33
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Caucasus to Northwest Persia
1 armour moved from Kazakhstan to Northwest Persia
1 bomber moved from Rostov to Caucasus
1 bomber moved from Caucasus to Northwest Persia
2 infantry moved from Rostov to Caucasus
Combat - Italians
Battle in Northwest Persia
Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
British defend with 3 infantry
Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Northwest Persia, round 2 : 4/5 hits, 2,00 expected hits
British roll dice for 3 infantry in Northwest Persia, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Caucasus
Place Units - Italians
3 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 2,00
British regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Combat Move - ANZAC
5 artilleries and 8 infantry moved from South Australia to New South Wales
Combat - ANZAC
Battle in New South Wales
ANZAC attack with 5 artilleries and 8 infantry
Japanese defend with 3 artilleries, 1 factory_minor, 1 harbour and 9 infantry
ANZAC roll dice for 5 artilleries and 8 infantry in New South Wales, round 2 : 5/13 hits, 3.83 expected hits
Japanese roll dice for 3 artilleries and 9 infantry in New South Wales, round 2 : 5/12 hits, 4.00 expected hits
5 infantry owned by the Japanese and 5 infantry owned by the ANZAC lost in New South Wales
ANZAC roll dice for 5 artilleries and 3 infantry in New South Wales, round 3 : 4/8 hits, 2.67 expected hits
Japanese roll dice for 3 artilleries and 4 infantry in New South Wales, round 3 : 4/7 hits, 2.33 expected hits
4 infantry owned by the Japanese, 3 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
ANZAC roll dice for 4 artilleries in New South Wales, round 4 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 3 artilleries in New South Wales, round 4 : 1/3 hits, 1.00 expected hits
2 artilleries owned by the Japanese and 1 artillery owned by the ANZAC lost in New South Wales
ANZAC roll dice for 3 artilleries in New South Wales, round 5 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in New South Wales, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in New South Wales
ANZAC roll dice for 2 artilleries in New South Wales, round 6 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in New South Wales, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in New South Wales
ANZAC win, taking New South Wales from Japanese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for ANZAC: 3 artilleries and 8 infantry
Casualties for Japanese: 3 artilleries and 9 infantry
Non Combat Move - ANZAC
2 aaGuns moved from South Australia to New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,5,6,4,6,2
ANZAC collect 5 PUs (2 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Japanese regular : 3.00
ANZAC regular : 2.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7
Combat Move - ANZAC
5 artilleries and 8 infantry moved from South Australia to New South Wales
Combat - ANZAC
Battle in New South Wales
ANZAC attack with 5 artilleries and 8 infantry
Japanese defend with 3 artilleries, 1 factory_minor, 1 harbour and 9 infantry
ANZAC roll dice for 5 artilleries and 8 infantry in New South Wales, round 2 : 5/13 hits, 3.83 expected hits
Japanese roll dice for 3 artilleries and 9 infantry in New South Wales, round 2 : 5/12 hits, 4.00 expected hits
5 infantry owned by the Japanese and 5 infantry owned by the ANZAC lost in New South Wales
ANZAC roll dice for 5 artilleries and 3 infantry in New South Wales, round 3 : 4/8 hits, 2.67 expected hits
Japanese roll dice for 3 artilleries and 4 infantry in New South Wales, round 3 : 4/7 hits, 2.33 expected hits
4 infantry owned by the Japanese, 3 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
ANZAC roll dice for 4 artilleries in New South Wales, round 4 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 3 artilleries in New South Wales, round 4 : 1/3 hits, 1.00 expected hits
2 artilleries owned by the Japanese and 1 artillery owned by the ANZAC lost in New South Wales
ANZAC roll dice for 3 artilleries in New South Wales, round 5 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in New South Wales, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in New South Wales
ANZAC roll dice for 2 artilleries in New South Wales, round 6 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in New South Wales, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in New South Wales
ANZAC win, taking New South Wales from Japanese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for ANZAC: 3 artilleries and 8 infantry
Casualties for Japanese: 3 artilleries and 9 infantry
Non Combat Move - ANZAC
2 aaGuns moved from South Australia to New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,5,6,4,6,2
ANZAC collect 5 PUs (2 lost to blockades); end with 5 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Tunisia to Libya
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 3.00
ANZAC regular : 2.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 22 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to 105 Sea Zone
1 bomber moved from Western Germany to Persia
8 bombers moved from Southern Italy to Persia
5 armour and 3 mech_infantrys moved from Caucasus to Persia
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 105 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,17 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 3 : 1/2 hits, 0,83 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
1 fighter owned by the Germans retreated
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Persia
Germans attack with 5 armour, 9 bombers and 3 mech_infantrys
British defend with 1 factory_minor, 2 fighters, 5 infantry and 2 tactical_bombers; ANZAC defend with 1 infantry
Germans roll dice for 5 armour, 9 bombers and 3 mech_infantrys in Persia, round 2 : 7/17 hits, 9,00 expected hits
British roll dice for 2 fighters, 6 infantry and 2 tactical_bombers in Persia, round 2 : 8/10 hits, 4,33 expected hits
1 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 5 armour owned by the Germans, 3 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Persia
Germans roll dice for 9 bombers in Persia, round 3 : 8/9 hits, 6,00 expected hits
British roll dice for 2 fighters and 1 tactical_bomber in Persia, round 3 : 0/3 hits, 1,83 expected hits
1 tactical_bomber owned by the British and 2 fighters owned by the British lost in Persia
Germans win with 9 bombers remaining. Battle score for attacker is 18
Casualties for Germans: 5 armour and 3 mech_infantrys
Casualties for ANZAC: 1 infantry
Casualties for British: 2 fighters, 5 infantry and 2 tactical_bombers
Non Combat Move - Germans
8 bombers moved from Persia to Caucasus
1 bomber moved from Persia to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
4 armour moved from Volgograd to Northwest Persia
8 infantry moved from Volgograd to Caucasus
3 artilleries moved from Volgograd to Caucasus
2 artilleries moved from Volgograd to Caucasus
4 infantry moved from Volgograd to Caucasus
5 infantry moved from Volgograd to Caucasus
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
1 infantry moved from Ukraine to Bryansk
4 armour moved from Urals to Novosibirsk
3 mech_infantrys moved from Urals to Novosibirsk
1 mech_infantry moved from Urals to Novosibirsk
3 armour moved from Archangel to Belarus
2 mech_infantrys moved from Archangel to Belarus
3 artilleries moved from Novgorod to Belarus
1 bomber moved from 105 Sea Zone to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
2 artilleries moved from Western Germany to Northern Italy
8 infantry moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to Northern Italy
4 infantry moved from Germany to Western Germany
2 aaGuns moved from Western Germany to Northern Italy
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
1 bomber placed in Western Germany
9 infantry placed in Western Germany
3 infantry placed in France
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans regular : -1,00
British regular : 2,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 artillery moved from Vologda to Smolensk
1 infantry moved from Russia to Vologda
31 infantry moved from Russia to Smolensk
1 armour, 13 artilleries and 11 mech_infantrys moved from Russia to Smolensk
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 96 Sea Zone to 99 Sea Zone
Place Units - Russians
3 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.17
I am in cottage, i´m trying to get it to work on a new pc
@feltmarskal said in L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice:
I am in cottage, i´m trying to get it to work on a new pc
Good luck getting it to work. Take as much time as you need.
@feltmarskal I’m not too bad with computers so let me know if you need any advice.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 bombers, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from Philippines to Japan
2 mech_infantrys moved from Kiangsu to Jehol
3 infantry moved from Yunnan to Burma
3 mech_infantrys moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Hunan to Burma
2 infantry moved from Kwangsi to Yunnan
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Szechwan to Kweichow
1 bomber moved from French Indo China to Kweichow
1 bomber moved from Kwangtung to Kweichow
1 bomber moved from Kiangsu to Kweichow
1 carrier, 1 destroyer and 2 fighters moved from 45 Sea Zone to 35 Sea Zone
3 carriers, 2 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
2 battleships, 2 cruisers and 1 submarine moved from 62 Sea Zone to 46 Sea Zone
3 transports moved from 62 Sea Zone to 46 Sea Zone
2 transports moved from 62 Sea Zone to 55 Sea Zone
2 transports moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 49 Sea Zone to 46 Sea Zone
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Novosibirsk to Vologda
1 armour moved from Novosibirsk to Vologda
1 bomber moved from Volgograd to Vologda
2 infantry moved from Volgograd to Caucasus
1 armour moved from Novosibirsk to Volgograd
Combat - Japanese
Battle in Vologda
Japanese attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Vologda, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Japanese win, taking Vologda from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Vologda to Kweichow
Place Units - Japanese
1 bomber and 2 mech_infantrys placed in Kiangsu
1 bomber and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in French Indo China
3 infantry placed in Volgograd
6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,5,5,5,5,6,1,6,6,6,4,5,2,5,6,2,1,5,1,2,1,6,6,1
Japanese collect 60 PUs (8 lost to blockades); end with 60 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 81 PUs;
Americans buy 1 airfield, 7 artilleries, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 artillery moved from Korea to Amur
1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
Combat - Americans
Battle in Greece
Non Combat Move - Americans
4 transports moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
4 aaGuns and 4 infantry moved from Morocco to 92 Sea Zone
4 aaGuns, 4 infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
4 aaGuns and 5 infantry moved from 93 Sea Zone to Southern France
4 fighters moved from 93 Sea Zone to Southern France
3 fighters moved from Gibraltar to Southern France
1 fighter moved from Tunisia to Gibraltar
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 destroyers, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
4 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 4 mech_infantrys moved from Libya to Alexandria
1 battleship, 4 carriers, 4 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 24 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
Place Units - Americans
1 airfield and 3 artilleries placed in Southern France
1 destroyer and 1 transport placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 81 PUs;
Americans buy 1 airfield, 7 artilleries, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 artillery moved from Korea to Amur
1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
Combat - Americans
Battle in Greece
Non Combat Move - Americans
4 transports moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
4 aaGuns and 4 infantry moved from Morocco to 92 Sea Zone
4 aaGuns, 4 infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
4 aaGuns and 5 infantry moved from 93 Sea Zone to Southern France
4 fighters moved from 93 Sea Zone to Southern France
3 fighters moved from Gibraltar to Southern France
1 fighter moved from Tunisia to Gibraltar
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 destroyers, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
4 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 4 mech_infantrys moved from Libya to Alexandria
1 battleship, 4 carriers, 4 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 24 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
Place Units - Americans
1 airfield and 3 artilleries placed in Southern France
1 destroyer and 1 transport placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 5 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
2 infantry moved from West India to India
6 mech_infantrys moved from Eastern Persia to India
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
4 artilleries, 10 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
1 armour moved from Tobruk to Egypt
1 infantry moved from Libya to Tobruk
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
3 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
Place Units - British
2 armour and 1 fighter placed in Normandy Bordeaux
3 armour placed in Egypt
1 infantry placed in Persia
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Northwest Persia to Iraq
2 armour and 1 mech_infantry moved from Northwest Persia to Persia
1 bomber moved from Caucasus to Iraq
2 infantry moved from Caucasus to Northwest Persia
Combat - Italians
Battle in Persia
Italians attack with 2 armour and 1 mech_infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 2 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Iraq
Italians attack with 1 bomber and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Iraq
Italians win, taking Iraq from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Iraq to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -0.00
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
ANZAC take Queensland from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
ANZAC take Queensland from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 11 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Non Combat Move - French
1 infantry moved from Libya to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 18 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 fighter moved from Southern Italy to 99 Sea Zone
1 mech_infantry moved from Northwest Persia to Syria
Germans take Syria from French
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Belarus to Archangel
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
2 bombers moved from Caucasus to Bryansk
2 bombers moved from Caucasus to Archangel
1 mech_infantry moved from Ukraine to Romania
1 mech_infantry moved from Ukraine to Romania
1 armour moved from Belarus to Romania
1 armour moved from Belarus to Romania
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians submerged
1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bryansk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 armour
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
2 bombers moved from Archangel to Novgorod
2 bombers moved from Bryansk to Germany
2 infantry moved from Denmark to Western Germany
10 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to France
1 infantry moved from Germany to Western Germany
3 bombers moved from Caucasus to Southern Italy
1 bomber moved from Northwest Persia to Southern Italy
3 mech_infantrys moved from Novosibirsk to Yenisey
3 armour and 1 mech_infantry moved from Novosibirsk to Caucasus
4 armour moved from Northwest Persia to Persia
2 mech_infantrys moved from Northwest Persia to Persia
2 artilleries moved from Caucasus to Northwest Persia
6 infantry moved from Caucasus to Northwest Persia
1 artillery moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
4 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Volgograd
1 artillery moved from Caucasus to Volgograd
2 infantry moved from Caucasus to Volgograd
3 infantry moved from Caucasus to Rostov
1 artillery moved from Caucasus to Rostov
1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Belarus to Novgorod
1 fighter moved from 99 Sea Zone to Southern Italy
1 infantry moved from Western Germany to Northern Italy
1 fighter moved from Southern Italy to Western Germany
1 aaGun moved from Ukraine to Rostov
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Western Ukraine
3 artilleries placed in France
10 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Germans collect 57 PUs (1 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : 1.17
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
13 artilleries and 10 mech_infantrys moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter and 2 infantry moved from Russia to Samara
1 armour, 1 artillery and 1 mech_infantry moved from Smolensk to Vologda
2 mech_infantrys moved from Russia to Vologda
32 infantry moved from Smolensk to Archangel
7 infantry moved from Russia to Vologda
Combat - Russians
Battle in Archangel
Russians attack with 13 artilleries, 32 infantry and 10 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 13 artilleries, 32 infantry and 10 mech_infantrys in Archangel, round 2 : 8/55 hits, 13.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 13 artilleries, 32 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 armour, 1 artillery, 7 infantry and 3 mech_infantrys
Japanese defend with 1 armour and 1 infantry
Russians roll dice for 1 armour, 1 artillery, 7 infantry and 3 mech_infantrys in Vologda, round 2 : 2/12 hits, 2.67 expected hits
Japanese roll dice for 1 armour and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Place Units - Russians
3 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17
Germans regular : -1.00
Russians regular : -8.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 bombers and 12 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from Jehol to Manchuria
1 bomber moved from Kiangsu to Manchuria
2 fighters moved from Japan to Manchuria
2 infantry moved from Volgograd to Samara
2 bombers moved from Kweichow to Samara
2 bombers moved from Kweichow to Manchuria
2 transports moved from 55 Sea Zone to 35 Sea Zone
5 transports moved from 46 Sea Zone to 35 Sea Zone
2 battleships, 2 cruisers, 1 destroyer and 1 submarine moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from Shan State to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
2 infantry moved from Yunnan to Burma
2 mech_infantrys moved from Kwangtung to Yunnan
2 infantry moved from Kwangsi to French Indo China
2 mech_infantrys moved from Kiangsu to Kwangsi
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to French Indo China
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
4 carriers, 2 destroyers, 5 fighters, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Northwest Persia
Combat - Japanese
Battle in Manchuria
Japanese attack with 3 bombers, 2 fighters and 2 mech_infantrys
Americans defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 3 bombers, 2 fighters and 2 mech_infantrys in Manchuria, round 2 : 3/7 hits, 3.33 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Samara
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Samara, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Samara to Caucasus
3 bombers moved from Manchuria to Kwangtung
2 fighters moved from Manchuria to Kiangsu
1 aaGun moved from Yunnan to Burma
Place Units - Japanese
3 infantry placed in Volgograd
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 bombers placed in Japan
Japanese undo move 5.
Japanese undo move 4.
2 bombers and 1 infantry placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -1.00
Russians regular : 0.67